package cli import ( "flag" "fmt" "strconv" ) // BoolTFlag is a flag with type bool that is true by default type BoolTFlag struct { Name string Usage string EnvVar string FilePath string Required bool Hidden bool Destination *bool } // String returns a readable representation of this value // (for usage defaults) func (f BoolTFlag) String() string { return FlagStringer(f) } // GetName returns the name of the flag func (f BoolTFlag) GetName() string { return f.Name } // IsRequired returns whether or not the flag is required func (f BoolTFlag) IsRequired() bool { return f.Required } // TakesValue returns true of the flag takes a value, otherwise false func (f BoolTFlag) TakesValue() bool { return false } // GetUsage returns the usage string for the flag func (f BoolTFlag) GetUsage() string { return f.Usage } // GetValue returns the flags value as string representation and an empty // string if the flag takes no value at all. func (f BoolTFlag) GetValue() string { return "" } // BoolT looks up the value of a local BoolTFlag, returns // false if not found func (c *Context) BoolT(name string) bool { return lookupBoolT(name, c.flagSet) } // GlobalBoolT looks up the value of a global BoolTFlag, returns // false if not found func (c *Context) GlobalBoolT(name string) bool { if fs := lookupGlobalFlagSet(name, c); fs != nil { return lookupBoolT(name, fs) } return false } // Apply populates the flag given the flag set and environment // Ignores errors func (f BoolTFlag) Apply(set *flag.FlagSet) { _ = f.ApplyWithError(set) } // ApplyWithError populates the flag given the flag set and environment func (f BoolTFlag) ApplyWithError(set *flag.FlagSet) error { val := true if envVal, ok := flagFromFileEnv(f.FilePath, f.EnvVar); ok { if envVal == "" { val = false } else { envValBool, err := strconv.ParseBool(envVal) if err != nil { return fmt.Errorf("could not parse %s as bool value for flag %s: %s", envVal, f.Name, err) } val = envValBool } } eachName(f.Name, func(name string) { if f.Destination != nil { set.BoolVar(f.Destination, name, val, f.Usage) return } set.Bool(name, val, f.Usage) }) return nil } func lookupBoolT(name string, set *flag.FlagSet) bool { f := set.Lookup(name) if f != nil { parsed, err := strconv.ParseBool(f.Value.String()) if err != nil { return false } return parsed } return false }