linux-stable/include/linux/bpf_verifier.h
Maciej Fijalkowski ebf7d1f508 bpf, x64: rework pro/epilogue and tailcall handling in JIT
This commit serves two things:
1) it optimizes BPF prologue/epilogue generation
2) it makes possible to have tailcalls within BPF subprogram

Both points are related to each other since without 1), 2) could not be
achieved.

In [1], Alexei says:
"The prologue will look like:
nop5
xor eax,eax  // two new bytes if bpf_tail_call() is used in this
             // function
push rbp
mov rbp, rsp
sub rsp, rounded_stack_depth
push rax // zero init tail_call counter
variable number of push rbx,r13,r14,r15

Then bpf_tail_call will pop variable number rbx,..
and final 'pop rax'
Then 'add rsp, size_of_current_stack_frame'
jmp to next function and skip over 'nop5; xor eax,eax; push rpb; mov
rbp, rsp'

This way new function will set its own stack size and will init tail
call
counter with whatever value the parent had.

If next function doesn't use bpf_tail_call it won't have 'xor eax,eax'.
Instead it would need to have 'nop2' in there."

Implement that suggestion.

Since the layout of stack is changed, tail call counter handling can not
rely anymore on popping it to rbx just like it have been handled for
constant prologue case and later overwrite of rbx with actual value of
rbx pushed to stack. Therefore, let's use one of the register (%rcx) that
is considered to be volatile/caller-saved and pop the value of tail call
counter in there in the epilogue.

Drop the BUILD_BUG_ON in emit_prologue and in
emit_bpf_tail_call_indirect where instruction layout is not constant
anymore.

Introduce new poke target, 'tailcall_bypass' to poke descriptor that is
dedicated for skipping the register pops and stack unwind that are
generated right before the actual jump to target program.
For case when the target program is not present, BPF program will skip
the pop instructions and nop5 dedicated for jmpq $target. An example of
such state when only R6 of callee saved registers is used by program:

ffffffffc0513aa1:       e9 0e 00 00 00          jmpq   0xffffffffc0513ab4
ffffffffc0513aa6:       5b                      pop    %rbx
ffffffffc0513aa7:       58                      pop    %rax
ffffffffc0513aa8:       48 81 c4 00 00 00 00    add    $0x0,%rsp
ffffffffc0513aaf:       0f 1f 44 00 00          nopl   0x0(%rax,%rax,1)
ffffffffc0513ab4:       48 89 df                mov    %rbx,%rdi

When target program is inserted, the jump that was there to skip
pops/nop5 will become the nop5, so CPU will go over pops and do the
actual tailcall.

One might ask why there simply can not be pushes after the nop5?
In the following example snippet:

ffffffffc037030c:       48 89 fb                mov    %rdi,%rbx
(...)
ffffffffc0370332:       5b                      pop    %rbx
ffffffffc0370333:       58                      pop    %rax
ffffffffc0370334:       48 81 c4 00 00 00 00    add    $0x0,%rsp
ffffffffc037033b:       0f 1f 44 00 00          nopl   0x0(%rax,%rax,1)
ffffffffc0370340:       48 81 ec 00 00 00 00    sub    $0x0,%rsp
ffffffffc0370347:       50                      push   %rax
ffffffffc0370348:       53                      push   %rbx
ffffffffc0370349:       48 89 df                mov    %rbx,%rdi
ffffffffc037034c:       e8 f7 21 00 00          callq  0xffffffffc0372548

There is the bpf2bpf call (at ffffffffc037034c) right after the tailcall
and jump target is not present. ctx is in %rbx register and BPF
subprogram that we will call into on ffffffffc037034c is relying on it,
e.g. it will pick ctx from there. Such code layout is therefore broken
as we would overwrite the content of %rbx with the value that was pushed
on the prologue. That is the reason for the 'bypass' approach.

Special care needs to be taken during the install/update/remove of
tailcall target. In case when target program is not present, the CPU
must not execute the pop instructions that precede the tailcall.

To address that, the following states can be defined:
A nop, unwind, nop
B nop, unwind, tail
C skip, unwind, nop
D skip, unwind, tail

A is forbidden (lead to incorrectness). The state transitions between
tailcall install/update/remove will work as follows:

First install tail call f: C->D->B(f)
 * poke the tailcall, after that get rid of the skip
Update tail call f to f': B(f)->B(f')
 * poke the tailcall (poke->tailcall_target) and do NOT touch the
   poke->tailcall_bypass
Remove tail call: B(f')->C(f')
 * poke->tailcall_bypass is poked back to jump, then we wait the RCU
   grace period so that other programs will finish its execution and
   after that we are safe to remove the poke->tailcall_target
Install new tail call (f''): C(f')->D(f'')->B(f'').
 * same as first step

This way CPU can never be exposed to "unwind, tail" state.

Last but not least, when tailcalls get mixed with bpf2bpf calls, it
would be possible to encounter the endless loop due to clearing the
tailcall counter if for example we would use the tailcall3-like from BPF
selftests program that would be subprogram-based, meaning the tailcall
would be present within the BPF subprogram.

This test, broken down to particular steps, would do:
entry -> set tailcall counter to 0, bump it by 1, tailcall to func0
func0 -> call subprog_tail
(we are NOT skipping the first 11 bytes of prologue and this subprogram
has a tailcall, therefore we clear the counter...)
subprog -> do the same thing as entry

and then loop forever.

To address this, the idea is to go through the call chain of bpf2bpf progs
and look for a tailcall presence throughout whole chain. If we saw a single
tail call then each node in this call chain needs to be marked as a subprog
that can reach the tailcall. We would later feed the JIT with this info
and:
- set eax to 0 only when tailcall is reachable and this is the entry prog
- if tailcall is reachable but there's no tailcall in insns of currently
  JITed prog then push rax anyway, so that it will be possible to
  propagate further down the call chain
- finally if tailcall is reachable, then we need to precede the 'call'
  insn with mov rax, [rbp - (stack_depth + 8)]

Tail call related cases from test_verifier kselftest are also working
fine. Sample BPF programs that utilize tail calls (sockex3, tracex5)
work properly as well.

[1]: https://lore.kernel.org/bpf/20200517043227.2gpq22ifoq37ogst@ast-mbp.dhcp.thefacebook.com/

Suggested-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Maciej Fijalkowski <maciej.fijalkowski@intel.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2020-09-17 19:55:30 -07:00

451 lines
16 KiB
C

/* SPDX-License-Identifier: GPL-2.0-only */
/* Copyright (c) 2011-2014 PLUMgrid, http://plumgrid.com
*/
#ifndef _LINUX_BPF_VERIFIER_H
#define _LINUX_BPF_VERIFIER_H 1
#include <linux/bpf.h> /* for enum bpf_reg_type */
#include <linux/filter.h> /* for MAX_BPF_STACK */
#include <linux/tnum.h>
/* Maximum variable offset umax_value permitted when resolving memory accesses.
* In practice this is far bigger than any realistic pointer offset; this limit
* ensures that umax_value + (int)off + (int)size cannot overflow a u64.
*/
#define BPF_MAX_VAR_OFF (1 << 29)
/* Maximum variable size permitted for ARG_CONST_SIZE[_OR_ZERO]. This ensures
* that converting umax_value to int cannot overflow.
*/
#define BPF_MAX_VAR_SIZ (1 << 29)
/* Liveness marks, used for registers and spilled-regs (in stack slots).
* Read marks propagate upwards until they find a write mark; they record that
* "one of this state's descendants read this reg" (and therefore the reg is
* relevant for states_equal() checks).
* Write marks collect downwards and do not propagate; they record that "the
* straight-line code that reached this state (from its parent) wrote this reg"
* (and therefore that reads propagated from this state or its descendants
* should not propagate to its parent).
* A state with a write mark can receive read marks; it just won't propagate
* them to its parent, since the write mark is a property, not of the state,
* but of the link between it and its parent. See mark_reg_read() and
* mark_stack_slot_read() in kernel/bpf/verifier.c.
*/
enum bpf_reg_liveness {
REG_LIVE_NONE = 0, /* reg hasn't been read or written this branch */
REG_LIVE_READ32 = 0x1, /* reg was read, so we're sensitive to initial value */
REG_LIVE_READ64 = 0x2, /* likewise, but full 64-bit content matters */
REG_LIVE_READ = REG_LIVE_READ32 | REG_LIVE_READ64,
REG_LIVE_WRITTEN = 0x4, /* reg was written first, screening off later reads */
REG_LIVE_DONE = 0x8, /* liveness won't be updating this register anymore */
};
struct bpf_reg_state {
/* Ordering of fields matters. See states_equal() */
enum bpf_reg_type type;
union {
/* valid when type == PTR_TO_PACKET */
u16 range;
/* valid when type == CONST_PTR_TO_MAP | PTR_TO_MAP_VALUE |
* PTR_TO_MAP_VALUE_OR_NULL
*/
struct bpf_map *map_ptr;
u32 btf_id; /* for PTR_TO_BTF_ID */
u32 mem_size; /* for PTR_TO_MEM | PTR_TO_MEM_OR_NULL */
/* Max size from any of the above. */
unsigned long raw;
};
/* Fixed part of pointer offset, pointer types only */
s32 off;
/* For PTR_TO_PACKET, used to find other pointers with the same variable
* offset, so they can share range knowledge.
* For PTR_TO_MAP_VALUE_OR_NULL this is used to share which map value we
* came from, when one is tested for != NULL.
* For PTR_TO_MEM_OR_NULL this is used to identify memory allocation
* for the purpose of tracking that it's freed.
* For PTR_TO_SOCKET this is used to share which pointers retain the
* same reference to the socket, to determine proper reference freeing.
*/
u32 id;
/* PTR_TO_SOCKET and PTR_TO_TCP_SOCK could be a ptr returned
* from a pointer-cast helper, bpf_sk_fullsock() and
* bpf_tcp_sock().
*
* Consider the following where "sk" is a reference counted
* pointer returned from "sk = bpf_sk_lookup_tcp();":
*
* 1: sk = bpf_sk_lookup_tcp();
* 2: if (!sk) { return 0; }
* 3: fullsock = bpf_sk_fullsock(sk);
* 4: if (!fullsock) { bpf_sk_release(sk); return 0; }
* 5: tp = bpf_tcp_sock(fullsock);
* 6: if (!tp) { bpf_sk_release(sk); return 0; }
* 7: bpf_sk_release(sk);
* 8: snd_cwnd = tp->snd_cwnd; // verifier will complain
*
* After bpf_sk_release(sk) at line 7, both "fullsock" ptr and
* "tp" ptr should be invalidated also. In order to do that,
* the reg holding "fullsock" and "sk" need to remember
* the original refcounted ptr id (i.e. sk_reg->id) in ref_obj_id
* such that the verifier can reset all regs which have
* ref_obj_id matching the sk_reg->id.
*
* sk_reg->ref_obj_id is set to sk_reg->id at line 1.
* sk_reg->id will stay as NULL-marking purpose only.
* After NULL-marking is done, sk_reg->id can be reset to 0.
*
* After "fullsock = bpf_sk_fullsock(sk);" at line 3,
* fullsock_reg->ref_obj_id is set to sk_reg->ref_obj_id.
*
* After "tp = bpf_tcp_sock(fullsock);" at line 5,
* tp_reg->ref_obj_id is set to fullsock_reg->ref_obj_id
* which is the same as sk_reg->ref_obj_id.
*
* From the verifier perspective, if sk, fullsock and tp
* are not NULL, they are the same ptr with different
* reg->type. In particular, bpf_sk_release(tp) is also
* allowed and has the same effect as bpf_sk_release(sk).
*/
u32 ref_obj_id;
/* For scalar types (SCALAR_VALUE), this represents our knowledge of
* the actual value.
* For pointer types, this represents the variable part of the offset
* from the pointed-to object, and is shared with all bpf_reg_states
* with the same id as us.
*/
struct tnum var_off;
/* Used to determine if any memory access using this register will
* result in a bad access.
* These refer to the same value as var_off, not necessarily the actual
* contents of the register.
*/
s64 smin_value; /* minimum possible (s64)value */
s64 smax_value; /* maximum possible (s64)value */
u64 umin_value; /* minimum possible (u64)value */
u64 umax_value; /* maximum possible (u64)value */
s32 s32_min_value; /* minimum possible (s32)value */
s32 s32_max_value; /* maximum possible (s32)value */
u32 u32_min_value; /* minimum possible (u32)value */
u32 u32_max_value; /* maximum possible (u32)value */
/* parentage chain for liveness checking */
struct bpf_reg_state *parent;
/* Inside the callee two registers can be both PTR_TO_STACK like
* R1=fp-8 and R2=fp-8, but one of them points to this function stack
* while another to the caller's stack. To differentiate them 'frameno'
* is used which is an index in bpf_verifier_state->frame[] array
* pointing to bpf_func_state.
*/
u32 frameno;
/* Tracks subreg definition. The stored value is the insn_idx of the
* writing insn. This is safe because subreg_def is used before any insn
* patching which only happens after main verification finished.
*/
s32 subreg_def;
enum bpf_reg_liveness live;
/* if (!precise && SCALAR_VALUE) min/max/tnum don't affect safety */
bool precise;
};
enum bpf_stack_slot_type {
STACK_INVALID, /* nothing was stored in this stack slot */
STACK_SPILL, /* register spilled into stack */
STACK_MISC, /* BPF program wrote some data into this slot */
STACK_ZERO, /* BPF program wrote constant zero */
};
#define BPF_REG_SIZE 8 /* size of eBPF register in bytes */
struct bpf_stack_state {
struct bpf_reg_state spilled_ptr;
u8 slot_type[BPF_REG_SIZE];
};
struct bpf_reference_state {
/* Track each reference created with a unique id, even if the same
* instruction creates the reference multiple times (eg, via CALL).
*/
int id;
/* Instruction where the allocation of this reference occurred. This
* is used purely to inform the user of a reference leak.
*/
int insn_idx;
};
/* state of the program:
* type of all registers and stack info
*/
struct bpf_func_state {
struct bpf_reg_state regs[MAX_BPF_REG];
/* index of call instruction that called into this func */
int callsite;
/* stack frame number of this function state from pov of
* enclosing bpf_verifier_state.
* 0 = main function, 1 = first callee.
*/
u32 frameno;
/* subprog number == index within subprog_stack_depth
* zero == main subprog
*/
u32 subprogno;
/* The following fields should be last. See copy_func_state() */
int acquired_refs;
struct bpf_reference_state *refs;
int allocated_stack;
struct bpf_stack_state *stack;
};
struct bpf_idx_pair {
u32 prev_idx;
u32 idx;
};
#define MAX_CALL_FRAMES 8
struct bpf_verifier_state {
/* call stack tracking */
struct bpf_func_state *frame[MAX_CALL_FRAMES];
struct bpf_verifier_state *parent;
/*
* 'branches' field is the number of branches left to explore:
* 0 - all possible paths from this state reached bpf_exit or
* were safely pruned
* 1 - at least one path is being explored.
* This state hasn't reached bpf_exit
* 2 - at least two paths are being explored.
* This state is an immediate parent of two children.
* One is fallthrough branch with branches==1 and another
* state is pushed into stack (to be explored later) also with
* branches==1. The parent of this state has branches==1.
* The verifier state tree connected via 'parent' pointer looks like:
* 1
* 1
* 2 -> 1 (first 'if' pushed into stack)
* 1
* 2 -> 1 (second 'if' pushed into stack)
* 1
* 1
* 1 bpf_exit.
*
* Once do_check() reaches bpf_exit, it calls update_branch_counts()
* and the verifier state tree will look:
* 1
* 1
* 2 -> 1 (first 'if' pushed into stack)
* 1
* 1 -> 1 (second 'if' pushed into stack)
* 0
* 0
* 0 bpf_exit.
* After pop_stack() the do_check() will resume at second 'if'.
*
* If is_state_visited() sees a state with branches > 0 it means
* there is a loop. If such state is exactly equal to the current state
* it's an infinite loop. Note states_equal() checks for states
* equvalency, so two states being 'states_equal' does not mean
* infinite loop. The exact comparison is provided by
* states_maybe_looping() function. It's a stronger pre-check and
* much faster than states_equal().
*
* This algorithm may not find all possible infinite loops or
* loop iteration count may be too high.
* In such cases BPF_COMPLEXITY_LIMIT_INSNS limit kicks in.
*/
u32 branches;
u32 insn_idx;
u32 curframe;
u32 active_spin_lock;
bool speculative;
/* first and last insn idx of this verifier state */
u32 first_insn_idx;
u32 last_insn_idx;
/* jmp history recorded from first to last.
* backtracking is using it to go from last to first.
* For most states jmp_history_cnt is [0-3].
* For loops can go up to ~40.
*/
struct bpf_idx_pair *jmp_history;
u32 jmp_history_cnt;
};
#define bpf_get_spilled_reg(slot, frame) \
(((slot < frame->allocated_stack / BPF_REG_SIZE) && \
(frame->stack[slot].slot_type[0] == STACK_SPILL)) \
? &frame->stack[slot].spilled_ptr : NULL)
/* Iterate over 'frame', setting 'reg' to either NULL or a spilled register. */
#define bpf_for_each_spilled_reg(iter, frame, reg) \
for (iter = 0, reg = bpf_get_spilled_reg(iter, frame); \
iter < frame->allocated_stack / BPF_REG_SIZE; \
iter++, reg = bpf_get_spilled_reg(iter, frame))
/* linked list of verifier states used to prune search */
struct bpf_verifier_state_list {
struct bpf_verifier_state state;
struct bpf_verifier_state_list *next;
int miss_cnt, hit_cnt;
};
/* Possible states for alu_state member. */
#define BPF_ALU_SANITIZE_SRC 1U
#define BPF_ALU_SANITIZE_DST 2U
#define BPF_ALU_NEG_VALUE (1U << 2)
#define BPF_ALU_NON_POINTER (1U << 3)
#define BPF_ALU_SANITIZE (BPF_ALU_SANITIZE_SRC | \
BPF_ALU_SANITIZE_DST)
struct bpf_insn_aux_data {
union {
enum bpf_reg_type ptr_type; /* pointer type for load/store insns */
unsigned long map_ptr_state; /* pointer/poison value for maps */
s32 call_imm; /* saved imm field of call insn */
u32 alu_limit; /* limit for add/sub register with pointer */
struct {
u32 map_index; /* index into used_maps[] */
u32 map_off; /* offset from value base address */
};
};
u64 map_key_state; /* constant (32 bit) key tracking for maps */
int ctx_field_size; /* the ctx field size for load insn, maybe 0 */
int sanitize_stack_off; /* stack slot to be cleared */
u32 seen; /* this insn was processed by the verifier at env->pass_cnt */
bool zext_dst; /* this insn zero extends dst reg */
u8 alu_state; /* used in combination with alu_limit */
/* below fields are initialized once */
unsigned int orig_idx; /* original instruction index */
bool prune_point;
};
#define MAX_USED_MAPS 64 /* max number of maps accessed by one eBPF program */
#define BPF_VERIFIER_TMP_LOG_SIZE 1024
struct bpf_verifier_log {
u32 level;
char kbuf[BPF_VERIFIER_TMP_LOG_SIZE];
char __user *ubuf;
u32 len_used;
u32 len_total;
};
static inline bool bpf_verifier_log_full(const struct bpf_verifier_log *log)
{
return log->len_used >= log->len_total - 1;
}
#define BPF_LOG_LEVEL1 1
#define BPF_LOG_LEVEL2 2
#define BPF_LOG_STATS 4
#define BPF_LOG_LEVEL (BPF_LOG_LEVEL1 | BPF_LOG_LEVEL2)
#define BPF_LOG_MASK (BPF_LOG_LEVEL | BPF_LOG_STATS)
#define BPF_LOG_KERNEL (BPF_LOG_MASK + 1) /* kernel internal flag */
static inline bool bpf_verifier_log_needed(const struct bpf_verifier_log *log)
{
return (log->level && log->ubuf && !bpf_verifier_log_full(log)) ||
log->level == BPF_LOG_KERNEL;
}
#define BPF_MAX_SUBPROGS 256
struct bpf_subprog_info {
/* 'start' has to be the first field otherwise find_subprog() won't work */
u32 start; /* insn idx of function entry point */
u32 linfo_idx; /* The idx to the main_prog->aux->linfo */
u16 stack_depth; /* max. stack depth used by this function */
bool has_tail_call;
bool tail_call_reachable;
};
/* single container for all structs
* one verifier_env per bpf_check() call
*/
struct bpf_verifier_env {
u32 insn_idx;
u32 prev_insn_idx;
struct bpf_prog *prog; /* eBPF program being verified */
const struct bpf_verifier_ops *ops;
struct bpf_verifier_stack_elem *head; /* stack of verifier states to be processed */
int stack_size; /* number of states to be processed */
bool strict_alignment; /* perform strict pointer alignment checks */
bool test_state_freq; /* test verifier with different pruning frequency */
struct bpf_verifier_state *cur_state; /* current verifier state */
struct bpf_verifier_state_list **explored_states; /* search pruning optimization */
struct bpf_verifier_state_list *free_list;
struct bpf_map *used_maps[MAX_USED_MAPS]; /* array of map's used by eBPF program */
u32 used_map_cnt; /* number of used maps */
u32 id_gen; /* used to generate unique reg IDs */
bool allow_ptr_leaks;
bool allow_ptr_to_map_access;
bool bpf_capable;
bool bypass_spec_v1;
bool bypass_spec_v4;
bool seen_direct_write;
struct bpf_insn_aux_data *insn_aux_data; /* array of per-insn state */
const struct bpf_line_info *prev_linfo;
struct bpf_verifier_log log;
struct bpf_subprog_info subprog_info[BPF_MAX_SUBPROGS + 1];
struct {
int *insn_state;
int *insn_stack;
int cur_stack;
} cfg;
u32 pass_cnt; /* number of times do_check() was called */
u32 subprog_cnt;
/* number of instructions analyzed by the verifier */
u32 prev_insn_processed, insn_processed;
/* number of jmps, calls, exits analyzed so far */
u32 prev_jmps_processed, jmps_processed;
/* total verification time */
u64 verification_time;
/* maximum number of verifier states kept in 'branching' instructions */
u32 max_states_per_insn;
/* total number of allocated verifier states */
u32 total_states;
/* some states are freed during program analysis.
* this is peak number of states. this number dominates kernel
* memory consumption during verification
*/
u32 peak_states;
/* longest register parentage chain walked for liveness marking */
u32 longest_mark_read_walk;
};
__printf(2, 0) void bpf_verifier_vlog(struct bpf_verifier_log *log,
const char *fmt, va_list args);
__printf(2, 3) void bpf_verifier_log_write(struct bpf_verifier_env *env,
const char *fmt, ...);
__printf(2, 3) void bpf_log(struct bpf_verifier_log *log,
const char *fmt, ...);
static inline struct bpf_func_state *cur_func(struct bpf_verifier_env *env)
{
struct bpf_verifier_state *cur = env->cur_state;
return cur->frame[cur->curframe];
}
static inline struct bpf_reg_state *cur_regs(struct bpf_verifier_env *env)
{
return cur_func(env)->regs;
}
int bpf_prog_offload_verifier_prep(struct bpf_prog *prog);
int bpf_prog_offload_verify_insn(struct bpf_verifier_env *env,
int insn_idx, int prev_insn_idx);
int bpf_prog_offload_finalize(struct bpf_verifier_env *env);
void
bpf_prog_offload_replace_insn(struct bpf_verifier_env *env, u32 off,
struct bpf_insn *insn);
void
bpf_prog_offload_remove_insns(struct bpf_verifier_env *env, u32 off, u32 cnt);
int check_ctx_reg(struct bpf_verifier_env *env,
const struct bpf_reg_state *reg, int regno);
#endif /* _LINUX_BPF_VERIFIER_H */