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![Stephen Warren](/assets/img/avatar_default.png)
During pinctrl_get(), if the client device has a device tree node, look for the common pinctrl properties there. If found, parse the referenced device tree nodes, with the help of the pinctrl drivers, and generate mapping table entries from them. During pinctrl_put(), free any results of device tree parsing. Acked-by: Dong Aisheng <dong.aisheng@linaro.org> Signed-off-by: Stephen Warren <swarren@wwwdotorg.org> Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
35 lines
983 B
C
35 lines
983 B
C
/*
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* Internal interface to pinctrl device tree integration
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*
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* Copyright (C) 2012 NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef CONFIG_OF
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void pinctrl_dt_free_maps(struct pinctrl *p);
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int pinctrl_dt_to_map(struct pinctrl *p);
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#else
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static inline int pinctrl_dt_to_map(struct pinctrl *p)
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{
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return 0;
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}
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static inline void pinctrl_dt_free_maps(struct pinctrl *p)
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{
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}
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#endif
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