linux-stable/rust/alloc/vec/drain.rs
Miguel Ojeda 89eed1ab11 rust: upgrade to Rust 1.71.1
This is the second upgrade to the Rust toolchain, from 1.68.2 to 1.71.1
(i.e. the latest).

See the upgrade policy [1] and the comments on the first upgrade in
commit 3ed03f4da0 ("rust: upgrade to Rust 1.68.2").

# Unstable features

No unstable features (that we use) were stabilized.

Therefore, the only unstable feature allowed to be used outside
the `kernel` crate is still `new_uninit`, though other code to be
upstreamed may increase the list.

Please see [2] for details.

# Required changes

For the upgrade, this patch requires the following changes:

  - Removal of the `__rust_*` allocator functions, together with
    the addition of the `__rust_no_alloc_shim_is_unstable` static.
    See [3] for details.

  - Some more compiler builtins added due to `<f{32,64}>::midpoint()`
    that got added in Rust 1.71 [4].

# `alloc` upgrade and reviewing

The vast majority of changes are due to our `alloc` fork being upgraded
at once.

There are two kinds of changes to be aware of: the ones coming from
upstream, which we should follow as closely as possible, and the updates
needed in our added fallible APIs to keep them matching the newer
infallible APIs coming from upstream.

Instead of taking a look at the diff of this patch, an alternative
approach is reviewing a diff of the changes between upstream `alloc` and
the kernel's. This allows to easily inspect the kernel additions only,
especially to check if the fallible methods we already have still match
the infallible ones in the new version coming from upstream.

Another approach is reviewing the changes introduced in the additions in
the kernel fork between the two versions. This is useful to spot
potentially unintended changes to our additions.

To apply these approaches, one may follow steps similar to the following
to generate a pair of patches that show the differences between upstream
Rust and the kernel (for the subset of `alloc` we use) before and after
applying this patch:

    # Get the difference with respect to the old version.
    git -C rust checkout $(linux/scripts/min-tool-version.sh rustc)
    git -C linux ls-tree -r --name-only HEAD -- rust/alloc |
        cut -d/ -f3- |
        grep -Fv README.md |
        xargs -IPATH cp rust/library/alloc/src/PATH linux/rust/alloc/PATH
    git -C linux diff --patch-with-stat --summary -R > old.patch
    git -C linux restore rust/alloc

    # Apply this patch.
    git -C linux am rust-upgrade.patch

    # Get the difference with respect to the new version.
    git -C rust checkout $(linux/scripts/min-tool-version.sh rustc)
    git -C linux ls-tree -r --name-only HEAD -- rust/alloc |
        cut -d/ -f3- |
        grep -Fv README.md |
        xargs -IPATH cp rust/library/alloc/src/PATH linux/rust/alloc/PATH
    git -C linux diff --patch-with-stat --summary -R > new.patch
    git -C linux restore rust/alloc

Now one may check the `new.patch` to take a look at the additions (first
approach) or at the difference between those two patches (second
approach). For the latter, a side-by-side tool is recommended.

Link: https://rust-for-linux.com/rust-version-policy [1]
Link: https://github.com/Rust-for-Linux/linux/issues/2 [2]
Link: https://github.com/rust-lang/rust/pull/86844 [3]
Link: https://github.com/rust-lang/rust/pull/92048 [4]
Closes: https://github.com/Rust-for-Linux/linux/issues/68
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Trevor Gross <tmgross@umich.edu>
Link: https://lore.kernel.org/r/20230729220317.416771-1-ojeda@kernel.org
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2023-08-14 17:50:02 +02:00

255 lines
8.7 KiB
Rust

// SPDX-License-Identifier: Apache-2.0 OR MIT
use crate::alloc::{Allocator, Global};
use core::fmt;
use core::iter::{FusedIterator, TrustedLen};
use core::mem::{self, ManuallyDrop, SizedTypeProperties};
use core::ptr::{self, NonNull};
use core::slice::{self};
use super::Vec;
/// A draining iterator for `Vec<T>`.
///
/// This `struct` is created by [`Vec::drain`].
/// See its documentation for more.
///
/// # Example
///
/// ```
/// let mut v = vec![0, 1, 2];
/// let iter: std::vec::Drain<'_, _> = v.drain(..);
/// ```
#[stable(feature = "drain", since = "1.6.0")]
pub struct Drain<
'a,
T: 'a,
#[unstable(feature = "allocator_api", issue = "32838")] A: Allocator + 'a = Global,
> {
/// Index of tail to preserve
pub(super) tail_start: usize,
/// Length of tail
pub(super) tail_len: usize,
/// Current remaining range to remove
pub(super) iter: slice::Iter<'a, T>,
pub(super) vec: NonNull<Vec<T, A>>,
}
#[stable(feature = "collection_debug", since = "1.17.0")]
impl<T: fmt::Debug, A: Allocator> fmt::Debug for Drain<'_, T, A> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_tuple("Drain").field(&self.iter.as_slice()).finish()
}
}
impl<'a, T, A: Allocator> Drain<'a, T, A> {
/// Returns the remaining items of this iterator as a slice.
///
/// # Examples
///
/// ```
/// let mut vec = vec!['a', 'b', 'c'];
/// let mut drain = vec.drain(..);
/// assert_eq!(drain.as_slice(), &['a', 'b', 'c']);
/// let _ = drain.next().unwrap();
/// assert_eq!(drain.as_slice(), &['b', 'c']);
/// ```
#[must_use]
#[stable(feature = "vec_drain_as_slice", since = "1.46.0")]
pub fn as_slice(&self) -> &[T] {
self.iter.as_slice()
}
/// Returns a reference to the underlying allocator.
#[unstable(feature = "allocator_api", issue = "32838")]
#[must_use]
#[inline]
pub fn allocator(&self) -> &A {
unsafe { self.vec.as_ref().allocator() }
}
/// Keep unyielded elements in the source `Vec`.
///
/// # Examples
///
/// ```
/// #![feature(drain_keep_rest)]
///
/// let mut vec = vec!['a', 'b', 'c'];
/// let mut drain = vec.drain(..);
///
/// assert_eq!(drain.next().unwrap(), 'a');
///
/// // This call keeps 'b' and 'c' in the vec.
/// drain.keep_rest();
///
/// // If we wouldn't call `keep_rest()`,
/// // `vec` would be empty.
/// assert_eq!(vec, ['b', 'c']);
/// ```
#[unstable(feature = "drain_keep_rest", issue = "101122")]
pub fn keep_rest(self) {
// At this moment layout looks like this:
//
// [head] [yielded by next] [unyielded] [yielded by next_back] [tail]
// ^-- start \_________/-- unyielded_len \____/-- self.tail_len
// ^-- unyielded_ptr ^-- tail
//
// Normally `Drop` impl would drop [unyielded] and then move [tail] to the `start`.
// Here we want to
// 1. Move [unyielded] to `start`
// 2. Move [tail] to a new start at `start + len(unyielded)`
// 3. Update length of the original vec to `len(head) + len(unyielded) + len(tail)`
// a. In case of ZST, this is the only thing we want to do
// 4. Do *not* drop self, as everything is put in a consistent state already, there is nothing to do
let mut this = ManuallyDrop::new(self);
unsafe {
let source_vec = this.vec.as_mut();
let start = source_vec.len();
let tail = this.tail_start;
let unyielded_len = this.iter.len();
let unyielded_ptr = this.iter.as_slice().as_ptr();
// ZSTs have no identity, so we don't need to move them around.
if !T::IS_ZST {
let start_ptr = source_vec.as_mut_ptr().add(start);
// memmove back unyielded elements
if unyielded_ptr != start_ptr {
let src = unyielded_ptr;
let dst = start_ptr;
ptr::copy(src, dst, unyielded_len);
}
// memmove back untouched tail
if tail != (start + unyielded_len) {
let src = source_vec.as_ptr().add(tail);
let dst = start_ptr.add(unyielded_len);
ptr::copy(src, dst, this.tail_len);
}
}
source_vec.set_len(start + unyielded_len + this.tail_len);
}
}
}
#[stable(feature = "vec_drain_as_slice", since = "1.46.0")]
impl<'a, T, A: Allocator> AsRef<[T]> for Drain<'a, T, A> {
fn as_ref(&self) -> &[T] {
self.as_slice()
}
}
#[stable(feature = "drain", since = "1.6.0")]
unsafe impl<T: Sync, A: Sync + Allocator> Sync for Drain<'_, T, A> {}
#[stable(feature = "drain", since = "1.6.0")]
unsafe impl<T: Send, A: Send + Allocator> Send for Drain<'_, T, A> {}
#[stable(feature = "drain", since = "1.6.0")]
impl<T, A: Allocator> Iterator for Drain<'_, T, A> {
type Item = T;
#[inline]
fn next(&mut self) -> Option<T> {
self.iter.next().map(|elt| unsafe { ptr::read(elt as *const _) })
}
fn size_hint(&self) -> (usize, Option<usize>) {
self.iter.size_hint()
}
}
#[stable(feature = "drain", since = "1.6.0")]
impl<T, A: Allocator> DoubleEndedIterator for Drain<'_, T, A> {
#[inline]
fn next_back(&mut self) -> Option<T> {
self.iter.next_back().map(|elt| unsafe { ptr::read(elt as *const _) })
}
}
#[stable(feature = "drain", since = "1.6.0")]
impl<T, A: Allocator> Drop for Drain<'_, T, A> {
fn drop(&mut self) {
/// Moves back the un-`Drain`ed elements to restore the original `Vec`.
struct DropGuard<'r, 'a, T, A: Allocator>(&'r mut Drain<'a, T, A>);
impl<'r, 'a, T, A: Allocator> Drop for DropGuard<'r, 'a, T, A> {
fn drop(&mut self) {
if self.0.tail_len > 0 {
unsafe {
let source_vec = self.0.vec.as_mut();
// memmove back untouched tail, update to new length
let start = source_vec.len();
let tail = self.0.tail_start;
if tail != start {
let src = source_vec.as_ptr().add(tail);
let dst = source_vec.as_mut_ptr().add(start);
ptr::copy(src, dst, self.0.tail_len);
}
source_vec.set_len(start + self.0.tail_len);
}
}
}
}
let iter = mem::take(&mut self.iter);
let drop_len = iter.len();
let mut vec = self.vec;
if T::IS_ZST {
// ZSTs have no identity, so we don't need to move them around, we only need to drop the correct amount.
// this can be achieved by manipulating the Vec length instead of moving values out from `iter`.
unsafe {
let vec = vec.as_mut();
let old_len = vec.len();
vec.set_len(old_len + drop_len + self.tail_len);
vec.truncate(old_len + self.tail_len);
}
return;
}
// ensure elements are moved back into their appropriate places, even when drop_in_place panics
let _guard = DropGuard(self);
if drop_len == 0 {
return;
}
// as_slice() must only be called when iter.len() is > 0 because
// it also gets touched by vec::Splice which may turn it into a dangling pointer
// which would make it and the vec pointer point to different allocations which would
// lead to invalid pointer arithmetic below.
let drop_ptr = iter.as_slice().as_ptr();
unsafe {
// drop_ptr comes from a slice::Iter which only gives us a &[T] but for drop_in_place
// a pointer with mutable provenance is necessary. Therefore we must reconstruct
// it from the original vec but also avoid creating a &mut to the front since that could
// invalidate raw pointers to it which some unsafe code might rely on.
let vec_ptr = vec.as_mut().as_mut_ptr();
let drop_offset = drop_ptr.sub_ptr(vec_ptr);
let to_drop = ptr::slice_from_raw_parts_mut(vec_ptr.add(drop_offset), drop_len);
ptr::drop_in_place(to_drop);
}
}
}
#[stable(feature = "drain", since = "1.6.0")]
impl<T, A: Allocator> ExactSizeIterator for Drain<'_, T, A> {
fn is_empty(&self) -> bool {
self.iter.is_empty()
}
}
#[unstable(feature = "trusted_len", issue = "37572")]
unsafe impl<T, A: Allocator> TrustedLen for Drain<'_, T, A> {}
#[stable(feature = "fused", since = "1.26.0")]
impl<T, A: Allocator> FusedIterator for Drain<'_, T, A> {}