linux-stable/drivers/gpu/drm/vc4
Eric Anholt b3a15f6d55 drm/vc4: Kick out the simplefb framebuffer before we set up KMS.
If we don't, then simplefb stays loaded on /dev/fb0 even though
scanout isn't happening from simplefb's memory area any more, and you
end up with no console.

Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Dave Airlie <airlied@redhat.com>
2016-04-19 17:31:56 -07:00
..
Kconfig dma-mapping: always provide the dma_map_ops based implementation 2016-01-20 17:09:18 -08:00
Makefile drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_bo.c Merge branch 'drm-next' of git://people.freedesktop.org/~airlied/linux 2016-03-21 13:48:00 -07:00
vc4_crtc.c Merge tag 'drm-vc4-fixes-2016-03-03' of github.com:anholt/linux into drm-next 2016-03-14 09:48:04 +10:00
vc4_debugfs.c drm/vc4: Bind and initialize the V3D engine. 2015-12-07 20:05:10 -08:00
vc4_drv.c drm/vc4: Kick out the simplefb framebuffer before we set up KMS. 2016-04-19 17:31:56 -07:00
vc4_drv.h drm/vc4: improve throughput by pipelining binning and rendering jobs 2016-03-13 17:05:05 -07:00
vc4_gem.c drm/vc4: improve throughput by pipelining binning and rendering jobs 2016-03-13 17:05:05 -07:00
vc4_hdmi.c drm/vc4: Respect GPIO_ACTIVE_LOW on HDMI HPD if set in the devicetree. 2016-03-13 17:06:57 -07:00
vc4_hvs.c drm/vc4: Add support for scaling of display planes. 2016-02-16 11:24:08 -08:00
vc4_irq.c drm/vc4: improve throughput by pipelining binning and rendering jobs 2016-03-13 17:05:05 -07:00
vc4_kms.c drm/vc4: Add a proper short-circut path for legacy cursor updates. 2016-02-16 11:24:08 -08:00
vc4_packet.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_plane.c drm/vc4: Add support for YUV planes. 2016-02-16 11:24:08 -08:00
vc4_qpu_defines.h drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00
vc4_regs.h Merge tag 'drm-vc4-fixes-2016-03-03' of github.com:anholt/linux into drm-next 2016-03-14 09:48:04 +10:00
vc4_render_cl.c drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 2016-02-16 12:20:58 -08:00
vc4_trace.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_trace_points.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_v3d.c drm/vc4: Recognize a more specific compatible string for V3D. 2016-03-13 18:54:24 -07:00
vc4_validate.c drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 2016-02-16 12:20:58 -08:00
vc4_validate_shaders.c drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00