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![Matt LaPlante](/assets/img/avatar_default.png)
This patch fixes typos in various Documentation txts. The patch addresses some +words starting with the letter 'T'. Signed-off-by: Matt LaPlante <kernel1@cyberdogtech.com> Acked-by: Randy Dunlap <rdunlap@xenotime.net> Signed-off-by: Adrian Bunk <bunk@stusta.de>
151 lines
5.2 KiB
Text
151 lines
5.2 KiB
Text
DMA with ISA and LPC devices
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============================
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Pierre Ossman <drzeus@drzeus.cx>
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This document describes how to do DMA transfers using the old ISA DMA
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controller. Even though ISA is more or less dead today the LPC bus
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uses the same DMA system so it will be around for quite some time.
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Part I - Headers and dependencies
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---------------------------------
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To do ISA style DMA you need to include two headers:
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#include <linux/dma-mapping.h>
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#include <asm/dma.h>
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The first is the generic DMA API used to convert virtual addresses to
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physical addresses (see Documentation/DMA-API.txt for details).
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The second contains the routines specific to ISA DMA transfers. Since
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this is not present on all platforms make sure you construct your
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Kconfig to be dependent on ISA_DMA_API (not ISA) so that nobody tries
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to build your driver on unsupported platforms.
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Part II - Buffer allocation
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---------------------------
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The ISA DMA controller has some very strict requirements on which
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memory it can access so extra care must be taken when allocating
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buffers.
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(You usually need a special buffer for DMA transfers instead of
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transferring directly to and from your normal data structures.)
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The DMA-able address space is the lowest 16 MB of _physical_ memory.
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Also the transfer block may not cross page boundaries (which are 64
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or 128 KiB depending on which channel you use).
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In order to allocate a piece of memory that satisfies all these
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requirements you pass the flag GFP_DMA to kmalloc.
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Unfortunately the memory available for ISA DMA is scarce so unless you
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allocate the memory during boot-up it's a good idea to also pass
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__GFP_REPEAT and __GFP_NOWARN to make the allocater try a bit harder.
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(This scarcity also means that you should allocate the buffer as
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early as possible and not release it until the driver is unloaded.)
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Part III - Address translation
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------------------------------
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To translate the virtual address to a physical use the normal DMA
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API. Do _not_ use isa_virt_to_phys() even though it does the same
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thing. The reason for this is that the function isa_virt_to_phys()
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will require a Kconfig dependency to ISA, not just ISA_DMA_API which
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is really all you need. Remember that even though the DMA controller
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has its origins in ISA it is used elsewhere.
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Note: x86_64 had a broken DMA API when it came to ISA but has since
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been fixed. If your arch has problems then fix the DMA API instead of
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reverting to the ISA functions.
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Part IV - Channels
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------------------
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A normal ISA DMA controller has 8 channels. The lower four are for
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8-bit transfers and the upper four are for 16-bit transfers.
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(Actually the DMA controller is really two separate controllers where
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channel 4 is used to give DMA access for the second controller (0-3).
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This means that of the four 16-bits channels only three are usable.)
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You allocate these in a similar fashion as all basic resources:
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extern int request_dma(unsigned int dmanr, const char * device_id);
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extern void free_dma(unsigned int dmanr);
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The ability to use 16-bit or 8-bit transfers is _not_ up to you as a
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driver author but depends on what the hardware supports. Check your
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specs or test different channels.
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Part V - Transfer data
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----------------------
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Now for the good stuff, the actual DMA transfer. :)
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Before you use any ISA DMA routines you need to claim the DMA lock
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using claim_dma_lock(). The reason is that some DMA operations are
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not atomic so only one driver may fiddle with the registers at a
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time.
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The first time you use the DMA controller you should call
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clear_dma_ff(). This clears an internal register in the DMA
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controller that is used for the non-atomic operations. As long as you
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(and everyone else) uses the locking functions then you only need to
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reset this once.
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Next, you tell the controller in which direction you intend to do the
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transfer using set_dma_mode(). Currently you have the options
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DMA_MODE_READ and DMA_MODE_WRITE.
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Set the address from where the transfer should start (this needs to
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be 16-bit aligned for 16-bit transfers) and how many bytes to
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transfer. Note that it's _bytes_. The DMA routines will do all the
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required translation to values that the DMA controller understands.
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The final step is enabling the DMA channel and releasing the DMA
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lock.
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Once the DMA transfer is finished (or timed out) you should disable
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the channel again. You should also check get_dma_residue() to make
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sure that all data has been transferred.
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Example:
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int flags, residue;
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flags = claim_dma_lock();
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clear_dma_ff();
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set_dma_mode(channel, DMA_MODE_WRITE);
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set_dma_addr(channel, phys_addr);
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set_dma_count(channel, num_bytes);
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dma_enable(channel);
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release_dma_lock(flags);
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while (!device_done());
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flags = claim_dma_lock();
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dma_disable(channel);
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residue = dma_get_residue(channel);
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if (residue != 0)
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printk(KERN_ERR "driver: Incomplete DMA transfer!"
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" %d bytes left!\n", residue);
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release_dma_lock(flags);
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Part VI - Suspend/resume
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------------------------
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It is the driver's responsibility to make sure that the machine isn't
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suspended while a DMA transfer is in progress. Also, all DMA settings
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are lost when the system suspends so if your driver relies on the DMA
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controller being in a certain state then you have to restore these
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registers upon resume.
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