mirror of
https://github.com/vbatts/srvdav.git
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217 lines
7.4 KiB
Go
217 lines
7.4 KiB
Go
package data
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import (
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"os"
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"log"
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"io/ioutil"
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"github.com/samedi/caldav-go/errs"
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"github.com/samedi/caldav-go/files"
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)
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// The Storage is the responsible for the CRUD operations on the caldav resources.
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type Storage interface {
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// GetResources gets a list of resources based on a given `rpath`. The
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// `rpath` is the path to the original resource that's being requested. The resultant list
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// will/must contain that original resource in it, apart from any additional resources. It also receives
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// `withChildren` flag to say if the result must also include all the original resource`s
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// children (if original is a collection resource). If `true`, the result will have the requested resource + children.
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// If `false`, it will have only the requested original resource (from the `rpath` path).
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// It returns errors if anything went wrong or if it could not find any resource on `rpath` path.
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GetResources(rpath string, withChildren bool) ([]Resource, error)
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// GetResourcesByList fetches a list of resources by path from the storage.
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// This method fetches all the `rpaths` and return an array of the reosurces found.
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// No error 404 will be returned if one of the resources cannot be found.
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// Errors are returned if any errors other than "not found" happens.
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GetResourcesByList(rpaths []string) ([]Resource, error)
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// GetResourcesByFilters returns the filtered children of a target collection resource.
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// The target collection resource is the one pointed by the `rpath` parameter. All of its children
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// will be checked against a set of `filters` and the matching ones are returned. The results
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// contains only the filtered children and does NOT include the target resource. If the target resource
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// is not a collection, an empty array is returned as the result.
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GetResourcesByFilters(rpath string, filters *ResourceFilter) ([]Resource, error)
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// GetResource gets the requested resource based on a given `rpath` path. It returns the resource (if found) or
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// nil (if not found). Also returns a flag specifying if the resource was found or not.
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GetResource(rpath string) (*Resource, bool, error)
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// GetShallowResource has the same behaviour of `storage.GetResource`. The only difference is that, for collection resources,
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// it does not return its children in the collection `storage.Resource` struct (hence the name shallow). The motive is
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// for optimizations reasons, as this function is used on places where the collection's children are not important.
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GetShallowResource(rpath string) (*Resource, bool, error)
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// CreateResource creates a new resource on the `rpath` path with a given `content`.
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CreateResource(rpath, content string) (*Resource, error)
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// UpdateResource udpates a resource on the `rpath` path with a given `content`.
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UpdateResource(rpath, content string) (*Resource, error)
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// DeleteResource deletes a resource on the `rpath` path.
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DeleteResource(rpath string) error
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}
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// FileStorage is the storage that deals with resources as files in the file system. So, a collection resource
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// is treated as a folder/directory and its children resources are the files it contains. On the other hand, non-collection
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// resources are just plain files.
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type FileStorage struct {
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}
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func (fs *FileStorage) GetResources(rpath string, withChildren bool) ([]Resource, error) {
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result := []Resource{}
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// tries to open the file by the given path
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f, e := fs.openResourceFile(rpath, os.O_RDONLY)
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if e != nil {
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return nil, e
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}
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// add it as a resource to the result list
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finfo, _ := f.Stat()
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resource := NewResource(rpath, &FileResourceAdapter{finfo, rpath})
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result = append(result, resource)
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// if the file is a dir, add its children to the result list
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if withChildren && finfo.IsDir() {
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dirFiles, _ := f.Readdir(0)
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for _, finfo := range dirFiles {
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childPath := files.JoinPaths(rpath, finfo.Name())
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resource = NewResource(childPath, &FileResourceAdapter{finfo, childPath})
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result = append(result, resource)
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}
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}
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return result, nil
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}
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func (fs *FileStorage) GetResourcesByFilters(rpath string, filters *ResourceFilter) ([]Resource, error) {
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result := []Resource{}
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childPaths := fs.getDirectoryChildPaths(rpath)
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for _, path := range childPaths {
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resource, _, err := fs.GetShallowResource(path)
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if err != nil {
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// if we can't find this resource, something weird went wrong, but not that serious, so we log it and continue
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log.Printf("WARNING: returned error when trying to get resource with path %s from collection with path %s. Error: %s", path, rpath, err)
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continue
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}
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// only add it if the resource matches the filters
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if filters == nil || filters.Match(resource) {
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result = append(result, *resource)
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}
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}
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return result, nil
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}
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func (fs *FileStorage) GetResourcesByList(rpaths []string) ([]Resource, error) {
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results := []Resource{}
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for _, rpath := range rpaths {
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resource, found, err := fs.GetShallowResource(rpath)
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if err != nil && err != errs.ResourceNotFoundError {
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return nil, err
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}
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if found {
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results = append(results, *resource)
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}
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}
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return results, nil
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}
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func (fs *FileStorage) GetResource(rpath string) (*Resource, bool, error) {
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// For simplicity we just return the shallow resource.
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return fs.GetShallowResource(rpath)
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}
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func (fs *FileStorage) GetShallowResource(rpath string) (*Resource, bool, error) {
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resources, err := fs.GetResources(rpath, false)
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if err != nil {
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return nil, false, err
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}
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if resources == nil || len(resources) == 0 {
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return nil, false, errs.ResourceNotFoundError
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}
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res := resources[0]
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return &res, true, nil
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}
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func (fs *FileStorage) CreateResource(rpath, content string) (*Resource, error) {
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rAbsPath := files.AbsPath(rpath)
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if fs.isResourcePresent(rAbsPath) {
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return nil, errs.ResourceAlreadyExistsError
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}
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// create parent directories (if needed)
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if err := os.MkdirAll(files.DirPath(rAbsPath), os.ModePerm); err != nil {
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return nil, err
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}
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// create file/resource and write content
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f, err := os.Create(rAbsPath)
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if err != nil {
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return nil, err
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}
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f.WriteString(content)
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finfo, _ := f.Stat()
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res := NewResource(rpath, &FileResourceAdapter{finfo, rpath})
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return &res, nil
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}
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func (fs *FileStorage) UpdateResource(rpath, content string) (*Resource, error) {
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f, e := fs.openResourceFile(rpath, os.O_RDWR)
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if e != nil {
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return nil, e
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}
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// update content
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f.Truncate(0)
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f.WriteString(content)
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finfo, _ := f.Stat()
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res := NewResource(rpath, &FileResourceAdapter{finfo, rpath})
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return &res, nil
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}
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func (fs *FileStorage) DeleteResource(rpath string) error {
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err := os.Remove(files.AbsPath(rpath))
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return err
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}
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func (fs *FileStorage) isResourcePresent(rpath string) bool {
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_, found, _ := fs.GetShallowResource(rpath)
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return found
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}
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func (fs *FileStorage) openResourceFile(filepath string, mode int) (*os.File, error) {
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f, e := os.OpenFile(files.AbsPath(filepath), mode, 0666)
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if e != nil {
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if os.IsNotExist(e) {
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return nil, errs.ResourceNotFoundError
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}
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return nil, e
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}
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return f, nil
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}
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func (fs *FileStorage) getDirectoryChildPaths(dirpath string) []string {
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content, err := ioutil.ReadDir(files.AbsPath(dirpath))
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if err != nil {
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log.Printf("ERROR: Could not read resource as file directory.\nError: %s.\nResource path: %s.", err, dirpath)
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return nil
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}
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result := []string{}
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for _, file := range content {
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fpath := files.JoinPaths(dirpath, file.Name())
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result = append(result, fpath)
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}
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return result
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}
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