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![]() While busy-waiting for completion, check the hardware after scheduling; don't schedule and then immediately check the _timeout_. If the yield() took a long time (as it does on my OLPC prototype board when it's busy), we'd report a timeout even though the hardware was now ready. This fixes it, and also switches the yield() for a cond_resched() because we don't actually want to be _that_ nice about it. I see nice tightly-packed SMBus transactions now, rather than waiting for milliseconds between successive phases. Actually, we shouldn't be busy-waiting here at all. We should be using interrupts. That's an exercise for another day though. Signed-off-by: David Woodhouse <dwmw2@infradead.org> Cc: Christer Weinigel <wingel@nano-system.com> Cc: <Jordan.Crouse@amd.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org> |
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