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![]() When stop_streaming is called while a frame is currently being retrieved, the buffer being filled will still be returned with BUF_STATE_DONE. By resetting the sequence number and checking before returning the buffer, it can now correctly be returned with BUF_STATE_ERROR. Signed-off-by: Martin Kaltenbrunner <modin@yuri.at> Signed-off-by: Florian Echtler <floe@butterbrot.org> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com> |
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-mt.c | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |