mirror of
https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git
synced 2024-08-23 17:30:02 +00:00
![]() Player LEDs are commonly found on game controllers from Nintendo and Sony to indicate a player ID across a number of LEDs. For example, "Player 2" might be indicated as "-x--" on a device with 4 LEDs where "x" means on. This patch introduces LED_FUNCTION_PLAYER1-5 defines to properly indicate player LEDs from the kernel. Until now there was no good standard, which resulted in inconsistent behavior across xpad, hid-sony, hid-wiimote and other drivers. Moving forward new drivers should use LED_FUNCTION_PLAYERx. Note: management of Player IDs is left to user space, though a kernel driver may pick a default value. Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com> Acked-by: Pavel Machek <pavel@ucw.cz> Signed-off-by: Jiri Kosina <jkosina@suse.cz> |
||
---|---|---|
.. | ||
index.rst | ||
leds-blinkm.rst | ||
leds-class-flash.rst | ||
leds-class-multicolor.rst | ||
leds-class.rst | ||
leds-el15203000.rst | ||
leds-lm3556.rst | ||
leds-lp55xx.rst | ||
leds-lp3944.rst | ||
leds-lp5521.rst | ||
leds-lp5523.rst | ||
leds-lp5562.rst | ||
leds-mlxcpld.rst | ||
leds-sc27xx.rst | ||
ledtrig-oneshot.rst | ||
ledtrig-transient.rst | ||
ledtrig-usbport.rst | ||
uleds.rst | ||
well-known-leds.txt |