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![Jakub Kicinski](/assets/img/avatar_default.png)
netns/bpf.h gets included by netdevice.h (thru net_namespace.h) which in turn gets included in a lot of places. We should keep netns/bpf.h as light-weight as possible. bpf-netns.h seems to contain more implementation details than deserves to be included in a netns header. It needs to pull in uapi/bpf.h to get various enum types. Move enum netns_bpf_attach_type to netns/bpf.h and invert the dependency. This makes netns/bpf.h fit the mold of a struct definition header more clearly, and drops the number of objects rebuilt when uapi/bpf.h is touched from 7.7k to 1.1k. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/20211230012742.770642-3-kuba@kernel.org
28 lines
631 B
C
28 lines
631 B
C
/* SPDX-License-Identifier: GPL-2.0 */
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/*
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* BPF programs attached to network namespace
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*/
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#ifndef __NETNS_BPF_H__
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#define __NETNS_BPF_H__
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#include <linux/list.h>
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struct bpf_prog;
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struct bpf_prog_array;
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enum netns_bpf_attach_type {
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NETNS_BPF_INVALID = -1,
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NETNS_BPF_FLOW_DISSECTOR = 0,
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NETNS_BPF_SK_LOOKUP,
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MAX_NETNS_BPF_ATTACH_TYPE
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};
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struct netns_bpf {
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/* Array of programs to run compiled from progs or links */
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struct bpf_prog_array __rcu *run_array[MAX_NETNS_BPF_ATTACH_TYPE];
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struct bpf_prog *progs[MAX_NETNS_BPF_ATTACH_TYPE];
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struct list_head links[MAX_NETNS_BPF_ATTACH_TYPE];
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};
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#endif /* __NETNS_BPF_H__ */
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