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![Jens Axboe](/assets/img/avatar_default.png)
For legacy block, we simply track them in the request queue. For blk-mq, we track them on a per-sw queue basis, which we can then sum up through the hardware queues and finally to a per device state. The stats are tracked in, roughly, 0.1s interval windows. Add sysfs files to display the stats. The feature is off by default, to avoid any extra overhead. In-kernel users of it can turn it on by setting QUEUE_FLAG_STATS in the queue flags. We currently don't turn it on if someone just reads any of the stats files, that is something we could add as well. Signed-off-by: Jens Axboe <axboe@fb.com>
116 lines
2.8 KiB
C
116 lines
2.8 KiB
C
#ifndef INT_BLK_MQ_H
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#define INT_BLK_MQ_H
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#include "blk-stat.h"
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struct blk_mq_tag_set;
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struct blk_mq_ctx {
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struct {
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spinlock_t lock;
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struct list_head rq_list;
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} ____cacheline_aligned_in_smp;
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unsigned int cpu;
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unsigned int index_hw;
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/* incremented at dispatch time */
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unsigned long rq_dispatched[2];
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unsigned long rq_merged;
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/* incremented at completion time */
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unsigned long ____cacheline_aligned_in_smp rq_completed[2];
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struct blk_rq_stat stat[2];
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struct request_queue *queue;
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struct kobject kobj;
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} ____cacheline_aligned_in_smp;
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void blk_mq_run_hw_queue(struct blk_mq_hw_ctx *hctx, bool async);
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void blk_mq_freeze_queue(struct request_queue *q);
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void blk_mq_free_queue(struct request_queue *q);
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int blk_mq_update_nr_requests(struct request_queue *q, unsigned int nr);
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void blk_mq_wake_waiters(struct request_queue *q);
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/*
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* CPU hotplug helpers
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*/
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void blk_mq_enable_hotplug(void);
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void blk_mq_disable_hotplug(void);
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/*
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* CPU -> queue mappings
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*/
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int blk_mq_map_queues(struct blk_mq_tag_set *set);
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extern int blk_mq_hw_queue_to_node(unsigned int *map, unsigned int);
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static inline struct blk_mq_hw_ctx *blk_mq_map_queue(struct request_queue *q,
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int cpu)
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{
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return q->queue_hw_ctx[q->mq_map[cpu]];
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}
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/*
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* sysfs helpers
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*/
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extern int blk_mq_sysfs_register(struct request_queue *q);
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extern void blk_mq_sysfs_unregister(struct request_queue *q);
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extern void blk_mq_hctx_kobj_init(struct blk_mq_hw_ctx *hctx);
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extern void blk_mq_rq_timed_out(struct request *req, bool reserved);
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void blk_mq_release(struct request_queue *q);
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static inline struct blk_mq_ctx *__blk_mq_get_ctx(struct request_queue *q,
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unsigned int cpu)
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{
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return per_cpu_ptr(q->queue_ctx, cpu);
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}
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/*
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* This assumes per-cpu software queueing queues. They could be per-node
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* as well, for instance. For now this is hardcoded as-is. Note that we don't
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* care about preemption, since we know the ctx's are persistent. This does
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* mean that we can't rely on ctx always matching the currently running CPU.
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*/
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static inline struct blk_mq_ctx *blk_mq_get_ctx(struct request_queue *q)
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{
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return __blk_mq_get_ctx(q, get_cpu());
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}
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static inline void blk_mq_put_ctx(struct blk_mq_ctx *ctx)
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{
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put_cpu();
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}
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struct blk_mq_alloc_data {
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/* input parameter */
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struct request_queue *q;
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unsigned int flags;
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/* input & output parameter */
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struct blk_mq_ctx *ctx;
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struct blk_mq_hw_ctx *hctx;
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};
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static inline void blk_mq_set_alloc_data(struct blk_mq_alloc_data *data,
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struct request_queue *q, unsigned int flags,
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struct blk_mq_ctx *ctx, struct blk_mq_hw_ctx *hctx)
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{
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data->q = q;
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data->flags = flags;
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data->ctx = ctx;
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data->hctx = hctx;
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}
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static inline bool blk_mq_hctx_stopped(struct blk_mq_hw_ctx *hctx)
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{
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return test_bit(BLK_MQ_S_STOPPED, &hctx->state);
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}
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static inline bool blk_mq_hw_queue_mapped(struct blk_mq_hw_ctx *hctx)
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{
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return hctx->nr_ctx && hctx->tags;
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}
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#endif
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