Remove eventloop package

Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
This commit is contained in:
Michael Crosby 2016-02-17 10:55:54 -08:00
parent 4de168877b
commit 4e05bf491a
15 changed files with 265 additions and 359 deletions

View file

@ -7,31 +7,39 @@ import (
)
type StartTask struct {
s *Supervisor
baseTask
ID string
BundlePath string
Stdout string
Stderr string
Stdin string
StartResponse chan StartResponse
Checkpoint *runtime.Checkpoint
Labels []string
}
func (h *StartTask) Handle(e *Task) error {
func (s *Supervisor) start(t *StartTask) error {
start := time.Now()
container, err := runtime.New(h.s.stateDir, e.ID, e.BundlePath, e.Labels)
container, err := runtime.New(s.stateDir, t.ID, t.BundlePath, t.Labels)
if err != nil {
return err
}
h.s.containers[e.ID] = &containerInfo{
s.containers[t.ID] = &containerInfo{
container: container,
}
ContainersCounter.Inc(1)
task := &startTask{
Err: e.Err,
Err: t.ErrorCh(),
Container: container,
StartResponse: e.StartResponse,
Stdin: e.Stdin,
Stdout: e.Stdout,
Stderr: e.Stderr,
StartResponse: t.StartResponse,
Stdin: t.Stdin,
Stdout: t.Stdout,
Stderr: t.Stderr,
}
if e.Checkpoint != nil {
task.Checkpoint = e.Checkpoint.Name
if t.Checkpoint != nil {
task.Checkpoint = t.Checkpoint.Name
}
h.s.tasks <- task
s.startTasks <- task
ContainerCreateTimer.UpdateSince(start)
return errDeferedResponse
}