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![Jani Nikula](/assets/img/avatar_default.png)
Get the dependencies for merging drm-privacy-screen support. Signed-off-by: Jani Nikula <jani.nikula@intel.com>
490 lines
18 KiB
C
490 lines
18 KiB
C
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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*/
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/*
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* Laptops with Intel GPUs which have panels that support controlling the
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* backlight through DP AUX can actually use two different interfaces: Intel's
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* proprietary DP AUX backlight interface, and the standard VESA backlight
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* interface. Unfortunately, at the time of writing this a lot of laptops will
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* advertise support for the standard VESA backlight interface when they
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* don't properly support it. However, on these systems the Intel backlight
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* interface generally does work properly. Additionally, these systems will
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* usually just indicate that they use PWM backlight controls in their VBIOS
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* for some reason.
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*/
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#include "i915_drv.h"
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#include "intel_backlight.h"
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#include "intel_display_types.h"
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#include "intel_dp.h"
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#include "intel_dp_aux_backlight.h"
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/* TODO:
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* Implement HDR, right now we just implement the bare minimum to bring us back into SDR mode so we
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* can make people's backlights work in the mean time
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*/
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/*
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* DP AUX registers for Intel's proprietary HDR backlight interface. We define
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* them here since we'll likely be the only driver to ever use these.
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*/
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#define INTEL_EDP_HDR_TCON_CAP0 0x340
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#define INTEL_EDP_HDR_TCON_CAP1 0x341
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# define INTEL_EDP_HDR_TCON_2084_DECODE_CAP BIT(0)
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# define INTEL_EDP_HDR_TCON_2020_GAMUT_CAP BIT(1)
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# define INTEL_EDP_HDR_TCON_TONE_MAPPING_CAP BIT(2)
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# define INTEL_EDP_HDR_TCON_SEGMENTED_BACKLIGHT_CAP BIT(3)
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# define INTEL_EDP_HDR_TCON_BRIGHTNESS_NITS_CAP BIT(4)
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# define INTEL_EDP_HDR_TCON_OPTIMIZATION_CAP BIT(5)
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# define INTEL_EDP_HDR_TCON_SDP_COLORIMETRY_CAP BIT(6)
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# define INTEL_EDP_HDR_TCON_SRGB_TO_PANEL_GAMUT_CONVERSION_CAP BIT(7)
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#define INTEL_EDP_HDR_TCON_CAP2 0x342
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# define INTEL_EDP_SDR_TCON_BRIGHTNESS_AUX_CAP BIT(0)
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#define INTEL_EDP_HDR_TCON_CAP3 0x343
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#define INTEL_EDP_HDR_GETSET_CTRL_PARAMS 0x344
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# define INTEL_EDP_HDR_TCON_2084_DECODE_ENABLE BIT(0)
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# define INTEL_EDP_HDR_TCON_2020_GAMUT_ENABLE BIT(1)
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# define INTEL_EDP_HDR_TCON_TONE_MAPPING_ENABLE BIT(2) /* Pre-TGL+ */
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# define INTEL_EDP_HDR_TCON_SEGMENTED_BACKLIGHT_ENABLE BIT(3)
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# define INTEL_EDP_HDR_TCON_BRIGHTNESS_AUX_ENABLE BIT(4)
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# define INTEL_EDP_HDR_TCON_SRGB_TO_PANEL_GAMUT_ENABLE BIT(5)
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/* Bit 6 is reserved */
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# define INTEL_EDP_HDR_TCON_SDP_COLORIMETRY_ENABLE BIT(7)
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#define INTEL_EDP_HDR_CONTENT_LUMINANCE 0x346 /* Pre-TGL+ */
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#define INTEL_EDP_HDR_PANEL_LUMINANCE_OVERRIDE 0x34A
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#define INTEL_EDP_SDR_LUMINANCE_LEVEL 0x352
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#define INTEL_EDP_BRIGHTNESS_NITS_LSB 0x354
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#define INTEL_EDP_BRIGHTNESS_NITS_MSB 0x355
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#define INTEL_EDP_BRIGHTNESS_DELAY_FRAMES 0x356
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#define INTEL_EDP_BRIGHTNESS_PER_FRAME_STEPS 0x357
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#define INTEL_EDP_BRIGHTNESS_OPTIMIZATION_0 0x358
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# define INTEL_EDP_TCON_USAGE_MASK GENMASK(0, 3)
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# define INTEL_EDP_TCON_USAGE_UNKNOWN 0x0
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# define INTEL_EDP_TCON_USAGE_DESKTOP 0x1
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# define INTEL_EDP_TCON_USAGE_FULL_SCREEN_MEDIA 0x2
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# define INTEL_EDP_TCON_USAGE_FULL_SCREEN_GAMING 0x3
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# define INTEL_EDP_TCON_POWER_MASK BIT(4)
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# define INTEL_EDP_TCON_POWER_DC (0 << 4)
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# define INTEL_EDP_TCON_POWER_AC (1 << 4)
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# define INTEL_EDP_TCON_OPTIMIZATION_STRENGTH_MASK GENMASK(5, 7)
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#define INTEL_EDP_BRIGHTNESS_OPTIMIZATION_1 0x359
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/* Intel EDP backlight callbacks */
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static bool
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intel_dp_aux_supports_hdr_backlight(struct intel_connector *connector)
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{
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struct drm_i915_private *i915 = to_i915(connector->base.dev);
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struct intel_dp *intel_dp = enc_to_intel_dp(connector->encoder);
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struct drm_dp_aux *aux = &intel_dp->aux;
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struct intel_panel *panel = &connector->panel;
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int ret;
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u8 tcon_cap[4];
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intel_dp_wait_source_oui(intel_dp);
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ret = drm_dp_dpcd_read(aux, INTEL_EDP_HDR_TCON_CAP0, tcon_cap, sizeof(tcon_cap));
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if (ret != sizeof(tcon_cap))
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return false;
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if (!(tcon_cap[1] & INTEL_EDP_HDR_TCON_BRIGHTNESS_NITS_CAP))
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return false;
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if (tcon_cap[0] >= 1) {
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drm_dbg_kms(&i915->drm, "Detected Intel HDR backlight interface version %d\n",
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tcon_cap[0]);
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} else {
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drm_dbg_kms(&i915->drm, "Detected unsupported HDR backlight interface version %d\n",
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tcon_cap[0]);
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return false;
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}
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panel->backlight.edp.intel.sdr_uses_aux =
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tcon_cap[2] & INTEL_EDP_SDR_TCON_BRIGHTNESS_AUX_CAP;
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return true;
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}
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static u32
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intel_dp_aux_hdr_get_backlight(struct intel_connector *connector, enum pipe pipe)
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{
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struct drm_i915_private *i915 = to_i915(connector->base.dev);
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struct intel_panel *panel = &connector->panel;
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struct intel_dp *intel_dp = enc_to_intel_dp(connector->encoder);
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u8 tmp;
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u8 buf[2] = { 0 };
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if (drm_dp_dpcd_readb(&intel_dp->aux, INTEL_EDP_HDR_GETSET_CTRL_PARAMS, &tmp) != 1) {
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drm_err(&i915->drm, "Failed to read current backlight mode from DPCD\n");
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return 0;
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}
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if (!(tmp & INTEL_EDP_HDR_TCON_BRIGHTNESS_AUX_ENABLE)) {
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if (!panel->backlight.edp.intel.sdr_uses_aux) {
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u32 pwm_level = panel->backlight.pwm_funcs->get(connector, pipe);
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return intel_backlight_level_from_pwm(connector, pwm_level);
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}
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/* Assume 100% brightness if backlight controls aren't enabled yet */
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return panel->backlight.max;
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}
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if (drm_dp_dpcd_read(&intel_dp->aux, INTEL_EDP_BRIGHTNESS_NITS_LSB, buf,
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sizeof(buf)) != sizeof(buf)) {
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drm_err(&i915->drm, "Failed to read brightness from DPCD\n");
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return 0;
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}
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return (buf[1] << 8 | buf[0]);
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}
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static void
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intel_dp_aux_hdr_set_aux_backlight(const struct drm_connector_state *conn_state, u32 level)
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{
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struct intel_connector *connector = to_intel_connector(conn_state->connector);
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struct drm_device *dev = connector->base.dev;
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struct intel_dp *intel_dp = enc_to_intel_dp(connector->encoder);
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u8 buf[4] = { 0 };
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buf[0] = level & 0xFF;
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buf[1] = (level & 0xFF00) >> 8;
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if (drm_dp_dpcd_write(&intel_dp->aux, INTEL_EDP_BRIGHTNESS_NITS_LSB, buf,
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sizeof(buf)) != sizeof(buf))
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drm_err(dev, "Failed to write brightness level to DPCD\n");
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}
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static void
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intel_dp_aux_hdr_set_backlight(const struct drm_connector_state *conn_state, u32 level)
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{
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struct intel_connector *connector = to_intel_connector(conn_state->connector);
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struct intel_panel *panel = &connector->panel;
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if (panel->backlight.edp.intel.sdr_uses_aux) {
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intel_dp_aux_hdr_set_aux_backlight(conn_state, level);
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} else {
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const u32 pwm_level = intel_backlight_level_to_pwm(connector, level);
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intel_backlight_set_pwm_level(conn_state, pwm_level);
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}
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}
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static void
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intel_dp_aux_hdr_enable_backlight(const struct intel_crtc_state *crtc_state,
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const struct drm_connector_state *conn_state, u32 level)
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{
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struct intel_connector *connector = to_intel_connector(conn_state->connector);
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struct intel_panel *panel = &connector->panel;
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struct drm_i915_private *i915 = to_i915(connector->base.dev);
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struct intel_dp *intel_dp = enc_to_intel_dp(connector->encoder);
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int ret;
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u8 old_ctrl, ctrl;
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intel_dp_wait_source_oui(intel_dp);
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ret = drm_dp_dpcd_readb(&intel_dp->aux, INTEL_EDP_HDR_GETSET_CTRL_PARAMS, &old_ctrl);
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if (ret != 1) {
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drm_err(&i915->drm, "Failed to read current backlight control mode: %d\n", ret);
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return;
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}
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ctrl = old_ctrl;
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if (panel->backlight.edp.intel.sdr_uses_aux) {
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ctrl |= INTEL_EDP_HDR_TCON_BRIGHTNESS_AUX_ENABLE;
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intel_dp_aux_hdr_set_aux_backlight(conn_state, level);
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} else {
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u32 pwm_level = intel_backlight_level_to_pwm(connector, level);
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panel->backlight.pwm_funcs->enable(crtc_state, conn_state, pwm_level);
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ctrl &= ~INTEL_EDP_HDR_TCON_BRIGHTNESS_AUX_ENABLE;
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}
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if (ctrl != old_ctrl)
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if (drm_dp_dpcd_writeb(&intel_dp->aux, INTEL_EDP_HDR_GETSET_CTRL_PARAMS, ctrl) != 1)
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drm_err(&i915->drm, "Failed to configure DPCD brightness controls\n");
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}
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static void
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intel_dp_aux_hdr_disable_backlight(const struct drm_connector_state *conn_state, u32 level)
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{
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struct intel_connector *connector = to_intel_connector(conn_state->connector);
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struct intel_panel *panel = &connector->panel;
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/* Nothing to do for AUX based backlight controls */
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if (panel->backlight.edp.intel.sdr_uses_aux)
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return;
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/* Note we want the actual pwm_level to be 0, regardless of pwm_min */
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panel->backlight.pwm_funcs->disable(conn_state, intel_backlight_invert_pwm_level(connector, 0));
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}
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static int
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intel_dp_aux_hdr_setup_backlight(struct intel_connector *connector, enum pipe pipe)
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{
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struct drm_i915_private *i915 = to_i915(connector->base.dev);
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struct intel_panel *panel = &connector->panel;
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int ret;
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if (panel->backlight.edp.intel.sdr_uses_aux) {
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drm_dbg_kms(&i915->drm, "SDR backlight is controlled through DPCD\n");
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} else {
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drm_dbg_kms(&i915->drm, "SDR backlight is controlled through PWM\n");
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ret = panel->backlight.pwm_funcs->setup(connector, pipe);
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if (ret < 0) {
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drm_err(&i915->drm,
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"Failed to setup SDR backlight controls through PWM: %d\n", ret);
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return ret;
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}
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}
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panel->backlight.max = 512;
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panel->backlight.min = 0;
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panel->backlight.level = intel_dp_aux_hdr_get_backlight(connector, pipe);
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panel->backlight.enabled = panel->backlight.level != 0;
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return 0;
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}
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/* VESA backlight callbacks */
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static u32 intel_dp_aux_vesa_get_backlight(struct intel_connector *connector, enum pipe unused)
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{
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return connector->panel.backlight.level;
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}
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static void
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intel_dp_aux_vesa_set_backlight(const struct drm_connector_state *conn_state, u32 level)
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{
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struct intel_connector *connector = to_intel_connector(conn_state->connector);
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struct intel_panel *panel = &connector->panel;
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struct intel_dp *intel_dp = enc_to_intel_dp(connector->encoder);
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if (!panel->backlight.edp.vesa.info.aux_set) {
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const u32 pwm_level = intel_backlight_level_to_pwm(connector, level);
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intel_backlight_set_pwm_level(conn_state, pwm_level);
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}
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drm_edp_backlight_set_level(&intel_dp->aux, &panel->backlight.edp.vesa.info, level);
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}
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static void
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intel_dp_aux_vesa_enable_backlight(const struct intel_crtc_state *crtc_state,
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const struct drm_connector_state *conn_state, u32 level)
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{
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struct intel_connector *connector = to_intel_connector(conn_state->connector);
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struct intel_panel *panel = &connector->panel;
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struct intel_dp *intel_dp = enc_to_intel_dp(connector->encoder);
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if (!panel->backlight.edp.vesa.info.aux_enable) {
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u32 pwm_level;
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if (!panel->backlight.edp.vesa.info.aux_set)
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pwm_level = intel_backlight_level_to_pwm(connector, level);
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else
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pwm_level = intel_backlight_invert_pwm_level(connector,
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panel->backlight.pwm_level_max);
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panel->backlight.pwm_funcs->enable(crtc_state, conn_state, pwm_level);
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}
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drm_edp_backlight_enable(&intel_dp->aux, &panel->backlight.edp.vesa.info, level);
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}
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static void intel_dp_aux_vesa_disable_backlight(const struct drm_connector_state *old_conn_state,
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u32 level)
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{
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struct intel_connector *connector = to_intel_connector(old_conn_state->connector);
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struct intel_panel *panel = &connector->panel;
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struct intel_dp *intel_dp = enc_to_intel_dp(connector->encoder);
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drm_edp_backlight_disable(&intel_dp->aux, &panel->backlight.edp.vesa.info);
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if (!panel->backlight.edp.vesa.info.aux_enable)
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panel->backlight.pwm_funcs->disable(old_conn_state,
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intel_backlight_invert_pwm_level(connector, 0));
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}
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static int intel_dp_aux_vesa_setup_backlight(struct intel_connector *connector, enum pipe pipe)
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{
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struct intel_dp *intel_dp = intel_attached_dp(connector);
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struct intel_panel *panel = &connector->panel;
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struct drm_i915_private *i915 = dp_to_i915(intel_dp);
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u16 current_level;
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u8 current_mode;
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int ret;
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ret = drm_edp_backlight_init(&intel_dp->aux, &panel->backlight.edp.vesa.info,
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i915->vbt.backlight.pwm_freq_hz, intel_dp->edp_dpcd,
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¤t_level, ¤t_mode);
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if (ret < 0)
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return ret;
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if (!panel->backlight.edp.vesa.info.aux_set || !panel->backlight.edp.vesa.info.aux_enable) {
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ret = panel->backlight.pwm_funcs->setup(connector, pipe);
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if (ret < 0) {
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drm_err(&i915->drm,
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"Failed to setup PWM backlight controls for eDP backlight: %d\n",
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ret);
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return ret;
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}
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}
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if (panel->backlight.edp.vesa.info.aux_set) {
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panel->backlight.max = panel->backlight.edp.vesa.info.max;
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panel->backlight.min = 0;
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if (current_mode == DP_EDP_BACKLIGHT_CONTROL_MODE_DPCD) {
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panel->backlight.level = current_level;
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panel->backlight.enabled = panel->backlight.level != 0;
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} else {
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panel->backlight.level = panel->backlight.max;
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panel->backlight.enabled = false;
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}
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} else {
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panel->backlight.max = panel->backlight.pwm_level_max;
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panel->backlight.min = panel->backlight.pwm_level_min;
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if (current_mode == DP_EDP_BACKLIGHT_CONTROL_MODE_PWM) {
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panel->backlight.level = panel->backlight.pwm_funcs->get(connector, pipe);
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panel->backlight.enabled = panel->backlight.pwm_enabled;
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} else {
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panel->backlight.level = panel->backlight.max;
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panel->backlight.enabled = false;
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}
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}
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return 0;
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}
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static bool
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intel_dp_aux_supports_vesa_backlight(struct intel_connector *connector)
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{
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struct intel_dp *intel_dp = intel_attached_dp(connector);
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struct drm_i915_private *i915 = dp_to_i915(intel_dp);
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if (drm_edp_backlight_supported(intel_dp->edp_dpcd)) {
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drm_dbg_kms(&i915->drm, "AUX Backlight Control Supported!\n");
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return true;
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}
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return false;
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}
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static const struct intel_panel_bl_funcs intel_dp_hdr_bl_funcs = {
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.setup = intel_dp_aux_hdr_setup_backlight,
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.enable = intel_dp_aux_hdr_enable_backlight,
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.disable = intel_dp_aux_hdr_disable_backlight,
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.set = intel_dp_aux_hdr_set_backlight,
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.get = intel_dp_aux_hdr_get_backlight,
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};
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static const struct intel_panel_bl_funcs intel_dp_vesa_bl_funcs = {
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.setup = intel_dp_aux_vesa_setup_backlight,
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.enable = intel_dp_aux_vesa_enable_backlight,
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.disable = intel_dp_aux_vesa_disable_backlight,
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.set = intel_dp_aux_vesa_set_backlight,
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.get = intel_dp_aux_vesa_get_backlight,
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};
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enum intel_dp_aux_backlight_modparam {
|
|
INTEL_DP_AUX_BACKLIGHT_AUTO = -1,
|
|
INTEL_DP_AUX_BACKLIGHT_OFF = 0,
|
|
INTEL_DP_AUX_BACKLIGHT_ON = 1,
|
|
INTEL_DP_AUX_BACKLIGHT_FORCE_VESA = 2,
|
|
INTEL_DP_AUX_BACKLIGHT_FORCE_INTEL = 3,
|
|
};
|
|
|
|
int intel_dp_aux_init_backlight_funcs(struct intel_connector *connector)
|
|
{
|
|
struct drm_device *dev = connector->base.dev;
|
|
struct intel_panel *panel = &connector->panel;
|
|
struct intel_dp *intel_dp = enc_to_intel_dp(connector->encoder);
|
|
struct drm_i915_private *i915 = dp_to_i915(intel_dp);
|
|
bool try_intel_interface = false, try_vesa_interface = false;
|
|
|
|
/* Check the VBT and user's module parameters to figure out which
|
|
* interfaces to probe
|
|
*/
|
|
switch (i915->params.enable_dpcd_backlight) {
|
|
case INTEL_DP_AUX_BACKLIGHT_OFF:
|
|
return -ENODEV;
|
|
case INTEL_DP_AUX_BACKLIGHT_AUTO:
|
|
switch (i915->vbt.backlight.type) {
|
|
case INTEL_BACKLIGHT_VESA_EDP_AUX_INTERFACE:
|
|
try_vesa_interface = true;
|
|
break;
|
|
case INTEL_BACKLIGHT_DISPLAY_DDI:
|
|
try_intel_interface = true;
|
|
break;
|
|
default:
|
|
return -ENODEV;
|
|
}
|
|
break;
|
|
case INTEL_DP_AUX_BACKLIGHT_ON:
|
|
if (i915->vbt.backlight.type != INTEL_BACKLIGHT_VESA_EDP_AUX_INTERFACE)
|
|
try_intel_interface = true;
|
|
|
|
try_vesa_interface = true;
|
|
break;
|
|
case INTEL_DP_AUX_BACKLIGHT_FORCE_VESA:
|
|
try_vesa_interface = true;
|
|
break;
|
|
case INTEL_DP_AUX_BACKLIGHT_FORCE_INTEL:
|
|
try_intel_interface = true;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* Since Intel has their own backlight control interface, the majority of machines out there
|
|
* using DPCD backlight controls with Intel GPUs will be using this interface as opposed to
|
|
* the VESA interface. However, other GPUs (such as Nvidia's) will always use the VESA
|
|
* interface. This means that there's quite a number of panels out there that will advertise
|
|
* support for both interfaces, primarily systems with Intel/Nvidia hybrid GPU setups.
|
|
*
|
|
* There's a catch to this though: on many panels that advertise support for both
|
|
* interfaces, the VESA backlight interface will stop working once we've programmed the
|
|
* panel with Intel's OUI - which is also required for us to be able to detect Intel's
|
|
* backlight interface at all. This means that the only sensible way for us to detect both
|
|
* interfaces is to probe for Intel's first, and VESA's second.
|
|
*/
|
|
if (try_intel_interface && intel_dp_aux_supports_hdr_backlight(connector)) {
|
|
drm_dbg_kms(dev, "Using Intel proprietary eDP backlight controls\n");
|
|
panel->backlight.funcs = &intel_dp_hdr_bl_funcs;
|
|
return 0;
|
|
}
|
|
|
|
if (try_vesa_interface && intel_dp_aux_supports_vesa_backlight(connector)) {
|
|
drm_dbg_kms(dev, "Using VESA eDP backlight controls\n");
|
|
panel->backlight.funcs = &intel_dp_vesa_bl_funcs;
|
|
return 0;
|
|
}
|
|
|
|
return -ENODEV;
|
|
}
|