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![Chris Wilson](/assets/img/avatar_default.png)
Now that we use the same vfuncs for emitting the batch buffer in both execlists and legacy, the golden render state initialisation is identical between both. v2: gcc wants so.ggtt_offset initialised (even though it is not used) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-28-git-send-email-chris@chris-wilson.co.uk Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-19-git-send-email-chris@chris-wilson.co.uk
47 lines
1.8 KiB
C
47 lines
1.8 KiB
C
/*
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* Copyright © 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef _INTEL_RENDERSTATE_H
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#define _INTEL_RENDERSTATE_H
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#include <linux/types.h>
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struct intel_renderstate_rodata {
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const u32 *reloc;
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const u32 *batch;
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const u32 batch_items;
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};
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#define RO_RENDERSTATE(_g) \
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const struct intel_renderstate_rodata gen ## _g ## _null_state = { \
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.reloc = gen ## _g ## _null_state_relocs, \
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.batch = gen ## _g ## _null_state_batch, \
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.batch_items = sizeof(gen ## _g ## _null_state_batch)/4, \
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}
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extern const struct intel_renderstate_rodata gen6_null_state;
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extern const struct intel_renderstate_rodata gen7_null_state;
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extern const struct intel_renderstate_rodata gen8_null_state;
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extern const struct intel_renderstate_rodata gen9_null_state;
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#endif /* INTEL_RENDERSTATE_H */
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