# Jskad keyboard init file # # This file must remain readable by the # java.util.Properties.load(InputStream) mechanism, so don't just edit # it willy-nilly. Follow the trend! # # "nil" is used to mean "there isn't one for this keyboard." # How many keyboards are there? number.of.keyboards = 4 keyboard.name.for.popup.1 = Extended Wylie keyboard.rtf.help.file.1 = Wylie_keyboard.rtf keyboard.ini.file.1 = nil keyboard.name.for.popup.2 = TCC Keyboard \#1 keyboard.rtf.help.file.2 = TCC_keyboard_1.rtf keyboard.ini.file.2 = tcc_keyboard_1.ini keyboard.name.for.popup.3 = TCC Keyboard \#2 keyboard.rtf.help.file.3 = TCC_keyboard_2.rtf keyboard.ini.file.3 = tcc_keyboard_2.ini keyboard.name.for.popup.4 = Sambhota Keymap One keyboard.rtf.help.file.4 = Sambhota_keymap_one.rtf keyboard.ini.file.4 = sambhota_keyboard_1.ini # This keyboard has many bugs. "So does the Extended Wylie keyboard," # you say, but this one has many many bugs. Want to fix it? Don't # try the .ini file route at all. Instead, build a keyboard using the # ACIP->TMW conversion technology in the package # org.thdl.tib.text.ttt. # #keyboard.name.for.popup.5 = Asian Classics Input Project (ACIP) -- BUGGY #keyboard.rtf.help.file.5 = nil #keyboard.ini.file.5 = acip_keyboard.ini