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![]() To check rq pointer before adding entity into it. That avoids NULL pointer access in some case. v2: move the check to caller Suggested-by: Christian König <christian.koenig@amd.com> Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> |
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gpu_scheduler.c | ||
gpu_scheduler_trace.h | ||
Makefile | ||
sched_fence.c |