containerd: missing config creates a default
This fixes silently ignore the config file not existing as well. ```bash sudo ./bin/containerd --config farts $ sudo ./bin/containerd --config farts INFO[0000] config "farts" does not exist. Creating it. module=containerd INFO[0000] starting containerd boot... module=containerd INFO[0000] starting debug API... debug="/run/containerd/debug.sock" module=containerd INFO[0000] loading monitor plugin "cgroups"... module=containerd INFO[0000] loading runtime plugin "linux"... module=containerd INFO[0000] loading snapshot plugin "snapshot-overlay"... module=containerd INFO[0000] loading grpc service plugin "content-grpc"... module=containerd INFO[0000] loading grpc service plugin "metrics-grpc"... module=containerd INFO[0000] loading grpc service plugin "runtime-grpc"... module=containerd INFO[0000] loading grpc service plugin "healthcheck-grpc"... module=containerd INFO[0000] loading grpc service plugin "rootfs-grpc"... module=containerd INFO[0000] starting GRPC API server... module=containerd INFO[0000] containerd successfully booted in 0.001465s module=containerd ^C$ cat farts state = "/run/containerd" root = "/var/lib/containerd" snapshotter = "overlay" subreaper = false [grpc] socket = "/run/containerd/containerd.sock" uid = 0 gid = 0 [debug] socket = "/run/containerd/debug.sock" level = "info" [metrics] address = "" ``` Signed-off-by: Vincent Batts <vbatts@hashbangbash.com>
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1 changed files with 14 additions and 2 deletions
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@ -162,10 +162,22 @@ func before(context *cli.Context) error {
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log.G(global).Infof("containerd default config written to %q", fh.Name())
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os.Exit(0)
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}
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if err := loadConfig(context.GlobalString("config")); err != nil &&
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!os.IsNotExist(err) {
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err := loadConfig(context.GlobalString("config"))
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if err != nil && !os.IsNotExist(err) {
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return err
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} else if err != nil && os.IsNotExist(err) {
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log.G(global).Infof("config %q does not exist. Creating it.", context.GlobalString("config"))
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fh, err := os.Create(context.GlobalString("config"))
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if err != nil {
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return err
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}
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if _, err := conf.WriteTo(fh); err != nil {
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fh.Close()
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return err
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}
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fh.Close()
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}
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// the order for config vs flag values is that flags will always override
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// the config values if they are set
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if err := setLevel(context); err != nil {
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