linux-stable/drivers/gpu/drm/i915/i915_request.c
Chris Wilson 1d9221e9d3 drm/i915: Skip signaling a signaled request
Preempt-to-busy introduces various fascinating complications in that the
requests may complete as we are unsubmitting them from HW. As they may
then signal after unsubmission, we may find ourselves having to cleanup
the signaling request from within the signaling callback. This causes us
to recurse onto the same i915_request.lock.

However, if the request is already signaled (as it will be before we
enter the signal callbacks), we know we can skip the signaling of that
request during submission, neatly evading the spinlock recursion.

unsubmit(ve.rq0) # timeslice expiration or other preemption
 -> virtual_submit_request(ve.rq0)
dma_fence_signal(ve.rq0) # request completed before preemption ack
 -> submit_notify(ve.rq1)
   -> virtual_submit_request(ve.rq1) # sees that we have completed ve.rq0
      -> __i915_request_submit(ve.rq0)

[  264.210142] BUG: spinlock recursion on CPU#2, sample_multi_tr/2093
[  264.210150]  lock: 0xffff9efd6ac55080, .magic: dead4ead, .owner: sample_multi_tr/2093, .owner_cpu: 2
[  264.210155] CPU: 2 PID: 2093 Comm: sample_multi_tr Tainted: G     U
[  264.210158] Hardware name: Intel Corporation CoffeeLake Client Platform/CoffeeLake S UDIMM RVP, BIOS CNLSFWR1.R00.X212.B01.1909060036 09/06/2019
[  264.210160] Call Trace:
[  264.210167]  dump_stack+0x98/0xda
[  264.210174]  spin_dump.cold+0x24/0x3c
[  264.210178]  do_raw_spin_lock+0x9a/0xd0
[  264.210184]  _raw_spin_lock_nested+0x6a/0x70
[  264.210314]  __i915_request_submit+0x10a/0x3c0 [i915]
[  264.210415]  virtual_submit_request+0x9b/0x380 [i915]
[  264.210516]  submit_notify+0xaf/0x14c [i915]
[  264.210602]  __i915_sw_fence_complete+0x8a/0x230 [i915]
[  264.210692]  i915_sw_fence_complete+0x2d/0x40 [i915]
[  264.210762]  __dma_i915_sw_fence_wake+0x19/0x30 [i915]
[  264.210767]  dma_fence_signal_locked+0xb1/0x1c0
[  264.210772]  dma_fence_signal+0x29/0x50
[  264.210871]  i915_request_wait+0x5cb/0x830 [i915]
[  264.210876]  ? dma_resv_get_fences_rcu+0x294/0x5d0
[  264.210974]  i915_gem_object_wait_fence+0x2f/0x40 [i915]
[  264.211084]  i915_gem_object_wait+0xce/0x400 [i915]
[  264.211178]  i915_gem_wait_ioctl+0xff/0x290 [i915]

Fixes: 22b7a426bb ("drm/i915/execlists: Preempt-to-busy")
References: 6d06779e86 ("drm/i915: Load balancing across a virtual engine")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: "Nayana, Venkata Ramana" <venkata.ramana.nayana@intel.com>
Cc: <stable@vger.kernel.org> # v5.4+
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200713141636.29326-1-chris@chris-wilson.co.uk
2020-07-13 17:57:54 +01:00

1876 lines
54 KiB
C

/*
* Copyright © 2008-2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include <linux/dma-fence-array.h>
#include <linux/dma-fence-chain.h>
#include <linux/irq_work.h>
#include <linux/prefetch.h>
#include <linux/sched.h>
#include <linux/sched/clock.h>
#include <linux/sched/signal.h>
#include "gem/i915_gem_context.h"
#include "gt/intel_context.h"
#include "gt/intel_ring.h"
#include "gt/intel_rps.h"
#include "i915_active.h"
#include "i915_drv.h"
#include "i915_globals.h"
#include "i915_trace.h"
#include "intel_pm.h"
struct execute_cb {
struct irq_work work;
struct i915_sw_fence *fence;
void (*hook)(struct i915_request *rq, struct dma_fence *signal);
struct i915_request *signal;
};
static struct i915_global_request {
struct i915_global base;
struct kmem_cache *slab_requests;
struct kmem_cache *slab_execute_cbs;
} global;
static const char *i915_fence_get_driver_name(struct dma_fence *fence)
{
return dev_name(to_request(fence)->engine->i915->drm.dev);
}
static const char *i915_fence_get_timeline_name(struct dma_fence *fence)
{
const struct i915_gem_context *ctx;
/*
* The timeline struct (as part of the ppgtt underneath a context)
* may be freed when the request is no longer in use by the GPU.
* We could extend the life of a context to beyond that of all
* fences, possibly keeping the hw resource around indefinitely,
* or we just give them a false name. Since
* dma_fence_ops.get_timeline_name is a debug feature, the occasional
* lie seems justifiable.
*/
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return "signaled";
ctx = i915_request_gem_context(to_request(fence));
if (!ctx)
return "[" DRIVER_NAME "]";
return ctx->name;
}
static bool i915_fence_signaled(struct dma_fence *fence)
{
return i915_request_completed(to_request(fence));
}
static bool i915_fence_enable_signaling(struct dma_fence *fence)
{
return i915_request_enable_breadcrumb(to_request(fence));
}
static signed long i915_fence_wait(struct dma_fence *fence,
bool interruptible,
signed long timeout)
{
return i915_request_wait(to_request(fence),
interruptible | I915_WAIT_PRIORITY,
timeout);
}
struct kmem_cache *i915_request_slab_cache(void)
{
return global.slab_requests;
}
static void i915_fence_release(struct dma_fence *fence)
{
struct i915_request *rq = to_request(fence);
/*
* The request is put onto a RCU freelist (i.e. the address
* is immediately reused), mark the fences as being freed now.
* Otherwise the debugobjects for the fences are only marked as
* freed when the slab cache itself is freed, and so we would get
* caught trying to reuse dead objects.
*/
i915_sw_fence_fini(&rq->submit);
i915_sw_fence_fini(&rq->semaphore);
/*
* Keep one request on each engine for reserved use under mempressure
*
* We do not hold a reference to the engine here and so have to be
* very careful in what rq->engine we poke. The virtual engine is
* referenced via the rq->context and we released that ref during
* i915_request_retire(), ergo we must not dereference a virtual
* engine here. Not that we would want to, as the only consumer of
* the reserved engine->request_pool is the power management parking,
* which must-not-fail, and that is only run on the physical engines.
*
* Since the request must have been executed to be have completed,
* we know that it will have been processed by the HW and will
* not be unsubmitted again, so rq->engine and rq->execution_mask
* at this point is stable. rq->execution_mask will be a single
* bit if the last and _only_ engine it could execution on was a
* physical engine, if it's multiple bits then it started on and
* could still be on a virtual engine. Thus if the mask is not a
* power-of-two we assume that rq->engine may still be a virtual
* engine and so a dangling invalid pointer that we cannot dereference
*
* For example, consider the flow of a bonded request through a virtual
* engine. The request is created with a wide engine mask (all engines
* that we might execute on). On processing the bond, the request mask
* is reduced to one or more engines. If the request is subsequently
* bound to a single engine, it will then be constrained to only
* execute on that engine and never returned to the virtual engine
* after timeslicing away, see __unwind_incomplete_requests(). Thus we
* know that if the rq->execution_mask is a single bit, rq->engine
* can be a physical engine with the exact corresponding mask.
*/
if (is_power_of_2(rq->execution_mask) &&
!cmpxchg(&rq->engine->request_pool, NULL, rq))
return;
kmem_cache_free(global.slab_requests, rq);
}
const struct dma_fence_ops i915_fence_ops = {
.get_driver_name = i915_fence_get_driver_name,
.get_timeline_name = i915_fence_get_timeline_name,
.enable_signaling = i915_fence_enable_signaling,
.signaled = i915_fence_signaled,
.wait = i915_fence_wait,
.release = i915_fence_release,
};
static void irq_execute_cb(struct irq_work *wrk)
{
struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
i915_sw_fence_complete(cb->fence);
kmem_cache_free(global.slab_execute_cbs, cb);
}
static void irq_execute_cb_hook(struct irq_work *wrk)
{
struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
cb->hook(container_of(cb->fence, struct i915_request, submit),
&cb->signal->fence);
i915_request_put(cb->signal);
irq_execute_cb(wrk);
}
static void __notify_execute_cb(struct i915_request *rq)
{
struct execute_cb *cb, *cn;
lockdep_assert_held(&rq->lock);
GEM_BUG_ON(!i915_request_is_active(rq));
if (llist_empty(&rq->execute_cb))
return;
llist_for_each_entry_safe(cb, cn, rq->execute_cb.first, work.llnode)
irq_work_queue(&cb->work);
/*
* XXX Rollback on __i915_request_unsubmit()
*
* In the future, perhaps when we have an active time-slicing scheduler,
* it will be interesting to unsubmit parallel execution and remove
* busywaits from the GPU until their master is restarted. This is
* quite hairy, we have to carefully rollback the fence and do a
* preempt-to-idle cycle on the target engine, all the while the
* master execute_cb may refire.
*/
init_llist_head(&rq->execute_cb);
}
static inline void
remove_from_client(struct i915_request *request)
{
struct drm_i915_file_private *file_priv;
if (!READ_ONCE(request->file_priv))
return;
rcu_read_lock();
file_priv = xchg(&request->file_priv, NULL);
if (file_priv) {
spin_lock(&file_priv->mm.lock);
list_del(&request->client_link);
spin_unlock(&file_priv->mm.lock);
}
rcu_read_unlock();
}
static void free_capture_list(struct i915_request *request)
{
struct i915_capture_list *capture;
capture = fetch_and_zero(&request->capture_list);
while (capture) {
struct i915_capture_list *next = capture->next;
kfree(capture);
capture = next;
}
}
static void __i915_request_fill(struct i915_request *rq, u8 val)
{
void *vaddr = rq->ring->vaddr;
u32 head;
head = rq->infix;
if (rq->postfix < head) {
memset(vaddr + head, val, rq->ring->size - head);
head = 0;
}
memset(vaddr + head, val, rq->postfix - head);
}
static void remove_from_engine(struct i915_request *rq)
{
struct intel_engine_cs *engine, *locked;
/*
* Virtual engines complicate acquiring the engine timeline lock,
* as their rq->engine pointer is not stable until under that
* engine lock. The simple ploy we use is to take the lock then
* check that the rq still belongs to the newly locked engine.
*/
locked = READ_ONCE(rq->engine);
spin_lock_irq(&locked->active.lock);
while (unlikely(locked != (engine = READ_ONCE(rq->engine)))) {
spin_unlock(&locked->active.lock);
spin_lock(&engine->active.lock);
locked = engine;
}
list_del_init(&rq->sched.link);
clear_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags);
clear_bit(I915_FENCE_FLAG_HOLD, &rq->fence.flags);
spin_unlock_irq(&locked->active.lock);
}
bool i915_request_retire(struct i915_request *rq)
{
if (!i915_request_completed(rq))
return false;
RQ_TRACE(rq, "\n");
GEM_BUG_ON(!i915_sw_fence_signaled(&rq->submit));
trace_i915_request_retire(rq);
/*
* We know the GPU must have read the request to have
* sent us the seqno + interrupt, so use the position
* of tail of the request to update the last known position
* of the GPU head.
*
* Note this requires that we are always called in request
* completion order.
*/
GEM_BUG_ON(!list_is_first(&rq->link,
&i915_request_timeline(rq)->requests));
if (IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM))
/* Poison before we release our space in the ring */
__i915_request_fill(rq, POISON_FREE);
rq->ring->head = rq->postfix;
/*
* We only loosely track inflight requests across preemption,
* and so we may find ourselves attempting to retire a _completed_
* request that we have removed from the HW and put back on a run
* queue.
*/
remove_from_engine(rq);
spin_lock_irq(&rq->lock);
i915_request_mark_complete(rq);
if (!i915_request_signaled(rq))
dma_fence_signal_locked(&rq->fence);
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &rq->fence.flags))
i915_request_cancel_breadcrumb(rq);
if (i915_request_has_waitboost(rq)) {
GEM_BUG_ON(!atomic_read(&rq->engine->gt->rps.num_waiters));
atomic_dec(&rq->engine->gt->rps.num_waiters);
}
if (!test_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags)) {
set_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags);
__notify_execute_cb(rq);
}
GEM_BUG_ON(!llist_empty(&rq->execute_cb));
spin_unlock_irq(&rq->lock);
remove_from_client(rq);
__list_del_entry(&rq->link); /* poison neither prev/next (RCU walks) */
intel_context_exit(rq->context);
intel_context_unpin(rq->context);
free_capture_list(rq);
i915_sched_node_fini(&rq->sched);
i915_request_put(rq);
return true;
}
void i915_request_retire_upto(struct i915_request *rq)
{
struct intel_timeline * const tl = i915_request_timeline(rq);
struct i915_request *tmp;
RQ_TRACE(rq, "\n");
GEM_BUG_ON(!i915_request_completed(rq));
do {
tmp = list_first_entry(&tl->requests, typeof(*tmp), link);
} while (i915_request_retire(tmp) && tmp != rq);
}
static void __llist_add(struct llist_node *node, struct llist_head *head)
{
node->next = head->first;
head->first = node;
}
static struct i915_request * const *
__engine_active(struct intel_engine_cs *engine)
{
return READ_ONCE(engine->execlists.active);
}
static bool __request_in_flight(const struct i915_request *signal)
{
struct i915_request * const *port, *rq;
bool inflight = false;
if (!i915_request_is_ready(signal))
return false;
/*
* Even if we have unwound the request, it may still be on
* the GPU (preempt-to-busy). If that request is inside an
* unpreemptible critical section, it will not be removed. Some
* GPU functions may even be stuck waiting for the paired request
* (__await_execution) to be submitted and cannot be preempted
* until the bond is executing.
*
* As we know that there are always preemption points between
* requests, we know that only the currently executing request
* may be still active even though we have cleared the flag.
* However, we can't rely on our tracking of ELSP[0] to known
* which request is currently active and so maybe stuck, as
* the tracking maybe an event behind. Instead assume that
* if the context is still inflight, then it is still active
* even if the active flag has been cleared.
*/
if (!intel_context_inflight(signal->context))
return false;
rcu_read_lock();
for (port = __engine_active(signal->engine); (rq = *port); port++) {
if (rq->context == signal->context) {
inflight = i915_seqno_passed(rq->fence.seqno,
signal->fence.seqno);
break;
}
}
rcu_read_unlock();
return inflight;
}
static int
__await_execution(struct i915_request *rq,
struct i915_request *signal,
void (*hook)(struct i915_request *rq,
struct dma_fence *signal),
gfp_t gfp)
{
struct execute_cb *cb;
if (i915_request_is_active(signal)) {
if (hook)
hook(rq, &signal->fence);
return 0;
}
cb = kmem_cache_alloc(global.slab_execute_cbs, gfp);
if (!cb)
return -ENOMEM;
cb->fence = &rq->submit;
i915_sw_fence_await(cb->fence);
init_irq_work(&cb->work, irq_execute_cb);
if (hook) {
cb->hook = hook;
cb->signal = i915_request_get(signal);
cb->work.func = irq_execute_cb_hook;
}
spin_lock_irq(&signal->lock);
if (i915_request_is_active(signal) || __request_in_flight(signal)) {
if (hook) {
hook(rq, &signal->fence);
i915_request_put(signal);
}
i915_sw_fence_complete(cb->fence);
kmem_cache_free(global.slab_execute_cbs, cb);
} else {
__llist_add(&cb->work.llnode, &signal->execute_cb);
}
spin_unlock_irq(&signal->lock);
return 0;
}
static bool fatal_error(int error)
{
switch (error) {
case 0: /* not an error! */
case -EAGAIN: /* innocent victim of a GT reset (__i915_request_reset) */
case -ETIMEDOUT: /* waiting for Godot (timer_i915_sw_fence_wake) */
return false;
default:
return true;
}
}
void __i915_request_skip(struct i915_request *rq)
{
GEM_BUG_ON(!fatal_error(rq->fence.error));
if (rq->infix == rq->postfix)
return;
/*
* As this request likely depends on state from the lost
* context, clear out all the user operations leaving the
* breadcrumb at the end (so we get the fence notifications).
*/
__i915_request_fill(rq, 0);
rq->infix = rq->postfix;
}
void i915_request_set_error_once(struct i915_request *rq, int error)
{
int old;
GEM_BUG_ON(!IS_ERR_VALUE((long)error));
if (i915_request_signaled(rq))
return;
old = READ_ONCE(rq->fence.error);
do {
if (fatal_error(old))
return;
} while (!try_cmpxchg(&rq->fence.error, &old, error));
}
bool __i915_request_submit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
bool result = false;
RQ_TRACE(request, "\n");
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->active.lock);
/*
* With the advent of preempt-to-busy, we frequently encounter
* requests that we have unsubmitted from HW, but left running
* until the next ack and so have completed in the meantime. On
* resubmission of that completed request, we can skip
* updating the payload, and execlists can even skip submitting
* the request.
*
* We must remove the request from the caller's priority queue,
* and the caller must only call us when the request is in their
* priority queue, under the active.lock. This ensures that the
* request has *not* yet been retired and we can safely move
* the request into the engine->active.list where it will be
* dropped upon retiring. (Otherwise if resubmit a *retired*
* request, this would be a horrible use-after-free.)
*/
if (i915_request_completed(request))
goto xfer;
if (unlikely(intel_context_is_banned(request->context)))
i915_request_set_error_once(request, -EIO);
if (unlikely(fatal_error(request->fence.error)))
__i915_request_skip(request);
/*
* Are we using semaphores when the gpu is already saturated?
*
* Using semaphores incurs a cost in having the GPU poll a
* memory location, busywaiting for it to change. The continual
* memory reads can have a noticeable impact on the rest of the
* system with the extra bus traffic, stalling the cpu as it too
* tries to access memory across the bus (perf stat -e bus-cycles).
*
* If we installed a semaphore on this request and we only submit
* the request after the signaler completed, that indicates the
* system is overloaded and using semaphores at this time only
* increases the amount of work we are doing. If so, we disable
* further use of semaphores until we are idle again, whence we
* optimistically try again.
*/
if (request->sched.semaphores &&
i915_sw_fence_signaled(&request->semaphore))
engine->saturated |= request->sched.semaphores;
engine->emit_fini_breadcrumb(request,
request->ring->vaddr + request->postfix);
trace_i915_request_execute(request);
engine->serial++;
result = true;
xfer:
if (!test_and_set_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags)) {
list_move_tail(&request->sched.link, &engine->active.requests);
clear_bit(I915_FENCE_FLAG_PQUEUE, &request->fence.flags);
}
/* We may be recursing from the signal callback of another i915 fence */
if (!i915_request_signaled(request)) {
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
__notify_execute_cb(request);
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT,
&request->fence.flags) &&
!i915_request_enable_breadcrumb(request))
intel_engine_signal_breadcrumbs(engine);
spin_unlock(&request->lock);
GEM_BUG_ON(!llist_empty(&request->execute_cb));
}
return result;
}
void i915_request_submit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->active.lock, flags);
__i915_request_submit(request);
spin_unlock_irqrestore(&engine->active.lock, flags);
}
void __i915_request_unsubmit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
RQ_TRACE(request, "\n");
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->active.lock);
/*
* Only unwind in reverse order, required so that the per-context list
* is kept in seqno/ring order.
*/
/* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
i915_request_cancel_breadcrumb(request);
GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags));
clear_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags);
spin_unlock(&request->lock);
/* We've already spun, don't charge on resubmitting. */
if (request->sched.semaphores && i915_request_started(request))
request->sched.semaphores = 0;
/*
* We don't need to wake_up any waiters on request->execute, they
* will get woken by any other event or us re-adding this request
* to the engine timeline (__i915_request_submit()). The waiters
* should be quite adapt at finding that the request now has a new
* global_seqno to the one they went to sleep on.
*/
}
void i915_request_unsubmit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->active.lock, flags);
__i915_request_unsubmit(request);
spin_unlock_irqrestore(&engine->active.lock, flags);
}
static int __i915_sw_fence_call
submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
{
struct i915_request *request =
container_of(fence, typeof(*request), submit);
switch (state) {
case FENCE_COMPLETE:
trace_i915_request_submit(request);
if (unlikely(fence->error))
i915_request_set_error_once(request, fence->error);
/*
* We need to serialize use of the submit_request() callback
* with its hotplugging performed during an emergency
* i915_gem_set_wedged(). We use the RCU mechanism to mark the
* critical section in order to force i915_gem_set_wedged() to
* wait until the submit_request() is completed before
* proceeding.
*/
rcu_read_lock();
request->engine->submit_request(request);
rcu_read_unlock();
break;
case FENCE_FREE:
i915_request_put(request);
break;
}
return NOTIFY_DONE;
}
static int __i915_sw_fence_call
semaphore_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
{
struct i915_request *rq = container_of(fence, typeof(*rq), semaphore);
switch (state) {
case FENCE_COMPLETE:
break;
case FENCE_FREE:
i915_request_put(rq);
break;
}
return NOTIFY_DONE;
}
static void retire_requests(struct intel_timeline *tl)
{
struct i915_request *rq, *rn;
list_for_each_entry_safe(rq, rn, &tl->requests, link)
if (!i915_request_retire(rq))
break;
}
static noinline struct i915_request *
request_alloc_slow(struct intel_timeline *tl,
struct i915_request **rsvd,
gfp_t gfp)
{
struct i915_request *rq;
/* If we cannot wait, dip into our reserves */
if (!gfpflags_allow_blocking(gfp)) {
rq = xchg(rsvd, NULL);
if (!rq) /* Use the normal failure path for one final WARN */
goto out;
return rq;
}
if (list_empty(&tl->requests))
goto out;
/* Move our oldest request to the slab-cache (if not in use!) */
rq = list_first_entry(&tl->requests, typeof(*rq), link);
i915_request_retire(rq);
rq = kmem_cache_alloc(global.slab_requests,
gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
if (rq)
return rq;
/* Ratelimit ourselves to prevent oom from malicious clients */
rq = list_last_entry(&tl->requests, typeof(*rq), link);
cond_synchronize_rcu(rq->rcustate);
/* Retire our old requests in the hope that we free some */
retire_requests(tl);
out:
return kmem_cache_alloc(global.slab_requests, gfp);
}
static void __i915_request_ctor(void *arg)
{
struct i915_request *rq = arg;
spin_lock_init(&rq->lock);
i915_sched_node_init(&rq->sched);
i915_sw_fence_init(&rq->submit, submit_notify);
i915_sw_fence_init(&rq->semaphore, semaphore_notify);
dma_fence_init(&rq->fence, &i915_fence_ops, &rq->lock, 0, 0);
rq->file_priv = NULL;
rq->capture_list = NULL;
init_llist_head(&rq->execute_cb);
}
struct i915_request *
__i915_request_create(struct intel_context *ce, gfp_t gfp)
{
struct intel_timeline *tl = ce->timeline;
struct i915_request *rq;
u32 seqno;
int ret;
might_sleep_if(gfpflags_allow_blocking(gfp));
/* Check that the caller provided an already pinned context */
__intel_context_pin(ce);
/*
* Beware: Dragons be flying overhead.
*
* We use RCU to look up requests in flight. The lookups may
* race with the request being allocated from the slab freelist.
* That is the request we are writing to here, may be in the process
* of being read by __i915_active_request_get_rcu(). As such,
* we have to be very careful when overwriting the contents. During
* the RCU lookup, we change chase the request->engine pointer,
* read the request->global_seqno and increment the reference count.
*
* The reference count is incremented atomically. If it is zero,
* the lookup knows the request is unallocated and complete. Otherwise,
* it is either still in use, or has been reallocated and reset
* with dma_fence_init(). This increment is safe for release as we
* check that the request we have a reference to and matches the active
* request.
*
* Before we increment the refcount, we chase the request->engine
* pointer. We must not call kmem_cache_zalloc() or else we set
* that pointer to NULL and cause a crash during the lookup. If
* we see the request is completed (based on the value of the
* old engine and seqno), the lookup is complete and reports NULL.
* If we decide the request is not completed (new engine or seqno),
* then we grab a reference and double check that it is still the
* active request - which it won't be and restart the lookup.
*
* Do not use kmem_cache_zalloc() here!
*/
rq = kmem_cache_alloc(global.slab_requests,
gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
if (unlikely(!rq)) {
rq = request_alloc_slow(tl, &ce->engine->request_pool, gfp);
if (!rq) {
ret = -ENOMEM;
goto err_unreserve;
}
}
rq->context = ce;
rq->engine = ce->engine;
rq->ring = ce->ring;
rq->execution_mask = ce->engine->mask;
kref_init(&rq->fence.refcount);
rq->fence.flags = 0;
rq->fence.error = 0;
INIT_LIST_HEAD(&rq->fence.cb_list);
ret = intel_timeline_get_seqno(tl, rq, &seqno);
if (ret)
goto err_free;
rq->fence.context = tl->fence_context;
rq->fence.seqno = seqno;
RCU_INIT_POINTER(rq->timeline, tl);
RCU_INIT_POINTER(rq->hwsp_cacheline, tl->hwsp_cacheline);
rq->hwsp_seqno = tl->hwsp_seqno;
GEM_BUG_ON(i915_request_completed(rq));
rq->rcustate = get_state_synchronize_rcu(); /* acts as smp_mb() */
/* We bump the ref for the fence chain */
i915_sw_fence_reinit(&i915_request_get(rq)->submit);
i915_sw_fence_reinit(&i915_request_get(rq)->semaphore);
i915_sched_node_reinit(&rq->sched);
/* No zalloc, everything must be cleared after use */
rq->batch = NULL;
GEM_BUG_ON(rq->file_priv);
GEM_BUG_ON(rq->capture_list);
GEM_BUG_ON(!llist_empty(&rq->execute_cb));
/*
* Reserve space in the ring buffer for all the commands required to
* eventually emit this request. This is to guarantee that the
* i915_request_add() call can't fail. Note that the reserve may need
* to be redone if the request is not actually submitted straight
* away, e.g. because a GPU scheduler has deferred it.
*
* Note that due to how we add reserved_space to intel_ring_begin()
* we need to double our request to ensure that if we need to wrap
* around inside i915_request_add() there is sufficient space at
* the beginning of the ring as well.
*/
rq->reserved_space =
2 * rq->engine->emit_fini_breadcrumb_dw * sizeof(u32);
/*
* Record the position of the start of the request so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the head.
*/
rq->head = rq->ring->emit;
ret = rq->engine->request_alloc(rq);
if (ret)
goto err_unwind;
rq->infix = rq->ring->emit; /* end of header; start of user payload */
intel_context_mark_active(ce);
list_add_tail_rcu(&rq->link, &tl->requests);
return rq;
err_unwind:
ce->ring->emit = rq->head;
/* Make sure we didn't add ourselves to external state before freeing */
GEM_BUG_ON(!list_empty(&rq->sched.signalers_list));
GEM_BUG_ON(!list_empty(&rq->sched.waiters_list));
err_free:
kmem_cache_free(global.slab_requests, rq);
err_unreserve:
intel_context_unpin(ce);
return ERR_PTR(ret);
}
struct i915_request *
i915_request_create(struct intel_context *ce)
{
struct i915_request *rq;
struct intel_timeline *tl;
tl = intel_context_timeline_lock(ce);
if (IS_ERR(tl))
return ERR_CAST(tl);
/* Move our oldest request to the slab-cache (if not in use!) */
rq = list_first_entry(&tl->requests, typeof(*rq), link);
if (!list_is_last(&rq->link, &tl->requests))
i915_request_retire(rq);
intel_context_enter(ce);
rq = __i915_request_create(ce, GFP_KERNEL);
intel_context_exit(ce); /* active reference transferred to request */
if (IS_ERR(rq))
goto err_unlock;
/* Check that we do not interrupt ourselves with a new request */
rq->cookie = lockdep_pin_lock(&tl->mutex);
return rq;
err_unlock:
intel_context_timeline_unlock(tl);
return rq;
}
static int
i915_request_await_start(struct i915_request *rq, struct i915_request *signal)
{
struct dma_fence *fence;
int err;
if (i915_request_timeline(rq) == rcu_access_pointer(signal->timeline))
return 0;
if (i915_request_started(signal))
return 0;
fence = NULL;
rcu_read_lock();
spin_lock_irq(&signal->lock);
do {
struct list_head *pos = READ_ONCE(signal->link.prev);
struct i915_request *prev;
/* Confirm signal has not been retired, the link is valid */
if (unlikely(i915_request_started(signal)))
break;
/* Is signal the earliest request on its timeline? */
if (pos == &rcu_dereference(signal->timeline)->requests)
break;
/*
* Peek at the request before us in the timeline. That
* request will only be valid before it is retired, so
* after acquiring a reference to it, confirm that it is
* still part of the signaler's timeline.
*/
prev = list_entry(pos, typeof(*prev), link);
if (!i915_request_get_rcu(prev))
break;
/* After the strong barrier, confirm prev is still attached */
if (unlikely(READ_ONCE(prev->link.next) != &signal->link)) {
i915_request_put(prev);
break;
}
fence = &prev->fence;
} while (0);
spin_unlock_irq(&signal->lock);
rcu_read_unlock();
if (!fence)
return 0;
err = 0;
if (!intel_timeline_sync_is_later(i915_request_timeline(rq), fence))
err = i915_sw_fence_await_dma_fence(&rq->submit,
fence, 0,
I915_FENCE_GFP);
dma_fence_put(fence);
return err;
}
static intel_engine_mask_t
already_busywaiting(struct i915_request *rq)
{
/*
* Polling a semaphore causes bus traffic, delaying other users of
* both the GPU and CPU. We want to limit the impact on others,
* while taking advantage of early submission to reduce GPU
* latency. Therefore we restrict ourselves to not using more
* than one semaphore from each source, and not using a semaphore
* if we have detected the engine is saturated (i.e. would not be
* submitted early and cause bus traffic reading an already passed
* semaphore).
*
* See the are-we-too-late? check in __i915_request_submit().
*/
return rq->sched.semaphores | READ_ONCE(rq->engine->saturated);
}
static int
__emit_semaphore_wait(struct i915_request *to,
struct i915_request *from,
u32 seqno)
{
const int has_token = INTEL_GEN(to->engine->i915) >= 12;
u32 hwsp_offset;
int len, err;
u32 *cs;
GEM_BUG_ON(INTEL_GEN(to->engine->i915) < 8);
GEM_BUG_ON(i915_request_has_initial_breadcrumb(to));
/* We need to pin the signaler's HWSP until we are finished reading. */
err = intel_timeline_read_hwsp(from, to, &hwsp_offset);
if (err)
return err;
len = 4;
if (has_token)
len += 2;
cs = intel_ring_begin(to, len);
if (IS_ERR(cs))
return PTR_ERR(cs);
/*
* Using greater-than-or-equal here means we have to worry
* about seqno wraparound. To side step that issue, we swap
* the timeline HWSP upon wrapping, so that everyone listening
* for the old (pre-wrap) values do not see the much smaller
* (post-wrap) values than they were expecting (and so wait
* forever).
*/
*cs++ = (MI_SEMAPHORE_WAIT |
MI_SEMAPHORE_GLOBAL_GTT |
MI_SEMAPHORE_POLL |
MI_SEMAPHORE_SAD_GTE_SDD) +
has_token;
*cs++ = seqno;
*cs++ = hwsp_offset;
*cs++ = 0;
if (has_token) {
*cs++ = 0;
*cs++ = MI_NOOP;
}
intel_ring_advance(to, cs);
return 0;
}
static int
emit_semaphore_wait(struct i915_request *to,
struct i915_request *from,
gfp_t gfp)
{
const intel_engine_mask_t mask = READ_ONCE(from->engine)->mask;
struct i915_sw_fence *wait = &to->submit;
if (!intel_context_use_semaphores(to->context))
goto await_fence;
if (i915_request_has_initial_breadcrumb(to))
goto await_fence;
if (!rcu_access_pointer(from->hwsp_cacheline))
goto await_fence;
/*
* If this or its dependents are waiting on an external fence
* that may fail catastrophically, then we want to avoid using
* sempahores as they bypass the fence signaling metadata, and we
* lose the fence->error propagation.
*/
if (from->sched.flags & I915_SCHED_HAS_EXTERNAL_CHAIN)
goto await_fence;
/* Just emit the first semaphore we see as request space is limited. */
if (already_busywaiting(to) & mask)
goto await_fence;
if (i915_request_await_start(to, from) < 0)
goto await_fence;
/* Only submit our spinner after the signaler is running! */
if (__await_execution(to, from, NULL, gfp))
goto await_fence;
if (__emit_semaphore_wait(to, from, from->fence.seqno))
goto await_fence;
to->sched.semaphores |= mask;
wait = &to->semaphore;
await_fence:
return i915_sw_fence_await_dma_fence(wait,
&from->fence, 0,
I915_FENCE_GFP);
}
static bool intel_timeline_sync_has_start(struct intel_timeline *tl,
struct dma_fence *fence)
{
return __intel_timeline_sync_is_later(tl,
fence->context,
fence->seqno - 1);
}
static int intel_timeline_sync_set_start(struct intel_timeline *tl,
const struct dma_fence *fence)
{
return __intel_timeline_sync_set(tl, fence->context, fence->seqno - 1);
}
static int
__i915_request_await_execution(struct i915_request *to,
struct i915_request *from,
void (*hook)(struct i915_request *rq,
struct dma_fence *signal))
{
int err;
GEM_BUG_ON(intel_context_is_barrier(from->context));
/* Submit both requests at the same time */
err = __await_execution(to, from, hook, I915_FENCE_GFP);
if (err)
return err;
/* Squash repeated depenendices to the same timelines */
if (intel_timeline_sync_has_start(i915_request_timeline(to),
&from->fence))
return 0;
/*
* Wait until the start of this request.
*
* The execution cb fires when we submit the request to HW. But in
* many cases this may be long before the request itself is ready to
* run (consider that we submit 2 requests for the same context, where
* the request of interest is behind an indefinite spinner). So we hook
* up to both to reduce our queues and keep the execution lag minimised
* in the worst case, though we hope that the await_start is elided.
*/
err = i915_request_await_start(to, from);
if (err < 0)
return err;
/*
* Ensure both start together [after all semaphores in signal]
*
* Now that we are queued to the HW at roughly the same time (thanks
* to the execute cb) and are ready to run at roughly the same time
* (thanks to the await start), our signaler may still be indefinitely
* delayed by waiting on a semaphore from a remote engine. If our
* signaler depends on a semaphore, so indirectly do we, and we do not
* want to start our payload until our signaler also starts theirs.
* So we wait.
*
* However, there is also a second condition for which we need to wait
* for the precise start of the signaler. Consider that the signaler
* was submitted in a chain of requests following another context
* (with just an ordinary intra-engine fence dependency between the
* two). In this case the signaler is queued to HW, but not for
* immediate execution, and so we must wait until it reaches the
* active slot.
*/
if (intel_engine_has_semaphores(to->engine) &&
!i915_request_has_initial_breadcrumb(to)) {
err = __emit_semaphore_wait(to, from, from->fence.seqno - 1);
if (err < 0)
return err;
}
/* Couple the dependency tree for PI on this exposed to->fence */
if (to->engine->schedule) {
err = i915_sched_node_add_dependency(&to->sched,
&from->sched,
I915_DEPENDENCY_WEAK);
if (err < 0)
return err;
}
return intel_timeline_sync_set_start(i915_request_timeline(to),
&from->fence);
}
static void mark_external(struct i915_request *rq)
{
/*
* The downside of using semaphores is that we lose metadata passing
* along the signaling chain. This is particularly nasty when we
* need to pass along a fatal error such as EFAULT or EDEADLK. For
* fatal errors we want to scrub the request before it is executed,
* which means that we cannot preload the request onto HW and have
* it wait upon a semaphore.
*/
rq->sched.flags |= I915_SCHED_HAS_EXTERNAL_CHAIN;
}
static int
__i915_request_await_external(struct i915_request *rq, struct dma_fence *fence)
{
mark_external(rq);
return i915_sw_fence_await_dma_fence(&rq->submit, fence,
i915_fence_context_timeout(rq->engine->i915,
fence->context),
I915_FENCE_GFP);
}
static int
i915_request_await_external(struct i915_request *rq, struct dma_fence *fence)
{
struct dma_fence *iter;
int err = 0;
if (!to_dma_fence_chain(fence))
return __i915_request_await_external(rq, fence);
dma_fence_chain_for_each(iter, fence) {
struct dma_fence_chain *chain = to_dma_fence_chain(iter);
if (!dma_fence_is_i915(chain->fence)) {
err = __i915_request_await_external(rq, iter);
break;
}
err = i915_request_await_dma_fence(rq, chain->fence);
if (err < 0)
break;
}
dma_fence_put(iter);
return err;
}
int
i915_request_await_execution(struct i915_request *rq,
struct dma_fence *fence,
void (*hook)(struct i915_request *rq,
struct dma_fence *signal))
{
struct dma_fence **child = &fence;
unsigned int nchild = 1;
int ret;
if (dma_fence_is_array(fence)) {
struct dma_fence_array *array = to_dma_fence_array(fence);
/* XXX Error for signal-on-any fence arrays */
child = array->fences;
nchild = array->num_fences;
GEM_BUG_ON(!nchild);
}
do {
fence = *child++;
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
i915_sw_fence_set_error_once(&rq->submit, fence->error);
continue;
}
if (fence->context == rq->fence.context)
continue;
/*
* We don't squash repeated fence dependencies here as we
* want to run our callback in all cases.
*/
if (dma_fence_is_i915(fence))
ret = __i915_request_await_execution(rq,
to_request(fence),
hook);
else
ret = i915_request_await_external(rq, fence);
if (ret < 0)
return ret;
} while (--nchild);
return 0;
}
static int
await_request_submit(struct i915_request *to, struct i915_request *from)
{
/*
* If we are waiting on a virtual engine, then it may be
* constrained to execute on a single engine *prior* to submission.
* When it is submitted, it will be first submitted to the virtual
* engine and then passed to the physical engine. We cannot allow
* the waiter to be submitted immediately to the physical engine
* as it may then bypass the virtual request.
*/
if (to->engine == READ_ONCE(from->engine))
return i915_sw_fence_await_sw_fence_gfp(&to->submit,
&from->submit,
I915_FENCE_GFP);
else
return __i915_request_await_execution(to, from, NULL);
}
static int
i915_request_await_request(struct i915_request *to, struct i915_request *from)
{
int ret;
GEM_BUG_ON(to == from);
GEM_BUG_ON(to->timeline == from->timeline);
if (i915_request_completed(from)) {
i915_sw_fence_set_error_once(&to->submit, from->fence.error);
return 0;
}
if (to->engine->schedule) {
ret = i915_sched_node_add_dependency(&to->sched,
&from->sched,
I915_DEPENDENCY_EXTERNAL);
if (ret < 0)
return ret;
}
if (is_power_of_2(to->execution_mask | READ_ONCE(from->execution_mask)))
ret = await_request_submit(to, from);
else
ret = emit_semaphore_wait(to, from, I915_FENCE_GFP);
if (ret < 0)
return ret;
return 0;
}
int
i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
{
struct dma_fence **child = &fence;
unsigned int nchild = 1;
int ret;
/*
* Note that if the fence-array was created in signal-on-any mode,
* we should *not* decompose it into its individual fences. However,
* we don't currently store which mode the fence-array is operating
* in. Fortunately, the only user of signal-on-any is private to
* amdgpu and we should not see any incoming fence-array from
* sync-file being in signal-on-any mode.
*/
if (dma_fence_is_array(fence)) {
struct dma_fence_array *array = to_dma_fence_array(fence);
child = array->fences;
nchild = array->num_fences;
GEM_BUG_ON(!nchild);
}
do {
fence = *child++;
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
i915_sw_fence_set_error_once(&rq->submit, fence->error);
continue;
}
/*
* Requests on the same timeline are explicitly ordered, along
* with their dependencies, by i915_request_add() which ensures
* that requests are submitted in-order through each ring.
*/
if (fence->context == rq->fence.context)
continue;
/* Squash repeated waits to the same timelines */
if (fence->context &&
intel_timeline_sync_is_later(i915_request_timeline(rq),
fence))
continue;
if (dma_fence_is_i915(fence))
ret = i915_request_await_request(rq, to_request(fence));
else
ret = i915_request_await_external(rq, fence);
if (ret < 0)
return ret;
/* Record the latest fence used against each timeline */
if (fence->context)
intel_timeline_sync_set(i915_request_timeline(rq),
fence);
} while (--nchild);
return 0;
}
/**
* i915_request_await_object - set this request to (async) wait upon a bo
* @to: request we are wishing to use
* @obj: object which may be in use on another ring.
* @write: whether the wait is on behalf of a writer
*
* This code is meant to abstract object synchronization with the GPU.
* Conceptually we serialise writes between engines inside the GPU.
* We only allow one engine to write into a buffer at any time, but
* multiple readers. To ensure each has a coherent view of memory, we must:
*
* - If there is an outstanding write request to the object, the new
* request must wait for it to complete (either CPU or in hw, requests
* on the same ring will be naturally ordered).
*
* - If we are a write request (pending_write_domain is set), the new
* request must wait for outstanding read requests to complete.
*
* Returns 0 if successful, else propagates up the lower layer error.
*/
int
i915_request_await_object(struct i915_request *to,
struct drm_i915_gem_object *obj,
bool write)
{
struct dma_fence *excl;
int ret = 0;
if (write) {
struct dma_fence **shared;
unsigned int count, i;
ret = dma_resv_get_fences_rcu(obj->base.resv,
&excl, &count, &shared);
if (ret)
return ret;
for (i = 0; i < count; i++) {
ret = i915_request_await_dma_fence(to, shared[i]);
if (ret)
break;
dma_fence_put(shared[i]);
}
for (; i < count; i++)
dma_fence_put(shared[i]);
kfree(shared);
} else {
excl = dma_resv_get_excl_rcu(obj->base.resv);
}
if (excl) {
if (ret == 0)
ret = i915_request_await_dma_fence(to, excl);
dma_fence_put(excl);
}
return ret;
}
static struct i915_request *
__i915_request_add_to_timeline(struct i915_request *rq)
{
struct intel_timeline *timeline = i915_request_timeline(rq);
struct i915_request *prev;
/*
* Dependency tracking and request ordering along the timeline
* is special cased so that we can eliminate redundant ordering
* operations while building the request (we know that the timeline
* itself is ordered, and here we guarantee it).
*
* As we know we will need to emit tracking along the timeline,
* we embed the hooks into our request struct -- at the cost of
* having to have specialised no-allocation interfaces (which will
* be beneficial elsewhere).
*
* A second benefit to open-coding i915_request_await_request is
* that we can apply a slight variant of the rules specialised
* for timelines that jump between engines (such as virtual engines).
* If we consider the case of virtual engine, we must emit a dma-fence
* to prevent scheduling of the second request until the first is
* complete (to maximise our greedy late load balancing) and this
* precludes optimising to use semaphores serialisation of a single
* timeline across engines.
*/
prev = to_request(__i915_active_fence_set(&timeline->last_request,
&rq->fence));
if (prev && !i915_request_completed(prev)) {
/*
* The requests are supposed to be kept in order. However,
* we need to be wary in case the timeline->last_request
* is used as a barrier for external modification to this
* context.
*/
GEM_BUG_ON(prev->context == rq->context &&
i915_seqno_passed(prev->fence.seqno,
rq->fence.seqno));
if (is_power_of_2(READ_ONCE(prev->engine)->mask | rq->engine->mask))
i915_sw_fence_await_sw_fence(&rq->submit,
&prev->submit,
&rq->submitq);
else
__i915_sw_fence_await_dma_fence(&rq->submit,
&prev->fence,
&rq->dmaq);
if (rq->engine->schedule)
__i915_sched_node_add_dependency(&rq->sched,
&prev->sched,
&rq->dep,
0);
}
/*
* Make sure that no request gazumped us - if it was allocated after
* our i915_request_alloc() and called __i915_request_add() before
* us, the timeline will hold its seqno which is later than ours.
*/
GEM_BUG_ON(timeline->seqno != rq->fence.seqno);
return prev;
}
/*
* NB: This function is not allowed to fail. Doing so would mean the the
* request is not being tracked for completion but the work itself is
* going to happen on the hardware. This would be a Bad Thing(tm).
*/
struct i915_request *__i915_request_commit(struct i915_request *rq)
{
struct intel_engine_cs *engine = rq->engine;
struct intel_ring *ring = rq->ring;
u32 *cs;
RQ_TRACE(rq, "\n");
/*
* To ensure that this call will not fail, space for its emissions
* should already have been reserved in the ring buffer. Let the ring
* know that it is time to use that space up.
*/
GEM_BUG_ON(rq->reserved_space > ring->space);
rq->reserved_space = 0;
rq->emitted_jiffies = jiffies;
/*
* Record the position of the start of the breadcrumb so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the ring's HEAD.
*/
cs = intel_ring_begin(rq, engine->emit_fini_breadcrumb_dw);
GEM_BUG_ON(IS_ERR(cs));
rq->postfix = intel_ring_offset(rq, cs);
return __i915_request_add_to_timeline(rq);
}
void __i915_request_queue(struct i915_request *rq,
const struct i915_sched_attr *attr)
{
/*
* Let the backend know a new request has arrived that may need
* to adjust the existing execution schedule due to a high priority
* request - i.e. we may want to preempt the current request in order
* to run a high priority dependency chain *before* we can execute this
* request.
*
* This is called before the request is ready to run so that we can
* decide whether to preempt the entire chain so that it is ready to
* run at the earliest possible convenience.
*/
if (attr && rq->engine->schedule)
rq->engine->schedule(rq, attr);
i915_sw_fence_commit(&rq->semaphore);
i915_sw_fence_commit(&rq->submit);
}
void i915_request_add(struct i915_request *rq)
{
struct intel_timeline * const tl = i915_request_timeline(rq);
struct i915_sched_attr attr = {};
struct i915_gem_context *ctx;
lockdep_assert_held(&tl->mutex);
lockdep_unpin_lock(&tl->mutex, rq->cookie);
trace_i915_request_add(rq);
__i915_request_commit(rq);
/* XXX placeholder for selftests */
rcu_read_lock();
ctx = rcu_dereference(rq->context->gem_context);
if (ctx)
attr = ctx->sched;
rcu_read_unlock();
__i915_request_queue(rq, &attr);
mutex_unlock(&tl->mutex);
}
static unsigned long local_clock_ns(unsigned int *cpu)
{
unsigned long t;
/*
* Cheaply and approximately convert from nanoseconds to microseconds.
* The result and subsequent calculations are also defined in the same
* approximate microseconds units. The principal source of timing
* error here is from the simple truncation.
*
* Note that local_clock() is only defined wrt to the current CPU;
* the comparisons are no longer valid if we switch CPUs. Instead of
* blocking preemption for the entire busywait, we can detect the CPU
* switch and use that as indicator of system load and a reason to
* stop busywaiting, see busywait_stop().
*/
*cpu = get_cpu();
t = local_clock();
put_cpu();
return t;
}
static bool busywait_stop(unsigned long timeout, unsigned int cpu)
{
unsigned int this_cpu;
if (time_after(local_clock_ns(&this_cpu), timeout))
return true;
return this_cpu != cpu;
}
static bool __i915_spin_request(const struct i915_request * const rq, int state)
{
unsigned long timeout_ns;
unsigned int cpu;
/*
* Only wait for the request if we know it is likely to complete.
*
* We don't track the timestamps around requests, nor the average
* request length, so we do not have a good indicator that this
* request will complete within the timeout. What we do know is the
* order in which requests are executed by the context and so we can
* tell if the request has been started. If the request is not even
* running yet, it is a fair assumption that it will not complete
* within our relatively short timeout.
*/
if (!i915_request_is_running(rq))
return false;
/*
* When waiting for high frequency requests, e.g. during synchronous
* rendering split between the CPU and GPU, the finite amount of time
* required to set up the irq and wait upon it limits the response
* rate. By busywaiting on the request completion for a short while we
* can service the high frequency waits as quick as possible. However,
* if it is a slow request, we want to sleep as quickly as possible.
* The tradeoff between waiting and sleeping is roughly the time it
* takes to sleep on a request, on the order of a microsecond.
*/
timeout_ns = READ_ONCE(rq->engine->props.max_busywait_duration_ns);
timeout_ns += local_clock_ns(&cpu);
do {
if (i915_request_completed(rq))
return true;
if (signal_pending_state(state, current))
break;
if (busywait_stop(timeout_ns, cpu))
break;
cpu_relax();
} while (!need_resched());
return false;
}
struct request_wait {
struct dma_fence_cb cb;
struct task_struct *tsk;
};
static void request_wait_wake(struct dma_fence *fence, struct dma_fence_cb *cb)
{
struct request_wait *wait = container_of(cb, typeof(*wait), cb);
wake_up_process(wait->tsk);
}
/**
* i915_request_wait - wait until execution of request has finished
* @rq: the request to wait upon
* @flags: how to wait
* @timeout: how long to wait in jiffies
*
* i915_request_wait() waits for the request to be completed, for a
* maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an
* unbounded wait).
*
* Returns the remaining time (in jiffies) if the request completed, which may
* be zero or -ETIME if the request is unfinished after the timeout expires.
* May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is
* pending before the request completes.
*/
long i915_request_wait(struct i915_request *rq,
unsigned int flags,
long timeout)
{
const int state = flags & I915_WAIT_INTERRUPTIBLE ?
TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
struct request_wait wait;
might_sleep();
GEM_BUG_ON(timeout < 0);
if (dma_fence_is_signaled(&rq->fence))
return timeout;
if (!timeout)
return -ETIME;
trace_i915_request_wait_begin(rq, flags);
/*
* We must never wait on the GPU while holding a lock as we
* may need to perform a GPU reset. So while we don't need to
* serialise wait/reset with an explicit lock, we do want
* lockdep to detect potential dependency cycles.
*/
mutex_acquire(&rq->engine->gt->reset.mutex.dep_map, 0, 0, _THIS_IP_);
/*
* Optimistic spin before touching IRQs.
*
* We may use a rather large value here to offset the penalty of
* switching away from the active task. Frequently, the client will
* wait upon an old swapbuffer to throttle itself to remain within a
* frame of the gpu. If the client is running in lockstep with the gpu,
* then it should not be waiting long at all, and a sleep now will incur
* extra scheduler latency in producing the next frame. To try to
* avoid adding the cost of enabling/disabling the interrupt to the
* short wait, we first spin to see if the request would have completed
* in the time taken to setup the interrupt.
*
* We need upto 5us to enable the irq, and upto 20us to hide the
* scheduler latency of a context switch, ignoring the secondary
* impacts from a context switch such as cache eviction.
*
* The scheme used for low-latency IO is called "hybrid interrupt
* polling". The suggestion there is to sleep until just before you
* expect to be woken by the device interrupt and then poll for its
* completion. That requires having a good predictor for the request
* duration, which we currently lack.
*/
if (IS_ACTIVE(CONFIG_DRM_I915_MAX_REQUEST_BUSYWAIT) &&
__i915_spin_request(rq, state)) {
dma_fence_signal(&rq->fence);
goto out;
}
/*
* This client is about to stall waiting for the GPU. In many cases
* this is undesirable and limits the throughput of the system, as
* many clients cannot continue processing user input/output whilst
* blocked. RPS autotuning may take tens of milliseconds to respond
* to the GPU load and thus incurs additional latency for the client.
* We can circumvent that by promoting the GPU frequency to maximum
* before we sleep. This makes the GPU throttle up much more quickly
* (good for benchmarks and user experience, e.g. window animations),
* but at a cost of spending more power processing the workload
* (bad for battery).
*/
if (flags & I915_WAIT_PRIORITY) {
if (!i915_request_started(rq) &&
INTEL_GEN(rq->engine->i915) >= 6)
intel_rps_boost(rq);
}
wait.tsk = current;
if (dma_fence_add_callback(&rq->fence, &wait.cb, request_wait_wake))
goto out;
for (;;) {
set_current_state(state);
if (i915_request_completed(rq)) {
dma_fence_signal(&rq->fence);
break;
}
intel_engine_flush_submission(rq->engine);
if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS;
break;
}
if (!timeout) {
timeout = -ETIME;
break;
}
timeout = io_schedule_timeout(timeout);
}
__set_current_state(TASK_RUNNING);
dma_fence_remove_callback(&rq->fence, &wait.cb);
out:
mutex_release(&rq->engine->gt->reset.mutex.dep_map, _THIS_IP_);
trace_i915_request_wait_end(rq);
return timeout;
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftests/mock_request.c"
#include "selftests/i915_request.c"
#endif
static void i915_global_request_shrink(void)
{
kmem_cache_shrink(global.slab_execute_cbs);
kmem_cache_shrink(global.slab_requests);
}
static void i915_global_request_exit(void)
{
kmem_cache_destroy(global.slab_execute_cbs);
kmem_cache_destroy(global.slab_requests);
}
static struct i915_global_request global = { {
.shrink = i915_global_request_shrink,
.exit = i915_global_request_exit,
} };
int __init i915_global_request_init(void)
{
global.slab_requests =
kmem_cache_create("i915_request",
sizeof(struct i915_request),
__alignof__(struct i915_request),
SLAB_HWCACHE_ALIGN |
SLAB_RECLAIM_ACCOUNT |
SLAB_TYPESAFE_BY_RCU,
__i915_request_ctor);
if (!global.slab_requests)
return -ENOMEM;
global.slab_execute_cbs = KMEM_CACHE(execute_cb,
SLAB_HWCACHE_ALIGN |
SLAB_RECLAIM_ACCOUNT |
SLAB_TYPESAFE_BY_RCU);
if (!global.slab_execute_cbs)
goto err_requests;
i915_global_register(&global.base);
return 0;
err_requests:
kmem_cache_destroy(global.slab_requests);
return -ENOMEM;
}