linux-stable/lib/lockref.c
Linus Torvalds 8b5baa460b The main feature of interest this time is quota updates. There are
some clean ups and some patches to use the new generic lru list
 code. There is still plenty of scope for some further changes in
 due course - faster lookups of quota structures is very much
 on the todo list. Also, a start has been made towards the more tricky
 issue of using the generic lru code with glocks, but that will
 have to be completed in a subsequent merge window.
 
 The other, more minor feature, is that there have been a number of
 performance patches which relate to block allocation. In particular
 they will improve performance when the disk is nearly full.
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Merge tag 'gfs2-merge-window' of git://git.kernel.org/pub/scm/linux/kernel/git/steve/gfs2-3.0-nmw

Pull gfs2 updates from Steven Whitehouse:
 "The main feature of interest this time is quota updates.  There are
  some clean ups and some patches to use the new generic lru list code.

  There is still plenty of scope for some further changes in due course -
  faster lookups of quota structures is very much on the todo list.
  Also, a start has been made towards the more tricky issue of using the
  generic lru code with glocks, but that will have to be completed in a
  subsequent merge window.

  The other, more minor feature, is that there have been a number of
  performance patches which relate to block allocation.  In particular
  they will improve performance when the disk is nearly full"

* tag 'gfs2-merge-window' of git://git.kernel.org/pub/scm/linux/kernel/git/steve/gfs2-3.0-nmw:
  GFS2: Use generic list_lru for quota
  GFS2: Rename quota qd_lru_lock qd_lock
  GFS2: Use reflink for quota data cache
  GFS2: Use lockref for glocks
  GFS2: Protect quota sync generation
  GFS2: Inline qd_trylock into gfs2_quota_unlock
  GFS2: Make two similar quota code fragments into a function
  GFS2: Remove obsolete quota tunable
  GFS2: Move gfs2_icbit_munge into quota.c
  GFS2: Speed up starting point selection for block allocation
  GFS2: Add allocation parameters structure
  GFS2: Clean up reservation removal
  GFS2: fix dentry leaks
  GFS2: new function gfs2_rbm_incr
  GFS2: Introduce rbm field bii
  GFS2: Do not reset flags on active reservations
  GFS2: introduce bi_blocks for optimization
  GFS2: optimize rbm_from_block wrt bi_start
  GFS2: d_splice_alias() can't return error
2013-11-11 07:11:00 +09:00

184 lines
3.9 KiB
C

#include <linux/export.h>
#include <linux/lockref.h>
#ifdef CONFIG_CMPXCHG_LOCKREF
/*
* Allow weakly-ordered memory architectures to provide barrier-less
* cmpxchg semantics for lockref updates.
*/
#ifndef cmpxchg64_relaxed
# define cmpxchg64_relaxed cmpxchg64
#endif
/*
* Allow architectures to override the default cpu_relax() within CMPXCHG_LOOP.
* This is useful for architectures with an expensive cpu_relax().
*/
#ifndef arch_mutex_cpu_relax
# define arch_mutex_cpu_relax() cpu_relax()
#endif
/*
* Note that the "cmpxchg()" reloads the "old" value for the
* failure case.
*/
#define CMPXCHG_LOOP(CODE, SUCCESS) do { \
struct lockref old; \
BUILD_BUG_ON(sizeof(old) != 8); \
old.lock_count = ACCESS_ONCE(lockref->lock_count); \
while (likely(arch_spin_value_unlocked(old.lock.rlock.raw_lock))) { \
struct lockref new = old, prev = old; \
CODE \
old.lock_count = cmpxchg64_relaxed(&lockref->lock_count, \
old.lock_count, \
new.lock_count); \
if (likely(old.lock_count == prev.lock_count)) { \
SUCCESS; \
} \
arch_mutex_cpu_relax(); \
} \
} while (0)
#else
#define CMPXCHG_LOOP(CODE, SUCCESS) do { } while (0)
#endif
/**
* lockref_get - Increments reference count unconditionally
* @lockref: pointer to lockref structure
*
* This operation is only valid if you already hold a reference
* to the object, so you know the count cannot be zero.
*/
void lockref_get(struct lockref *lockref)
{
CMPXCHG_LOOP(
new.count++;
,
return;
);
spin_lock(&lockref->lock);
lockref->count++;
spin_unlock(&lockref->lock);
}
EXPORT_SYMBOL(lockref_get);
/**
* lockref_get_not_zero - Increments count unless the count is 0
* @lockref: pointer to lockref structure
* Return: 1 if count updated successfully or 0 if count was zero
*/
int lockref_get_not_zero(struct lockref *lockref)
{
int retval;
CMPXCHG_LOOP(
new.count++;
if (!old.count)
return 0;
,
return 1;
);
spin_lock(&lockref->lock);
retval = 0;
if (lockref->count) {
lockref->count++;
retval = 1;
}
spin_unlock(&lockref->lock);
return retval;
}
EXPORT_SYMBOL(lockref_get_not_zero);
/**
* lockref_get_or_lock - Increments count unless the count is 0
* @lockref: pointer to lockref structure
* Return: 1 if count updated successfully or 0 if count was zero
* and we got the lock instead.
*/
int lockref_get_or_lock(struct lockref *lockref)
{
CMPXCHG_LOOP(
new.count++;
if (!old.count)
break;
,
return 1;
);
spin_lock(&lockref->lock);
if (!lockref->count)
return 0;
lockref->count++;
spin_unlock(&lockref->lock);
return 1;
}
EXPORT_SYMBOL(lockref_get_or_lock);
/**
* lockref_put_or_lock - decrements count unless count <= 1 before decrement
* @lockref: pointer to lockref structure
* Return: 1 if count updated successfully or 0 if count <= 1 and lock taken
*/
int lockref_put_or_lock(struct lockref *lockref)
{
CMPXCHG_LOOP(
new.count--;
if (old.count <= 1)
break;
,
return 1;
);
spin_lock(&lockref->lock);
if (lockref->count <= 1)
return 0;
lockref->count--;
spin_unlock(&lockref->lock);
return 1;
}
EXPORT_SYMBOL(lockref_put_or_lock);
/**
* lockref_mark_dead - mark lockref dead
* @lockref: pointer to lockref structure
*/
void lockref_mark_dead(struct lockref *lockref)
{
assert_spin_locked(&lockref->lock);
lockref->count = -128;
}
EXPORT_SYMBOL(lockref_mark_dead);
/**
* lockref_get_not_dead - Increments count unless the ref is dead
* @lockref: pointer to lockref structure
* Return: 1 if count updated successfully or 0 if lockref was dead
*/
int lockref_get_not_dead(struct lockref *lockref)
{
int retval;
CMPXCHG_LOOP(
new.count++;
if ((int)old.count < 0)
return 0;
,
return 1;
);
spin_lock(&lockref->lock);
retval = 0;
if ((int) lockref->count >= 0) {
lockref->count++;
retval = 1;
}
spin_unlock(&lockref->lock);
return retval;
}
EXPORT_SYMBOL(lockref_get_not_dead);