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![Masahiro Yamada](/assets/img/avatar_default.png)
This is a follow-up cleanup after switching to the generic syscalltbl.sh. The old x86 specific script skipped non-existing syscalls. So, the generated syscalls_64.h, for example, had a big hole in the syscall numbers 335-423 range. That is why there exists [0 ... __NR_*_syscall_max] = &__*_sys_ni_cyscall. The new script, scripts/syscalltbl.sh automatically fills holes with __SYSCALL(<nr>, sys_ni_syscall), hence such ugly code can go away. The designated initializers, '[nr] =' are also unneeded. Also, there is no need to give __NR_*_syscall_max+1 because the array size is implied by the number of syscalls in the generated headers. Hence, there is no need to include <asm/unistd.h>, either. Signed-off-by: Masahiro Yamada <masahiroy@kernel.org> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Link: https://lore.kernel.org/r/20210517073815.97426-4-masahiroy@kernel.org
18 lines
458 B
C
18 lines
458 B
C
// SPDX-License-Identifier: GPL-2.0
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/* System call table for x32 ABI. */
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#include <linux/linkage.h>
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#include <linux/sys.h>
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#include <linux/cache.h>
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#include <linux/syscalls.h>
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#include <asm/syscall.h>
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#define __SYSCALL(nr, sym) extern long __x64_##sym(const struct pt_regs *);
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#include <asm/syscalls_x32.h>
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#undef __SYSCALL
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#define __SYSCALL(nr, sym) __x64_##sym,
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asmlinkage const sys_call_ptr_t x32_sys_call_table[] = {
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#include <asm/syscalls_x32.h>
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};
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