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![Grant Likely](/assets/img/avatar_default.png)
Add a node argument to __of_node_alloc() and rename it to __of_node_dup() so that it can also be used to duplicate a node with its properties. This is important for the overlay code so that it can create new nodes without using separate changeset items for every single property. At the same time rework the overlay code to use the new function and drop the extra changeset items. Signed-off-by: Grant Likely <grant.likely@linaro.org>
93 lines
3.2 KiB
C
93 lines
3.2 KiB
C
#ifndef _LINUX_OF_PRIVATE_H
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#define _LINUX_OF_PRIVATE_H
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/*
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* Private symbols used by OF support code
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*
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* Paul Mackerras August 1996.
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* Copyright (C) 1996-2005 Paul Mackerras.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version
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* 2 of the License, or (at your option) any later version.
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*/
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/**
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* struct alias_prop - Alias property in 'aliases' node
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* @link: List node to link the structure in aliases_lookup list
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* @alias: Alias property name
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* @np: Pointer to device_node that the alias stands for
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* @id: Index value from end of alias name
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* @stem: Alias string without the index
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*
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* The structure represents one alias property of 'aliases' node as
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* an entry in aliases_lookup list.
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*/
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struct alias_prop {
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struct list_head link;
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const char *alias;
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struct device_node *np;
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int id;
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char stem[0];
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};
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extern struct mutex of_mutex;
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extern struct list_head aliases_lookup;
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extern struct kset *of_kset;
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static inline struct device_node *kobj_to_device_node(struct kobject *kobj)
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{
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return container_of(kobj, struct device_node, kobj);
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}
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#if defined(CONFIG_OF_DYNAMIC)
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extern int of_property_notify(int action, struct device_node *np,
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struct property *prop, struct property *old_prop);
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extern void of_node_release(struct kobject *kobj);
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#else /* CONFIG_OF_DYNAMIC */
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static inline int of_property_notify(int action, struct device_node *np,
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struct property *prop, struct property *old_prop)
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{
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return 0;
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}
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#endif /* CONFIG_OF_DYNAMIC */
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/**
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* General utilities for working with live trees.
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*
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* All functions with two leading underscores operate
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* without taking node references, so you either have to
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* own the devtree lock or work on detached trees only.
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*/
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struct property *__of_prop_dup(const struct property *prop, gfp_t allocflags);
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__printf(2, 3) struct device_node *__of_node_dup(const struct device_node *np, const char *fmt, ...);
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extern const void *__of_get_property(const struct device_node *np,
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const char *name, int *lenp);
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extern int __of_add_property(struct device_node *np, struct property *prop);
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extern int __of_add_property_sysfs(struct device_node *np,
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struct property *prop);
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extern int __of_remove_property(struct device_node *np, struct property *prop);
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extern void __of_remove_property_sysfs(struct device_node *np,
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struct property *prop);
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extern int __of_update_property(struct device_node *np,
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struct property *newprop, struct property **oldprop);
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extern void __of_update_property_sysfs(struct device_node *np,
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struct property *newprop, struct property *oldprop);
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extern void __of_attach_node(struct device_node *np);
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extern int __of_attach_node_sysfs(struct device_node *np);
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extern void __of_detach_node(struct device_node *np);
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extern void __of_detach_node_sysfs(struct device_node *np);
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/* iterators for transactions, used for overlays */
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/* forward iterator */
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#define for_each_transaction_entry(_oft, _te) \
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list_for_each_entry(_te, &(_oft)->te_list, node)
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/* reverse iterator */
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#define for_each_transaction_entry_reverse(_oft, _te) \
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list_for_each_entry_reverse(_te, &(_oft)->te_list, node)
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#endif /* _LINUX_OF_PRIVATE_H */
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