Add option to bind to a Unix socket instead of a TCP port (#703)

* feat: add ability to listen on unix socket/named pipe

Add a -socket option that configures the server to listen on a Unix-domain socket or Windows named pipe instead of a TCP port.  This allows webhook to be used behind a reverse proxy on multi-tenant shared hosting without the need to choose (and the permission to bind to) a free port number.

On Windows, -socket is expected to be a named pipe such as \\.\pipe\webhook, and the code uses https://github.com/microsoft/go-winio to bind the listening socket.  On other platforms, -socket is the path to a Unix domain socket such as /tmp/webhook.sock, or an abstract socket name starting with @, bound using the regular net.Listen function with the "network" parameter set to "unix".

Note: this pushes our minimum Go version up to 1.21 as that is what go-winio requires, but that is already the minimum version against which we are testing in the CI matrix.

* tests: add test for the -socket option

Refactored webhook_test so that the test HTTP requests are made using an explicitly-provided http.Client, so we can run at least one test with the server bound to a socket instead of a port number, using an http.Client whose transport has been configured with a suitable Unix-domain or Windows named pipe dialer function.

* tests: use GOROOT to find go command

This should ensure that, even if a developer or CI server has multiple versions of go installed, the version used to build the tools under test will be the same version that is running the test harness.

* fix: clean up Unix socket file before exit

If webhook is restarted with the same settings but the socket file has not been deleted, webhook will be unable to bind and will exit with an error.

* docs: add -socket option to documentation

* docs: add a note about reverse proxies

- README mentions the idea of using webhook behind a reverse proxy, including with the -socket flag
- added a note in Hook-Rules that the ip-whitelist rule type does not work as expected behind a reverse proxy, and you should configure IP restrictions at the proxy level instead
This commit is contained in:
Ian Roberts 2024-10-25 08:38:22 +01:00 committed by GitHub
parent b6f24d00a5
commit eddeb82032
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
45 changed files with 4499 additions and 95 deletions

View file

@ -2,6 +2,13 @@ name: build
on: [push, pull_request]
jobs:
build:
env:
# The special value "local" tells Go to use the bundled Go
# version rather than trying to fetch one according to a
# `toolchain` value in `go.mod`. This ensures that we're
# really running the Go version in the CI matrix rather than
# one that the Go command has upgraded to automatically.
GOTOOLCHAIN: local
strategy:
matrix:
go-version: [1.21.x, 1.22.x]

View file

@ -109,6 +109,11 @@ In either case, the given file part will be parsed as JSON and added to the `pay
TLS version and cipher suite selection flags are available from the command line. To list available cipher suites, use the `-list-cipher-suites` flag. The `-tls-min-version` flag can be used with `-list-cipher-suites`.
## Running behind a reverse proxy
[webhook][w] may be run behind a "reverse proxy" - another web-facing server such as [Apache httpd](https://httpd.apache.org) or [Nginx](https://nginx.org) that accepts requests from clients and forwards them on to [webhook][h]. You can have [webhook][w] listen on a regular TCP port or on a Unix domain socket (with the `-socket` flag), then configure your proxy to send requests for a specific host name or sub-path over that port or socket to [webhook][w].
Note that when running in this mode the [`ip-whitelist`](docs/Hook-Rules.md#match-whitelisted-ip-range) trigger rule will not work as expected, since it will be checking the address of the _proxy_, not the _client_. Client IP restrictions will need to be enforced within the proxy, before it decides whether to forward the request to [webhook][w].
## CORS Headers
If you want to set CORS headers, you can use the `-header name=value` flag while starting [webhook][w] to set the appropriate CORS headers that will be returned with each response.

View file

@ -269,6 +269,8 @@ The IP can be IPv4- or IPv6-formatted, using [CIDR notation](https://en.wikipedi
}
```
Note this does not work if webhook is running behind a reverse proxy, as the "client IP" will either not be available at all (if webhook is using a Unix socket or named pipe) or it will be the address of the _proxy_, not of the real client. You will probably need to enforce client IP restrictions in the reverse proxy itself, before forwarding the requests to webhook.
### Match scalr-signature
The trigger rule checks the scalr signature and also checks that the request was signed less than 5 minutes before it was received.

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@ -14,7 +14,7 @@ Usage of webhook:
-hotreload
watch hooks file for changes and reload them automatically
-http-methods string
globally restrict allowed HTTP methods; separate methods with comma
set default allowed HTTP methods (ie. "POST"); separate methods with comma
-ip string
ip the webhook should serve hooks on (default "0.0.0.0")
-key string
@ -23,6 +23,8 @@ Usage of webhook:
list available TLS cipher suites
-logfile string
send log output to a file; implicitly enables verbose logging
-max-multipart-mem int
maximum memory in bytes for parsing multipart form data before disk caching (default 1048576)
-nopanic
do not panic if hooks cannot be loaded when webhook is not running in verbose mode
-pidfile string
@ -35,6 +37,8 @@ Usage of webhook:
set group ID after opening listening port; must be used with setuid
-setuid int
set user ID after opening listening port; must be used with setgid
-socket string
path to a Unix socket (e.g. /tmp/webhook.sock) or Windows named pipe (e.g. \\.\pipe\webhook) to use instead of listening on an ip and port; if specified, the ip and port options are ignored
-template
parse hooks file as a Go template
-tls-min-version string

5
go.mod
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@ -1,8 +1,11 @@
module github.com/adnanh/webhook
go 1.17
go 1.21
toolchain go1.22.0
require (
github.com/Microsoft/go-winio v0.6.2
github.com/clbanning/mxj/v2 v2.7.0
github.com/dustin/go-humanize v1.0.1
github.com/fsnotify/fsnotify v1.7.0

3
go.sum
View file

@ -1,3 +1,5 @@
github.com/Microsoft/go-winio v0.6.2 h1:F2VQgta7ecxGYO8k3ZZz3RS8fVIXVxONVUPlNERoyfY=
github.com/Microsoft/go-winio v0.6.2/go.mod h1:yd8OoFMLzJbo9gZq8j5qaps8bJ9aShtEA8Ipt1oGCvU=
github.com/clbanning/mxj/v2 v2.7.0 h1:WA/La7UGCanFe5NpHF0Q3DNtnCsVoxbPKuyBNHWRyME=
github.com/clbanning/mxj/v2 v2.7.0/go.mod h1:hNiWqW14h+kc+MdF9C6/YoRfjEJoR3ou6tn/Qo+ve2s=
github.com/dustin/go-humanize v1.0.1 h1:GzkhY7T5VNhEkwH0PVJgjz+fX1rhBrR7pRT3mDkpeCY=
@ -19,7 +21,6 @@ github.com/kr/pretty v0.1.0/go.mod h1:dAy3ld7l9f0ibDNOQOHHMYYIIbhfbHSm3C4ZsoJORN
github.com/kr/pty v1.1.1/go.mod h1:pFQYn66WHrOpPYNljwOMqo10TkYh1fy3cYio2l3bCsQ=
github.com/kr/text v0.1.0 h1:45sCR5RtlFHMR4UwH9sdQ5TC8v0qDQCHnXt+kaKSTVE=
github.com/kr/text v0.1.0/go.mod h1:4Jbv+DJW3UT/LiOwJeYQe1efqtUx/iVham/4vfdArNI=
golang.org/x/sys v0.4.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.18.0 h1:DBdB3niSjOA/O0blCZBqDefyWNYveAYMNF1Wum0DYQ4=
golang.org/x/sys v0.18.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=

22
platform_unix.go Normal file
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@ -0,0 +1,22 @@
//go:build !windows
// +build !windows
package main
import (
"flag"
"fmt"
"net"
)
func platformFlags() {
flag.StringVar(&socket, "socket", "", "path to a Unix socket (e.g. /tmp/webhook.sock) to use instead of listening on an ip and port; if specified, the ip and port options are ignored")
}
func trySocketListener() (net.Listener, error) {
if socket != "" {
addr = fmt.Sprintf("{unix:%s}", socket)
return net.Listen("unix", socket)
}
return nil, nil
}

23
platform_windows.go Normal file
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@ -0,0 +1,23 @@
//go:build windows
// +build windows
package main
import (
"flag"
"fmt"
"github.com/Microsoft/go-winio"
"net"
)
func platformFlags() {
flag.StringVar(&socket, "socket", "", "path to a Windows named pipe (e.g. \\\\.\\pipe\\webhook) to use instead of listening on an ip and port; if specified, the ip and port options are ignored")
}
func trySocketListener() (net.Listener, error) {
if socket != "" {
addr = fmt.Sprintf("{pipe:%s}", socket)
return winio.ListenPipe(socket, nil)
}
return nil, nil
}

View file

@ -1,3 +1,4 @@
//go:build !windows
// +build !windows
package main
@ -6,6 +7,7 @@ import (
"log"
"os"
"os/signal"
"strings"
"syscall"
)
@ -43,6 +45,15 @@ func watchForSignals() {
log.Print(err)
}
}
if socket != "" && !strings.HasPrefix(socket, "@") {
// we've been listening on a named Unix socket, delete it
// before we exit so subsequent runs can re-bind the same
// socket path
err := os.Remove(socket)
if err != nil {
log.Printf("Failed to remove socket file %s: %v", socket, err)
}
}
os.Exit(0)
default:

30
testutils.go Normal file
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@ -0,0 +1,30 @@
//go:build !windows
// +build !windows
package main
import (
"context"
"io/ioutil"
"net"
"net/http"
"os"
"path"
)
func prepareTestSocket(_ string) (socketPath string, transport *http.Transport, cleanup func(), err error) {
tmp, err := ioutil.TempDir("", "webhook-socket-")
if err != nil {
return "", nil, nil, err
}
cleanup = func() { os.RemoveAll(tmp) }
socketPath = path.Join(tmp, "webhook.sock")
socketDialer := &net.Dialer{}
transport = &http.Transport{
DialContext: func(ctx context.Context, _, _ string) (net.Conn, error) {
return socketDialer.DialContext(ctx, "unix", socketPath)
},
}
return socketPath, transport, cleanup, nil
}

22
testutils_windows.go Normal file
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@ -0,0 +1,22 @@
//go:build windows
// +build windows
package main
import (
"context"
"github.com/Microsoft/go-winio"
"net"
"net/http"
)
func prepareTestSocket(hookTmpl string) (socketPath string, transport *http.Transport, cleanup func(), err error) {
socketPath = "\\\\.\\pipe\\webhook-" + hookTmpl
transport = &http.Transport{
DialContext: func(ctx context.Context, _, _ string) (net.Conn, error) {
return winio.DialPipeContext(ctx, socketPath)
},
}
return socketPath, transport, nil, nil
}

1
vendor/github.com/Microsoft/go-winio/.gitattributes generated vendored Normal file
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@ -0,0 +1 @@
* text=auto eol=lf

10
vendor/github.com/Microsoft/go-winio/.gitignore generated vendored Normal file
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@ -0,0 +1,10 @@
.vscode/
*.exe
# testing
testdata
# go workspaces
go.work
go.work.sum

147
vendor/github.com/Microsoft/go-winio/.golangci.yml generated vendored Normal file
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@ -0,0 +1,147 @@
linters:
enable:
# style
- containedctx # struct contains a context
- dupl # duplicate code
- errname # erorrs are named correctly
- nolintlint # "//nolint" directives are properly explained
- revive # golint replacement
- unconvert # unnecessary conversions
- wastedassign
# bugs, performance, unused, etc ...
- contextcheck # function uses a non-inherited context
- errorlint # errors not wrapped for 1.13
- exhaustive # check exhaustiveness of enum switch statements
- gofmt # files are gofmt'ed
- gosec # security
- nilerr # returns nil even with non-nil error
- thelper # test helpers without t.Helper()
- unparam # unused function params
issues:
exclude-dirs:
- pkg/etw/sample
exclude-rules:
# err is very often shadowed in nested scopes
- linters:
- govet
text: '^shadow: declaration of "err" shadows declaration'
# ignore long lines for skip autogen directives
- linters:
- revive
text: "^line-length-limit: "
source: "^//(go:generate|sys) "
#TODO: remove after upgrading to go1.18
# ignore comment spacing for nolint and sys directives
- linters:
- revive
text: "^comment-spacings: no space between comment delimiter and comment text"
source: "//(cspell:|nolint:|sys |todo)"
# not on go 1.18 yet, so no any
- linters:
- revive
text: "^use-any: since GO 1.18 'interface{}' can be replaced by 'any'"
# allow unjustified ignores of error checks in defer statements
- linters:
- nolintlint
text: "^directive `//nolint:errcheck` should provide explanation"
source: '^\s*defer '
# allow unjustified ignores of error lints for io.EOF
- linters:
- nolintlint
text: "^directive `//nolint:errorlint` should provide explanation"
source: '[=|!]= io.EOF'
linters-settings:
exhaustive:
default-signifies-exhaustive: true
govet:
enable-all: true
disable:
# struct order is often for Win32 compat
# also, ignore pointer bytes/GC issues for now until performance becomes an issue
- fieldalignment
nolintlint:
require-explanation: true
require-specific: true
revive:
# revive is more configurable than static check, so likely the preferred alternative to static-check
# (once the perf issue is solved: https://github.com/golangci/golangci-lint/issues/2997)
enable-all-rules:
true
# https://github.com/mgechev/revive/blob/master/RULES_DESCRIPTIONS.md
rules:
# rules with required arguments
- name: argument-limit
disabled: true
- name: banned-characters
disabled: true
- name: cognitive-complexity
disabled: true
- name: cyclomatic
disabled: true
- name: file-header
disabled: true
- name: function-length
disabled: true
- name: function-result-limit
disabled: true
- name: max-public-structs
disabled: true
# geneally annoying rules
- name: add-constant # complains about any and all strings and integers
disabled: true
- name: confusing-naming # we frequently use "Foo()" and "foo()" together
disabled: true
- name: flag-parameter # excessive, and a common idiom we use
disabled: true
- name: unhandled-error # warns over common fmt.Print* and io.Close; rely on errcheck instead
disabled: true
# general config
- name: line-length-limit
arguments:
- 140
- name: var-naming
arguments:
- []
- - CID
- CRI
- CTRD
- DACL
- DLL
- DOS
- ETW
- FSCTL
- GCS
- GMSA
- HCS
- HV
- IO
- LCOW
- LDAP
- LPAC
- LTSC
- MMIO
- NT
- OCI
- PMEM
- PWSH
- RX
- SACl
- SID
- SMB
- TX
- VHD
- VHDX
- VMID
- VPCI
- WCOW
- WIM

1
vendor/github.com/Microsoft/go-winio/CODEOWNERS generated vendored Normal file
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@ -0,0 +1 @@
* @microsoft/containerplat

22
vendor/github.com/Microsoft/go-winio/LICENSE generated vendored Normal file
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@ -0,0 +1,22 @@
The MIT License (MIT)
Copyright (c) 2015 Microsoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

89
vendor/github.com/Microsoft/go-winio/README.md generated vendored Normal file
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@ -0,0 +1,89 @@
# go-winio [![Build Status](https://github.com/microsoft/go-winio/actions/workflows/ci.yml/badge.svg)](https://github.com/microsoft/go-winio/actions/workflows/ci.yml)
This repository contains utilities for efficiently performing Win32 IO operations in
Go. Currently, this is focused on accessing named pipes and other file handles, and
for using named pipes as a net transport.
This code relies on IO completion ports to avoid blocking IO on system threads, allowing Go
to reuse the thread to schedule another goroutine. This limits support to Windows Vista and
newer operating systems. This is similar to the implementation of network sockets in Go's net
package.
Please see the LICENSE file for licensing information.
## Contributing
This project welcomes contributions and suggestions.
Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that
you have the right to, and actually do, grant us the rights to use your contribution.
For details, visit [Microsoft CLA](https://cla.microsoft.com).
When you submit a pull request, a CLA-bot will automatically determine whether you need to
provide a CLA and decorate the PR appropriately (e.g., label, comment).
Simply follow the instructions provided by the bot.
You will only need to do this once across all repos using our CLA.
Additionally, the pull request pipeline requires the following steps to be performed before
mergining.
### Code Sign-Off
We require that contributors sign their commits using [`git commit --signoff`][git-commit-s]
to certify they either authored the work themselves or otherwise have permission to use it in this project.
A range of commits can be signed off using [`git rebase --signoff`][git-rebase-s].
Please see [the developer certificate](https://developercertificate.org) for more info,
as well as to make sure that you can attest to the rules listed.
Our CI uses the DCO Github app to ensure that all commits in a given PR are signed-off.
### Linting
Code must pass a linting stage, which uses [`golangci-lint`][lint].
The linting settings are stored in [`.golangci.yaml`](./.golangci.yaml), and can be run
automatically with VSCode by adding the following to your workspace or folder settings:
```json
"go.lintTool": "golangci-lint",
"go.lintOnSave": "package",
```
Additional editor [integrations options are also available][lint-ide].
Alternatively, `golangci-lint` can be [installed locally][lint-install] and run from the repo root:
```shell
# use . or specify a path to only lint a package
# to show all lint errors, use flags "--max-issues-per-linter=0 --max-same-issues=0"
> golangci-lint run ./...
```
### Go Generate
The pipeline checks that auto-generated code, via `go generate`, are up to date.
This can be done for the entire repo:
```shell
> go generate ./...
```
## Code of Conduct
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/).
For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or
contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
## Special Thanks
Thanks to [natefinch][natefinch] for the inspiration for this library.
See [npipe](https://github.com/natefinch/npipe) for another named pipe implementation.
[lint]: https://golangci-lint.run/
[lint-ide]: https://golangci-lint.run/usage/integrations/#editor-integration
[lint-install]: https://golangci-lint.run/usage/install/#local-installation
[git-commit-s]: https://git-scm.com/docs/git-commit#Documentation/git-commit.txt--s
[git-rebase-s]: https://git-scm.com/docs/git-rebase#Documentation/git-rebase.txt---signoff
[natefinch]: https://github.com/natefinch

41
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@ -0,0 +1,41 @@
<!-- BEGIN MICROSOFT SECURITY.MD V0.0.7 BLOCK -->
## Security
Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/Microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet), [Xamarin](https://github.com/xamarin), and [our GitHub organizations](https://opensource.microsoft.com/).
If you believe you have found a security vulnerability in any Microsoft-owned repository that meets [Microsoft's definition of a security vulnerability](https://aka.ms/opensource/security/definition), please report it to us as described below.
## Reporting Security Issues
**Please do not report security vulnerabilities through public GitHub issues.**
Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://aka.ms/opensource/security/create-report).
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/opensource/security/pgpkey).
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://aka.ms/opensource/security/msrc).
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
* Full paths of source file(s) related to the manifestation of the issue
* The location of the affected source code (tag/branch/commit or direct URL)
* Any special configuration required to reproduce the issue
* Step-by-step instructions to reproduce the issue
* Proof-of-concept or exploit code (if possible)
* Impact of the issue, including how an attacker might exploit the issue
This information will help us triage your report more quickly.
If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/opensource/security/bounty) page for more details about our active programs.
## Preferred Languages
We prefer all communications to be in English.
## Policy
Microsoft follows the principle of [Coordinated Vulnerability Disclosure](https://aka.ms/opensource/security/cvd).
<!-- END MICROSOFT SECURITY.MD BLOCK -->

287
vendor/github.com/Microsoft/go-winio/backup.go generated vendored Normal file
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@ -0,0 +1,287 @@
//go:build windows
// +build windows
package winio
import (
"encoding/binary"
"errors"
"fmt"
"io"
"os"
"runtime"
"unicode/utf16"
"github.com/Microsoft/go-winio/internal/fs"
"golang.org/x/sys/windows"
)
//sys backupRead(h windows.Handle, b []byte, bytesRead *uint32, abort bool, processSecurity bool, context *uintptr) (err error) = BackupRead
//sys backupWrite(h windows.Handle, b []byte, bytesWritten *uint32, abort bool, processSecurity bool, context *uintptr) (err error) = BackupWrite
const (
BackupData = uint32(iota + 1)
BackupEaData
BackupSecurity
BackupAlternateData
BackupLink
BackupPropertyData
BackupObjectId //revive:disable-line:var-naming ID, not Id
BackupReparseData
BackupSparseBlock
BackupTxfsData
)
const (
StreamSparseAttributes = uint32(8)
)
//nolint:revive // var-naming: ALL_CAPS
const (
WRITE_DAC = windows.WRITE_DAC
WRITE_OWNER = windows.WRITE_OWNER
ACCESS_SYSTEM_SECURITY = windows.ACCESS_SYSTEM_SECURITY
)
// BackupHeader represents a backup stream of a file.
type BackupHeader struct {
//revive:disable-next-line:var-naming ID, not Id
Id uint32 // The backup stream ID
Attributes uint32 // Stream attributes
Size int64 // The size of the stream in bytes
Name string // The name of the stream (for BackupAlternateData only).
Offset int64 // The offset of the stream in the file (for BackupSparseBlock only).
}
type win32StreamID struct {
StreamID uint32
Attributes uint32
Size uint64
NameSize uint32
}
// BackupStreamReader reads from a stream produced by the BackupRead Win32 API and produces a series
// of BackupHeader values.
type BackupStreamReader struct {
r io.Reader
bytesLeft int64
}
// NewBackupStreamReader produces a BackupStreamReader from any io.Reader.
func NewBackupStreamReader(r io.Reader) *BackupStreamReader {
return &BackupStreamReader{r, 0}
}
// Next returns the next backup stream and prepares for calls to Read(). It skips the remainder of the current stream if
// it was not completely read.
func (r *BackupStreamReader) Next() (*BackupHeader, error) {
if r.bytesLeft > 0 { //nolint:nestif // todo: flatten this
if s, ok := r.r.(io.Seeker); ok {
// Make sure Seek on io.SeekCurrent sometimes succeeds
// before trying the actual seek.
if _, err := s.Seek(0, io.SeekCurrent); err == nil {
if _, err = s.Seek(r.bytesLeft, io.SeekCurrent); err != nil {
return nil, err
}
r.bytesLeft = 0
}
}
if _, err := io.Copy(io.Discard, r); err != nil {
return nil, err
}
}
var wsi win32StreamID
if err := binary.Read(r.r, binary.LittleEndian, &wsi); err != nil {
return nil, err
}
hdr := &BackupHeader{
Id: wsi.StreamID,
Attributes: wsi.Attributes,
Size: int64(wsi.Size),
}
if wsi.NameSize != 0 {
name := make([]uint16, int(wsi.NameSize/2))
if err := binary.Read(r.r, binary.LittleEndian, name); err != nil {
return nil, err
}
hdr.Name = windows.UTF16ToString(name)
}
if wsi.StreamID == BackupSparseBlock {
if err := binary.Read(r.r, binary.LittleEndian, &hdr.Offset); err != nil {
return nil, err
}
hdr.Size -= 8
}
r.bytesLeft = hdr.Size
return hdr, nil
}
// Read reads from the current backup stream.
func (r *BackupStreamReader) Read(b []byte) (int, error) {
if r.bytesLeft == 0 {
return 0, io.EOF
}
if int64(len(b)) > r.bytesLeft {
b = b[:r.bytesLeft]
}
n, err := r.r.Read(b)
r.bytesLeft -= int64(n)
if err == io.EOF {
err = io.ErrUnexpectedEOF
} else if r.bytesLeft == 0 && err == nil {
err = io.EOF
}
return n, err
}
// BackupStreamWriter writes a stream compatible with the BackupWrite Win32 API.
type BackupStreamWriter struct {
w io.Writer
bytesLeft int64
}
// NewBackupStreamWriter produces a BackupStreamWriter on top of an io.Writer.
func NewBackupStreamWriter(w io.Writer) *BackupStreamWriter {
return &BackupStreamWriter{w, 0}
}
// WriteHeader writes the next backup stream header and prepares for calls to Write().
func (w *BackupStreamWriter) WriteHeader(hdr *BackupHeader) error {
if w.bytesLeft != 0 {
return fmt.Errorf("missing %d bytes", w.bytesLeft)
}
name := utf16.Encode([]rune(hdr.Name))
wsi := win32StreamID{
StreamID: hdr.Id,
Attributes: hdr.Attributes,
Size: uint64(hdr.Size),
NameSize: uint32(len(name) * 2),
}
if hdr.Id == BackupSparseBlock {
// Include space for the int64 block offset
wsi.Size += 8
}
if err := binary.Write(w.w, binary.LittleEndian, &wsi); err != nil {
return err
}
if len(name) != 0 {
if err := binary.Write(w.w, binary.LittleEndian, name); err != nil {
return err
}
}
if hdr.Id == BackupSparseBlock {
if err := binary.Write(w.w, binary.LittleEndian, hdr.Offset); err != nil {
return err
}
}
w.bytesLeft = hdr.Size
return nil
}
// Write writes to the current backup stream.
func (w *BackupStreamWriter) Write(b []byte) (int, error) {
if w.bytesLeft < int64(len(b)) {
return 0, fmt.Errorf("too many bytes by %d", int64(len(b))-w.bytesLeft)
}
n, err := w.w.Write(b)
w.bytesLeft -= int64(n)
return n, err
}
// BackupFileReader provides an io.ReadCloser interface on top of the BackupRead Win32 API.
type BackupFileReader struct {
f *os.File
includeSecurity bool
ctx uintptr
}
// NewBackupFileReader returns a new BackupFileReader from a file handle. If includeSecurity is true,
// Read will attempt to read the security descriptor of the file.
func NewBackupFileReader(f *os.File, includeSecurity bool) *BackupFileReader {
r := &BackupFileReader{f, includeSecurity, 0}
return r
}
// Read reads a backup stream from the file by calling the Win32 API BackupRead().
func (r *BackupFileReader) Read(b []byte) (int, error) {
var bytesRead uint32
err := backupRead(windows.Handle(r.f.Fd()), b, &bytesRead, false, r.includeSecurity, &r.ctx)
if err != nil {
return 0, &os.PathError{Op: "BackupRead", Path: r.f.Name(), Err: err}
}
runtime.KeepAlive(r.f)
if bytesRead == 0 {
return 0, io.EOF
}
return int(bytesRead), nil
}
// Close frees Win32 resources associated with the BackupFileReader. It does not close
// the underlying file.
func (r *BackupFileReader) Close() error {
if r.ctx != 0 {
_ = backupRead(windows.Handle(r.f.Fd()), nil, nil, true, false, &r.ctx)
runtime.KeepAlive(r.f)
r.ctx = 0
}
return nil
}
// BackupFileWriter provides an io.WriteCloser interface on top of the BackupWrite Win32 API.
type BackupFileWriter struct {
f *os.File
includeSecurity bool
ctx uintptr
}
// NewBackupFileWriter returns a new BackupFileWriter from a file handle. If includeSecurity is true,
// Write() will attempt to restore the security descriptor from the stream.
func NewBackupFileWriter(f *os.File, includeSecurity bool) *BackupFileWriter {
w := &BackupFileWriter{f, includeSecurity, 0}
return w
}
// Write restores a portion of the file using the provided backup stream.
func (w *BackupFileWriter) Write(b []byte) (int, error) {
var bytesWritten uint32
err := backupWrite(windows.Handle(w.f.Fd()), b, &bytesWritten, false, w.includeSecurity, &w.ctx)
if err != nil {
return 0, &os.PathError{Op: "BackupWrite", Path: w.f.Name(), Err: err}
}
runtime.KeepAlive(w.f)
if int(bytesWritten) != len(b) {
return int(bytesWritten), errors.New("not all bytes could be written")
}
return len(b), nil
}
// Close frees Win32 resources associated with the BackupFileWriter. It does not
// close the underlying file.
func (w *BackupFileWriter) Close() error {
if w.ctx != 0 {
_ = backupWrite(windows.Handle(w.f.Fd()), nil, nil, true, false, &w.ctx)
runtime.KeepAlive(w.f)
w.ctx = 0
}
return nil
}
// OpenForBackup opens a file or directory, potentially skipping access checks if the backup
// or restore privileges have been acquired.
//
// If the file opened was a directory, it cannot be used with Readdir().
func OpenForBackup(path string, access uint32, share uint32, createmode uint32) (*os.File, error) {
h, err := fs.CreateFile(path,
fs.AccessMask(access),
fs.FileShareMode(share),
nil,
fs.FileCreationDisposition(createmode),
fs.FILE_FLAG_BACKUP_SEMANTICS|fs.FILE_FLAG_OPEN_REPARSE_POINT,
0,
)
if err != nil {
err = &os.PathError{Op: "open", Path: path, Err: err}
return nil, err
}
return os.NewFile(uintptr(h), path), nil
}

22
vendor/github.com/Microsoft/go-winio/doc.go generated vendored Normal file
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// This package provides utilities for efficiently performing Win32 IO operations in Go.
// Currently, this package is provides support for genreal IO and management of
// - named pipes
// - files
// - [Hyper-V sockets]
//
// This code is similar to Go's [net] package, and uses IO completion ports to avoid
// blocking IO on system threads, allowing Go to reuse the thread to schedule other goroutines.
//
// This limits support to Windows Vista and newer operating systems.
//
// Additionally, this package provides support for:
// - creating and managing GUIDs
// - writing to [ETW]
// - opening and manageing VHDs
// - parsing [Windows Image files]
// - auto-generating Win32 API code
//
// [Hyper-V sockets]: https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/user-guide/make-integration-service
// [ETW]: https://docs.microsoft.com/en-us/windows-hardware/drivers/devtest/event-tracing-for-windows--etw-
// [Windows Image files]: https://docs.microsoft.com/en-us/windows-hardware/manufacture/desktop/work-with-windows-images
package winio

137
vendor/github.com/Microsoft/go-winio/ea.go generated vendored Normal file
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package winio
import (
"bytes"
"encoding/binary"
"errors"
)
type fileFullEaInformation struct {
NextEntryOffset uint32
Flags uint8
NameLength uint8
ValueLength uint16
}
var (
fileFullEaInformationSize = binary.Size(&fileFullEaInformation{})
errInvalidEaBuffer = errors.New("invalid extended attribute buffer")
errEaNameTooLarge = errors.New("extended attribute name too large")
errEaValueTooLarge = errors.New("extended attribute value too large")
)
// ExtendedAttribute represents a single Windows EA.
type ExtendedAttribute struct {
Name string
Value []byte
Flags uint8
}
func parseEa(b []byte) (ea ExtendedAttribute, nb []byte, err error) {
var info fileFullEaInformation
err = binary.Read(bytes.NewReader(b), binary.LittleEndian, &info)
if err != nil {
err = errInvalidEaBuffer
return ea, nb, err
}
nameOffset := fileFullEaInformationSize
nameLen := int(info.NameLength)
valueOffset := nameOffset + int(info.NameLength) + 1
valueLen := int(info.ValueLength)
nextOffset := int(info.NextEntryOffset)
if valueLen+valueOffset > len(b) || nextOffset < 0 || nextOffset > len(b) {
err = errInvalidEaBuffer
return ea, nb, err
}
ea.Name = string(b[nameOffset : nameOffset+nameLen])
ea.Value = b[valueOffset : valueOffset+valueLen]
ea.Flags = info.Flags
if info.NextEntryOffset != 0 {
nb = b[info.NextEntryOffset:]
}
return ea, nb, err
}
// DecodeExtendedAttributes decodes a list of EAs from a FILE_FULL_EA_INFORMATION
// buffer retrieved from BackupRead, ZwQueryEaFile, etc.
func DecodeExtendedAttributes(b []byte) (eas []ExtendedAttribute, err error) {
for len(b) != 0 {
ea, nb, err := parseEa(b)
if err != nil {
return nil, err
}
eas = append(eas, ea)
b = nb
}
return eas, err
}
func writeEa(buf *bytes.Buffer, ea *ExtendedAttribute, last bool) error {
if int(uint8(len(ea.Name))) != len(ea.Name) {
return errEaNameTooLarge
}
if int(uint16(len(ea.Value))) != len(ea.Value) {
return errEaValueTooLarge
}
entrySize := uint32(fileFullEaInformationSize + len(ea.Name) + 1 + len(ea.Value))
withPadding := (entrySize + 3) &^ 3
nextOffset := uint32(0)
if !last {
nextOffset = withPadding
}
info := fileFullEaInformation{
NextEntryOffset: nextOffset,
Flags: ea.Flags,
NameLength: uint8(len(ea.Name)),
ValueLength: uint16(len(ea.Value)),
}
err := binary.Write(buf, binary.LittleEndian, &info)
if err != nil {
return err
}
_, err = buf.Write([]byte(ea.Name))
if err != nil {
return err
}
err = buf.WriteByte(0)
if err != nil {
return err
}
_, err = buf.Write(ea.Value)
if err != nil {
return err
}
_, err = buf.Write([]byte{0, 0, 0}[0 : withPadding-entrySize])
if err != nil {
return err
}
return nil
}
// EncodeExtendedAttributes encodes a list of EAs into a FILE_FULL_EA_INFORMATION
// buffer for use with BackupWrite, ZwSetEaFile, etc.
func EncodeExtendedAttributes(eas []ExtendedAttribute) ([]byte, error) {
var buf bytes.Buffer
for i := range eas {
last := false
if i == len(eas)-1 {
last = true
}
err := writeEa(&buf, &eas[i], last)
if err != nil {
return nil, err
}
}
return buf.Bytes(), nil
}

320
vendor/github.com/Microsoft/go-winio/file.go generated vendored Normal file
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//go:build windows
// +build windows
package winio
import (
"errors"
"io"
"runtime"
"sync"
"sync/atomic"
"syscall"
"time"
"golang.org/x/sys/windows"
)
//sys cancelIoEx(file windows.Handle, o *windows.Overlapped) (err error) = CancelIoEx
//sys createIoCompletionPort(file windows.Handle, port windows.Handle, key uintptr, threadCount uint32) (newport windows.Handle, err error) = CreateIoCompletionPort
//sys getQueuedCompletionStatus(port windows.Handle, bytes *uint32, key *uintptr, o **ioOperation, timeout uint32) (err error) = GetQueuedCompletionStatus
//sys setFileCompletionNotificationModes(h windows.Handle, flags uint8) (err error) = SetFileCompletionNotificationModes
//sys wsaGetOverlappedResult(h windows.Handle, o *windows.Overlapped, bytes *uint32, wait bool, flags *uint32) (err error) = ws2_32.WSAGetOverlappedResult
var (
ErrFileClosed = errors.New("file has already been closed")
ErrTimeout = &timeoutError{}
)
type timeoutError struct{}
func (*timeoutError) Error() string { return "i/o timeout" }
func (*timeoutError) Timeout() bool { return true }
func (*timeoutError) Temporary() bool { return true }
type timeoutChan chan struct{}
var ioInitOnce sync.Once
var ioCompletionPort windows.Handle
// ioResult contains the result of an asynchronous IO operation.
type ioResult struct {
bytes uint32
err error
}
// ioOperation represents an outstanding asynchronous Win32 IO.
type ioOperation struct {
o windows.Overlapped
ch chan ioResult
}
func initIO() {
h, err := createIoCompletionPort(windows.InvalidHandle, 0, 0, 0xffffffff)
if err != nil {
panic(err)
}
ioCompletionPort = h
go ioCompletionProcessor(h)
}
// win32File implements Reader, Writer, and Closer on a Win32 handle without blocking in a syscall.
// It takes ownership of this handle and will close it if it is garbage collected.
type win32File struct {
handle windows.Handle
wg sync.WaitGroup
wgLock sync.RWMutex
closing atomic.Bool
socket bool
readDeadline deadlineHandler
writeDeadline deadlineHandler
}
type deadlineHandler struct {
setLock sync.Mutex
channel timeoutChan
channelLock sync.RWMutex
timer *time.Timer
timedout atomic.Bool
}
// makeWin32File makes a new win32File from an existing file handle.
func makeWin32File(h windows.Handle) (*win32File, error) {
f := &win32File{handle: h}
ioInitOnce.Do(initIO)
_, err := createIoCompletionPort(h, ioCompletionPort, 0, 0xffffffff)
if err != nil {
return nil, err
}
err = setFileCompletionNotificationModes(h, windows.FILE_SKIP_COMPLETION_PORT_ON_SUCCESS|windows.FILE_SKIP_SET_EVENT_ON_HANDLE)
if err != nil {
return nil, err
}
f.readDeadline.channel = make(timeoutChan)
f.writeDeadline.channel = make(timeoutChan)
return f, nil
}
// Deprecated: use NewOpenFile instead.
func MakeOpenFile(h syscall.Handle) (io.ReadWriteCloser, error) {
return NewOpenFile(windows.Handle(h))
}
func NewOpenFile(h windows.Handle) (io.ReadWriteCloser, error) {
// If we return the result of makeWin32File directly, it can result in an
// interface-wrapped nil, rather than a nil interface value.
f, err := makeWin32File(h)
if err != nil {
return nil, err
}
return f, nil
}
// closeHandle closes the resources associated with a Win32 handle.
func (f *win32File) closeHandle() {
f.wgLock.Lock()
// Atomically set that we are closing, releasing the resources only once.
if !f.closing.Swap(true) {
f.wgLock.Unlock()
// cancel all IO and wait for it to complete
_ = cancelIoEx(f.handle, nil)
f.wg.Wait()
// at this point, no new IO can start
windows.Close(f.handle)
f.handle = 0
} else {
f.wgLock.Unlock()
}
}
// Close closes a win32File.
func (f *win32File) Close() error {
f.closeHandle()
return nil
}
// IsClosed checks if the file has been closed.
func (f *win32File) IsClosed() bool {
return f.closing.Load()
}
// prepareIO prepares for a new IO operation.
// The caller must call f.wg.Done() when the IO is finished, prior to Close() returning.
func (f *win32File) prepareIO() (*ioOperation, error) {
f.wgLock.RLock()
if f.closing.Load() {
f.wgLock.RUnlock()
return nil, ErrFileClosed
}
f.wg.Add(1)
f.wgLock.RUnlock()
c := &ioOperation{}
c.ch = make(chan ioResult)
return c, nil
}
// ioCompletionProcessor processes completed async IOs forever.
func ioCompletionProcessor(h windows.Handle) {
for {
var bytes uint32
var key uintptr
var op *ioOperation
err := getQueuedCompletionStatus(h, &bytes, &key, &op, windows.INFINITE)
if op == nil {
panic(err)
}
op.ch <- ioResult{bytes, err}
}
}
// todo: helsaawy - create an asyncIO version that takes a context
// asyncIO processes the return value from ReadFile or WriteFile, blocking until
// the operation has actually completed.
func (f *win32File) asyncIO(c *ioOperation, d *deadlineHandler, bytes uint32, err error) (int, error) {
if err != windows.ERROR_IO_PENDING { //nolint:errorlint // err is Errno
return int(bytes), err
}
if f.closing.Load() {
_ = cancelIoEx(f.handle, &c.o)
}
var timeout timeoutChan
if d != nil {
d.channelLock.Lock()
timeout = d.channel
d.channelLock.Unlock()
}
var r ioResult
select {
case r = <-c.ch:
err = r.err
if err == windows.ERROR_OPERATION_ABORTED { //nolint:errorlint // err is Errno
if f.closing.Load() {
err = ErrFileClosed
}
} else if err != nil && f.socket {
// err is from Win32. Query the overlapped structure to get the winsock error.
var bytes, flags uint32
err = wsaGetOverlappedResult(f.handle, &c.o, &bytes, false, &flags)
}
case <-timeout:
_ = cancelIoEx(f.handle, &c.o)
r = <-c.ch
err = r.err
if err == windows.ERROR_OPERATION_ABORTED { //nolint:errorlint // err is Errno
err = ErrTimeout
}
}
// runtime.KeepAlive is needed, as c is passed via native
// code to ioCompletionProcessor, c must remain alive
// until the channel read is complete.
// todo: (de)allocate *ioOperation via win32 heap functions, instead of needing to KeepAlive?
runtime.KeepAlive(c)
return int(r.bytes), err
}
// Read reads from a file handle.
func (f *win32File) Read(b []byte) (int, error) {
c, err := f.prepareIO()
if err != nil {
return 0, err
}
defer f.wg.Done()
if f.readDeadline.timedout.Load() {
return 0, ErrTimeout
}
var bytes uint32
err = windows.ReadFile(f.handle, b, &bytes, &c.o)
n, err := f.asyncIO(c, &f.readDeadline, bytes, err)
runtime.KeepAlive(b)
// Handle EOF conditions.
if err == nil && n == 0 && len(b) != 0 {
return 0, io.EOF
} else if err == windows.ERROR_BROKEN_PIPE { //nolint:errorlint // err is Errno
return 0, io.EOF
}
return n, err
}
// Write writes to a file handle.
func (f *win32File) Write(b []byte) (int, error) {
c, err := f.prepareIO()
if err != nil {
return 0, err
}
defer f.wg.Done()
if f.writeDeadline.timedout.Load() {
return 0, ErrTimeout
}
var bytes uint32
err = windows.WriteFile(f.handle, b, &bytes, &c.o)
n, err := f.asyncIO(c, &f.writeDeadline, bytes, err)
runtime.KeepAlive(b)
return n, err
}
func (f *win32File) SetReadDeadline(deadline time.Time) error {
return f.readDeadline.set(deadline)
}
func (f *win32File) SetWriteDeadline(deadline time.Time) error {
return f.writeDeadline.set(deadline)
}
func (f *win32File) Flush() error {
return windows.FlushFileBuffers(f.handle)
}
func (f *win32File) Fd() uintptr {
return uintptr(f.handle)
}
func (d *deadlineHandler) set(deadline time.Time) error {
d.setLock.Lock()
defer d.setLock.Unlock()
if d.timer != nil {
if !d.timer.Stop() {
<-d.channel
}
d.timer = nil
}
d.timedout.Store(false)
select {
case <-d.channel:
d.channelLock.Lock()
d.channel = make(chan struct{})
d.channelLock.Unlock()
default:
}
if deadline.IsZero() {
return nil
}
timeoutIO := func() {
d.timedout.Store(true)
close(d.channel)
}
now := time.Now()
duration := deadline.Sub(now)
if deadline.After(now) {
// Deadline is in the future, set a timer to wait
d.timer = time.AfterFunc(duration, timeoutIO)
} else {
// Deadline is in the past. Cancel all pending IO now.
timeoutIO()
}
return nil
}

106
vendor/github.com/Microsoft/go-winio/fileinfo.go generated vendored Normal file
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//go:build windows
// +build windows
package winio
import (
"os"
"runtime"
"unsafe"
"golang.org/x/sys/windows"
)
// FileBasicInfo contains file access time and file attributes information.
type FileBasicInfo struct {
CreationTime, LastAccessTime, LastWriteTime, ChangeTime windows.Filetime
FileAttributes uint32
_ uint32 // padding
}
// alignedFileBasicInfo is a FileBasicInfo, but aligned to uint64 by containing
// uint64 rather than windows.Filetime. Filetime contains two uint32s. uint64
// alignment is necessary to pass this as FILE_BASIC_INFO.
type alignedFileBasicInfo struct {
CreationTime, LastAccessTime, LastWriteTime, ChangeTime uint64
FileAttributes uint32
_ uint32 // padding
}
// GetFileBasicInfo retrieves times and attributes for a file.
func GetFileBasicInfo(f *os.File) (*FileBasicInfo, error) {
bi := &alignedFileBasicInfo{}
if err := windows.GetFileInformationByHandleEx(
windows.Handle(f.Fd()),
windows.FileBasicInfo,
(*byte)(unsafe.Pointer(bi)),
uint32(unsafe.Sizeof(*bi)),
); err != nil {
return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
// Reinterpret the alignedFileBasicInfo as a FileBasicInfo so it matches the
// public API of this module. The data may be unnecessarily aligned.
return (*FileBasicInfo)(unsafe.Pointer(bi)), nil
}
// SetFileBasicInfo sets times and attributes for a file.
func SetFileBasicInfo(f *os.File, bi *FileBasicInfo) error {
// Create an alignedFileBasicInfo based on a FileBasicInfo. The copy is
// suitable to pass to GetFileInformationByHandleEx.
biAligned := *(*alignedFileBasicInfo)(unsafe.Pointer(bi))
if err := windows.SetFileInformationByHandle(
windows.Handle(f.Fd()),
windows.FileBasicInfo,
(*byte)(unsafe.Pointer(&biAligned)),
uint32(unsafe.Sizeof(biAligned)),
); err != nil {
return &os.PathError{Op: "SetFileInformationByHandle", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
return nil
}
// FileStandardInfo contains extended information for the file.
// FILE_STANDARD_INFO in WinBase.h
// https://docs.microsoft.com/en-us/windows/win32/api/winbase/ns-winbase-file_standard_info
type FileStandardInfo struct {
AllocationSize, EndOfFile int64
NumberOfLinks uint32
DeletePending, Directory bool
}
// GetFileStandardInfo retrieves ended information for the file.
func GetFileStandardInfo(f *os.File) (*FileStandardInfo, error) {
si := &FileStandardInfo{}
if err := windows.GetFileInformationByHandleEx(windows.Handle(f.Fd()),
windows.FileStandardInfo,
(*byte)(unsafe.Pointer(si)),
uint32(unsafe.Sizeof(*si))); err != nil {
return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
return si, nil
}
// FileIDInfo contains the volume serial number and file ID for a file. This pair should be
// unique on a system.
type FileIDInfo struct {
VolumeSerialNumber uint64
FileID [16]byte
}
// GetFileID retrieves the unique (volume, file ID) pair for a file.
func GetFileID(f *os.File) (*FileIDInfo, error) {
fileID := &FileIDInfo{}
if err := windows.GetFileInformationByHandleEx(
windows.Handle(f.Fd()),
windows.FileIdInfo,
(*byte)(unsafe.Pointer(fileID)),
uint32(unsafe.Sizeof(*fileID)),
); err != nil {
return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
}
runtime.KeepAlive(f)
return fileID, nil
}

582
vendor/github.com/Microsoft/go-winio/hvsock.go generated vendored Normal file
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//go:build windows
// +build windows
package winio
import (
"context"
"errors"
"fmt"
"io"
"net"
"os"
"time"
"unsafe"
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/socket"
"github.com/Microsoft/go-winio/pkg/guid"
)
const afHVSock = 34 // AF_HYPERV
// Well known Service and VM IDs
// https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/user-guide/make-integration-service#vmid-wildcards
// HvsockGUIDWildcard is the wildcard VmId for accepting connections from all partitions.
func HvsockGUIDWildcard() guid.GUID { // 00000000-0000-0000-0000-000000000000
return guid.GUID{}
}
// HvsockGUIDBroadcast is the wildcard VmId for broadcasting sends to all partitions.
func HvsockGUIDBroadcast() guid.GUID { // ffffffff-ffff-ffff-ffff-ffffffffffff
return guid.GUID{
Data1: 0xffffffff,
Data2: 0xffff,
Data3: 0xffff,
Data4: [8]uint8{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff},
}
}
// HvsockGUIDLoopback is the Loopback VmId for accepting connections to the same partition as the connector.
func HvsockGUIDLoopback() guid.GUID { // e0e16197-dd56-4a10-9195-5ee7a155a838
return guid.GUID{
Data1: 0xe0e16197,
Data2: 0xdd56,
Data3: 0x4a10,
Data4: [8]uint8{0x91, 0x95, 0x5e, 0xe7, 0xa1, 0x55, 0xa8, 0x38},
}
}
// HvsockGUIDSiloHost is the address of a silo's host partition:
// - The silo host of a hosted silo is the utility VM.
// - The silo host of a silo on a physical host is the physical host.
func HvsockGUIDSiloHost() guid.GUID { // 36bd0c5c-7276-4223-88ba-7d03b654c568
return guid.GUID{
Data1: 0x36bd0c5c,
Data2: 0x7276,
Data3: 0x4223,
Data4: [8]byte{0x88, 0xba, 0x7d, 0x03, 0xb6, 0x54, 0xc5, 0x68},
}
}
// HvsockGUIDChildren is the wildcard VmId for accepting connections from the connector's child partitions.
func HvsockGUIDChildren() guid.GUID { // 90db8b89-0d35-4f79-8ce9-49ea0ac8b7cd
return guid.GUID{
Data1: 0x90db8b89,
Data2: 0xd35,
Data3: 0x4f79,
Data4: [8]uint8{0x8c, 0xe9, 0x49, 0xea, 0xa, 0xc8, 0xb7, 0xcd},
}
}
// HvsockGUIDParent is the wildcard VmId for accepting connections from the connector's parent partition.
// Listening on this VmId accepts connection from:
// - Inside silos: silo host partition.
// - Inside hosted silo: host of the VM.
// - Inside VM: VM host.
// - Physical host: Not supported.
func HvsockGUIDParent() guid.GUID { // a42e7cda-d03f-480c-9cc2-a4de20abb878
return guid.GUID{
Data1: 0xa42e7cda,
Data2: 0xd03f,
Data3: 0x480c,
Data4: [8]uint8{0x9c, 0xc2, 0xa4, 0xde, 0x20, 0xab, 0xb8, 0x78},
}
}
// hvsockVsockServiceTemplate is the Service GUID used for the VSOCK protocol.
func hvsockVsockServiceTemplate() guid.GUID { // 00000000-facb-11e6-bd58-64006a7986d3
return guid.GUID{
Data2: 0xfacb,
Data3: 0x11e6,
Data4: [8]uint8{0xbd, 0x58, 0x64, 0x00, 0x6a, 0x79, 0x86, 0xd3},
}
}
// An HvsockAddr is an address for a AF_HYPERV socket.
type HvsockAddr struct {
VMID guid.GUID
ServiceID guid.GUID
}
type rawHvsockAddr struct {
Family uint16
_ uint16
VMID guid.GUID
ServiceID guid.GUID
}
var _ socket.RawSockaddr = &rawHvsockAddr{}
// Network returns the address's network name, "hvsock".
func (*HvsockAddr) Network() string {
return "hvsock"
}
func (addr *HvsockAddr) String() string {
return fmt.Sprintf("%s:%s", &addr.VMID, &addr.ServiceID)
}
// VsockServiceID returns an hvsock service ID corresponding to the specified AF_VSOCK port.
func VsockServiceID(port uint32) guid.GUID {
g := hvsockVsockServiceTemplate() // make a copy
g.Data1 = port
return g
}
func (addr *HvsockAddr) raw() rawHvsockAddr {
return rawHvsockAddr{
Family: afHVSock,
VMID: addr.VMID,
ServiceID: addr.ServiceID,
}
}
func (addr *HvsockAddr) fromRaw(raw *rawHvsockAddr) {
addr.VMID = raw.VMID
addr.ServiceID = raw.ServiceID
}
// Sockaddr returns a pointer to and the size of this struct.
//
// Implements the [socket.RawSockaddr] interface, and allows use in
// [socket.Bind] and [socket.ConnectEx].
func (r *rawHvsockAddr) Sockaddr() (unsafe.Pointer, int32, error) {
return unsafe.Pointer(r), int32(unsafe.Sizeof(rawHvsockAddr{})), nil
}
// Sockaddr interface allows use with `sockets.Bind()` and `.ConnectEx()`.
func (r *rawHvsockAddr) FromBytes(b []byte) error {
n := int(unsafe.Sizeof(rawHvsockAddr{}))
if len(b) < n {
return fmt.Errorf("got %d, want %d: %w", len(b), n, socket.ErrBufferSize)
}
copy(unsafe.Slice((*byte)(unsafe.Pointer(r)), n), b[:n])
if r.Family != afHVSock {
return fmt.Errorf("got %d, want %d: %w", r.Family, afHVSock, socket.ErrAddrFamily)
}
return nil
}
// HvsockListener is a socket listener for the AF_HYPERV address family.
type HvsockListener struct {
sock *win32File
addr HvsockAddr
}
var _ net.Listener = &HvsockListener{}
// HvsockConn is a connected socket of the AF_HYPERV address family.
type HvsockConn struct {
sock *win32File
local, remote HvsockAddr
}
var _ net.Conn = &HvsockConn{}
func newHVSocket() (*win32File, error) {
fd, err := windows.Socket(afHVSock, windows.SOCK_STREAM, 1)
if err != nil {
return nil, os.NewSyscallError("socket", err)
}
f, err := makeWin32File(fd)
if err != nil {
windows.Close(fd)
return nil, err
}
f.socket = true
return f, nil
}
// ListenHvsock listens for connections on the specified hvsock address.
func ListenHvsock(addr *HvsockAddr) (_ *HvsockListener, err error) {
l := &HvsockListener{addr: *addr}
var sock *win32File
sock, err = newHVSocket()
if err != nil {
return nil, l.opErr("listen", err)
}
defer func() {
if err != nil {
_ = sock.Close()
}
}()
sa := addr.raw()
err = socket.Bind(sock.handle, &sa)
if err != nil {
return nil, l.opErr("listen", os.NewSyscallError("socket", err))
}
err = windows.Listen(sock.handle, 16)
if err != nil {
return nil, l.opErr("listen", os.NewSyscallError("listen", err))
}
return &HvsockListener{sock: sock, addr: *addr}, nil
}
func (l *HvsockListener) opErr(op string, err error) error {
return &net.OpError{Op: op, Net: "hvsock", Addr: &l.addr, Err: err}
}
// Addr returns the listener's network address.
func (l *HvsockListener) Addr() net.Addr {
return &l.addr
}
// Accept waits for the next connection and returns it.
func (l *HvsockListener) Accept() (_ net.Conn, err error) {
sock, err := newHVSocket()
if err != nil {
return nil, l.opErr("accept", err)
}
defer func() {
if sock != nil {
sock.Close()
}
}()
c, err := l.sock.prepareIO()
if err != nil {
return nil, l.opErr("accept", err)
}
defer l.sock.wg.Done()
// AcceptEx, per documentation, requires an extra 16 bytes per address.
//
// https://docs.microsoft.com/en-us/windows/win32/api/mswsock/nf-mswsock-acceptex
const addrlen = uint32(16 + unsafe.Sizeof(rawHvsockAddr{}))
var addrbuf [addrlen * 2]byte
var bytes uint32
err = windows.AcceptEx(l.sock.handle, sock.handle, &addrbuf[0], 0 /* rxdatalen */, addrlen, addrlen, &bytes, &c.o)
if _, err = l.sock.asyncIO(c, nil, bytes, err); err != nil {
return nil, l.opErr("accept", os.NewSyscallError("acceptex", err))
}
conn := &HvsockConn{
sock: sock,
}
// The local address returned in the AcceptEx buffer is the same as the Listener socket's
// address. However, the service GUID reported by GetSockName is different from the Listeners
// socket, and is sometimes the same as the local address of the socket that dialed the
// address, with the service GUID.Data1 incremented, but othertimes is different.
// todo: does the local address matter? is the listener's address or the actual address appropriate?
conn.local.fromRaw((*rawHvsockAddr)(unsafe.Pointer(&addrbuf[0])))
conn.remote.fromRaw((*rawHvsockAddr)(unsafe.Pointer(&addrbuf[addrlen])))
// initialize the accepted socket and update its properties with those of the listening socket
if err = windows.Setsockopt(sock.handle,
windows.SOL_SOCKET, windows.SO_UPDATE_ACCEPT_CONTEXT,
(*byte)(unsafe.Pointer(&l.sock.handle)), int32(unsafe.Sizeof(l.sock.handle))); err != nil {
return nil, conn.opErr("accept", os.NewSyscallError("setsockopt", err))
}
sock = nil
return conn, nil
}
// Close closes the listener, causing any pending Accept calls to fail.
func (l *HvsockListener) Close() error {
return l.sock.Close()
}
// HvsockDialer configures and dials a Hyper-V Socket (ie, [HvsockConn]).
type HvsockDialer struct {
// Deadline is the time the Dial operation must connect before erroring.
Deadline time.Time
// Retries is the number of additional connects to try if the connection times out, is refused,
// or the host is unreachable
Retries uint
// RetryWait is the time to wait after a connection error to retry
RetryWait time.Duration
rt *time.Timer // redial wait timer
}
// Dial the Hyper-V socket at addr.
//
// See [HvsockDialer.Dial] for more information.
func Dial(ctx context.Context, addr *HvsockAddr) (conn *HvsockConn, err error) {
return (&HvsockDialer{}).Dial(ctx, addr)
}
// Dial attempts to connect to the Hyper-V socket at addr, and returns a connection if successful.
// Will attempt (HvsockDialer).Retries if dialing fails, waiting (HvsockDialer).RetryWait between
// retries.
//
// Dialing can be cancelled either by providing (HvsockDialer).Deadline, or cancelling ctx.
func (d *HvsockDialer) Dial(ctx context.Context, addr *HvsockAddr) (conn *HvsockConn, err error) {
op := "dial"
// create the conn early to use opErr()
conn = &HvsockConn{
remote: *addr,
}
if !d.Deadline.IsZero() {
var cancel context.CancelFunc
ctx, cancel = context.WithDeadline(ctx, d.Deadline)
defer cancel()
}
// preemptive timeout/cancellation check
if err = ctx.Err(); err != nil {
return nil, conn.opErr(op, err)
}
sock, err := newHVSocket()
if err != nil {
return nil, conn.opErr(op, err)
}
defer func() {
if sock != nil {
sock.Close()
}
}()
sa := addr.raw()
err = socket.Bind(sock.handle, &sa)
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("bind", err))
}
c, err := sock.prepareIO()
if err != nil {
return nil, conn.opErr(op, err)
}
defer sock.wg.Done()
var bytes uint32
for i := uint(0); i <= d.Retries; i++ {
err = socket.ConnectEx(
sock.handle,
&sa,
nil, // sendBuf
0, // sendDataLen
&bytes,
(*windows.Overlapped)(unsafe.Pointer(&c.o)))
_, err = sock.asyncIO(c, nil, bytes, err)
if i < d.Retries && canRedial(err) {
if err = d.redialWait(ctx); err == nil {
continue
}
}
break
}
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("connectex", err))
}
// update the connection properties, so shutdown can be used
if err = windows.Setsockopt(
sock.handle,
windows.SOL_SOCKET,
windows.SO_UPDATE_CONNECT_CONTEXT,
nil, // optvalue
0, // optlen
); err != nil {
return nil, conn.opErr(op, os.NewSyscallError("setsockopt", err))
}
// get the local name
var sal rawHvsockAddr
err = socket.GetSockName(sock.handle, &sal)
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("getsockname", err))
}
conn.local.fromRaw(&sal)
// one last check for timeout, since asyncIO doesn't check the context
if err = ctx.Err(); err != nil {
return nil, conn.opErr(op, err)
}
conn.sock = sock
sock = nil
return conn, nil
}
// redialWait waits before attempting to redial, resetting the timer as appropriate.
func (d *HvsockDialer) redialWait(ctx context.Context) (err error) {
if d.RetryWait == 0 {
return nil
}
if d.rt == nil {
d.rt = time.NewTimer(d.RetryWait)
} else {
// should already be stopped and drained
d.rt.Reset(d.RetryWait)
}
select {
case <-ctx.Done():
case <-d.rt.C:
return nil
}
// stop and drain the timer
if !d.rt.Stop() {
<-d.rt.C
}
return ctx.Err()
}
// assumes error is a plain, unwrapped windows.Errno provided by direct syscall.
func canRedial(err error) bool {
//nolint:errorlint // guaranteed to be an Errno
switch err {
case windows.WSAECONNREFUSED, windows.WSAENETUNREACH, windows.WSAETIMEDOUT,
windows.ERROR_CONNECTION_REFUSED, windows.ERROR_CONNECTION_UNAVAIL:
return true
default:
return false
}
}
func (conn *HvsockConn) opErr(op string, err error) error {
// translate from "file closed" to "socket closed"
if errors.Is(err, ErrFileClosed) {
err = socket.ErrSocketClosed
}
return &net.OpError{Op: op, Net: "hvsock", Source: &conn.local, Addr: &conn.remote, Err: err}
}
func (conn *HvsockConn) Read(b []byte) (int, error) {
c, err := conn.sock.prepareIO()
if err != nil {
return 0, conn.opErr("read", err)
}
defer conn.sock.wg.Done()
buf := windows.WSABuf{Buf: &b[0], Len: uint32(len(b))}
var flags, bytes uint32
err = windows.WSARecv(conn.sock.handle, &buf, 1, &bytes, &flags, &c.o, nil)
n, err := conn.sock.asyncIO(c, &conn.sock.readDeadline, bytes, err)
if err != nil {
var eno windows.Errno
if errors.As(err, &eno) {
err = os.NewSyscallError("wsarecv", eno)
}
return 0, conn.opErr("read", err)
} else if n == 0 {
err = io.EOF
}
return n, err
}
func (conn *HvsockConn) Write(b []byte) (int, error) {
t := 0
for len(b) != 0 {
n, err := conn.write(b)
if err != nil {
return t + n, err
}
t += n
b = b[n:]
}
return t, nil
}
func (conn *HvsockConn) write(b []byte) (int, error) {
c, err := conn.sock.prepareIO()
if err != nil {
return 0, conn.opErr("write", err)
}
defer conn.sock.wg.Done()
buf := windows.WSABuf{Buf: &b[0], Len: uint32(len(b))}
var bytes uint32
err = windows.WSASend(conn.sock.handle, &buf, 1, &bytes, 0, &c.o, nil)
n, err := conn.sock.asyncIO(c, &conn.sock.writeDeadline, bytes, err)
if err != nil {
var eno windows.Errno
if errors.As(err, &eno) {
err = os.NewSyscallError("wsasend", eno)
}
return 0, conn.opErr("write", err)
}
return n, err
}
// Close closes the socket connection, failing any pending read or write calls.
func (conn *HvsockConn) Close() error {
return conn.sock.Close()
}
func (conn *HvsockConn) IsClosed() bool {
return conn.sock.IsClosed()
}
// shutdown disables sending or receiving on a socket.
func (conn *HvsockConn) shutdown(how int) error {
if conn.IsClosed() {
return socket.ErrSocketClosed
}
err := windows.Shutdown(conn.sock.handle, how)
if err != nil {
// If the connection was closed, shutdowns fail with "not connected"
if errors.Is(err, windows.WSAENOTCONN) ||
errors.Is(err, windows.WSAESHUTDOWN) {
err = socket.ErrSocketClosed
}
return os.NewSyscallError("shutdown", err)
}
return nil
}
// CloseRead shuts down the read end of the socket, preventing future read operations.
func (conn *HvsockConn) CloseRead() error {
err := conn.shutdown(windows.SHUT_RD)
if err != nil {
return conn.opErr("closeread", err)
}
return nil
}
// CloseWrite shuts down the write end of the socket, preventing future write operations and
// notifying the other endpoint that no more data will be written.
func (conn *HvsockConn) CloseWrite() error {
err := conn.shutdown(windows.SHUT_WR)
if err != nil {
return conn.opErr("closewrite", err)
}
return nil
}
// LocalAddr returns the local address of the connection.
func (conn *HvsockConn) LocalAddr() net.Addr {
return &conn.local
}
// RemoteAddr returns the remote address of the connection.
func (conn *HvsockConn) RemoteAddr() net.Addr {
return &conn.remote
}
// SetDeadline implements the net.Conn SetDeadline method.
func (conn *HvsockConn) SetDeadline(t time.Time) error {
// todo: implement `SetDeadline` for `win32File`
if err := conn.SetReadDeadline(t); err != nil {
return fmt.Errorf("set read deadline: %w", err)
}
if err := conn.SetWriteDeadline(t); err != nil {
return fmt.Errorf("set write deadline: %w", err)
}
return nil
}
// SetReadDeadline implements the net.Conn SetReadDeadline method.
func (conn *HvsockConn) SetReadDeadline(t time.Time) error {
return conn.sock.SetReadDeadline(t)
}
// SetWriteDeadline implements the net.Conn SetWriteDeadline method.
func (conn *HvsockConn) SetWriteDeadline(t time.Time) error {
return conn.sock.SetWriteDeadline(t)
}

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@ -0,0 +1,2 @@
// This package contains Win32 filesystem functionality.
package fs

262
vendor/github.com/Microsoft/go-winio/internal/fs/fs.go generated vendored Normal file
View file

@ -0,0 +1,262 @@
//go:build windows
package fs
import (
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/stringbuffer"
)
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go fs.go
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew
//sys CreateFile(name string, access AccessMask, mode FileShareMode, sa *windows.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) [failretval==windows.InvalidHandle] = CreateFileW
const NullHandle windows.Handle = 0
// AccessMask defines standard, specific, and generic rights.
//
// Used with CreateFile and NtCreateFile (and co.).
//
// Bitmask:
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------+---------------+-------------------------------+
// |G|G|G|G|Resvd|A| StandardRights| SpecificRights |
// |R|W|E|A| |S| | |
// +-+-------------+---------------+-------------------------------+
//
// GR Generic Read
// GW Generic Write
// GE Generic Exectue
// GA Generic All
// Resvd Reserved
// AS Access Security System
//
// https://learn.microsoft.com/en-us/windows/win32/secauthz/access-mask
//
// https://learn.microsoft.com/en-us/windows/win32/secauthz/generic-access-rights
//
// https://learn.microsoft.com/en-us/windows/win32/fileio/file-access-rights-constants
type AccessMask = windows.ACCESS_MASK
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// Not actually any.
//
// For CreateFile: "query certain metadata such as file, directory, or device attributes without accessing that file or device"
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew#parameters
FILE_ANY_ACCESS AccessMask = 0
GENERIC_READ AccessMask = 0x8000_0000
GENERIC_WRITE AccessMask = 0x4000_0000
GENERIC_EXECUTE AccessMask = 0x2000_0000
GENERIC_ALL AccessMask = 0x1000_0000
ACCESS_SYSTEM_SECURITY AccessMask = 0x0100_0000
// Specific Object Access
// from ntioapi.h
FILE_READ_DATA AccessMask = (0x0001) // file & pipe
FILE_LIST_DIRECTORY AccessMask = (0x0001) // directory
FILE_WRITE_DATA AccessMask = (0x0002) // file & pipe
FILE_ADD_FILE AccessMask = (0x0002) // directory
FILE_APPEND_DATA AccessMask = (0x0004) // file
FILE_ADD_SUBDIRECTORY AccessMask = (0x0004) // directory
FILE_CREATE_PIPE_INSTANCE AccessMask = (0x0004) // named pipe
FILE_READ_EA AccessMask = (0x0008) // file & directory
FILE_READ_PROPERTIES AccessMask = FILE_READ_EA
FILE_WRITE_EA AccessMask = (0x0010) // file & directory
FILE_WRITE_PROPERTIES AccessMask = FILE_WRITE_EA
FILE_EXECUTE AccessMask = (0x0020) // file
FILE_TRAVERSE AccessMask = (0x0020) // directory
FILE_DELETE_CHILD AccessMask = (0x0040) // directory
FILE_READ_ATTRIBUTES AccessMask = (0x0080) // all
FILE_WRITE_ATTRIBUTES AccessMask = (0x0100) // all
FILE_ALL_ACCESS AccessMask = (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x1FF)
FILE_GENERIC_READ AccessMask = (STANDARD_RIGHTS_READ | FILE_READ_DATA | FILE_READ_ATTRIBUTES | FILE_READ_EA | SYNCHRONIZE)
FILE_GENERIC_WRITE AccessMask = (STANDARD_RIGHTS_WRITE | FILE_WRITE_DATA | FILE_WRITE_ATTRIBUTES | FILE_WRITE_EA | FILE_APPEND_DATA | SYNCHRONIZE)
FILE_GENERIC_EXECUTE AccessMask = (STANDARD_RIGHTS_EXECUTE | FILE_READ_ATTRIBUTES | FILE_EXECUTE | SYNCHRONIZE)
SPECIFIC_RIGHTS_ALL AccessMask = 0x0000FFFF
// Standard Access
// from ntseapi.h
DELETE AccessMask = 0x0001_0000
READ_CONTROL AccessMask = 0x0002_0000
WRITE_DAC AccessMask = 0x0004_0000
WRITE_OWNER AccessMask = 0x0008_0000
SYNCHRONIZE AccessMask = 0x0010_0000
STANDARD_RIGHTS_REQUIRED AccessMask = 0x000F_0000
STANDARD_RIGHTS_READ AccessMask = READ_CONTROL
STANDARD_RIGHTS_WRITE AccessMask = READ_CONTROL
STANDARD_RIGHTS_EXECUTE AccessMask = READ_CONTROL
STANDARD_RIGHTS_ALL AccessMask = 0x001F_0000
)
type FileShareMode uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
FILE_SHARE_NONE FileShareMode = 0x00
FILE_SHARE_READ FileShareMode = 0x01
FILE_SHARE_WRITE FileShareMode = 0x02
FILE_SHARE_DELETE FileShareMode = 0x04
FILE_SHARE_VALID_FLAGS FileShareMode = 0x07
)
type FileCreationDisposition uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// from winbase.h
CREATE_NEW FileCreationDisposition = 0x01
CREATE_ALWAYS FileCreationDisposition = 0x02
OPEN_EXISTING FileCreationDisposition = 0x03
OPEN_ALWAYS FileCreationDisposition = 0x04
TRUNCATE_EXISTING FileCreationDisposition = 0x05
)
// Create disposition values for NtCreate*
type NTFileCreationDisposition uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// From ntioapi.h
FILE_SUPERSEDE NTFileCreationDisposition = 0x00
FILE_OPEN NTFileCreationDisposition = 0x01
FILE_CREATE NTFileCreationDisposition = 0x02
FILE_OPEN_IF NTFileCreationDisposition = 0x03
FILE_OVERWRITE NTFileCreationDisposition = 0x04
FILE_OVERWRITE_IF NTFileCreationDisposition = 0x05
FILE_MAXIMUM_DISPOSITION NTFileCreationDisposition = 0x05
)
// CreateFile and co. take flags or attributes together as one parameter.
// Define alias until we can use generics to allow both
//
// https://learn.microsoft.com/en-us/windows/win32/fileio/file-attribute-constants
type FileFlagOrAttribute uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// from winnt.h
FILE_FLAG_WRITE_THROUGH FileFlagOrAttribute = 0x8000_0000
FILE_FLAG_OVERLAPPED FileFlagOrAttribute = 0x4000_0000
FILE_FLAG_NO_BUFFERING FileFlagOrAttribute = 0x2000_0000
FILE_FLAG_RANDOM_ACCESS FileFlagOrAttribute = 0x1000_0000
FILE_FLAG_SEQUENTIAL_SCAN FileFlagOrAttribute = 0x0800_0000
FILE_FLAG_DELETE_ON_CLOSE FileFlagOrAttribute = 0x0400_0000
FILE_FLAG_BACKUP_SEMANTICS FileFlagOrAttribute = 0x0200_0000
FILE_FLAG_POSIX_SEMANTICS FileFlagOrAttribute = 0x0100_0000
FILE_FLAG_OPEN_REPARSE_POINT FileFlagOrAttribute = 0x0020_0000
FILE_FLAG_OPEN_NO_RECALL FileFlagOrAttribute = 0x0010_0000
FILE_FLAG_FIRST_PIPE_INSTANCE FileFlagOrAttribute = 0x0008_0000
)
// NtCreate* functions take a dedicated CreateOptions parameter.
//
// https://learn.microsoft.com/en-us/windows/win32/api/Winternl/nf-winternl-ntcreatefile
//
// https://learn.microsoft.com/en-us/windows/win32/devnotes/nt-create-named-pipe-file
type NTCreateOptions uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// From ntioapi.h
FILE_DIRECTORY_FILE NTCreateOptions = 0x0000_0001
FILE_WRITE_THROUGH NTCreateOptions = 0x0000_0002
FILE_SEQUENTIAL_ONLY NTCreateOptions = 0x0000_0004
FILE_NO_INTERMEDIATE_BUFFERING NTCreateOptions = 0x0000_0008
FILE_SYNCHRONOUS_IO_ALERT NTCreateOptions = 0x0000_0010
FILE_SYNCHRONOUS_IO_NONALERT NTCreateOptions = 0x0000_0020
FILE_NON_DIRECTORY_FILE NTCreateOptions = 0x0000_0040
FILE_CREATE_TREE_CONNECTION NTCreateOptions = 0x0000_0080
FILE_COMPLETE_IF_OPLOCKED NTCreateOptions = 0x0000_0100
FILE_NO_EA_KNOWLEDGE NTCreateOptions = 0x0000_0200
FILE_DISABLE_TUNNELING NTCreateOptions = 0x0000_0400
FILE_RANDOM_ACCESS NTCreateOptions = 0x0000_0800
FILE_DELETE_ON_CLOSE NTCreateOptions = 0x0000_1000
FILE_OPEN_BY_FILE_ID NTCreateOptions = 0x0000_2000
FILE_OPEN_FOR_BACKUP_INTENT NTCreateOptions = 0x0000_4000
FILE_NO_COMPRESSION NTCreateOptions = 0x0000_8000
)
type FileSQSFlag = FileFlagOrAttribute
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// from winbase.h
SECURITY_ANONYMOUS FileSQSFlag = FileSQSFlag(SecurityAnonymous << 16)
SECURITY_IDENTIFICATION FileSQSFlag = FileSQSFlag(SecurityIdentification << 16)
SECURITY_IMPERSONATION FileSQSFlag = FileSQSFlag(SecurityImpersonation << 16)
SECURITY_DELEGATION FileSQSFlag = FileSQSFlag(SecurityDelegation << 16)
SECURITY_SQOS_PRESENT FileSQSFlag = 0x0010_0000
SECURITY_VALID_SQOS_FLAGS FileSQSFlag = 0x001F_0000
)
// GetFinalPathNameByHandle flags
//
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-getfinalpathnamebyhandlew#parameters
type GetFinalPathFlag uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
GetFinalPathDefaultFlag GetFinalPathFlag = 0x0
FILE_NAME_NORMALIZED GetFinalPathFlag = 0x0
FILE_NAME_OPENED GetFinalPathFlag = 0x8
VOLUME_NAME_DOS GetFinalPathFlag = 0x0
VOLUME_NAME_GUID GetFinalPathFlag = 0x1
VOLUME_NAME_NT GetFinalPathFlag = 0x2
VOLUME_NAME_NONE GetFinalPathFlag = 0x4
)
// getFinalPathNameByHandle facilitates calling the Windows API GetFinalPathNameByHandle
// with the given handle and flags. It transparently takes care of creating a buffer of the
// correct size for the call.
//
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-getfinalpathnamebyhandlew
func GetFinalPathNameByHandle(h windows.Handle, flags GetFinalPathFlag) (string, error) {
b := stringbuffer.NewWString()
//TODO: can loop infinitely if Win32 keeps returning the same (or a larger) n?
for {
n, err := windows.GetFinalPathNameByHandle(h, b.Pointer(), b.Cap(), uint32(flags))
if err != nil {
return "", err
}
// If the buffer wasn't large enough, n will be the total size needed (including null terminator).
// Resize and try again.
if n > b.Cap() {
b.ResizeTo(n)
continue
}
// If the buffer is large enough, n will be the size not including the null terminator.
// Convert to a Go string and return.
return b.String(), nil
}
}

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@ -0,0 +1,12 @@
package fs
// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ne-winnt-security_impersonation_level
type SecurityImpersonationLevel int32 // C default enums underlying type is `int`, which is Go `int32`
// Impersonation levels
const (
SecurityAnonymous SecurityImpersonationLevel = 0
SecurityIdentification SecurityImpersonationLevel = 1
SecurityImpersonation SecurityImpersonationLevel = 2
SecurityDelegation SecurityImpersonationLevel = 3
)

View file

@ -0,0 +1,61 @@
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package fs
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
return e
}
var (
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
procCreateFileW = modkernel32.NewProc("CreateFileW")
)
func CreateFile(name string, access AccessMask, mode FileShareMode, sa *windows.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _CreateFile(_p0, access, mode, sa, createmode, attrs, templatefile)
}
func _CreateFile(name *uint16, access AccessMask, mode FileShareMode, sa *windows.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) {
r0, _, e1 := syscall.SyscallN(procCreateFileW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(access), uintptr(mode), uintptr(unsafe.Pointer(sa)), uintptr(createmode), uintptr(attrs), uintptr(templatefile))
handle = windows.Handle(r0)
if handle == windows.InvalidHandle {
err = errnoErr(e1)
}
return
}

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@ -0,0 +1,20 @@
package socket
import (
"unsafe"
)
// RawSockaddr allows structs to be used with [Bind] and [ConnectEx]. The
// struct must meet the Win32 sockaddr requirements specified here:
// https://docs.microsoft.com/en-us/windows/win32/winsock/sockaddr-2
//
// Specifically, the struct size must be least larger than an int16 (unsigned short)
// for the address family.
type RawSockaddr interface {
// Sockaddr returns a pointer to the RawSockaddr and its struct size, allowing
// for the RawSockaddr's data to be overwritten by syscalls (if necessary).
//
// It is the callers responsibility to validate that the values are valid; invalid
// pointers or size can cause a panic.
Sockaddr() (unsafe.Pointer, int32, error)
}

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@ -0,0 +1,177 @@
//go:build windows
package socket
import (
"errors"
"fmt"
"net"
"sync"
"syscall"
"unsafe"
"github.com/Microsoft/go-winio/pkg/guid"
"golang.org/x/sys/windows"
)
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go socket.go
//sys getsockname(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) [failretval==socketError] = ws2_32.getsockname
//sys getpeername(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) [failretval==socketError] = ws2_32.getpeername
//sys bind(s windows.Handle, name unsafe.Pointer, namelen int32) (err error) [failretval==socketError] = ws2_32.bind
const socketError = uintptr(^uint32(0))
var (
// todo(helsaawy): create custom error types to store the desired vs actual size and addr family?
ErrBufferSize = errors.New("buffer size")
ErrAddrFamily = errors.New("address family")
ErrInvalidPointer = errors.New("invalid pointer")
ErrSocketClosed = fmt.Errorf("socket closed: %w", net.ErrClosed)
)
// todo(helsaawy): replace these with generics, ie: GetSockName[S RawSockaddr](s windows.Handle) (S, error)
// GetSockName writes the local address of socket s to the [RawSockaddr] rsa.
// If rsa is not large enough, the [windows.WSAEFAULT] is returned.
func GetSockName(s windows.Handle, rsa RawSockaddr) error {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
// although getsockname returns WSAEFAULT if the buffer is too small, it does not set
// &l to the correct size, so--apart from doubling the buffer repeatedly--there is no remedy
return getsockname(s, ptr, &l)
}
// GetPeerName returns the remote address the socket is connected to.
//
// See [GetSockName] for more information.
func GetPeerName(s windows.Handle, rsa RawSockaddr) error {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
return getpeername(s, ptr, &l)
}
func Bind(s windows.Handle, rsa RawSockaddr) (err error) {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
return bind(s, ptr, l)
}
// "golang.org/x/sys/windows".ConnectEx and .Bind only accept internal implementations of the
// their sockaddr interface, so they cannot be used with HvsockAddr
// Replicate functionality here from
// https://cs.opensource.google/go/x/sys/+/master:windows/syscall_windows.go
// The function pointers to `AcceptEx`, `ConnectEx` and `GetAcceptExSockaddrs` must be loaded at
// runtime via a WSAIoctl call:
// https://docs.microsoft.com/en-us/windows/win32/api/Mswsock/nc-mswsock-lpfn_connectex#remarks
type runtimeFunc struct {
id guid.GUID
once sync.Once
addr uintptr
err error
}
func (f *runtimeFunc) Load() error {
f.once.Do(func() {
var s windows.Handle
s, f.err = windows.Socket(windows.AF_INET, windows.SOCK_STREAM, windows.IPPROTO_TCP)
if f.err != nil {
return
}
defer windows.CloseHandle(s) //nolint:errcheck
var n uint32
f.err = windows.WSAIoctl(s,
windows.SIO_GET_EXTENSION_FUNCTION_POINTER,
(*byte)(unsafe.Pointer(&f.id)),
uint32(unsafe.Sizeof(f.id)),
(*byte)(unsafe.Pointer(&f.addr)),
uint32(unsafe.Sizeof(f.addr)),
&n,
nil, // overlapped
0, // completionRoutine
)
})
return f.err
}
var (
// todo: add `AcceptEx` and `GetAcceptExSockaddrs`
WSAID_CONNECTEX = guid.GUID{ //revive:disable-line:var-naming ALL_CAPS
Data1: 0x25a207b9,
Data2: 0xddf3,
Data3: 0x4660,
Data4: [8]byte{0x8e, 0xe9, 0x76, 0xe5, 0x8c, 0x74, 0x06, 0x3e},
}
connectExFunc = runtimeFunc{id: WSAID_CONNECTEX}
)
func ConnectEx(
fd windows.Handle,
rsa RawSockaddr,
sendBuf *byte,
sendDataLen uint32,
bytesSent *uint32,
overlapped *windows.Overlapped,
) error {
if err := connectExFunc.Load(); err != nil {
return fmt.Errorf("failed to load ConnectEx function pointer: %w", err)
}
ptr, n, err := rsa.Sockaddr()
if err != nil {
return err
}
return connectEx(fd, ptr, n, sendBuf, sendDataLen, bytesSent, overlapped)
}
// BOOL LpfnConnectex(
// [in] SOCKET s,
// [in] const sockaddr *name,
// [in] int namelen,
// [in, optional] PVOID lpSendBuffer,
// [in] DWORD dwSendDataLength,
// [out] LPDWORD lpdwBytesSent,
// [in] LPOVERLAPPED lpOverlapped
// )
func connectEx(
s windows.Handle,
name unsafe.Pointer,
namelen int32,
sendBuf *byte,
sendDataLen uint32,
bytesSent *uint32,
overlapped *windows.Overlapped,
) (err error) {
r1, _, e1 := syscall.SyscallN(connectExFunc.addr,
uintptr(s),
uintptr(name),
uintptr(namelen),
uintptr(unsafe.Pointer(sendBuf)),
uintptr(sendDataLen),
uintptr(unsafe.Pointer(bytesSent)),
uintptr(unsafe.Pointer(overlapped)),
)
if r1 == 0 {
if e1 != 0 {
err = error(e1)
} else {
err = syscall.EINVAL
}
}
return err
}

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@ -0,0 +1,69 @@
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package socket
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
return e
}
var (
modws2_32 = windows.NewLazySystemDLL("ws2_32.dll")
procbind = modws2_32.NewProc("bind")
procgetpeername = modws2_32.NewProc("getpeername")
procgetsockname = modws2_32.NewProc("getsockname")
)
func bind(s windows.Handle, name unsafe.Pointer, namelen int32) (err error) {
r1, _, e1 := syscall.SyscallN(procbind.Addr(), uintptr(s), uintptr(name), uintptr(namelen))
if r1 == socketError {
err = errnoErr(e1)
}
return
}
func getpeername(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) {
r1, _, e1 := syscall.SyscallN(procgetpeername.Addr(), uintptr(s), uintptr(name), uintptr(unsafe.Pointer(namelen)))
if r1 == socketError {
err = errnoErr(e1)
}
return
}
func getsockname(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) {
r1, _, e1 := syscall.SyscallN(procgetsockname.Addr(), uintptr(s), uintptr(name), uintptr(unsafe.Pointer(namelen)))
if r1 == socketError {
err = errnoErr(e1)
}
return
}

View file

@ -0,0 +1,132 @@
package stringbuffer
import (
"sync"
"unicode/utf16"
)
// TODO: worth exporting and using in mkwinsyscall?
// Uint16BufferSize is the buffer size in the pool, chosen somewhat arbitrarily to accommodate
// large path strings:
// MAX_PATH (260) + size of volume GUID prefix (49) + null terminator = 310.
const MinWStringCap = 310
// use *[]uint16 since []uint16 creates an extra allocation where the slice header
// is copied to heap and then referenced via pointer in the interface header that sync.Pool
// stores.
var pathPool = sync.Pool{ // if go1.18+ adds Pool[T], use that to store []uint16 directly
New: func() interface{} {
b := make([]uint16, MinWStringCap)
return &b
},
}
func newBuffer() []uint16 { return *(pathPool.Get().(*[]uint16)) }
// freeBuffer copies the slice header data, and puts a pointer to that in the pool.
// This avoids taking a pointer to the slice header in WString, which can be set to nil.
func freeBuffer(b []uint16) { pathPool.Put(&b) }
// WString is a wide string buffer ([]uint16) meant for storing UTF-16 encoded strings
// for interacting with Win32 APIs.
// Sizes are specified as uint32 and not int.
//
// It is not thread safe.
type WString struct {
// type-def allows casting to []uint16 directly, use struct to prevent that and allow adding fields in the future.
// raw buffer
b []uint16
}
// NewWString returns a [WString] allocated from a shared pool with an
// initial capacity of at least [MinWStringCap].
// Since the buffer may have been previously used, its contents are not guaranteed to be empty.
//
// The buffer should be freed via [WString.Free]
func NewWString() *WString {
return &WString{
b: newBuffer(),
}
}
func (b *WString) Free() {
if b.empty() {
return
}
freeBuffer(b.b)
b.b = nil
}
// ResizeTo grows the buffer to at least c and returns the new capacity, freeing the
// previous buffer back into pool.
func (b *WString) ResizeTo(c uint32) uint32 {
// already sufficient (or n is 0)
if c <= b.Cap() {
return b.Cap()
}
if c <= MinWStringCap {
c = MinWStringCap
}
// allocate at-least double buffer size, as is done in [bytes.Buffer] and other places
if c <= 2*b.Cap() {
c = 2 * b.Cap()
}
b2 := make([]uint16, c)
if !b.empty() {
copy(b2, b.b)
freeBuffer(b.b)
}
b.b = b2
return c
}
// Buffer returns the underlying []uint16 buffer.
func (b *WString) Buffer() []uint16 {
if b.empty() {
return nil
}
return b.b
}
// Pointer returns a pointer to the first uint16 in the buffer.
// If the [WString.Free] has already been called, the pointer will be nil.
func (b *WString) Pointer() *uint16 {
if b.empty() {
return nil
}
return &b.b[0]
}
// String returns the returns the UTF-8 encoding of the UTF-16 string in the buffer.
//
// It assumes that the data is null-terminated.
func (b *WString) String() string {
// Using [windows.UTF16ToString] would require importing "golang.org/x/sys/windows"
// and would make this code Windows-only, which makes no sense.
// So copy UTF16ToString code into here.
// If other windows-specific code is added, switch to [windows.UTF16ToString]
s := b.b
for i, v := range s {
if v == 0 {
s = s[:i]
break
}
}
return string(utf16.Decode(s))
}
// Cap returns the underlying buffer capacity.
func (b *WString) Cap() uint32 {
if b.empty() {
return 0
}
return b.cap()
}
func (b *WString) cap() uint32 { return uint32(cap(b.b)) }
func (b *WString) empty() bool { return b == nil || b.cap() == 0 }

586
vendor/github.com/Microsoft/go-winio/pipe.go generated vendored Normal file
View file

@ -0,0 +1,586 @@
//go:build windows
// +build windows
package winio
import (
"context"
"errors"
"fmt"
"io"
"net"
"os"
"runtime"
"time"
"unsafe"
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/fs"
)
//sys connectNamedPipe(pipe windows.Handle, o *windows.Overlapped) (err error) = ConnectNamedPipe
//sys createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *windows.SecurityAttributes) (handle windows.Handle, err error) [failretval==windows.InvalidHandle] = CreateNamedPipeW
//sys disconnectNamedPipe(pipe windows.Handle) (err error) = DisconnectNamedPipe
//sys getNamedPipeInfo(pipe windows.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) = GetNamedPipeInfo
//sys getNamedPipeHandleState(pipe windows.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW
//sys ntCreateNamedPipeFile(pipe *windows.Handle, access ntAccessMask, oa *objectAttributes, iosb *ioStatusBlock, share ntFileShareMode, disposition ntFileCreationDisposition, options ntFileOptions, typ uint32, readMode uint32, completionMode uint32, maxInstances uint32, inboundQuota uint32, outputQuota uint32, timeout *int64) (status ntStatus) = ntdll.NtCreateNamedPipeFile
//sys rtlNtStatusToDosError(status ntStatus) (winerr error) = ntdll.RtlNtStatusToDosErrorNoTeb
//sys rtlDosPathNameToNtPathName(name *uint16, ntName *unicodeString, filePart uintptr, reserved uintptr) (status ntStatus) = ntdll.RtlDosPathNameToNtPathName_U
//sys rtlDefaultNpAcl(dacl *uintptr) (status ntStatus) = ntdll.RtlDefaultNpAcl
type PipeConn interface {
net.Conn
Disconnect() error
Flush() error
}
// type aliases for mkwinsyscall code
type (
ntAccessMask = fs.AccessMask
ntFileShareMode = fs.FileShareMode
ntFileCreationDisposition = fs.NTFileCreationDisposition
ntFileOptions = fs.NTCreateOptions
)
type ioStatusBlock struct {
Status, Information uintptr
}
// typedef struct _OBJECT_ATTRIBUTES {
// ULONG Length;
// HANDLE RootDirectory;
// PUNICODE_STRING ObjectName;
// ULONG Attributes;
// PVOID SecurityDescriptor;
// PVOID SecurityQualityOfService;
// } OBJECT_ATTRIBUTES;
//
// https://learn.microsoft.com/en-us/windows/win32/api/ntdef/ns-ntdef-_object_attributes
type objectAttributes struct {
Length uintptr
RootDirectory uintptr
ObjectName *unicodeString
Attributes uintptr
SecurityDescriptor *securityDescriptor
SecurityQoS uintptr
}
type unicodeString struct {
Length uint16
MaximumLength uint16
Buffer uintptr
}
// typedef struct _SECURITY_DESCRIPTOR {
// BYTE Revision;
// BYTE Sbz1;
// SECURITY_DESCRIPTOR_CONTROL Control;
// PSID Owner;
// PSID Group;
// PACL Sacl;
// PACL Dacl;
// } SECURITY_DESCRIPTOR, *PISECURITY_DESCRIPTOR;
//
// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-security_descriptor
type securityDescriptor struct {
Revision byte
Sbz1 byte
Control uint16
Owner uintptr
Group uintptr
Sacl uintptr //revive:disable-line:var-naming SACL, not Sacl
Dacl uintptr //revive:disable-line:var-naming DACL, not Dacl
}
type ntStatus int32
func (status ntStatus) Err() error {
if status >= 0 {
return nil
}
return rtlNtStatusToDosError(status)
}
var (
// ErrPipeListenerClosed is returned for pipe operations on listeners that have been closed.
ErrPipeListenerClosed = net.ErrClosed
errPipeWriteClosed = errors.New("pipe has been closed for write")
)
type win32Pipe struct {
*win32File
path string
}
var _ PipeConn = (*win32Pipe)(nil)
type win32MessageBytePipe struct {
win32Pipe
writeClosed bool
readEOF bool
}
type pipeAddress string
func (f *win32Pipe) LocalAddr() net.Addr {
return pipeAddress(f.path)
}
func (f *win32Pipe) RemoteAddr() net.Addr {
return pipeAddress(f.path)
}
func (f *win32Pipe) SetDeadline(t time.Time) error {
if err := f.SetReadDeadline(t); err != nil {
return err
}
return f.SetWriteDeadline(t)
}
func (f *win32Pipe) Disconnect() error {
return disconnectNamedPipe(f.win32File.handle)
}
// CloseWrite closes the write side of a message pipe in byte mode.
func (f *win32MessageBytePipe) CloseWrite() error {
if f.writeClosed {
return errPipeWriteClosed
}
err := f.win32File.Flush()
if err != nil {
return err
}
_, err = f.win32File.Write(nil)
if err != nil {
return err
}
f.writeClosed = true
return nil
}
// Write writes bytes to a message pipe in byte mode. Zero-byte writes are ignored, since
// they are used to implement CloseWrite().
func (f *win32MessageBytePipe) Write(b []byte) (int, error) {
if f.writeClosed {
return 0, errPipeWriteClosed
}
if len(b) == 0 {
return 0, nil
}
return f.win32File.Write(b)
}
// Read reads bytes from a message pipe in byte mode. A read of a zero-byte message on a message
// mode pipe will return io.EOF, as will all subsequent reads.
func (f *win32MessageBytePipe) Read(b []byte) (int, error) {
if f.readEOF {
return 0, io.EOF
}
n, err := f.win32File.Read(b)
if err == io.EOF { //nolint:errorlint
// If this was the result of a zero-byte read, then
// it is possible that the read was due to a zero-size
// message. Since we are simulating CloseWrite with a
// zero-byte message, ensure that all future Read() calls
// also return EOF.
f.readEOF = true
} else if err == windows.ERROR_MORE_DATA { //nolint:errorlint // err is Errno
// ERROR_MORE_DATA indicates that the pipe's read mode is message mode
// and the message still has more bytes. Treat this as a success, since
// this package presents all named pipes as byte streams.
err = nil
}
return n, err
}
func (pipeAddress) Network() string {
return "pipe"
}
func (s pipeAddress) String() string {
return string(s)
}
// tryDialPipe attempts to dial the pipe at `path` until `ctx` cancellation or timeout.
func tryDialPipe(ctx context.Context, path *string, access fs.AccessMask, impLevel PipeImpLevel) (windows.Handle, error) {
for {
select {
case <-ctx.Done():
return windows.Handle(0), ctx.Err()
default:
h, err := fs.CreateFile(*path,
access,
0, // mode
nil, // security attributes
fs.OPEN_EXISTING,
fs.FILE_FLAG_OVERLAPPED|fs.SECURITY_SQOS_PRESENT|fs.FileSQSFlag(impLevel),
0, // template file handle
)
if err == nil {
return h, nil
}
if err != windows.ERROR_PIPE_BUSY { //nolint:errorlint // err is Errno
return h, &os.PathError{Err: err, Op: "open", Path: *path}
}
// Wait 10 msec and try again. This is a rather simplistic
// view, as we always try each 10 milliseconds.
time.Sleep(10 * time.Millisecond)
}
}
}
// DialPipe connects to a named pipe by path, timing out if the connection
// takes longer than the specified duration. If timeout is nil, then we use
// a default timeout of 2 seconds. (We do not use WaitNamedPipe.)
func DialPipe(path string, timeout *time.Duration) (net.Conn, error) {
var absTimeout time.Time
if timeout != nil {
absTimeout = time.Now().Add(*timeout)
} else {
absTimeout = time.Now().Add(2 * time.Second)
}
ctx, cancel := context.WithDeadline(context.Background(), absTimeout)
defer cancel()
conn, err := DialPipeContext(ctx, path)
if errors.Is(err, context.DeadlineExceeded) {
return nil, ErrTimeout
}
return conn, err
}
// DialPipeContext attempts to connect to a named pipe by `path` until `ctx`
// cancellation or timeout.
func DialPipeContext(ctx context.Context, path string) (net.Conn, error) {
return DialPipeAccess(ctx, path, uint32(fs.GENERIC_READ|fs.GENERIC_WRITE))
}
// PipeImpLevel is an enumeration of impersonation levels that may be set
// when calling DialPipeAccessImpersonation.
type PipeImpLevel uint32
const (
PipeImpLevelAnonymous = PipeImpLevel(fs.SECURITY_ANONYMOUS)
PipeImpLevelIdentification = PipeImpLevel(fs.SECURITY_IDENTIFICATION)
PipeImpLevelImpersonation = PipeImpLevel(fs.SECURITY_IMPERSONATION)
PipeImpLevelDelegation = PipeImpLevel(fs.SECURITY_DELEGATION)
)
// DialPipeAccess attempts to connect to a named pipe by `path` with `access` until `ctx`
// cancellation or timeout.
func DialPipeAccess(ctx context.Context, path string, access uint32) (net.Conn, error) {
return DialPipeAccessImpLevel(ctx, path, access, PipeImpLevelAnonymous)
}
// DialPipeAccessImpLevel attempts to connect to a named pipe by `path` with
// `access` at `impLevel` until `ctx` cancellation or timeout. The other
// DialPipe* implementations use PipeImpLevelAnonymous.
func DialPipeAccessImpLevel(ctx context.Context, path string, access uint32, impLevel PipeImpLevel) (net.Conn, error) {
var err error
var h windows.Handle
h, err = tryDialPipe(ctx, &path, fs.AccessMask(access), impLevel)
if err != nil {
return nil, err
}
var flags uint32
err = getNamedPipeInfo(h, &flags, nil, nil, nil)
if err != nil {
return nil, err
}
f, err := makeWin32File(h)
if err != nil {
windows.Close(h)
return nil, err
}
// If the pipe is in message mode, return a message byte pipe, which
// supports CloseWrite().
if flags&windows.PIPE_TYPE_MESSAGE != 0 {
return &win32MessageBytePipe{
win32Pipe: win32Pipe{win32File: f, path: path},
}, nil
}
return &win32Pipe{win32File: f, path: path}, nil
}
type acceptResponse struct {
f *win32File
err error
}
type win32PipeListener struct {
firstHandle windows.Handle
path string
config PipeConfig
acceptCh chan (chan acceptResponse)
closeCh chan int
doneCh chan int
}
func makeServerPipeHandle(path string, sd []byte, c *PipeConfig, first bool) (windows.Handle, error) {
path16, err := windows.UTF16FromString(path)
if err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
var oa objectAttributes
oa.Length = unsafe.Sizeof(oa)
var ntPath unicodeString
if err := rtlDosPathNameToNtPathName(&path16[0],
&ntPath,
0,
0,
).Err(); err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
defer windows.LocalFree(windows.Handle(ntPath.Buffer)) //nolint:errcheck
oa.ObjectName = &ntPath
oa.Attributes = windows.OBJ_CASE_INSENSITIVE
// The security descriptor is only needed for the first pipe.
if first {
if sd != nil {
//todo: does `sdb` need to be allocated on the heap, or can go allocate it?
l := uint32(len(sd))
sdb, err := windows.LocalAlloc(0, l)
if err != nil {
return 0, fmt.Errorf("LocalAlloc for security descriptor with of length %d: %w", l, err)
}
defer windows.LocalFree(windows.Handle(sdb)) //nolint:errcheck
copy((*[0xffff]byte)(unsafe.Pointer(sdb))[:], sd)
oa.SecurityDescriptor = (*securityDescriptor)(unsafe.Pointer(sdb))
} else {
// Construct the default named pipe security descriptor.
var dacl uintptr
if err := rtlDefaultNpAcl(&dacl).Err(); err != nil {
return 0, fmt.Errorf("getting default named pipe ACL: %w", err)
}
defer windows.LocalFree(windows.Handle(dacl)) //nolint:errcheck
sdb := &securityDescriptor{
Revision: 1,
Control: windows.SE_DACL_PRESENT,
Dacl: dacl,
}
oa.SecurityDescriptor = sdb
}
}
typ := uint32(windows.FILE_PIPE_REJECT_REMOTE_CLIENTS)
if c.MessageMode {
typ |= windows.FILE_PIPE_MESSAGE_TYPE
}
disposition := fs.FILE_OPEN
access := fs.GENERIC_READ | fs.GENERIC_WRITE | fs.SYNCHRONIZE
if first {
disposition = fs.FILE_CREATE
// By not asking for read or write access, the named pipe file system
// will put this pipe into an initially disconnected state, blocking
// client connections until the next call with first == false.
access = fs.SYNCHRONIZE
}
timeout := int64(-50 * 10000) // 50ms
var (
h windows.Handle
iosb ioStatusBlock
)
err = ntCreateNamedPipeFile(&h,
access,
&oa,
&iosb,
fs.FILE_SHARE_READ|fs.FILE_SHARE_WRITE,
disposition,
0,
typ,
0,
0,
0xffffffff,
uint32(c.InputBufferSize),
uint32(c.OutputBufferSize),
&timeout).Err()
if err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
runtime.KeepAlive(ntPath)
return h, nil
}
func (l *win32PipeListener) makeServerPipe() (*win32File, error) {
h, err := makeServerPipeHandle(l.path, nil, &l.config, false)
if err != nil {
return nil, err
}
f, err := makeWin32File(h)
if err != nil {
windows.Close(h)
return nil, err
}
return f, nil
}
func (l *win32PipeListener) makeConnectedServerPipe() (*win32File, error) {
p, err := l.makeServerPipe()
if err != nil {
return nil, err
}
// Wait for the client to connect.
ch := make(chan error)
go func(p *win32File) {
ch <- connectPipe(p)
}(p)
select {
case err = <-ch:
if err != nil {
p.Close()
p = nil
}
case <-l.closeCh:
// Abort the connect request by closing the handle.
p.Close()
p = nil
err = <-ch
if err == nil || err == ErrFileClosed { //nolint:errorlint // err is Errno
err = ErrPipeListenerClosed
}
}
return p, err
}
func (l *win32PipeListener) listenerRoutine() {
closed := false
for !closed {
select {
case <-l.closeCh:
closed = true
case responseCh := <-l.acceptCh:
var (
p *win32File
err error
)
for {
p, err = l.makeConnectedServerPipe()
// If the connection was immediately closed by the client, try
// again.
if err != windows.ERROR_NO_DATA { //nolint:errorlint // err is Errno
break
}
}
responseCh <- acceptResponse{p, err}
closed = err == ErrPipeListenerClosed //nolint:errorlint // err is Errno
}
}
windows.Close(l.firstHandle)
l.firstHandle = 0
// Notify Close() and Accept() callers that the handle has been closed.
close(l.doneCh)
}
// PipeConfig contain configuration for the pipe listener.
type PipeConfig struct {
// SecurityDescriptor contains a Windows security descriptor in SDDL format.
SecurityDescriptor string
// MessageMode determines whether the pipe is in byte or message mode. In either
// case the pipe is read in byte mode by default. The only practical difference in
// this implementation is that CloseWrite() is only supported for message mode pipes;
// CloseWrite() is implemented as a zero-byte write, but zero-byte writes are only
// transferred to the reader (and returned as io.EOF in this implementation)
// when the pipe is in message mode.
MessageMode bool
// InputBufferSize specifies the size of the input buffer, in bytes.
InputBufferSize int32
// OutputBufferSize specifies the size of the output buffer, in bytes.
OutputBufferSize int32
}
// ListenPipe creates a listener on a Windows named pipe path, e.g. \\.\pipe\mypipe.
// The pipe must not already exist.
func ListenPipe(path string, c *PipeConfig) (net.Listener, error) {
var (
sd []byte
err error
)
if c == nil {
c = &PipeConfig{}
}
if c.SecurityDescriptor != "" {
sd, err = SddlToSecurityDescriptor(c.SecurityDescriptor)
if err != nil {
return nil, err
}
}
h, err := makeServerPipeHandle(path, sd, c, true)
if err != nil {
return nil, err
}
l := &win32PipeListener{
firstHandle: h,
path: path,
config: *c,
acceptCh: make(chan (chan acceptResponse)),
closeCh: make(chan int),
doneCh: make(chan int),
}
go l.listenerRoutine()
return l, nil
}
func connectPipe(p *win32File) error {
c, err := p.prepareIO()
if err != nil {
return err
}
defer p.wg.Done()
err = connectNamedPipe(p.handle, &c.o)
_, err = p.asyncIO(c, nil, 0, err)
if err != nil && err != windows.ERROR_PIPE_CONNECTED { //nolint:errorlint // err is Errno
return err
}
return nil
}
func (l *win32PipeListener) Accept() (net.Conn, error) {
ch := make(chan acceptResponse)
select {
case l.acceptCh <- ch:
response := <-ch
err := response.err
if err != nil {
return nil, err
}
if l.config.MessageMode {
return &win32MessageBytePipe{
win32Pipe: win32Pipe{win32File: response.f, path: l.path},
}, nil
}
return &win32Pipe{win32File: response.f, path: l.path}, nil
case <-l.doneCh:
return nil, ErrPipeListenerClosed
}
}
func (l *win32PipeListener) Close() error {
select {
case l.closeCh <- 1:
<-l.doneCh
case <-l.doneCh:
}
return nil
}
func (l *win32PipeListener) Addr() net.Addr {
return pipeAddress(l.path)
}

232
vendor/github.com/Microsoft/go-winio/pkg/guid/guid.go generated vendored Normal file
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@ -0,0 +1,232 @@
// Package guid provides a GUID type. The backing structure for a GUID is
// identical to that used by the golang.org/x/sys/windows GUID type.
// There are two main binary encodings used for a GUID, the big-endian encoding,
// and the Windows (mixed-endian) encoding. See here for details:
// https://en.wikipedia.org/wiki/Universally_unique_identifier#Encoding
package guid
import (
"crypto/rand"
"crypto/sha1" //nolint:gosec // not used for secure application
"encoding"
"encoding/binary"
"fmt"
"strconv"
)
//go:generate go run golang.org/x/tools/cmd/stringer -type=Variant -trimprefix=Variant -linecomment
// Variant specifies which GUID variant (or "type") of the GUID. It determines
// how the entirety of the rest of the GUID is interpreted.
type Variant uint8
// The variants specified by RFC 4122 section 4.1.1.
const (
// VariantUnknown specifies a GUID variant which does not conform to one of
// the variant encodings specified in RFC 4122.
VariantUnknown Variant = iota
VariantNCS
VariantRFC4122 // RFC 4122
VariantMicrosoft
VariantFuture
)
// Version specifies how the bits in the GUID were generated. For instance, a
// version 4 GUID is randomly generated, and a version 5 is generated from the
// hash of an input string.
type Version uint8
func (v Version) String() string {
return strconv.FormatUint(uint64(v), 10)
}
var _ = (encoding.TextMarshaler)(GUID{})
var _ = (encoding.TextUnmarshaler)(&GUID{})
// NewV4 returns a new version 4 (pseudorandom) GUID, as defined by RFC 4122.
func NewV4() (GUID, error) {
var b [16]byte
if _, err := rand.Read(b[:]); err != nil {
return GUID{}, err
}
g := FromArray(b)
g.setVersion(4) // Version 4 means randomly generated.
g.setVariant(VariantRFC4122)
return g, nil
}
// NewV5 returns a new version 5 (generated from a string via SHA-1 hashing)
// GUID, as defined by RFC 4122. The RFC is unclear on the encoding of the name,
// and the sample code treats it as a series of bytes, so we do the same here.
//
// Some implementations, such as those found on Windows, treat the name as a
// big-endian UTF16 stream of bytes. If that is desired, the string can be
// encoded as such before being passed to this function.
func NewV5(namespace GUID, name []byte) (GUID, error) {
b := sha1.New() //nolint:gosec // not used for secure application
namespaceBytes := namespace.ToArray()
b.Write(namespaceBytes[:])
b.Write(name)
a := [16]byte{}
copy(a[:], b.Sum(nil))
g := FromArray(a)
g.setVersion(5) // Version 5 means generated from a string.
g.setVariant(VariantRFC4122)
return g, nil
}
func fromArray(b [16]byte, order binary.ByteOrder) GUID {
var g GUID
g.Data1 = order.Uint32(b[0:4])
g.Data2 = order.Uint16(b[4:6])
g.Data3 = order.Uint16(b[6:8])
copy(g.Data4[:], b[8:16])
return g
}
func (g GUID) toArray(order binary.ByteOrder) [16]byte {
b := [16]byte{}
order.PutUint32(b[0:4], g.Data1)
order.PutUint16(b[4:6], g.Data2)
order.PutUint16(b[6:8], g.Data3)
copy(b[8:16], g.Data4[:])
return b
}
// FromArray constructs a GUID from a big-endian encoding array of 16 bytes.
func FromArray(b [16]byte) GUID {
return fromArray(b, binary.BigEndian)
}
// ToArray returns an array of 16 bytes representing the GUID in big-endian
// encoding.
func (g GUID) ToArray() [16]byte {
return g.toArray(binary.BigEndian)
}
// FromWindowsArray constructs a GUID from a Windows encoding array of bytes.
func FromWindowsArray(b [16]byte) GUID {
return fromArray(b, binary.LittleEndian)
}
// ToWindowsArray returns an array of 16 bytes representing the GUID in Windows
// encoding.
func (g GUID) ToWindowsArray() [16]byte {
return g.toArray(binary.LittleEndian)
}
func (g GUID) String() string {
return fmt.Sprintf(
"%08x-%04x-%04x-%04x-%012x",
g.Data1,
g.Data2,
g.Data3,
g.Data4[:2],
g.Data4[2:])
}
// FromString parses a string containing a GUID and returns the GUID. The only
// format currently supported is the `xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx`
// format.
func FromString(s string) (GUID, error) {
if len(s) != 36 {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
var g GUID
data1, err := strconv.ParseUint(s[0:8], 16, 32)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data1 = uint32(data1)
data2, err := strconv.ParseUint(s[9:13], 16, 16)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data2 = uint16(data2)
data3, err := strconv.ParseUint(s[14:18], 16, 16)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data3 = uint16(data3)
for i, x := range []int{19, 21, 24, 26, 28, 30, 32, 34} {
v, err := strconv.ParseUint(s[x:x+2], 16, 8)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data4[i] = uint8(v)
}
return g, nil
}
func (g *GUID) setVariant(v Variant) {
d := g.Data4[0]
switch v {
case VariantNCS:
d = (d & 0x7f)
case VariantRFC4122:
d = (d & 0x3f) | 0x80
case VariantMicrosoft:
d = (d & 0x1f) | 0xc0
case VariantFuture:
d = (d & 0x0f) | 0xe0
case VariantUnknown:
fallthrough
default:
panic(fmt.Sprintf("invalid variant: %d", v))
}
g.Data4[0] = d
}
// Variant returns the GUID variant, as defined in RFC 4122.
func (g GUID) Variant() Variant {
b := g.Data4[0]
if b&0x80 == 0 {
return VariantNCS
} else if b&0xc0 == 0x80 {
return VariantRFC4122
} else if b&0xe0 == 0xc0 {
return VariantMicrosoft
} else if b&0xe0 == 0xe0 {
return VariantFuture
}
return VariantUnknown
}
func (g *GUID) setVersion(v Version) {
g.Data3 = (g.Data3 & 0x0fff) | (uint16(v) << 12)
}
// Version returns the GUID version, as defined in RFC 4122.
func (g GUID) Version() Version {
return Version((g.Data3 & 0xF000) >> 12)
}
// MarshalText returns the textual representation of the GUID.
func (g GUID) MarshalText() ([]byte, error) {
return []byte(g.String()), nil
}
// UnmarshalText takes the textual representation of a GUID, and unmarhals it
// into this GUID.
func (g *GUID) UnmarshalText(text []byte) error {
g2, err := FromString(string(text))
if err != nil {
return err
}
*g = g2
return nil
}

View file

@ -0,0 +1,16 @@
//go:build !windows
// +build !windows
package guid
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type as that is only available to builds
// targeted at `windows`. The representation matches that used by native Windows
// code.
type GUID struct {
Data1 uint32
Data2 uint16
Data3 uint16
Data4 [8]byte
}

View file

@ -0,0 +1,13 @@
//go:build windows
// +build windows
package guid
import "golang.org/x/sys/windows"
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type so that stringification and
// marshaling can be supported. The representation matches that used by native
// Windows code.
type GUID windows.GUID

View file

@ -0,0 +1,27 @@
// Code generated by "stringer -type=Variant -trimprefix=Variant -linecomment"; DO NOT EDIT.
package guid
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[VariantUnknown-0]
_ = x[VariantNCS-1]
_ = x[VariantRFC4122-2]
_ = x[VariantMicrosoft-3]
_ = x[VariantFuture-4]
}
const _Variant_name = "UnknownNCSRFC 4122MicrosoftFuture"
var _Variant_index = [...]uint8{0, 7, 10, 18, 27, 33}
func (i Variant) String() string {
if i >= Variant(len(_Variant_index)-1) {
return "Variant(" + strconv.FormatInt(int64(i), 10) + ")"
}
return _Variant_name[_Variant_index[i]:_Variant_index[i+1]]
}

196
vendor/github.com/Microsoft/go-winio/privilege.go generated vendored Normal file
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//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"runtime"
"sync"
"unicode/utf16"
"golang.org/x/sys/windows"
)
//sys adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) [true] = advapi32.AdjustTokenPrivileges
//sys impersonateSelf(level uint32) (err error) = advapi32.ImpersonateSelf
//sys revertToSelf() (err error) = advapi32.RevertToSelf
//sys openThreadToken(thread windows.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) = advapi32.OpenThreadToken
//sys getCurrentThread() (h windows.Handle) = GetCurrentThread
//sys lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) = advapi32.LookupPrivilegeValueW
//sys lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) = advapi32.LookupPrivilegeNameW
//sys lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) = advapi32.LookupPrivilegeDisplayNameW
const (
//revive:disable-next-line:var-naming ALL_CAPS
SE_PRIVILEGE_ENABLED = windows.SE_PRIVILEGE_ENABLED
//revive:disable-next-line:var-naming ALL_CAPS
ERROR_NOT_ALL_ASSIGNED windows.Errno = windows.ERROR_NOT_ALL_ASSIGNED
SeBackupPrivilege = "SeBackupPrivilege"
SeRestorePrivilege = "SeRestorePrivilege"
SeSecurityPrivilege = "SeSecurityPrivilege"
)
var (
privNames = make(map[string]uint64)
privNameMutex sync.Mutex
)
// PrivilegeError represents an error enabling privileges.
type PrivilegeError struct {
privileges []uint64
}
func (e *PrivilegeError) Error() string {
s := "Could not enable privilege "
if len(e.privileges) > 1 {
s = "Could not enable privileges "
}
for i, p := range e.privileges {
if i != 0 {
s += ", "
}
s += `"`
s += getPrivilegeName(p)
s += `"`
}
return s
}
// RunWithPrivilege enables a single privilege for a function call.
func RunWithPrivilege(name string, fn func() error) error {
return RunWithPrivileges([]string{name}, fn)
}
// RunWithPrivileges enables privileges for a function call.
func RunWithPrivileges(names []string, fn func() error) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
runtime.LockOSThread()
defer runtime.UnlockOSThread()
token, err := newThreadToken()
if err != nil {
return err
}
defer releaseThreadToken(token)
err = adjustPrivileges(token, privileges, SE_PRIVILEGE_ENABLED)
if err != nil {
return err
}
return fn()
}
func mapPrivileges(names []string) ([]uint64, error) {
privileges := make([]uint64, 0, len(names))
privNameMutex.Lock()
defer privNameMutex.Unlock()
for _, name := range names {
p, ok := privNames[name]
if !ok {
err := lookupPrivilegeValue("", name, &p)
if err != nil {
return nil, err
}
privNames[name] = p
}
privileges = append(privileges, p)
}
return privileges, nil
}
// EnableProcessPrivileges enables privileges globally for the process.
func EnableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, SE_PRIVILEGE_ENABLED)
}
// DisableProcessPrivileges disables privileges globally for the process.
func DisableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, 0)
}
func enableDisableProcessPrivilege(names []string, action uint32) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
p := windows.CurrentProcess()
var token windows.Token
err = windows.OpenProcessToken(p, windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, &token)
if err != nil {
return err
}
defer token.Close()
return adjustPrivileges(token, privileges, action)
}
func adjustPrivileges(token windows.Token, privileges []uint64, action uint32) error {
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, uint32(len(privileges)))
for _, p := range privileges {
_ = binary.Write(&b, binary.LittleEndian, p)
_ = binary.Write(&b, binary.LittleEndian, action)
}
prevState := make([]byte, b.Len())
reqSize := uint32(0)
success, err := adjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(len(prevState)), &prevState[0], &reqSize)
if !success {
return err
}
if err == ERROR_NOT_ALL_ASSIGNED { //nolint:errorlint // err is Errno
return &PrivilegeError{privileges}
}
return nil
}
func getPrivilegeName(luid uint64) string {
var nameBuffer [256]uint16
bufSize := uint32(len(nameBuffer))
err := lookupPrivilegeName("", &luid, &nameBuffer[0], &bufSize)
if err != nil {
return fmt.Sprintf("<unknown privilege %d>", luid)
}
var displayNameBuffer [256]uint16
displayBufSize := uint32(len(displayNameBuffer))
var langID uint32
err = lookupPrivilegeDisplayName("", &nameBuffer[0], &displayNameBuffer[0], &displayBufSize, &langID)
if err != nil {
return fmt.Sprintf("<unknown privilege %s>", string(utf16.Decode(nameBuffer[:bufSize])))
}
return string(utf16.Decode(displayNameBuffer[:displayBufSize]))
}
func newThreadToken() (windows.Token, error) {
err := impersonateSelf(windows.SecurityImpersonation)
if err != nil {
return 0, err
}
var token windows.Token
err = openThreadToken(getCurrentThread(), windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, false, &token)
if err != nil {
rerr := revertToSelf()
if rerr != nil {
panic(rerr)
}
return 0, err
}
return token, nil
}
func releaseThreadToken(h windows.Token) {
err := revertToSelf()
if err != nil {
panic(err)
}
h.Close()
}

131
vendor/github.com/Microsoft/go-winio/reparse.go generated vendored Normal file
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@ -0,0 +1,131 @@
//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"strings"
"unicode/utf16"
"unsafe"
)
const (
reparseTagMountPoint = 0xA0000003
reparseTagSymlink = 0xA000000C
)
type reparseDataBuffer struct {
ReparseTag uint32
ReparseDataLength uint16
Reserved uint16
SubstituteNameOffset uint16
SubstituteNameLength uint16
PrintNameOffset uint16
PrintNameLength uint16
}
// ReparsePoint describes a Win32 symlink or mount point.
type ReparsePoint struct {
Target string
IsMountPoint bool
}
// UnsupportedReparsePointError is returned when trying to decode a non-symlink or
// mount point reparse point.
type UnsupportedReparsePointError struct {
Tag uint32
}
func (e *UnsupportedReparsePointError) Error() string {
return fmt.Sprintf("unsupported reparse point %x", e.Tag)
}
// DecodeReparsePoint decodes a Win32 REPARSE_DATA_BUFFER structure containing either a symlink
// or a mount point.
func DecodeReparsePoint(b []byte) (*ReparsePoint, error) {
tag := binary.LittleEndian.Uint32(b[0:4])
return DecodeReparsePointData(tag, b[8:])
}
func DecodeReparsePointData(tag uint32, b []byte) (*ReparsePoint, error) {
isMountPoint := false
switch tag {
case reparseTagMountPoint:
isMountPoint = true
case reparseTagSymlink:
default:
return nil, &UnsupportedReparsePointError{tag}
}
nameOffset := 8 + binary.LittleEndian.Uint16(b[4:6])
if !isMountPoint {
nameOffset += 4
}
nameLength := binary.LittleEndian.Uint16(b[6:8])
name := make([]uint16, nameLength/2)
err := binary.Read(bytes.NewReader(b[nameOffset:nameOffset+nameLength]), binary.LittleEndian, &name)
if err != nil {
return nil, err
}
return &ReparsePoint{string(utf16.Decode(name)), isMountPoint}, nil
}
func isDriveLetter(c byte) bool {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z')
}
// EncodeReparsePoint encodes a Win32 REPARSE_DATA_BUFFER structure describing a symlink or
// mount point.
func EncodeReparsePoint(rp *ReparsePoint) []byte {
// Generate an NT path and determine if this is a relative path.
var ntTarget string
relative := false
if strings.HasPrefix(rp.Target, `\\?\`) {
ntTarget = `\??\` + rp.Target[4:]
} else if strings.HasPrefix(rp.Target, `\\`) {
ntTarget = `\??\UNC\` + rp.Target[2:]
} else if len(rp.Target) >= 2 && isDriveLetter(rp.Target[0]) && rp.Target[1] == ':' {
ntTarget = `\??\` + rp.Target
} else {
ntTarget = rp.Target
relative = true
}
// The paths must be NUL-terminated even though they are counted strings.
target16 := utf16.Encode([]rune(rp.Target + "\x00"))
ntTarget16 := utf16.Encode([]rune(ntTarget + "\x00"))
size := int(unsafe.Sizeof(reparseDataBuffer{})) - 8
size += len(ntTarget16)*2 + len(target16)*2
tag := uint32(reparseTagMountPoint)
if !rp.IsMountPoint {
tag = reparseTagSymlink
size += 4 // Add room for symlink flags
}
data := reparseDataBuffer{
ReparseTag: tag,
ReparseDataLength: uint16(size),
SubstituteNameOffset: 0,
SubstituteNameLength: uint16((len(ntTarget16) - 1) * 2),
PrintNameOffset: uint16(len(ntTarget16) * 2),
PrintNameLength: uint16((len(target16) - 1) * 2),
}
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, &data)
if !rp.IsMountPoint {
flags := uint32(0)
if relative {
flags |= 1
}
_ = binary.Write(&b, binary.LittleEndian, flags)
}
_ = binary.Write(&b, binary.LittleEndian, ntTarget16)
_ = binary.Write(&b, binary.LittleEndian, target16)
return b.Bytes()
}

133
vendor/github.com/Microsoft/go-winio/sd.go generated vendored Normal file
View file

@ -0,0 +1,133 @@
//go:build windows
// +build windows
package winio
import (
"errors"
"fmt"
"unsafe"
"golang.org/x/sys/windows"
)
//sys lookupAccountName(systemName *uint16, accountName string, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) = advapi32.LookupAccountNameW
//sys lookupAccountSid(systemName *uint16, sid *byte, name *uint16, nameSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) = advapi32.LookupAccountSidW
//sys convertSidToStringSid(sid *byte, str **uint16) (err error) = advapi32.ConvertSidToStringSidW
//sys convertStringSidToSid(str *uint16, sid **byte) (err error) = advapi32.ConvertStringSidToSidW
type AccountLookupError struct {
Name string
Err error
}
func (e *AccountLookupError) Error() string {
if e.Name == "" {
return "lookup account: empty account name specified"
}
var s string
switch {
case errors.Is(e.Err, windows.ERROR_INVALID_SID):
s = "the security ID structure is invalid"
case errors.Is(e.Err, windows.ERROR_NONE_MAPPED):
s = "not found"
default:
s = e.Err.Error()
}
return "lookup account " + e.Name + ": " + s
}
func (e *AccountLookupError) Unwrap() error { return e.Err }
type SddlConversionError struct {
Sddl string
Err error
}
func (e *SddlConversionError) Error() string {
return "convert " + e.Sddl + ": " + e.Err.Error()
}
func (e *SddlConversionError) Unwrap() error { return e.Err }
// LookupSidByName looks up the SID of an account by name
//
//revive:disable-next-line:var-naming SID, not Sid
func LookupSidByName(name string) (sid string, err error) {
if name == "" {
return "", &AccountLookupError{name, windows.ERROR_NONE_MAPPED}
}
var sidSize, sidNameUse, refDomainSize uint32
err = lookupAccountName(nil, name, nil, &sidSize, nil, &refDomainSize, &sidNameUse)
if err != nil && err != windows.ERROR_INSUFFICIENT_BUFFER { //nolint:errorlint // err is Errno
return "", &AccountLookupError{name, err}
}
sidBuffer := make([]byte, sidSize)
refDomainBuffer := make([]uint16, refDomainSize)
err = lookupAccountName(nil, name, &sidBuffer[0], &sidSize, &refDomainBuffer[0], &refDomainSize, &sidNameUse)
if err != nil {
return "", &AccountLookupError{name, err}
}
var strBuffer *uint16
err = convertSidToStringSid(&sidBuffer[0], &strBuffer)
if err != nil {
return "", &AccountLookupError{name, err}
}
sid = windows.UTF16ToString((*[0xffff]uint16)(unsafe.Pointer(strBuffer))[:])
_, _ = windows.LocalFree(windows.Handle(unsafe.Pointer(strBuffer)))
return sid, nil
}
// LookupNameBySid looks up the name of an account by SID
//
//revive:disable-next-line:var-naming SID, not Sid
func LookupNameBySid(sid string) (name string, err error) {
if sid == "" {
return "", &AccountLookupError{sid, windows.ERROR_NONE_MAPPED}
}
sidBuffer, err := windows.UTF16PtrFromString(sid)
if err != nil {
return "", &AccountLookupError{sid, err}
}
var sidPtr *byte
if err = convertStringSidToSid(sidBuffer, &sidPtr); err != nil {
return "", &AccountLookupError{sid, err}
}
defer windows.LocalFree(windows.Handle(unsafe.Pointer(sidPtr))) //nolint:errcheck
var nameSize, refDomainSize, sidNameUse uint32
err = lookupAccountSid(nil, sidPtr, nil, &nameSize, nil, &refDomainSize, &sidNameUse)
if err != nil && err != windows.ERROR_INSUFFICIENT_BUFFER { //nolint:errorlint // err is Errno
return "", &AccountLookupError{sid, err}
}
nameBuffer := make([]uint16, nameSize)
refDomainBuffer := make([]uint16, refDomainSize)
err = lookupAccountSid(nil, sidPtr, &nameBuffer[0], &nameSize, &refDomainBuffer[0], &refDomainSize, &sidNameUse)
if err != nil {
return "", &AccountLookupError{sid, err}
}
name = windows.UTF16ToString(nameBuffer)
return name, nil
}
func SddlToSecurityDescriptor(sddl string) ([]byte, error) {
sd, err := windows.SecurityDescriptorFromString(sddl)
if err != nil {
return nil, &SddlConversionError{Sddl: sddl, Err: err}
}
b := unsafe.Slice((*byte)(unsafe.Pointer(sd)), sd.Length())
return b, nil
}
func SecurityDescriptorToSddl(sd []byte) (string, error) {
if l := int(unsafe.Sizeof(windows.SECURITY_DESCRIPTOR{})); len(sd) < l {
return "", fmt.Errorf("SecurityDescriptor (%d) smaller than expected (%d): %w", len(sd), l, windows.ERROR_INCORRECT_SIZE)
}
s := (*windows.SECURITY_DESCRIPTOR)(unsafe.Pointer(&sd[0]))
return s.String(), nil
}

5
vendor/github.com/Microsoft/go-winio/syscall.go generated vendored Normal file
View file

@ -0,0 +1,5 @@
//go:build windows
package winio
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go ./*.go

View file

@ -0,0 +1,378 @@
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package winio
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
return e
}
var (
modadvapi32 = windows.NewLazySystemDLL("advapi32.dll")
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
modntdll = windows.NewLazySystemDLL("ntdll.dll")
modws2_32 = windows.NewLazySystemDLL("ws2_32.dll")
procAdjustTokenPrivileges = modadvapi32.NewProc("AdjustTokenPrivileges")
procConvertSidToStringSidW = modadvapi32.NewProc("ConvertSidToStringSidW")
procConvertStringSidToSidW = modadvapi32.NewProc("ConvertStringSidToSidW")
procImpersonateSelf = modadvapi32.NewProc("ImpersonateSelf")
procLookupAccountNameW = modadvapi32.NewProc("LookupAccountNameW")
procLookupAccountSidW = modadvapi32.NewProc("LookupAccountSidW")
procLookupPrivilegeDisplayNameW = modadvapi32.NewProc("LookupPrivilegeDisplayNameW")
procLookupPrivilegeNameW = modadvapi32.NewProc("LookupPrivilegeNameW")
procLookupPrivilegeValueW = modadvapi32.NewProc("LookupPrivilegeValueW")
procOpenThreadToken = modadvapi32.NewProc("OpenThreadToken")
procRevertToSelf = modadvapi32.NewProc("RevertToSelf")
procBackupRead = modkernel32.NewProc("BackupRead")
procBackupWrite = modkernel32.NewProc("BackupWrite")
procCancelIoEx = modkernel32.NewProc("CancelIoEx")
procConnectNamedPipe = modkernel32.NewProc("ConnectNamedPipe")
procCreateIoCompletionPort = modkernel32.NewProc("CreateIoCompletionPort")
procCreateNamedPipeW = modkernel32.NewProc("CreateNamedPipeW")
procDisconnectNamedPipe = modkernel32.NewProc("DisconnectNamedPipe")
procGetCurrentThread = modkernel32.NewProc("GetCurrentThread")
procGetNamedPipeHandleStateW = modkernel32.NewProc("GetNamedPipeHandleStateW")
procGetNamedPipeInfo = modkernel32.NewProc("GetNamedPipeInfo")
procGetQueuedCompletionStatus = modkernel32.NewProc("GetQueuedCompletionStatus")
procSetFileCompletionNotificationModes = modkernel32.NewProc("SetFileCompletionNotificationModes")
procNtCreateNamedPipeFile = modntdll.NewProc("NtCreateNamedPipeFile")
procRtlDefaultNpAcl = modntdll.NewProc("RtlDefaultNpAcl")
procRtlDosPathNameToNtPathName_U = modntdll.NewProc("RtlDosPathNameToNtPathName_U")
procRtlNtStatusToDosErrorNoTeb = modntdll.NewProc("RtlNtStatusToDosErrorNoTeb")
procWSAGetOverlappedResult = modws2_32.NewProc("WSAGetOverlappedResult")
)
func adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) {
var _p0 uint32
if releaseAll {
_p0 = 1
}
r0, _, e1 := syscall.SyscallN(procAdjustTokenPrivileges.Addr(), uintptr(token), uintptr(_p0), uintptr(unsafe.Pointer(input)), uintptr(outputSize), uintptr(unsafe.Pointer(output)), uintptr(unsafe.Pointer(requiredSize)))
success = r0 != 0
if true {
err = errnoErr(e1)
}
return
}
func convertSidToStringSid(sid *byte, str **uint16) (err error) {
r1, _, e1 := syscall.SyscallN(procConvertSidToStringSidW.Addr(), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(str)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func convertStringSidToSid(str *uint16, sid **byte) (err error) {
r1, _, e1 := syscall.SyscallN(procConvertStringSidToSidW.Addr(), uintptr(unsafe.Pointer(str)), uintptr(unsafe.Pointer(sid)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func impersonateSelf(level uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procImpersonateSelf.Addr(), uintptr(level))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupAccountName(systemName *uint16, accountName string, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(accountName)
if err != nil {
return
}
return _lookupAccountName(systemName, _p0, sid, sidSize, refDomain, refDomainSize, sidNameUse)
}
func _lookupAccountName(systemName *uint16, accountName *uint16, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupAccountNameW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(accountName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(sidSize)), uintptr(unsafe.Pointer(refDomain)), uintptr(unsafe.Pointer(refDomainSize)), uintptr(unsafe.Pointer(sidNameUse)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupAccountSid(systemName *uint16, sid *byte, name *uint16, nameSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupAccountSidW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameSize)), uintptr(unsafe.Pointer(refDomain)), uintptr(unsafe.Pointer(refDomainSize)), uintptr(unsafe.Pointer(sidNameUse)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
return _lookupPrivilegeDisplayName(_p0, name, buffer, size, languageId)
}
func _lookupPrivilegeDisplayName(systemName *uint16, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupPrivilegeDisplayNameW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(buffer)), uintptr(unsafe.Pointer(size)), uintptr(unsafe.Pointer(languageId)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
return _lookupPrivilegeName(_p0, luid, buffer, size)
}
func _lookupPrivilegeName(systemName *uint16, luid *uint64, buffer *uint16, size *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupPrivilegeNameW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(luid)), uintptr(unsafe.Pointer(buffer)), uintptr(unsafe.Pointer(size)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
var _p1 *uint16
_p1, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _lookupPrivilegeValue(_p0, _p1, luid)
}
func _lookupPrivilegeValue(systemName *uint16, name *uint16, luid *uint64) (err error) {
r1, _, e1 := syscall.SyscallN(procLookupPrivilegeValueW.Addr(), uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(luid)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func openThreadToken(thread windows.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) {
var _p0 uint32
if openAsSelf {
_p0 = 1
}
r1, _, e1 := syscall.SyscallN(procOpenThreadToken.Addr(), uintptr(thread), uintptr(accessMask), uintptr(_p0), uintptr(unsafe.Pointer(token)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func revertToSelf() (err error) {
r1, _, e1 := syscall.SyscallN(procRevertToSelf.Addr())
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func backupRead(h windows.Handle, b []byte, bytesRead *uint32, abort bool, processSecurity bool, context *uintptr) (err error) {
var _p0 *byte
if len(b) > 0 {
_p0 = &b[0]
}
var _p1 uint32
if abort {
_p1 = 1
}
var _p2 uint32
if processSecurity {
_p2 = 1
}
r1, _, e1 := syscall.SyscallN(procBackupRead.Addr(), uintptr(h), uintptr(unsafe.Pointer(_p0)), uintptr(len(b)), uintptr(unsafe.Pointer(bytesRead)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(context)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func backupWrite(h windows.Handle, b []byte, bytesWritten *uint32, abort bool, processSecurity bool, context *uintptr) (err error) {
var _p0 *byte
if len(b) > 0 {
_p0 = &b[0]
}
var _p1 uint32
if abort {
_p1 = 1
}
var _p2 uint32
if processSecurity {
_p2 = 1
}
r1, _, e1 := syscall.SyscallN(procBackupWrite.Addr(), uintptr(h), uintptr(unsafe.Pointer(_p0)), uintptr(len(b)), uintptr(unsafe.Pointer(bytesWritten)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(context)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func cancelIoEx(file windows.Handle, o *windows.Overlapped) (err error) {
r1, _, e1 := syscall.SyscallN(procCancelIoEx.Addr(), uintptr(file), uintptr(unsafe.Pointer(o)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func connectNamedPipe(pipe windows.Handle, o *windows.Overlapped) (err error) {
r1, _, e1 := syscall.SyscallN(procConnectNamedPipe.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(o)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func createIoCompletionPort(file windows.Handle, port windows.Handle, key uintptr, threadCount uint32) (newport windows.Handle, err error) {
r0, _, e1 := syscall.SyscallN(procCreateIoCompletionPort.Addr(), uintptr(file), uintptr(port), uintptr(key), uintptr(threadCount))
newport = windows.Handle(r0)
if newport == 0 {
err = errnoErr(e1)
}
return
}
func createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *windows.SecurityAttributes) (handle windows.Handle, err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _createNamedPipe(_p0, flags, pipeMode, maxInstances, outSize, inSize, defaultTimeout, sa)
}
func _createNamedPipe(name *uint16, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *windows.SecurityAttributes) (handle windows.Handle, err error) {
r0, _, e1 := syscall.SyscallN(procCreateNamedPipeW.Addr(), uintptr(unsafe.Pointer(name)), uintptr(flags), uintptr(pipeMode), uintptr(maxInstances), uintptr(outSize), uintptr(inSize), uintptr(defaultTimeout), uintptr(unsafe.Pointer(sa)))
handle = windows.Handle(r0)
if handle == windows.InvalidHandle {
err = errnoErr(e1)
}
return
}
func disconnectNamedPipe(pipe windows.Handle) (err error) {
r1, _, e1 := syscall.SyscallN(procDisconnectNamedPipe.Addr(), uintptr(pipe))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getCurrentThread() (h windows.Handle) {
r0, _, _ := syscall.SyscallN(procGetCurrentThread.Addr())
h = windows.Handle(r0)
return
}
func getNamedPipeHandleState(pipe windows.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procGetNamedPipeHandleStateW.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(state)), uintptr(unsafe.Pointer(curInstances)), uintptr(unsafe.Pointer(maxCollectionCount)), uintptr(unsafe.Pointer(collectDataTimeout)), uintptr(unsafe.Pointer(userName)), uintptr(maxUserNameSize))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getNamedPipeInfo(pipe windows.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procGetNamedPipeInfo.Addr(), uintptr(pipe), uintptr(unsafe.Pointer(flags)), uintptr(unsafe.Pointer(outSize)), uintptr(unsafe.Pointer(inSize)), uintptr(unsafe.Pointer(maxInstances)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getQueuedCompletionStatus(port windows.Handle, bytes *uint32, key *uintptr, o **ioOperation, timeout uint32) (err error) {
r1, _, e1 := syscall.SyscallN(procGetQueuedCompletionStatus.Addr(), uintptr(port), uintptr(unsafe.Pointer(bytes)), uintptr(unsafe.Pointer(key)), uintptr(unsafe.Pointer(o)), uintptr(timeout))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func setFileCompletionNotificationModes(h windows.Handle, flags uint8) (err error) {
r1, _, e1 := syscall.SyscallN(procSetFileCompletionNotificationModes.Addr(), uintptr(h), uintptr(flags))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func ntCreateNamedPipeFile(pipe *windows.Handle, access ntAccessMask, oa *objectAttributes, iosb *ioStatusBlock, share ntFileShareMode, disposition ntFileCreationDisposition, options ntFileOptions, typ uint32, readMode uint32, completionMode uint32, maxInstances uint32, inboundQuota uint32, outputQuota uint32, timeout *int64) (status ntStatus) {
r0, _, _ := syscall.SyscallN(procNtCreateNamedPipeFile.Addr(), uintptr(unsafe.Pointer(pipe)), uintptr(access), uintptr(unsafe.Pointer(oa)), uintptr(unsafe.Pointer(iosb)), uintptr(share), uintptr(disposition), uintptr(options), uintptr(typ), uintptr(readMode), uintptr(completionMode), uintptr(maxInstances), uintptr(inboundQuota), uintptr(outputQuota), uintptr(unsafe.Pointer(timeout)))
status = ntStatus(r0)
return
}
func rtlDefaultNpAcl(dacl *uintptr) (status ntStatus) {
r0, _, _ := syscall.SyscallN(procRtlDefaultNpAcl.Addr(), uintptr(unsafe.Pointer(dacl)))
status = ntStatus(r0)
return
}
func rtlDosPathNameToNtPathName(name *uint16, ntName *unicodeString, filePart uintptr, reserved uintptr) (status ntStatus) {
r0, _, _ := syscall.SyscallN(procRtlDosPathNameToNtPathName_U.Addr(), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(ntName)), uintptr(filePart), uintptr(reserved))
status = ntStatus(r0)
return
}
func rtlNtStatusToDosError(status ntStatus) (winerr error) {
r0, _, _ := syscall.SyscallN(procRtlNtStatusToDosErrorNoTeb.Addr(), uintptr(status))
if r0 != 0 {
winerr = syscall.Errno(r0)
}
return
}
func wsaGetOverlappedResult(h windows.Handle, o *windows.Overlapped, bytes *uint32, wait bool, flags *uint32) (err error) {
var _p0 uint32
if wait {
_p0 = 1
}
r1, _, e1 := syscall.SyscallN(procWSAGetOverlappedResult.Addr(), uintptr(h), uintptr(unsafe.Pointer(o)), uintptr(unsafe.Pointer(bytes)), uintptr(_p0), uintptr(unsafe.Pointer(flags)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}

7
vendor/modules.txt vendored
View file

@ -1,3 +1,10 @@
# github.com/Microsoft/go-winio v0.6.2
## explicit; go 1.21
github.com/Microsoft/go-winio
github.com/Microsoft/go-winio/internal/fs
github.com/Microsoft/go-winio/internal/socket
github.com/Microsoft/go-winio/internal/stringbuffer
github.com/Microsoft/go-winio/pkg/guid
# github.com/clbanning/mxj/v2 v2.7.0
## explicit; go 1.15
github.com/clbanning/mxj/v2

View file

@ -61,6 +61,8 @@ var (
watcher *fsnotify.Watcher
signals chan os.Signal
pidFile *pidfile.PIDFile
socket = ""
addr = ""
)
func matchLoadedHook(id string) *hook.Hook {
@ -86,6 +88,9 @@ func main() {
flag.Var(&hooksFiles, "hooks", "path to the json file containing defined hooks the webhook should serve, use multiple times to load from different files")
flag.Var(&responseHeaders, "header", "response header to return, specified in format name=value, use multiple times to set multiple headers")
// register platform-specific flags
platformFlags()
flag.Parse()
if *justDisplayVersion {
@ -120,13 +125,21 @@ func main() {
// log file opening prior to writing our first log message.
var logQueue []string
addr := fmt.Sprintf("%s:%d", *ip, *port)
// by default the listen address is ip:port (default 0.0.0.0:9000), but
// this may be modified by trySocketListener
addr = fmt.Sprintf("%s:%d", *ip, *port)
// Open listener early so we can drop privileges.
ln, err := net.Listen("tcp", addr)
ln, err := trySocketListener()
if err != nil {
logQueue = append(logQueue, fmt.Sprintf("error listening on port: %s", err))
logQueue = append(logQueue, fmt.Sprintf("error listening on socket: %s", err))
// we'll bail out below
} else if ln == nil {
// Open listener early so we can drop privileges.
ln, err = net.Listen("tcp", addr)
if err != nil {
logQueue = append(logQueue, fmt.Sprintf("error listening on port: %s", err))
// we'll bail out below
}
}
if *setUID != 0 {
@ -276,7 +289,6 @@ func main() {
// Create common HTTP server settings
svr := &http.Server{
Addr: addr,
Handler: r,
}

View file

@ -79,89 +79,122 @@ func TestWebhook(t *testing.T) {
configPath, cleanupConfigFn := genConfig(t, hookecho, hookTmpl)
defer cleanupConfigFn()
runTest := func(t *testing.T, tt hookHandlerTest, authority string, bindArgs []string, httpClient *http.Client) {
args := []string{fmt.Sprintf("-hooks=%s", configPath), "-debug"}
args = append(args, bindArgs...)
if len(tt.cliMethods) != 0 {
args = append(args, "-http-methods="+strings.Join(tt.cliMethods, ","))
}
// Setup a buffer for capturing webhook logs for later evaluation
b := &buffer{}
cmd := exec.Command(webhook, args...)
cmd.Stderr = b
cmd.Env = webhookEnv()
cmd.Args[0] = "webhook"
if err := cmd.Start(); err != nil {
t.Fatalf("failed to start webhook: %s", err)
}
defer killAndWait(cmd)
waitForServerReady(t, authority, httpClient)
url := fmt.Sprintf("http://%s/hooks/%s", authority, tt.id)
req, err := http.NewRequest(tt.method, url, ioutil.NopCloser(strings.NewReader(tt.body)))
if err != nil {
t.Errorf("New request failed: %s", err)
}
for k, v := range tt.headers {
req.Header.Add(k, v)
}
var res *http.Response
req.Header.Add("Content-Type", tt.contentType)
req.ContentLength = int64(len(tt.body))
res, err = httpClient.Do(req)
if err != nil {
t.Errorf("client.Do failed: %s", err)
}
body, err := ioutil.ReadAll(res.Body)
res.Body.Close()
if err != nil {
t.Errorf("POST %q: failed to ready body: %s", tt.desc, err)
}
// Test body
{
var bodyFailed bool
if tt.bodyIsRE {
bodyFailed = string(body) == tt.respBody
} else {
r := regexp.MustCompile(tt.respBody)
bodyFailed = !r.Match(body)
}
if res.StatusCode != tt.respStatus || bodyFailed {
t.Errorf("failed %q (id: %s):\nexpected status: %#v, response: %s\ngot status: %#v, response: %s\ncommand output:\n%s\n", tt.desc, tt.id, tt.respStatus, tt.respBody, res.StatusCode, body, b)
}
}
if tt.logMatch == "" {
return
}
// There's the potential for a race condition below where we
// try to read the logs buffer b before the logs have been
// flushed by the webhook process. Kill the process to flush
// the logs.
killAndWait(cmd)
matched, _ := regexp.MatchString(tt.logMatch, b.String())
if !matched {
t.Errorf("failed log match for %q (id: %s):\nmatch pattern: %q\ngot:\n%s", tt.desc, tt.id, tt.logMatch, b)
}
}
for _, tt := range hookHandlerTests {
ip, port := serverAddress(t)
t.Run(tt.desc+"@"+hookTmpl, func(t *testing.T) {
ip, port := serverAddress(t)
args := []string{fmt.Sprintf("-hooks=%s", configPath), fmt.Sprintf("-ip=%s", ip), fmt.Sprintf("-port=%s", port), "-debug"}
if len(tt.cliMethods) != 0 {
args = append(args, "-http-methods="+strings.Join(tt.cliMethods, ","))
}
// Setup a buffer for capturing webhook logs for later evaluation
b := &buffer{}
cmd := exec.Command(webhook, args...)
cmd.Stderr = b
cmd.Env = webhookEnv()
cmd.Args[0] = "webhook"
if err := cmd.Start(); err != nil {
t.Fatalf("failed to start webhook: %s", err)
}
defer killAndWait(cmd)
waitForServerReady(t, ip, port)
url := fmt.Sprintf("http://%s:%s/hooks/%s", ip, port, tt.id)
req, err := http.NewRequest(tt.method, url, ioutil.NopCloser(strings.NewReader(tt.body)))
if err != nil {
t.Errorf("New request failed: %s", err)
}
for k, v := range tt.headers {
req.Header.Add(k, v)
}
var res *http.Response
req.Header.Add("Content-Type", tt.contentType)
req.ContentLength = int64(len(tt.body))
client := &http.Client{}
res, err = client.Do(req)
if err != nil {
t.Errorf("client.Do failed: %s", err)
}
body, err := ioutil.ReadAll(res.Body)
res.Body.Close()
if err != nil {
t.Errorf("POST %q: failed to ready body: %s", tt.desc, err)
}
// Test body
{
var bodyFailed bool
if tt.bodyIsRE {
bodyFailed = string(body) == tt.respBody
} else {
r := regexp.MustCompile(tt.respBody)
bodyFailed = !r.Match(body)
}
if res.StatusCode != tt.respStatus || bodyFailed {
t.Errorf("failed %q (id: %s):\nexpected status: %#v, response: %s\ngot status: %#v, response: %s\ncommand output:\n%s\n", tt.desc, tt.id, tt.respStatus, tt.respBody, res.StatusCode, body, b)
}
}
if tt.logMatch == "" {
return
}
// There's the potential for a race condition below where we
// try to read the logs buffer b before the logs have been
// flushed by the webhook process. Kill the process to flush
// the logs.
killAndWait(cmd)
matched, _ := regexp.MatchString(tt.logMatch, b.String())
if !matched {
t.Errorf("failed log match for %q (id: %s):\nmatch pattern: %q\ngot:\n%s", tt.desc, tt.id, tt.logMatch, b)
}
runTest(t, tt, fmt.Sprintf("%s:%s", ip, port),
[]string{
fmt.Sprintf("-ip=%s", ip),
fmt.Sprintf("-port=%s", port),
},
&http.Client{},
)
})
}
// run a single test using socket rather than TCP binding - wrap in an
// anonymous function so the deferred cleanup happens at the right time
func() {
socketPath, transport, cleanup, err := prepareTestSocket(hookTmpl)
if err != nil {
t.Fatal(err)
}
if cleanup != nil {
defer cleanup()
}
tt := hookHandlerTests[0]
t.Run(tt.desc+":socket@"+hookTmpl, func(t *testing.T) {
runTest(t, tt, "socket",
[]string{
fmt.Sprintf("-socket=%s", socketPath),
},
&http.Client{
Transport: transport,
})
})
}()
}
}
@ -181,7 +214,8 @@ func buildHookecho(t *testing.T) (binPath string, cleanupFn func()) {
binPath += ".exe"
}
cmd := exec.Command("go", "build", "-o", binPath, "test/hookecho.go")
gobin := filepath.Join(runtime.GOROOT(), "bin", "go")
cmd := exec.Command(gobin, "build", "-o", binPath, "test/hookecho.go")
if err := cmd.Run(); err != nil {
t.Fatalf("Building hookecho: %v", err)
}
@ -239,7 +273,8 @@ func buildWebhook(t *testing.T) (binPath string, cleanupFn func()) {
binPath += ".exe"
}
cmd := exec.Command("go", "build", "-o", binPath)
gobin := filepath.Join(runtime.GOROOT(), "bin", "go")
cmd := exec.Command(gobin, "build", "-o", binPath)
if err := cmd.Run(); err != nil {
t.Fatalf("Building webhook: %v", err)
}
@ -263,20 +298,21 @@ func serverAddress(t *testing.T) (string, string) {
return host, port
}
func waitForServerReady(t *testing.T, ip, port string) {
func waitForServerReady(t *testing.T, authority string, httpClient *http.Client) {
waitForServer(t,
fmt.Sprintf("http://%v:%v/", ip, port),
httpClient,
fmt.Sprintf("http://%s/", authority),
http.StatusOK,
5*time.Second)
}
const pollInterval = 200 * time.Millisecond
func waitForServer(t *testing.T, url string, status int, timeout time.Duration) {
func waitForServer(t *testing.T, httpClient *http.Client, url string, status int, timeout time.Duration) {
deadline := time.Now().Add(timeout)
for time.Now().Before(deadline) {
time.Sleep(pollInterval)
res, err := http.Get(url)
res, err := httpClient.Get(url)
if err != nil {
continue
}
@ -308,7 +344,7 @@ func webhookEnv() (env []string) {
return
}
var hookHandlerTests = []struct {
type hookHandlerTest struct {
desc string
id string
cliMethods []string
@ -321,7 +357,9 @@ var hookHandlerTests = []struct {
respStatus int
respBody string
logMatch string
}{
}
var hookHandlerTests = []hookHandlerTest{
{
"github",
"github",