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![Víctor Manuel Jáquez Leal](/assets/img/avatar_default.png)
The disp module has a disp_init() and a disp_exit() whose only purpose is to keep a reference counting which is not used at all. This patch removes these functions and the reference count variable. There is no functional changes. Signed-off-by: Víctor Manuel Jáquez Leal <vjaquez@igalia.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
186 lines
6 KiB
C
186 lines
6 KiB
C
/*
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* disp.h
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*
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* DSP-BIOS Bridge driver support functions for TI OMAP processors.
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*
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* DSP/BIOS Bridge Node Dispatcher.
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*
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* Copyright (C) 2005-2006 Texas Instruments, Inc.
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*
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* This package is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#ifndef DISP_
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#define DISP_
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#include <dspbridge/dbdefs.h>
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#include <dspbridge/nodedefs.h>
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#include <dspbridge/nodepriv.h>
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struct disp_object;
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/* Node Dispatcher attributes */
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struct disp_attr {
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u32 chnl_offset; /* Offset of channel ids reserved for RMS */
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/* Size of buffer for sending data to RMS */
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u32 chnl_buf_size;
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int proc_family; /* eg, 5000 */
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int proc_type; /* eg, 5510 */
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void *reserved1; /* Reserved for future use. */
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u32 reserved2; /* Reserved for future use. */
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};
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/*
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* ======== disp_create ========
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* Create a NODE Dispatcher object. This object handles the creation,
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* deletion, and execution of nodes on the DSP target, through communication
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* with the Resource Manager Server running on the target. Each NODE
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* Manager object should have exactly one NODE Dispatcher.
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*
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* Parameters:
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* dispatch_obj: Location to store node dispatcher object on output.
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* hdev_obj: Device for this processor.
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* disp_attrs: Node dispatcher attributes.
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* Returns:
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* 0: Success;
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* -ENOMEM: Insufficient memory for requested resources.
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* -EPERM: Unable to create dispatcher.
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* Requires:
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* disp_attrs != NULL.
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* hdev_obj != NULL.
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* dispatch_obj != NULL.
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* Ensures:
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* 0: IS_VALID(*dispatch_obj).
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* error: *dispatch_obj == NULL.
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*/
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extern int disp_create(struct disp_object **dispatch_obj,
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struct dev_object *hdev_obj,
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const struct disp_attr *disp_attrs);
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/*
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* ======== disp_delete ========
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* Delete the NODE Dispatcher.
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*
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* Parameters:
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* disp_obj: Node Dispatcher object.
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* Returns:
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* Requires:
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* Valid disp_obj.
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* Ensures:
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* disp_obj is invalid.
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*/
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extern void disp_delete(struct disp_object *disp_obj);
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/*
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* ======== disp_node_change_priority ========
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* Change the priority of a node currently running on the target.
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*
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* Parameters:
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* disp_obj: Node Dispatcher object.
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* hnode: Node object representing a node currently
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* allocated or running on the DSP.
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* ulFxnAddress: Address of RMS function for changing priority.
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* node_env: Address of node's environment structure.
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* prio: New priority level to set node's priority to.
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* Returns:
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* 0: Success.
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* -ETIME: A timeout occurred before the DSP responded.
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* Requires:
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* Valid disp_obj.
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* hnode != NULL.
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* Ensures:
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*/
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extern int disp_node_change_priority(struct disp_object
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*disp_obj,
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struct node_object *hnode,
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u32 rms_fxn,
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nodeenv node_env, s32 prio);
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/*
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* ======== disp_node_create ========
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* Create a node on the DSP by remotely calling the node's create function.
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*
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* Parameters:
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* disp_obj: Node Dispatcher object.
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* hnode: Node handle obtained from node_allocate().
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* ul_fxn_addr: Address or RMS create node function.
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* ul_create_fxn: Address of node's create function.
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* pargs: Arguments to pass to RMS node create function.
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* node_env: Location to store node environment pointer on
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* output.
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* Returns:
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* 0: Success.
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* -ETIME: A timeout occurred before the DSP responded.
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* -EPERM: A failure occurred, unable to create node.
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* Requires:
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* Valid disp_obj.
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* pargs != NULL.
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* hnode != NULL.
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* node_env != NULL.
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* node_get_type(hnode) != NODE_DEVICE.
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* Ensures:
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*/
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extern int disp_node_create(struct disp_object *disp_obj,
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struct node_object *hnode,
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u32 rms_fxn,
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u32 ul_create_fxn,
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const struct node_createargs
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*pargs, nodeenv *node_env);
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/*
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* ======== disp_node_delete ========
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* Delete a node on the DSP by remotely calling the node's delete function.
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*
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* Parameters:
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* disp_obj: Node Dispatcher object.
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* hnode: Node object representing a node currently
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* loaded on the DSP.
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* ul_fxn_addr: Address or RMS delete node function.
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* ul_delete_fxn: Address of node's delete function.
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* node_env: Address of node's environment structure.
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* Returns:
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* 0: Success.
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* -ETIME: A timeout occurred before the DSP responded.
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* Requires:
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* Valid disp_obj.
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* hnode != NULL.
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* Ensures:
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*/
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extern int disp_node_delete(struct disp_object *disp_obj,
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struct node_object *hnode,
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u32 rms_fxn,
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u32 ul_delete_fxn, nodeenv node_env);
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/*
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* ======== disp_node_run ========
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* Start execution of a node's execute phase, or resume execution of a node
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* that has been suspended (via DISP_NodePause()) on the DSP.
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*
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* Parameters:
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* disp_obj: Node Dispatcher object.
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* hnode: Node object representing a node to be executed
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* on the DSP.
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* ul_fxn_addr: Address or RMS node execute function.
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* ul_execute_fxn: Address of node's execute function.
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* node_env: Address of node's environment structure.
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* Returns:
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* 0: Success.
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* -ETIME: A timeout occurred before the DSP responded.
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* Requires:
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* Valid disp_obj.
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* hnode != NULL.
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* Ensures:
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*/
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extern int disp_node_run(struct disp_object *disp_obj,
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struct node_object *hnode,
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u32 rms_fxn,
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u32 ul_execute_fxn, nodeenv node_env);
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#endif /* DISP_ */
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