Merge pull request #154 from tonistiigi/update-runc

Update runc
This commit is contained in:
Michael Crosby 2016-03-23 14:14:42 -07:00
commit c761085e92
369 changed files with 76 additions and 48737 deletions

View file

@ -14,7 +14,7 @@ clone git github.com/docker/go-units master
clone git github.com/godbus/dbus master
clone git github.com/golang/glog master
clone git github.com/golang/protobuf master
clone git github.com/opencontainers/runc 2faade9bc7815d0ccdf1fe9608bc75f43aa983ae
clone git github.com/opencontainers/runc 5f182ce7380f41b8c60a2ecaec14996d7e9cfd4a
clone git github.com/opencontainers/specs/specs-go 3ce138b1934bf227a418e241ead496c383eaba1c
clone git github.com/rcrowley/go-metrics master
clone git github.com/satori/go.uuid master

View file

@ -1,4 +0,0 @@
vendor/pkg
/runc
Godeps/_workspace/src/github.com/opencontainers/runc
man/man8

View file

@ -1,117 +0,0 @@
## Contribution Guidelines
### Pull requests are always welcome
We are always thrilled to receive pull requests, and do our best to
process them as fast as possible. Not sure if that typo is worth a pull
request? Do it! We will appreciate it.
If your pull request is not accepted on the first try, don't be
discouraged! If there's a problem with the implementation, hopefully you
received feedback on what to improve.
We're trying very hard to keep runc lean and focused. We don't want it
to do everything for everybody. This means that we might decide against
incorporating a new feature. However, there might be a way to implement
that feature *on top of* runc.
### Conventions
Fork the repo and make changes on your fork in a feature branch:
- If it's a bugfix branch, name it XXX-something where XXX is the number of the
issue
- If it's a feature branch, create an enhancement issue to announce your
intentions, and name it XXX-something where XXX is the number of the issue.
Submit unit tests for your changes. Go has a great test framework built in; use
it! Take a look at existing tests for inspiration. Run the full test suite on
your branch before submitting a pull request.
Update the documentation when creating or modifying features. Test
your documentation changes for clarity, concision, and correctness, as
well as a clean documentation build. See ``docs/README.md`` for more
information on building the docs and how docs get released.
Write clean code. Universally formatted code promotes ease of writing, reading,
and maintenance. Always run `gofmt -s -w file.go` on each changed file before
committing your changes. Most editors have plugins that do this automatically.
Pull requests descriptions should be as clear as possible and include a
reference to all the issues that they address.
Pull requests must not contain commits from other users or branches.
Commit messages must start with a capitalized and short summary (max. 50
chars) written in the imperative, followed by an optional, more detailed
explanatory text which is separated from the summary by an empty line.
Code review comments may be added to your pull request. Discuss, then make the
suggested modifications and push additional commits to your feature branch. Be
sure to post a comment after pushing. The new commits will show up in the pull
request automatically, but the reviewers will not be notified unless you
comment.
Before the pull request is merged, make sure that you squash your commits into
logical units of work using `git rebase -i` and `git push -f`. After every
commit the test suite should be passing. Include documentation changes in the
same commit so that a revert would remove all traces of the feature or fix.
Commits that fix or close an issue should include a reference like `Closes #XXX`
or `Fixes #XXX`, which will automatically close the issue when merged.
### Sign your work
The sign-off is a simple line at the end of the explanation for the
patch, which certifies that you wrote it or otherwise have the right to
pass it on as an open-source patch. The rules are pretty simple: if you
can certify the below (from
[developercertificate.org](http://developercertificate.org/)):
```
Developer Certificate of Origin
Version 1.1
Copyright (C) 2004, 2006 The Linux Foundation and its contributors.
660 York Street, Suite 102,
San Francisco, CA 94110 USA
Everyone is permitted to copy and distribute verbatim copies of this
license document, but changing it is not allowed.
Developer's Certificate of Origin 1.1
By making a contribution to this project, I certify that:
(a) The contribution was created in whole or in part by me and I
have the right to submit it under the open source license
indicated in the file; or
(b) The contribution is based upon previous work that, to the best
of my knowledge, is covered under an appropriate open source
license and I have the right under that license to submit that
work with modifications, whether created in whole or in part
by me, under the same open source license (unless I am
permitted to submit under a different license), as indicated
in the file; or
(c) The contribution was provided directly to me by some other
person who certified (a), (b) or (c) and I have not modified
it.
(d) I understand and agree that this project and the contribution
are public and that a record of the contribution (including all
personal information I submit with it, including my sign-off) is
maintained indefinitely and may be redistributed consistent with
this project or the open source license(s) involved.
```
then you just add a line to every git commit message:
Signed-off-by: Joe Smith <joe@gmail.com>
using your real name (sorry, no pseudonyms or anonymous contributions.)
You can add the sign off when creating the git commit via `git commit -s`.

View file

@ -1,3 +0,0 @@
FROM runc_test
ADD . /go/src/github.com/opencontainers/runc
RUN make

View file

@ -1,77 +0,0 @@
{
"ImportPath": "github.com/opencontainers/runc",
"GoVersion": "go1.5.3",
"Deps": [
{
"ImportPath": "github.com/Sirupsen/logrus",
"Comment": "v0.7.3-2-g26709e2",
"Rev": "26709e2714106fb8ad40b773b711ebce25b78914"
},
{
"ImportPath": "github.com/codegangsta/cli",
"Comment": "1.2.0-187-gc31a797",
"Rev": "c31a7975863e7810c92e2e288a9ab074f9a88f29"
},
{
"ImportPath": "github.com/coreos/go-systemd/activation",
"Comment": "v4",
"Rev": "b4a58d95188dd092ae20072bac14cece0e67c388"
},
{
"ImportPath": "github.com/coreos/go-systemd/dbus",
"Comment": "v4",
"Rev": "b4a58d95188dd092ae20072bac14cece0e67c388"
},
{
"ImportPath": "github.com/coreos/go-systemd/util",
"Comment": "v4",
"Rev": "b4a58d95188dd092ae20072bac14cece0e67c388"
},
{
"ImportPath": "github.com/docker/docker/pkg/mount",
"Comment": "v1.4.1-4831-g0f5c9d3",
"Rev": "0f5c9d301b9b1cca66b3ea0f9dec3b5317d3686d"
},
{
"ImportPath": "github.com/docker/docker/pkg/symlink",
"Comment": "v1.4.1-4831-g0f5c9d3",
"Rev": "0f5c9d301b9b1cca66b3ea0f9dec3b5317d3686d"
},
{
"ImportPath": "github.com/docker/docker/pkg/term",
"Comment": "v1.4.1-4831-g0f5c9d3",
"Rev": "0f5c9d301b9b1cca66b3ea0f9dec3b5317d3686d"
},
{
"ImportPath": "github.com/docker/go-units",
"Comment": "v0.1.0",
"Rev": "9b001659dd36225e356b4467c465d732e745f53d"
},
{
"ImportPath": "github.com/godbus/dbus",
"Comment": "v3",
"Rev": "c7fdd8b5cd55e87b4e1f4e372cdb1db61dd6c66f"
},
{
"ImportPath": "github.com/golang/protobuf/proto",
"Rev": "f7137ae6b19afbfd61a94b746fda3b3fe0491874"
},
{
"ImportPath": "github.com/opencontainers/specs/specs-go",
"Comment": "v0.4.0",
"Rev": "3ce138b1934bf227a418e241ead496c383eaba1c"
},
{
"ImportPath": "github.com/seccomp/libseccomp-golang",
"Rev": "1b506fc7c24eec5a3693cdcbed40d9c226cfc6a1"
},
{
"ImportPath": "github.com/syndtr/gocapability/capability",
"Rev": "2c00daeb6c3b45114c80ac44119e7b8801fdd852"
},
{
"ImportPath": "github.com/vishvananda/netlink",
"Rev": "1e2e08e8a2dcdacaae3f14ac44c5cfa31361f270"
}
]
}

View file

@ -1,5 +0,0 @@
This directory tree is generated automatically by godep.
Please do not edit.
See https://github.com/tools/godep for more information.

View file

@ -1,2 +0,0 @@
/pkg
/bin

View file

@ -1,8 +0,0 @@
language: go
go:
- 1.2
- 1.3
- 1.4
- tip
install:
- go get -t ./...

View file

@ -1,7 +0,0 @@
# 0.7.3
formatter/\*: allow configuration of timestamp layout
# 0.7.2
formatter/text: Add configuration option for time format (#158)

View file

@ -1,21 +0,0 @@
The MIT License (MIT)
Copyright (c) 2014 Simon Eskildsen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View file

@ -1,349 +0,0 @@
# Logrus <img src="http://i.imgur.com/hTeVwmJ.png" width="40" height="40" alt=":walrus:" class="emoji" title=":walrus:"/>&nbsp;[![Build Status](https://travis-ci.org/Sirupsen/logrus.svg?branch=master)](https://travis-ci.org/Sirupsen/logrus)&nbsp;[![godoc reference](https://godoc.org/github.com/Sirupsen/logrus?status.png)][godoc]
Logrus is a structured logger for Go (golang), completely API compatible with
the standard library logger. [Godoc][godoc]. **Please note the Logrus API is not
yet stable (pre 1.0). Logrus itself is completely stable and has been used in
many large deployments. The core API is unlikely to change much but please
version control your Logrus to make sure you aren't fetching latest `master` on
every build.**
Nicely color-coded in development (when a TTY is attached, otherwise just
plain text):
![Colored](http://i.imgur.com/PY7qMwd.png)
With `log.Formatter = new(logrus.JSONFormatter)`, for easy parsing by logstash
or Splunk:
```json
{"animal":"walrus","level":"info","msg":"A group of walrus emerges from the
ocean","size":10,"time":"2014-03-10 19:57:38.562264131 -0400 EDT"}
{"level":"warning","msg":"The group's number increased tremendously!",
"number":122,"omg":true,"time":"2014-03-10 19:57:38.562471297 -0400 EDT"}
{"animal":"walrus","level":"info","msg":"A giant walrus appears!",
"size":10,"time":"2014-03-10 19:57:38.562500591 -0400 EDT"}
{"animal":"walrus","level":"info","msg":"Tremendously sized cow enters the ocean.",
"size":9,"time":"2014-03-10 19:57:38.562527896 -0400 EDT"}
{"level":"fatal","msg":"The ice breaks!","number":100,"omg":true,
"time":"2014-03-10 19:57:38.562543128 -0400 EDT"}
```
With the default `log.Formatter = new(logrus.TextFormatter)` when a TTY is not
attached, the output is compatible with the
[logfmt](http://godoc.org/github.com/kr/logfmt) format:
```text
time="2015-03-26T01:27:38-04:00" level=debug msg="Started observing beach" animal=walrus number=8
time="2015-03-26T01:27:38-04:00" level=info msg="A group of walrus emerges from the ocean" animal=walrus size=10
time="2015-03-26T01:27:38-04:00" level=warning msg="The group's number increased tremendously!" number=122 omg=true
time="2015-03-26T01:27:38-04:00" level=debug msg="Temperature changes" temperature=-4
time="2015-03-26T01:27:38-04:00" level=panic msg="It's over 9000!" animal=orca size=9009
time="2015-03-26T01:27:38-04:00" level=fatal msg="The ice breaks!" err=&{0x2082280c0 map[animal:orca size:9009] 2015-03-26 01:27:38.441574009 -0400 EDT panic It's over 9000!} number=100 omg=true
exit status 1
```
#### Example
The simplest way to use Logrus is simply the package-level exported logger:
```go
package main
import (
log "github.com/Sirupsen/logrus"
)
func main() {
log.WithFields(log.Fields{
"animal": "walrus",
}).Info("A walrus appears")
}
```
Note that it's completely api-compatible with the stdlib logger, so you can
replace your `log` imports everywhere with `log "github.com/Sirupsen/logrus"`
and you'll now have the flexibility of Logrus. You can customize it all you
want:
```go
package main
import (
"os"
log "github.com/Sirupsen/logrus"
"github.com/Sirupsen/logrus/hooks/airbrake"
)
func init() {
// Log as JSON instead of the default ASCII formatter.
log.SetFormatter(&log.JSONFormatter{})
// Use the Airbrake hook to report errors that have Error severity or above to
// an exception tracker. You can create custom hooks, see the Hooks section.
log.AddHook(airbrake.NewHook("https://example.com", "xyz", "development"))
// Output to stderr instead of stdout, could also be a file.
log.SetOutput(os.Stderr)
// Only log the warning severity or above.
log.SetLevel(log.WarnLevel)
}
func main() {
log.WithFields(log.Fields{
"animal": "walrus",
"size": 10,
}).Info("A group of walrus emerges from the ocean")
log.WithFields(log.Fields{
"omg": true,
"number": 122,
}).Warn("The group's number increased tremendously!")
log.WithFields(log.Fields{
"omg": true,
"number": 100,
}).Fatal("The ice breaks!")
// A common pattern is to re-use fields between logging statements by re-using
// the logrus.Entry returned from WithFields()
contextLogger := log.WithFields(log.Fields{
"common": "this is a common field",
"other": "I also should be logged always",
})
contextLogger.Info("I'll be logged with common and other field")
contextLogger.Info("Me too")
}
```
For more advanced usage such as logging to multiple locations from the same
application, you can also create an instance of the `logrus` Logger:
```go
package main
import (
"github.com/Sirupsen/logrus"
)
// Create a new instance of the logger. You can have any number of instances.
var log = logrus.New()
func main() {
// The API for setting attributes is a little different than the package level
// exported logger. See Godoc.
log.Out = os.Stderr
log.WithFields(logrus.Fields{
"animal": "walrus",
"size": 10,
}).Info("A group of walrus emerges from the ocean")
}
```
#### Fields
Logrus encourages careful, structured logging though logging fields instead of
long, unparseable error messages. For example, instead of: `log.Fatalf("Failed
to send event %s to topic %s with key %d")`, you should log the much more
discoverable:
```go
log.WithFields(log.Fields{
"event": event,
"topic": topic,
"key": key,
}).Fatal("Failed to send event")
```
We've found this API forces you to think about logging in a way that produces
much more useful logging messages. We've been in countless situations where just
a single added field to a log statement that was already there would've saved us
hours. The `WithFields` call is optional.
In general, with Logrus using any of the `printf`-family functions should be
seen as a hint you should add a field, however, you can still use the
`printf`-family functions with Logrus.
#### Hooks
You can add hooks for logging levels. For example to send errors to an exception
tracking service on `Error`, `Fatal` and `Panic`, info to StatsD or log to
multiple places simultaneously, e.g. syslog.
Logrus comes with [built-in hooks](hooks/). Add those, or your custom hook, in
`init`:
```go
import (
log "github.com/Sirupsen/logrus"
"github.com/Sirupsen/logrus/hooks/airbrake"
"github.com/Sirupsen/logrus/hooks/syslog"
"log/syslog"
)
func init() {
log.AddHook(airbrake.NewHook("https://example.com", "xyz", "development"))
hook, err := logrus_syslog.NewSyslogHook("udp", "localhost:514", syslog.LOG_INFO, "")
if err != nil {
log.Error("Unable to connect to local syslog daemon")
} else {
log.AddHook(hook)
}
}
```
| Hook | Description |
| ----- | ----------- |
| [Airbrake](https://github.com/Sirupsen/logrus/blob/master/hooks/airbrake/airbrake.go) | Send errors to an exception tracking service compatible with the Airbrake API. Uses [`airbrake-go`](https://github.com/tobi/airbrake-go) behind the scenes. |
| [Papertrail](https://github.com/Sirupsen/logrus/blob/master/hooks/papertrail/papertrail.go) | Send errors to the Papertrail hosted logging service via UDP. |
| [Syslog](https://github.com/Sirupsen/logrus/blob/master/hooks/syslog/syslog.go) | Send errors to remote syslog server. Uses standard library `log/syslog` behind the scenes. |
| [BugSnag](https://github.com/Sirupsen/logrus/blob/master/hooks/bugsnag/bugsnag.go) | Send errors to the Bugsnag exception tracking service. |
| [Hiprus](https://github.com/nubo/hiprus) | Send errors to a channel in hipchat. |
| [Logrusly](https://github.com/sebest/logrusly) | Send logs to [Loggly](https://www.loggly.com/) |
| [Slackrus](https://github.com/johntdyer/slackrus) | Hook for Slack chat. |
| [Journalhook](https://github.com/wercker/journalhook) | Hook for logging to `systemd-journald` |
| [Graylog](https://github.com/gemnasium/logrus-hooks/tree/master/graylog) | Hook for logging to [Graylog](http://graylog2.org/) |
#### Level logging
Logrus has six logging levels: Debug, Info, Warning, Error, Fatal and Panic.
```go
log.Debug("Useful debugging information.")
log.Info("Something noteworthy happened!")
log.Warn("You should probably take a look at this.")
log.Error("Something failed but I'm not quitting.")
// Calls os.Exit(1) after logging
log.Fatal("Bye.")
// Calls panic() after logging
log.Panic("I'm bailing.")
```
You can set the logging level on a `Logger`, then it will only log entries with
that severity or anything above it:
```go
// Will log anything that is info or above (warn, error, fatal, panic). Default.
log.SetLevel(log.InfoLevel)
```
It may be useful to set `log.Level = logrus.DebugLevel` in a debug or verbose
environment if your application has that.
#### Entries
Besides the fields added with `WithField` or `WithFields` some fields are
automatically added to all logging events:
1. `time`. The timestamp when the entry was created.
2. `msg`. The logging message passed to `{Info,Warn,Error,Fatal,Panic}` after
the `AddFields` call. E.g. `Failed to send event.`
3. `level`. The logging level. E.g. `info`.
#### Environments
Logrus has no notion of environment.
If you wish for hooks and formatters to only be used in specific environments,
you should handle that yourself. For example, if your application has a global
variable `Environment`, which is a string representation of the environment you
could do:
```go
import (
log "github.com/Sirupsen/logrus"
)
init() {
// do something here to set environment depending on an environment variable
// or command-line flag
if Environment == "production" {
log.SetFormatter(logrus.JSONFormatter)
} else {
// The TextFormatter is default, you don't actually have to do this.
log.SetFormatter(logrus.TextFormatter)
}
}
```
This configuration is how `logrus` was intended to be used, but JSON in
production is mostly only useful if you do log aggregation with tools like
Splunk or Logstash.
#### Formatters
The built-in logging formatters are:
* `logrus.TextFormatter`. Logs the event in colors if stdout is a tty, otherwise
without colors.
* *Note:* to force colored output when there is no TTY, set the `ForceColors`
field to `true`. To force no colored output even if there is a TTY set the
`DisableColors` field to `true`
* `logrus.JSONFormatter`. Logs fields as JSON.
* `logrus_logstash.LogstashFormatter`. Logs fields as Logstash Events (http://logstash.net).
```go
logrus.SetFormatter(&logrus_logstash.LogstashFormatter{Type: “application_name"})
```
Third party logging formatters:
* [`zalgo`](https://github.com/aybabtme/logzalgo): invoking the P͉̫o̳̼̊w̖͈̰͎e̬͔̭͂r͚̼̹̲ ̫͓͉̳͈ō̠͕͖̚f̝͍̠ ͕̲̞͖͑Z̖̫̤̫ͪa͉̬͈̗l͖͎g̳̥o̰̥̅!̣͔̲̻͊̄ ̙̘̦̹̦.
You can define your formatter by implementing the `Formatter` interface,
requiring a `Format` method. `Format` takes an `*Entry`. `entry.Data` is a
`Fields` type (`map[string]interface{}`) with all your fields as well as the
default ones (see Entries section above):
```go
type MyJSONFormatter struct {
}
log.SetFormatter(new(MyJSONFormatter))
func (f *JSONFormatter) Format(entry *Entry) ([]byte, error) {
// Note this doesn't include Time, Level and Message which are available on
// the Entry. Consult `godoc` on information about those fields or read the
// source of the official loggers.
serialized, err := json.Marshal(entry.Data)
if err != nil {
return nil, fmt.Errorf("Failed to marshal fields to JSON, %v", err)
}
return append(serialized, '\n'), nil
}
```
#### Logger as an `io.Writer`
Logrus can be transormed into an `io.Writer`. That writer is the end of an `io.Pipe` and it is your responsibility to close it.
```go
w := logger.Writer()
defer w.Close()
srv := http.Server{
// create a stdlib log.Logger that writes to
// logrus.Logger.
ErrorLog: log.New(w, "", 0),
}
```
Each line written to that writer will be printed the usual way, using formatters
and hooks. The level for those entries is `info`.
#### Rotation
Log rotation is not provided with Logrus. Log rotation should be done by an
external program (like `logrotate(8)`) that can compress and delete old log
entries. It should not be a feature of the application-level logger.
[godoc]: https://godoc.org/github.com/Sirupsen/logrus

View file

@ -1,252 +0,0 @@
package logrus
import (
"bytes"
"fmt"
"io"
"os"
"time"
)
// An entry is the final or intermediate Logrus logging entry. It contains all
// the fields passed with WithField{,s}. It's finally logged when Debug, Info,
// Warn, Error, Fatal or Panic is called on it. These objects can be reused and
// passed around as much as you wish to avoid field duplication.
type Entry struct {
Logger *Logger
// Contains all the fields set by the user.
Data Fields
// Time at which the log entry was created
Time time.Time
// Level the log entry was logged at: Debug, Info, Warn, Error, Fatal or Panic
Level Level
// Message passed to Debug, Info, Warn, Error, Fatal or Panic
Message string
}
func NewEntry(logger *Logger) *Entry {
return &Entry{
Logger: logger,
// Default is three fields, give a little extra room
Data: make(Fields, 5),
}
}
// Returns a reader for the entry, which is a proxy to the formatter.
func (entry *Entry) Reader() (*bytes.Buffer, error) {
serialized, err := entry.Logger.Formatter.Format(entry)
return bytes.NewBuffer(serialized), err
}
// Returns the string representation from the reader and ultimately the
// formatter.
func (entry *Entry) String() (string, error) {
reader, err := entry.Reader()
if err != nil {
return "", err
}
return reader.String(), err
}
// Add a single field to the Entry.
func (entry *Entry) WithField(key string, value interface{}) *Entry {
return entry.WithFields(Fields{key: value})
}
// Add a map of fields to the Entry.
func (entry *Entry) WithFields(fields Fields) *Entry {
data := Fields{}
for k, v := range entry.Data {
data[k] = v
}
for k, v := range fields {
data[k] = v
}
return &Entry{Logger: entry.Logger, Data: data}
}
func (entry *Entry) log(level Level, msg string) {
entry.Time = time.Now()
entry.Level = level
entry.Message = msg
if err := entry.Logger.Hooks.Fire(level, entry); err != nil {
entry.Logger.mu.Lock()
fmt.Fprintf(os.Stderr, "Failed to fire hook: %v\n", err)
entry.Logger.mu.Unlock()
}
reader, err := entry.Reader()
if err != nil {
entry.Logger.mu.Lock()
fmt.Fprintf(os.Stderr, "Failed to obtain reader, %v\n", err)
entry.Logger.mu.Unlock()
}
entry.Logger.mu.Lock()
defer entry.Logger.mu.Unlock()
_, err = io.Copy(entry.Logger.Out, reader)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to write to log, %v\n", err)
}
// To avoid Entry#log() returning a value that only would make sense for
// panic() to use in Entry#Panic(), we avoid the allocation by checking
// directly here.
if level <= PanicLevel {
panic(entry)
}
}
func (entry *Entry) Debug(args ...interface{}) {
if entry.Logger.Level >= DebugLevel {
entry.log(DebugLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Print(args ...interface{}) {
entry.Info(args...)
}
func (entry *Entry) Info(args ...interface{}) {
if entry.Logger.Level >= InfoLevel {
entry.log(InfoLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Warn(args ...interface{}) {
if entry.Logger.Level >= WarnLevel {
entry.log(WarnLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Warning(args ...interface{}) {
entry.Warn(args...)
}
func (entry *Entry) Error(args ...interface{}) {
if entry.Logger.Level >= ErrorLevel {
entry.log(ErrorLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Fatal(args ...interface{}) {
if entry.Logger.Level >= FatalLevel {
entry.log(FatalLevel, fmt.Sprint(args...))
}
os.Exit(1)
}
func (entry *Entry) Panic(args ...interface{}) {
if entry.Logger.Level >= PanicLevel {
entry.log(PanicLevel, fmt.Sprint(args...))
}
panic(fmt.Sprint(args...))
}
// Entry Printf family functions
func (entry *Entry) Debugf(format string, args ...interface{}) {
if entry.Logger.Level >= DebugLevel {
entry.Debug(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Infof(format string, args ...interface{}) {
if entry.Logger.Level >= InfoLevel {
entry.Info(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Printf(format string, args ...interface{}) {
entry.Infof(format, args...)
}
func (entry *Entry) Warnf(format string, args ...interface{}) {
if entry.Logger.Level >= WarnLevel {
entry.Warn(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Warningf(format string, args ...interface{}) {
entry.Warnf(format, args...)
}
func (entry *Entry) Errorf(format string, args ...interface{}) {
if entry.Logger.Level >= ErrorLevel {
entry.Error(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Fatalf(format string, args ...interface{}) {
if entry.Logger.Level >= FatalLevel {
entry.Fatal(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Panicf(format string, args ...interface{}) {
if entry.Logger.Level >= PanicLevel {
entry.Panic(fmt.Sprintf(format, args...))
}
}
// Entry Println family functions
func (entry *Entry) Debugln(args ...interface{}) {
if entry.Logger.Level >= DebugLevel {
entry.Debug(entry.sprintlnn(args...))
}
}
func (entry *Entry) Infoln(args ...interface{}) {
if entry.Logger.Level >= InfoLevel {
entry.Info(entry.sprintlnn(args...))
}
}
func (entry *Entry) Println(args ...interface{}) {
entry.Infoln(args...)
}
func (entry *Entry) Warnln(args ...interface{}) {
if entry.Logger.Level >= WarnLevel {
entry.Warn(entry.sprintlnn(args...))
}
}
func (entry *Entry) Warningln(args ...interface{}) {
entry.Warnln(args...)
}
func (entry *Entry) Errorln(args ...interface{}) {
if entry.Logger.Level >= ErrorLevel {
entry.Error(entry.sprintlnn(args...))
}
}
func (entry *Entry) Fatalln(args ...interface{}) {
if entry.Logger.Level >= FatalLevel {
entry.Fatal(entry.sprintlnn(args...))
}
}
func (entry *Entry) Panicln(args ...interface{}) {
if entry.Logger.Level >= PanicLevel {
entry.Panic(entry.sprintlnn(args...))
}
}
// Sprintlnn => Sprint no newline. This is to get the behavior of how
// fmt.Sprintln where spaces are always added between operands, regardless of
// their type. Instead of vendoring the Sprintln implementation to spare a
// string allocation, we do the simplest thing.
func (entry *Entry) sprintlnn(args ...interface{}) string {
msg := fmt.Sprintln(args...)
return msg[:len(msg)-1]
}

View file

@ -1,50 +0,0 @@
package main
import (
"github.com/Sirupsen/logrus"
)
var log = logrus.New()
func init() {
log.Formatter = new(logrus.JSONFormatter)
log.Formatter = new(logrus.TextFormatter) // default
log.Level = logrus.DebugLevel
}
func main() {
defer func() {
err := recover()
if err != nil {
log.WithFields(logrus.Fields{
"omg": true,
"err": err,
"number": 100,
}).Fatal("The ice breaks!")
}
}()
log.WithFields(logrus.Fields{
"animal": "walrus",
"number": 8,
}).Debug("Started observing beach")
log.WithFields(logrus.Fields{
"animal": "walrus",
"size": 10,
}).Info("A group of walrus emerges from the ocean")
log.WithFields(logrus.Fields{
"omg": true,
"number": 122,
}).Warn("The group's number increased tremendously!")
log.WithFields(logrus.Fields{
"temperature": -4,
}).Debug("Temperature changes")
log.WithFields(logrus.Fields{
"animal": "orca",
"size": 9009,
}).Panic("It's over 9000!")
}

View file

@ -1,30 +0,0 @@
package main
import (
"github.com/Sirupsen/logrus"
"github.com/Sirupsen/logrus/hooks/airbrake"
)
var log = logrus.New()
func init() {
log.Formatter = new(logrus.TextFormatter) // default
log.Hooks.Add(airbrake.NewHook("https://example.com", "xyz", "development"))
}
func main() {
log.WithFields(logrus.Fields{
"animal": "walrus",
"size": 10,
}).Info("A group of walrus emerges from the ocean")
log.WithFields(logrus.Fields{
"omg": true,
"number": 122,
}).Warn("The group's number increased tremendously!")
log.WithFields(logrus.Fields{
"omg": true,
"number": 100,
}).Fatal("The ice breaks!")
}

View file

@ -1,188 +0,0 @@
package logrus
import (
"io"
)
var (
// std is the name of the standard logger in stdlib `log`
std = New()
)
func StandardLogger() *Logger {
return std
}
// SetOutput sets the standard logger output.
func SetOutput(out io.Writer) {
std.mu.Lock()
defer std.mu.Unlock()
std.Out = out
}
// SetFormatter sets the standard logger formatter.
func SetFormatter(formatter Formatter) {
std.mu.Lock()
defer std.mu.Unlock()
std.Formatter = formatter
}
// SetLevel sets the standard logger level.
func SetLevel(level Level) {
std.mu.Lock()
defer std.mu.Unlock()
std.Level = level
}
// GetLevel returns the standard logger level.
func GetLevel() Level {
std.mu.Lock()
defer std.mu.Unlock()
return std.Level
}
// AddHook adds a hook to the standard logger hooks.
func AddHook(hook Hook) {
std.mu.Lock()
defer std.mu.Unlock()
std.Hooks.Add(hook)
}
// WithField creates an entry from the standard logger and adds a field to
// it. If you want multiple fields, use `WithFields`.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithField(key string, value interface{}) *Entry {
return std.WithField(key, value)
}
// WithFields creates an entry from the standard logger and adds multiple
// fields to it. This is simply a helper for `WithField`, invoking it
// once for each field.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithFields(fields Fields) *Entry {
return std.WithFields(fields)
}
// Debug logs a message at level Debug on the standard logger.
func Debug(args ...interface{}) {
std.Debug(args...)
}
// Print logs a message at level Info on the standard logger.
func Print(args ...interface{}) {
std.Print(args...)
}
// Info logs a message at level Info on the standard logger.
func Info(args ...interface{}) {
std.Info(args...)
}
// Warn logs a message at level Warn on the standard logger.
func Warn(args ...interface{}) {
std.Warn(args...)
}
// Warning logs a message at level Warn on the standard logger.
func Warning(args ...interface{}) {
std.Warning(args...)
}
// Error logs a message at level Error on the standard logger.
func Error(args ...interface{}) {
std.Error(args...)
}
// Panic logs a message at level Panic on the standard logger.
func Panic(args ...interface{}) {
std.Panic(args...)
}
// Fatal logs a message at level Fatal on the standard logger.
func Fatal(args ...interface{}) {
std.Fatal(args...)
}
// Debugf logs a message at level Debug on the standard logger.
func Debugf(format string, args ...interface{}) {
std.Debugf(format, args...)
}
// Printf logs a message at level Info on the standard logger.
func Printf(format string, args ...interface{}) {
std.Printf(format, args...)
}
// Infof logs a message at level Info on the standard logger.
func Infof(format string, args ...interface{}) {
std.Infof(format, args...)
}
// Warnf logs a message at level Warn on the standard logger.
func Warnf(format string, args ...interface{}) {
std.Warnf(format, args...)
}
// Warningf logs a message at level Warn on the standard logger.
func Warningf(format string, args ...interface{}) {
std.Warningf(format, args...)
}
// Errorf logs a message at level Error on the standard logger.
func Errorf(format string, args ...interface{}) {
std.Errorf(format, args...)
}
// Panicf logs a message at level Panic on the standard logger.
func Panicf(format string, args ...interface{}) {
std.Panicf(format, args...)
}
// Fatalf logs a message at level Fatal on the standard logger.
func Fatalf(format string, args ...interface{}) {
std.Fatalf(format, args...)
}
// Debugln logs a message at level Debug on the standard logger.
func Debugln(args ...interface{}) {
std.Debugln(args...)
}
// Println logs a message at level Info on the standard logger.
func Println(args ...interface{}) {
std.Println(args...)
}
// Infoln logs a message at level Info on the standard logger.
func Infoln(args ...interface{}) {
std.Infoln(args...)
}
// Warnln logs a message at level Warn on the standard logger.
func Warnln(args ...interface{}) {
std.Warnln(args...)
}
// Warningln logs a message at level Warn on the standard logger.
func Warningln(args ...interface{}) {
std.Warningln(args...)
}
// Errorln logs a message at level Error on the standard logger.
func Errorln(args ...interface{}) {
std.Errorln(args...)
}
// Panicln logs a message at level Panic on the standard logger.
func Panicln(args ...interface{}) {
std.Panicln(args...)
}
// Fatalln logs a message at level Fatal on the standard logger.
func Fatalln(args ...interface{}) {
std.Fatalln(args...)
}

View file

@ -1,48 +0,0 @@
package logrus
import "time"
const DefaultTimestampFormat = time.RFC3339
// The Formatter interface is used to implement a custom Formatter. It takes an
// `Entry`. It exposes all the fields, including the default ones:
//
// * `entry.Data["msg"]`. The message passed from Info, Warn, Error ..
// * `entry.Data["time"]`. The timestamp.
// * `entry.Data["level"]. The level the entry was logged at.
//
// Any additional fields added with `WithField` or `WithFields` are also in
// `entry.Data`. Format is expected to return an array of bytes which are then
// logged to `logger.Out`.
type Formatter interface {
Format(*Entry) ([]byte, error)
}
// This is to not silently overwrite `time`, `msg` and `level` fields when
// dumping it. If this code wasn't there doing:
//
// logrus.WithField("level", 1).Info("hello")
//
// Would just silently drop the user provided level. Instead with this code
// it'll logged as:
//
// {"level": "info", "fields.level": 1, "msg": "hello", "time": "..."}
//
// It's not exported because it's still using Data in an opinionated way. It's to
// avoid code duplication between the two default formatters.
func prefixFieldClashes(data Fields) {
_, ok := data["time"]
if ok {
data["fields.time"] = data["time"]
}
_, ok = data["msg"]
if ok {
data["fields.msg"] = data["msg"]
}
_, ok = data["level"]
if ok {
data["fields.level"] = data["level"]
}
}

View file

@ -1,56 +0,0 @@
package logstash
import (
"encoding/json"
"fmt"
"github.com/Sirupsen/logrus"
)
// Formatter generates json in logstash format.
// Logstash site: http://logstash.net/
type LogstashFormatter struct {
Type string // if not empty use for logstash type field.
// TimestampFormat sets the format used for timestamps.
TimestampFormat string
}
func (f *LogstashFormatter) Format(entry *logrus.Entry) ([]byte, error) {
entry.Data["@version"] = 1
if f.TimestampFormat == "" {
f.TimestampFormat = logrus.DefaultTimestampFormat
}
entry.Data["@timestamp"] = entry.Time.Format(f.TimestampFormat)
// set message field
v, ok := entry.Data["message"]
if ok {
entry.Data["fields.message"] = v
}
entry.Data["message"] = entry.Message
// set level field
v, ok = entry.Data["level"]
if ok {
entry.Data["fields.level"] = v
}
entry.Data["level"] = entry.Level.String()
// set type field
if f.Type != "" {
v, ok = entry.Data["type"]
if ok {
entry.Data["fields.type"] = v
}
entry.Data["type"] = f.Type
}
serialized, err := json.Marshal(entry.Data)
if err != nil {
return nil, fmt.Errorf("Failed to marshal fields to JSON, %v", err)
}
return append(serialized, '\n'), nil
}

View file

@ -1,34 +0,0 @@
package logrus
// A hook to be fired when logging on the logging levels returned from
// `Levels()` on your implementation of the interface. Note that this is not
// fired in a goroutine or a channel with workers, you should handle such
// functionality yourself if your call is non-blocking and you don't wish for
// the logging calls for levels returned from `Levels()` to block.
type Hook interface {
Levels() []Level
Fire(*Entry) error
}
// Internal type for storing the hooks on a logger instance.
type levelHooks map[Level][]Hook
// Add a hook to an instance of logger. This is called with
// `log.Hooks.Add(new(MyHook))` where `MyHook` implements the `Hook` interface.
func (hooks levelHooks) Add(hook Hook) {
for _, level := range hook.Levels() {
hooks[level] = append(hooks[level], hook)
}
}
// Fire all the hooks for the passed level. Used by `entry.log` to fire
// appropriate hooks for a log entry.
func (hooks levelHooks) Fire(level Level, entry *Entry) error {
for _, hook := range hooks[level] {
if err := hook.Fire(entry); err != nil {
return err
}
}
return nil
}

View file

@ -1,54 +0,0 @@
package airbrake
import (
"errors"
"fmt"
"github.com/Sirupsen/logrus"
"github.com/tobi/airbrake-go"
)
// AirbrakeHook to send exceptions to an exception-tracking service compatible
// with the Airbrake API.
type airbrakeHook struct {
APIKey string
Endpoint string
Environment string
}
func NewHook(endpoint, apiKey, env string) *airbrakeHook {
return &airbrakeHook{
APIKey: apiKey,
Endpoint: endpoint,
Environment: env,
}
}
func (hook *airbrakeHook) Fire(entry *logrus.Entry) error {
airbrake.ApiKey = hook.APIKey
airbrake.Endpoint = hook.Endpoint
airbrake.Environment = hook.Environment
var notifyErr error
err, ok := entry.Data["error"].(error)
if ok {
notifyErr = err
} else {
notifyErr = errors.New(entry.Message)
}
airErr := airbrake.Notify(notifyErr)
if airErr != nil {
return fmt.Errorf("Failed to send error to Airbrake: %s", airErr)
}
return nil
}
func (hook *airbrakeHook) Levels() []logrus.Level {
return []logrus.Level{
logrus.ErrorLevel,
logrus.FatalLevel,
logrus.PanicLevel,
}
}

View file

@ -1,68 +0,0 @@
package logrus_bugsnag
import (
"errors"
"github.com/Sirupsen/logrus"
"github.com/bugsnag/bugsnag-go"
)
type bugsnagHook struct{}
// ErrBugsnagUnconfigured is returned if NewBugsnagHook is called before
// bugsnag.Configure. Bugsnag must be configured before the hook.
var ErrBugsnagUnconfigured = errors.New("bugsnag must be configured before installing this logrus hook")
// ErrBugsnagSendFailed indicates that the hook failed to submit an error to
// bugsnag. The error was successfully generated, but `bugsnag.Notify()`
// failed.
type ErrBugsnagSendFailed struct {
err error
}
func (e ErrBugsnagSendFailed) Error() string {
return "failed to send error to Bugsnag: " + e.err.Error()
}
// NewBugsnagHook initializes a logrus hook which sends exceptions to an
// exception-tracking service compatible with the Bugsnag API. Before using
// this hook, you must call bugsnag.Configure(). The returned object should be
// registered with a log via `AddHook()`
//
// Entries that trigger an Error, Fatal or Panic should now include an "error"
// field to send to Bugsnag.
func NewBugsnagHook() (*bugsnagHook, error) {
if bugsnag.Config.APIKey == "" {
return nil, ErrBugsnagUnconfigured
}
return &bugsnagHook{}, nil
}
// Fire forwards an error to Bugsnag. Given a logrus.Entry, it extracts the
// "error" field (or the Message if the error isn't present) and sends it off.
func (hook *bugsnagHook) Fire(entry *logrus.Entry) error {
var notifyErr error
err, ok := entry.Data["error"].(error)
if ok {
notifyErr = err
} else {
notifyErr = errors.New(entry.Message)
}
bugsnagErr := bugsnag.Notify(notifyErr)
if bugsnagErr != nil {
return ErrBugsnagSendFailed{bugsnagErr}
}
return nil
}
// Levels enumerates the log levels on which the error should be forwarded to
// bugsnag: everything at or above the "Error" level.
func (hook *bugsnagHook) Levels() []logrus.Level {
return []logrus.Level{
logrus.ErrorLevel,
logrus.FatalLevel,
logrus.PanicLevel,
}
}

View file

@ -1,28 +0,0 @@
# Papertrail Hook for Logrus <img src="http://i.imgur.com/hTeVwmJ.png" width="40" height="40" alt=":walrus:" class="emoji" title=":walrus:" />
[Papertrail](https://papertrailapp.com) provides hosted log management. Once stored in Papertrail, you can [group](http://help.papertrailapp.com/kb/how-it-works/groups/) your logs on various dimensions, [search](http://help.papertrailapp.com/kb/how-it-works/search-syntax) them, and trigger [alerts](http://help.papertrailapp.com/kb/how-it-works/alerts).
In most deployments, you'll want to send logs to Papertrail via their [remote_syslog](http://help.papertrailapp.com/kb/configuration/configuring-centralized-logging-from-text-log-files-in-unix/) daemon, which requires no application-specific configuration. This hook is intended for relatively low-volume logging, likely in managed cloud hosting deployments where installing `remote_syslog` is not possible.
## Usage
You can find your Papertrail UDP port on your [Papertrail account page](https://papertrailapp.com/account/destinations). Substitute it below for `YOUR_PAPERTRAIL_UDP_PORT`.
For `YOUR_APP_NAME`, substitute a short string that will readily identify your application or service in the logs.
```go
import (
"log/syslog"
"github.com/Sirupsen/logrus"
"github.com/Sirupsen/logrus/hooks/papertrail"
)
func main() {
log := logrus.New()
hook, err := logrus_papertrail.NewPapertrailHook("logs.papertrailapp.com", YOUR_PAPERTRAIL_UDP_PORT, YOUR_APP_NAME)
if err == nil {
log.Hooks.Add(hook)
}
}
```

View file

@ -1,55 +0,0 @@
package logrus_papertrail
import (
"fmt"
"net"
"os"
"time"
"github.com/Sirupsen/logrus"
)
const (
format = "Jan 2 15:04:05"
)
// PapertrailHook to send logs to a logging service compatible with the Papertrail API.
type PapertrailHook struct {
Host string
Port int
AppName string
UDPConn net.Conn
}
// NewPapertrailHook creates a hook to be added to an instance of logger.
func NewPapertrailHook(host string, port int, appName string) (*PapertrailHook, error) {
conn, err := net.Dial("udp", fmt.Sprintf("%s:%d", host, port))
return &PapertrailHook{host, port, appName, conn}, err
}
// Fire is called when a log event is fired.
func (hook *PapertrailHook) Fire(entry *logrus.Entry) error {
date := time.Now().Format(format)
msg, _ := entry.String()
payload := fmt.Sprintf("<22> %s %s: %s", date, hook.AppName, msg)
bytesWritten, err := hook.UDPConn.Write([]byte(payload))
if err != nil {
fmt.Fprintf(os.Stderr, "Unable to send log line to Papertrail via UDP. Wrote %d bytes before error: %v", bytesWritten, err)
return err
}
return nil
}
// Levels returns the available logging levels.
func (hook *PapertrailHook) Levels() []logrus.Level {
return []logrus.Level{
logrus.PanicLevel,
logrus.FatalLevel,
logrus.ErrorLevel,
logrus.WarnLevel,
logrus.InfoLevel,
logrus.DebugLevel,
}
}

View file

@ -1,61 +0,0 @@
# Sentry Hook for Logrus <img src="http://i.imgur.com/hTeVwmJ.png" width="40" height="40" alt=":walrus:" class="emoji" title=":walrus:" />
[Sentry](https://getsentry.com) provides both self-hosted and hosted
solutions for exception tracking.
Both client and server are
[open source](https://github.com/getsentry/sentry).
## Usage
Every sentry application defined on the server gets a different
[DSN](https://www.getsentry.com/docs/). In the example below replace
`YOUR_DSN` with the one created for your application.
```go
import (
"github.com/Sirupsen/logrus"
"github.com/Sirupsen/logrus/hooks/sentry"
)
func main() {
log := logrus.New()
hook, err := logrus_sentry.NewSentryHook(YOUR_DSN, []logrus.Level{
logrus.PanicLevel,
logrus.FatalLevel,
logrus.ErrorLevel,
})
if err == nil {
log.Hooks.Add(hook)
}
}
```
## Special fields
Some logrus fields have a special meaning in this hook,
these are server_name and logger.
When logs are sent to sentry these fields are treated differently.
- server_name (also known as hostname) is the name of the server which
is logging the event (hostname.example.com)
- logger is the part of the application which is logging the event.
In go this usually means setting it to the name of the package.
## Timeout
`Timeout` is the time the sentry hook will wait for a response
from the sentry server.
If this time elapses with no response from
the server an error will be returned.
If `Timeout` is set to 0 the SentryHook will not wait for a reply
and will assume a correct delivery.
The SentryHook has a default timeout of `100 milliseconds` when created
with a call to `NewSentryHook`. This can be changed by assigning a value to the `Timeout` field:
```go
hook, _ := logrus_sentry.NewSentryHook(...)
hook.Timeout = 20*time.Second
```

View file

@ -1,100 +0,0 @@
package logrus_sentry
import (
"fmt"
"time"
"github.com/Sirupsen/logrus"
"github.com/getsentry/raven-go"
)
var (
severityMap = map[logrus.Level]raven.Severity{
logrus.DebugLevel: raven.DEBUG,
logrus.InfoLevel: raven.INFO,
logrus.WarnLevel: raven.WARNING,
logrus.ErrorLevel: raven.ERROR,
logrus.FatalLevel: raven.FATAL,
logrus.PanicLevel: raven.FATAL,
}
)
func getAndDel(d logrus.Fields, key string) (string, bool) {
var (
ok bool
v interface{}
val string
)
if v, ok = d[key]; !ok {
return "", false
}
if val, ok = v.(string); !ok {
return "", false
}
delete(d, key)
return val, true
}
// SentryHook delivers logs to a sentry server.
type SentryHook struct {
// Timeout sets the time to wait for a delivery error from the sentry server.
// If this is set to zero the server will not wait for any response and will
// consider the message correctly sent
Timeout time.Duration
client *raven.Client
levels []logrus.Level
}
// NewSentryHook creates a hook to be added to an instance of logger
// and initializes the raven client.
// This method sets the timeout to 100 milliseconds.
func NewSentryHook(DSN string, levels []logrus.Level) (*SentryHook, error) {
client, err := raven.NewClient(DSN, nil)
if err != nil {
return nil, err
}
return &SentryHook{100 * time.Millisecond, client, levels}, nil
}
// Called when an event should be sent to sentry
// Special fields that sentry uses to give more information to the server
// are extracted from entry.Data (if they are found)
// These fields are: logger and server_name
func (hook *SentryHook) Fire(entry *logrus.Entry) error {
packet := &raven.Packet{
Message: entry.Message,
Timestamp: raven.Timestamp(entry.Time),
Level: severityMap[entry.Level],
Platform: "go",
}
d := entry.Data
if logger, ok := getAndDel(d, "logger"); ok {
packet.Logger = logger
}
if serverName, ok := getAndDel(d, "server_name"); ok {
packet.ServerName = serverName
}
packet.Extra = map[string]interface{}(d)
_, errCh := hook.client.Capture(packet, nil)
timeout := hook.Timeout
if timeout != 0 {
timeoutCh := time.After(timeout)
select {
case err := <-errCh:
return err
case <-timeoutCh:
return fmt.Errorf("no response from sentry server in %s", timeout)
}
}
return nil
}
// Levels returns the available logging levels.
func (hook *SentryHook) Levels() []logrus.Level {
return hook.levels
}

View file

@ -1,20 +0,0 @@
# Syslog Hooks for Logrus <img src="http://i.imgur.com/hTeVwmJ.png" width="40" height="40" alt=":walrus:" class="emoji" title=":walrus:"/>
## Usage
```go
import (
"log/syslog"
"github.com/Sirupsen/logrus"
logrus_syslog "github.com/Sirupsen/logrus/hooks/syslog"
)
func main() {
log := logrus.New()
hook, err := logrus_syslog.NewSyslogHook("udp", "localhost:514", syslog.LOG_INFO, "")
if err == nil {
log.Hooks.Add(hook)
}
}
```

View file

@ -1,59 +0,0 @@
package logrus_syslog
import (
"fmt"
"github.com/Sirupsen/logrus"
"log/syslog"
"os"
)
// SyslogHook to send logs via syslog.
type SyslogHook struct {
Writer *syslog.Writer
SyslogNetwork string
SyslogRaddr string
}
// Creates a hook to be added to an instance of logger. This is called with
// `hook, err := NewSyslogHook("udp", "localhost:514", syslog.LOG_DEBUG, "")`
// `if err == nil { log.Hooks.Add(hook) }`
func NewSyslogHook(network, raddr string, priority syslog.Priority, tag string) (*SyslogHook, error) {
w, err := syslog.Dial(network, raddr, priority, tag)
return &SyslogHook{w, network, raddr}, err
}
func (hook *SyslogHook) Fire(entry *logrus.Entry) error {
line, err := entry.String()
if err != nil {
fmt.Fprintf(os.Stderr, "Unable to read entry, %v", err)
return err
}
switch entry.Level {
case logrus.PanicLevel:
return hook.Writer.Crit(line)
case logrus.FatalLevel:
return hook.Writer.Crit(line)
case logrus.ErrorLevel:
return hook.Writer.Err(line)
case logrus.WarnLevel:
return hook.Writer.Warning(line)
case logrus.InfoLevel:
return hook.Writer.Info(line)
case logrus.DebugLevel:
return hook.Writer.Debug(line)
default:
return nil
}
}
func (hook *SyslogHook) Levels() []logrus.Level {
return []logrus.Level{
logrus.PanicLevel,
logrus.FatalLevel,
logrus.ErrorLevel,
logrus.WarnLevel,
logrus.InfoLevel,
logrus.DebugLevel,
}
}

View file

@ -1,40 +0,0 @@
package logrus
import (
"encoding/json"
"fmt"
)
type JSONFormatter struct {
// TimestampFormat sets the format used for marshaling timestamps.
TimestampFormat string
}
func (f *JSONFormatter) Format(entry *Entry) ([]byte, error) {
data := make(Fields, len(entry.Data)+3)
for k, v := range entry.Data {
switch v := v.(type) {
case error:
// Otherwise errors are ignored by `encoding/json`
// https://github.com/Sirupsen/logrus/issues/137
data[k] = v.Error()
default:
data[k] = v
}
}
prefixFieldClashes(data)
if f.TimestampFormat == "" {
f.TimestampFormat = DefaultTimestampFormat
}
data["time"] = entry.Time.Format(f.TimestampFormat)
data["msg"] = entry.Message
data["level"] = entry.Level.String()
serialized, err := json.Marshal(data)
if err != nil {
return nil, fmt.Errorf("Failed to marshal fields to JSON, %v", err)
}
return append(serialized, '\n'), nil
}

View file

@ -1,203 +0,0 @@
package logrus
import (
"io"
"os"
"sync"
)
type Logger struct {
// The logs are `io.Copy`'d to this in a mutex. It's common to set this to a
// file, or leave it default which is `os.Stdout`. You can also set this to
// something more adventorous, such as logging to Kafka.
Out io.Writer
// Hooks for the logger instance. These allow firing events based on logging
// levels and log entries. For example, to send errors to an error tracking
// service, log to StatsD or dump the core on fatal errors.
Hooks levelHooks
// All log entries pass through the formatter before logged to Out. The
// included formatters are `TextFormatter` and `JSONFormatter` for which
// TextFormatter is the default. In development (when a TTY is attached) it
// logs with colors, but to a file it wouldn't. You can easily implement your
// own that implements the `Formatter` interface, see the `README` or included
// formatters for examples.
Formatter Formatter
// The logging level the logger should log at. This is typically (and defaults
// to) `logrus.Info`, which allows Info(), Warn(), Error() and Fatal() to be
// logged. `logrus.Debug` is useful in
Level Level
// Used to sync writing to the log.
mu sync.Mutex
}
// Creates a new logger. Configuration should be set by changing `Formatter`,
// `Out` and `Hooks` directly on the default logger instance. You can also just
// instantiate your own:
//
// var log = &Logger{
// Out: os.Stderr,
// Formatter: new(JSONFormatter),
// Hooks: make(levelHooks),
// Level: logrus.DebugLevel,
// }
//
// It's recommended to make this a global instance called `log`.
func New() *Logger {
return &Logger{
Out: os.Stdout,
Formatter: new(TextFormatter),
Hooks: make(levelHooks),
Level: InfoLevel,
}
}
// Adds a field to the log entry, note that you it doesn't log until you call
// Debug, Print, Info, Warn, Fatal or Panic. It only creates a log entry.
// Ff you want multiple fields, use `WithFields`.
func (logger *Logger) WithField(key string, value interface{}) *Entry {
return NewEntry(logger).WithField(key, value)
}
// Adds a struct of fields to the log entry. All it does is call `WithField` for
// each `Field`.
func (logger *Logger) WithFields(fields Fields) *Entry {
return NewEntry(logger).WithFields(fields)
}
func (logger *Logger) Debugf(format string, args ...interface{}) {
if logger.Level >= DebugLevel {
NewEntry(logger).Debugf(format, args...)
}
}
func (logger *Logger) Infof(format string, args ...interface{}) {
if logger.Level >= InfoLevel {
NewEntry(logger).Infof(format, args...)
}
}
func (logger *Logger) Printf(format string, args ...interface{}) {
NewEntry(logger).Printf(format, args...)
}
func (logger *Logger) Warnf(format string, args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warnf(format, args...)
}
}
func (logger *Logger) Warningf(format string, args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warnf(format, args...)
}
}
func (logger *Logger) Errorf(format string, args ...interface{}) {
if logger.Level >= ErrorLevel {
NewEntry(logger).Errorf(format, args...)
}
}
func (logger *Logger) Fatalf(format string, args ...interface{}) {
if logger.Level >= FatalLevel {
NewEntry(logger).Fatalf(format, args...)
}
}
func (logger *Logger) Panicf(format string, args ...interface{}) {
if logger.Level >= PanicLevel {
NewEntry(logger).Panicf(format, args...)
}
}
func (logger *Logger) Debug(args ...interface{}) {
if logger.Level >= DebugLevel {
NewEntry(logger).Debug(args...)
}
}
func (logger *Logger) Info(args ...interface{}) {
if logger.Level >= InfoLevel {
NewEntry(logger).Info(args...)
}
}
func (logger *Logger) Print(args ...interface{}) {
NewEntry(logger).Info(args...)
}
func (logger *Logger) Warn(args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warn(args...)
}
}
func (logger *Logger) Warning(args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warn(args...)
}
}
func (logger *Logger) Error(args ...interface{}) {
if logger.Level >= ErrorLevel {
NewEntry(logger).Error(args...)
}
}
func (logger *Logger) Fatal(args ...interface{}) {
if logger.Level >= FatalLevel {
NewEntry(logger).Fatal(args...)
}
}
func (logger *Logger) Panic(args ...interface{}) {
if logger.Level >= PanicLevel {
NewEntry(logger).Panic(args...)
}
}
func (logger *Logger) Debugln(args ...interface{}) {
if logger.Level >= DebugLevel {
NewEntry(logger).Debugln(args...)
}
}
func (logger *Logger) Infoln(args ...interface{}) {
if logger.Level >= InfoLevel {
NewEntry(logger).Infoln(args...)
}
}
func (logger *Logger) Println(args ...interface{}) {
NewEntry(logger).Println(args...)
}
func (logger *Logger) Warnln(args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warnln(args...)
}
}
func (logger *Logger) Warningln(args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warnln(args...)
}
}
func (logger *Logger) Errorln(args ...interface{}) {
if logger.Level >= ErrorLevel {
NewEntry(logger).Errorln(args...)
}
}
func (logger *Logger) Fatalln(args ...interface{}) {
if logger.Level >= FatalLevel {
NewEntry(logger).Fatalln(args...)
}
}
func (logger *Logger) Panicln(args ...interface{}) {
if logger.Level >= PanicLevel {
NewEntry(logger).Panicln(args...)
}
}

View file

@ -1,94 +0,0 @@
package logrus
import (
"fmt"
"log"
)
// Fields type, used to pass to `WithFields`.
type Fields map[string]interface{}
// Level type
type Level uint8
// Convert the Level to a string. E.g. PanicLevel becomes "panic".
func (level Level) String() string {
switch level {
case DebugLevel:
return "debug"
case InfoLevel:
return "info"
case WarnLevel:
return "warning"
case ErrorLevel:
return "error"
case FatalLevel:
return "fatal"
case PanicLevel:
return "panic"
}
return "unknown"
}
// ParseLevel takes a string level and returns the Logrus log level constant.
func ParseLevel(lvl string) (Level, error) {
switch lvl {
case "panic":
return PanicLevel, nil
case "fatal":
return FatalLevel, nil
case "error":
return ErrorLevel, nil
case "warn", "warning":
return WarnLevel, nil
case "info":
return InfoLevel, nil
case "debug":
return DebugLevel, nil
}
var l Level
return l, fmt.Errorf("not a valid logrus Level: %q", lvl)
}
// These are the different logging levels. You can set the logging level to log
// on your instance of logger, obtained with `logrus.New()`.
const (
// PanicLevel level, highest level of severity. Logs and then calls panic with the
// message passed to Debug, Info, ...
PanicLevel Level = iota
// FatalLevel level. Logs and then calls `os.Exit(1)`. It will exit even if the
// logging level is set to Panic.
FatalLevel
// ErrorLevel level. Logs. Used for errors that should definitely be noted.
// Commonly used for hooks to send errors to an error tracking service.
ErrorLevel
// WarnLevel level. Non-critical entries that deserve eyes.
WarnLevel
// InfoLevel level. General operational entries about what's going on inside the
// application.
InfoLevel
// DebugLevel level. Usually only enabled when debugging. Very verbose logging.
DebugLevel
)
// Won't compile if StdLogger can't be realized by a log.Logger
var _ StdLogger = &log.Logger{}
// StdLogger is what your logrus-enabled library should take, that way
// it'll accept a stdlib logger and a logrus logger. There's no standard
// interface, this is the closest we get, unfortunately.
type StdLogger interface {
Print(...interface{})
Printf(string, ...interface{})
Println(...interface{})
Fatal(...interface{})
Fatalf(string, ...interface{})
Fatalln(...interface{})
Panic(...interface{})
Panicf(string, ...interface{})
Panicln(...interface{})
}

View file

@ -1,12 +0,0 @@
// Based on ssh/terminal:
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package logrus
import "syscall"
const ioctlReadTermios = syscall.TIOCGETA
type Termios syscall.Termios

View file

@ -1,20 +0,0 @@
/*
Go 1.2 doesn't include Termios for FreeBSD. This should be added in 1.3 and this could be merged with terminal_darwin.
*/
package logrus
import (
"syscall"
)
const ioctlReadTermios = syscall.TIOCGETA
type Termios struct {
Iflag uint32
Oflag uint32
Cflag uint32
Lflag uint32
Cc [20]uint8
Ispeed uint32
Ospeed uint32
}

View file

@ -1,12 +0,0 @@
// Based on ssh/terminal:
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package logrus
import "syscall"
const ioctlReadTermios = syscall.TCGETS
type Termios syscall.Termios

View file

@ -1,21 +0,0 @@
// Based on ssh/terminal:
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build linux darwin freebsd openbsd
package logrus
import (
"syscall"
"unsafe"
)
// IsTerminal returns true if the given file descriptor is a terminal.
func IsTerminal() bool {
fd := syscall.Stdout
var termios Termios
_, _, err := syscall.Syscall6(syscall.SYS_IOCTL, uintptr(fd), ioctlReadTermios, uintptr(unsafe.Pointer(&termios)), 0, 0, 0)
return err == 0
}

View file

@ -1,7 +0,0 @@
package logrus
import "syscall"
const ioctlReadTermios = syscall.TIOCGETA
type Termios syscall.Termios

View file

@ -1,27 +0,0 @@
// Based on ssh/terminal:
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package logrus
import (
"syscall"
"unsafe"
)
var kernel32 = syscall.NewLazyDLL("kernel32.dll")
var (
procGetConsoleMode = kernel32.NewProc("GetConsoleMode")
)
// IsTerminal returns true if the given file descriptor is a terminal.
func IsTerminal() bool {
fd := syscall.Stdout
var st uint32
r, _, e := syscall.Syscall(procGetConsoleMode.Addr(), 2, uintptr(fd), uintptr(unsafe.Pointer(&st)), 0)
return r != 0 && e == 0
}

View file

@ -1,149 +0,0 @@
package logrus
import (
"bytes"
"fmt"
"sort"
"strings"
"time"
)
const (
nocolor = 0
red = 31
green = 32
yellow = 33
blue = 34
gray = 37
)
var (
baseTimestamp time.Time
isTerminal bool
)
func init() {
baseTimestamp = time.Now()
isTerminal = IsTerminal()
}
func miniTS() int {
return int(time.Since(baseTimestamp) / time.Second)
}
type TextFormatter struct {
// Set to true to bypass checking for a TTY before outputting colors.
ForceColors bool
// Force disabling colors.
DisableColors bool
// Disable timestamp logging. useful when output is redirected to logging
// system that already adds timestamps.
DisableTimestamp bool
// Enable logging the full timestamp when a TTY is attached instead of just
// the time passed since beginning of execution.
FullTimestamp bool
// TimestampFormat to use for display when a full timestamp is printed
TimestampFormat string
// The fields are sorted by default for a consistent output. For applications
// that log extremely frequently and don't use the JSON formatter this may not
// be desired.
DisableSorting bool
}
func (f *TextFormatter) Format(entry *Entry) ([]byte, error) {
var keys []string = make([]string, 0, len(entry.Data))
for k := range entry.Data {
keys = append(keys, k)
}
if !f.DisableSorting {
sort.Strings(keys)
}
b := &bytes.Buffer{}
prefixFieldClashes(entry.Data)
isColored := (f.ForceColors || isTerminal) && !f.DisableColors
if f.TimestampFormat == "" {
f.TimestampFormat = DefaultTimestampFormat
}
if isColored {
f.printColored(b, entry, keys)
} else {
if !f.DisableTimestamp {
f.appendKeyValue(b, "time", entry.Time.Format(f.TimestampFormat))
}
f.appendKeyValue(b, "level", entry.Level.String())
f.appendKeyValue(b, "msg", entry.Message)
for _, key := range keys {
f.appendKeyValue(b, key, entry.Data[key])
}
}
b.WriteByte('\n')
return b.Bytes(), nil
}
func (f *TextFormatter) printColored(b *bytes.Buffer, entry *Entry, keys []string) {
var levelColor int
switch entry.Level {
case DebugLevel:
levelColor = gray
case WarnLevel:
levelColor = yellow
case ErrorLevel, FatalLevel, PanicLevel:
levelColor = red
default:
levelColor = blue
}
levelText := strings.ToUpper(entry.Level.String())[0:4]
if !f.FullTimestamp {
fmt.Fprintf(b, "\x1b[%dm%s\x1b[0m[%04d] %-44s ", levelColor, levelText, miniTS(), entry.Message)
} else {
fmt.Fprintf(b, "\x1b[%dm%s\x1b[0m[%s] %-44s ", levelColor, levelText, entry.Time.Format(f.TimestampFormat), entry.Message)
}
for _, k := range keys {
v := entry.Data[k]
fmt.Fprintf(b, " \x1b[%dm%s\x1b[0m=%v", levelColor, k, v)
}
}
func needsQuoting(text string) bool {
for _, ch := range text {
if !((ch >= 'a' && ch <= 'z') ||
(ch >= 'A' && ch <= 'Z') ||
(ch >= '0' && ch <= '9') ||
ch == '-' || ch == '.') {
return false
}
}
return true
}
func (f *TextFormatter) appendKeyValue(b *bytes.Buffer, key, value interface{}) {
switch value.(type) {
case string:
if needsQuoting(value.(string)) {
fmt.Fprintf(b, "%v=%s ", key, value)
} else {
fmt.Fprintf(b, "%v=%q ", key, value)
}
case error:
if needsQuoting(value.(error).Error()) {
fmt.Fprintf(b, "%v=%s ", key, value)
} else {
fmt.Fprintf(b, "%v=%q ", key, value)
}
default:
fmt.Fprintf(b, "%v=%v ", key, value)
}
}

View file

@ -1,31 +0,0 @@
package logrus
import (
"bufio"
"io"
"runtime"
)
func (logger *Logger) Writer() *io.PipeWriter {
reader, writer := io.Pipe()
go logger.writerScanner(reader)
runtime.SetFinalizer(writer, writerFinalizer)
return writer
}
func (logger *Logger) writerScanner(reader *io.PipeReader) {
scanner := bufio.NewScanner(reader)
for scanner.Scan() {
logger.Print(scanner.Text())
}
if err := scanner.Err(); err != nil {
logger.Errorf("Error while reading from Writer: %s", err)
}
reader.Close()
}
func writerFinalizer(writer *io.PipeWriter) {
writer.Close()
}

View file

@ -1,19 +0,0 @@
language: go
sudo: false
go:
- 1.0.3
- 1.1.2
- 1.2.2
- 1.3.3
- 1.4.2
- 1.5.1
- tip
matrix:
allow_failures:
- go: tip
script:
- go vet ./...
- go test -v ./...

View file

@ -1,21 +0,0 @@
Copyright (C) 2013 Jeremy Saenz
All Rights Reserved.
MIT LICENSE
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

View file

@ -1,341 +0,0 @@
[![Coverage](http://gocover.io/_badge/github.com/codegangsta/cli?0)](http://gocover.io/github.com/codegangsta/cli)
[![Build Status](https://travis-ci.org/codegangsta/cli.png?branch=master)](https://travis-ci.org/codegangsta/cli)
[![GoDoc](https://godoc.org/github.com/codegangsta/cli?status.svg)](https://godoc.org/github.com/codegangsta/cli)
# cli.go
`cli.go` is simple, fast, and fun package for building command line apps in Go. The goal is to enable developers to write fast and distributable command line applications in an expressive way.
## Overview
Command line apps are usually so tiny that there is absolutely no reason why your code should *not* be self-documenting. Things like generating help text and parsing command flags/options should not hinder productivity when writing a command line app.
**This is where `cli.go` comes into play.** `cli.go` makes command line programming fun, organized, and expressive!
## Installation
Make sure you have a working Go environment (go 1.1+ is *required*). [See the install instructions](http://golang.org/doc/install.html).
To install `cli.go`, simply run:
```
$ go get github.com/codegangsta/cli
```
Make sure your `PATH` includes to the `$GOPATH/bin` directory so your commands can be easily used:
```
export PATH=$PATH:$GOPATH/bin
```
## Getting Started
One of the philosophies behind `cli.go` is that an API should be playful and full of discovery. So a `cli.go` app can be as little as one line of code in `main()`.
``` go
package main
import (
"os"
"github.com/codegangsta/cli"
)
func main() {
cli.NewApp().Run(os.Args)
}
```
This app will run and show help text, but is not very useful. Let's give an action to execute and some help documentation:
``` go
package main
import (
"os"
"github.com/codegangsta/cli"
)
func main() {
app := cli.NewApp()
app.Name = "boom"
app.Usage = "make an explosive entrance"
app.Action = func(c *cli.Context) {
println("boom! I say!")
}
app.Run(os.Args)
}
```
Running this already gives you a ton of functionality, plus support for things like subcommands and flags, which are covered below.
## Example
Being a programmer can be a lonely job. Thankfully by the power of automation that is not the case! Let's create a greeter app to fend off our demons of loneliness!
Start by creating a directory named `greet`, and within it, add a file, `greet.go` with the following code in it:
``` go
package main
import (
"os"
"github.com/codegangsta/cli"
)
func main() {
app := cli.NewApp()
app.Name = "greet"
app.Usage = "fight the loneliness!"
app.Action = func(c *cli.Context) {
println("Hello friend!")
}
app.Run(os.Args)
}
```
Install our command to the `$GOPATH/bin` directory:
```
$ go install
```
Finally run our new command:
```
$ greet
Hello friend!
```
`cli.go` also generates neat help text:
```
$ greet help
NAME:
greet - fight the loneliness!
USAGE:
greet [global options] command [command options] [arguments...]
VERSION:
0.0.0
COMMANDS:
help, h Shows a list of commands or help for one command
GLOBAL OPTIONS
--version Shows version information
```
### Arguments
You can lookup arguments by calling the `Args` function on `cli.Context`.
``` go
...
app.Action = func(c *cli.Context) {
println("Hello", c.Args()[0])
}
...
```
### Flags
Setting and querying flags is simple.
``` go
...
app.Flags = []cli.Flag {
cli.StringFlag{
Name: "lang",
Value: "english",
Usage: "language for the greeting",
},
}
app.Action = func(c *cli.Context) {
name := "someone"
if len(c.Args()) > 0 {
name = c.Args()[0]
}
if c.String("lang") == "spanish" {
println("Hola", name)
} else {
println("Hello", name)
}
}
...
```
You can also set a destination variable for a flag, to which the content will be scanned.
``` go
...
var language string
app.Flags = []cli.Flag {
cli.StringFlag{
Name: "lang",
Value: "english",
Usage: "language for the greeting",
Destination: &language,
},
}
app.Action = func(c *cli.Context) {
name := "someone"
if len(c.Args()) > 0 {
name = c.Args()[0]
}
if language == "spanish" {
println("Hola", name)
} else {
println("Hello", name)
}
}
...
```
See full list of flags at http://godoc.org/github.com/codegangsta/cli
#### Alternate Names
You can set alternate (or short) names for flags by providing a comma-delimited list for the `Name`. e.g.
``` go
app.Flags = []cli.Flag {
cli.StringFlag{
Name: "lang, l",
Value: "english",
Usage: "language for the greeting",
},
}
```
That flag can then be set with `--lang spanish` or `-l spanish`. Note that giving two different forms of the same flag in the same command invocation is an error.
#### Values from the Environment
You can also have the default value set from the environment via `EnvVar`. e.g.
``` go
app.Flags = []cli.Flag {
cli.StringFlag{
Name: "lang, l",
Value: "english",
Usage: "language for the greeting",
EnvVar: "APP_LANG",
},
}
```
The `EnvVar` may also be given as a comma-delimited "cascade", where the first environment variable that resolves is used as the default.
``` go
app.Flags = []cli.Flag {
cli.StringFlag{
Name: "lang, l",
Value: "english",
Usage: "language for the greeting",
EnvVar: "LEGACY_COMPAT_LANG,APP_LANG,LANG",
},
}
```
### Subcommands
Subcommands can be defined for a more git-like command line app.
```go
...
app.Commands = []cli.Command{
{
Name: "add",
Aliases: []string{"a"},
Usage: "add a task to the list",
Action: func(c *cli.Context) {
println("added task: ", c.Args().First())
},
},
{
Name: "complete",
Aliases: []string{"c"},
Usage: "complete a task on the list",
Action: func(c *cli.Context) {
println("completed task: ", c.Args().First())
},
},
{
Name: "template",
Aliases: []string{"r"},
Usage: "options for task templates",
Subcommands: []cli.Command{
{
Name: "add",
Usage: "add a new template",
Action: func(c *cli.Context) {
println("new task template: ", c.Args().First())
},
},
{
Name: "remove",
Usage: "remove an existing template",
Action: func(c *cli.Context) {
println("removed task template: ", c.Args().First())
},
},
},
},
}
...
```
### Bash Completion
You can enable completion commands by setting the `EnableBashCompletion`
flag on the `App` object. By default, this setting will only auto-complete to
show an app's subcommands, but you can write your own completion methods for
the App or its subcommands.
```go
...
var tasks = []string{"cook", "clean", "laundry", "eat", "sleep", "code"}
app := cli.NewApp()
app.EnableBashCompletion = true
app.Commands = []cli.Command{
{
Name: "complete",
Aliases: []string{"c"},
Usage: "complete a task on the list",
Action: func(c *cli.Context) {
println("completed task: ", c.Args().First())
},
BashComplete: func(c *cli.Context) {
// This will complete if no args are passed
if len(c.Args()) > 0 {
return
}
for _, t := range tasks {
fmt.Println(t)
}
},
}
}
...
```
#### To Enable
Source the `autocomplete/bash_autocomplete` file in your `.bashrc` file while
setting the `PROG` variable to the name of your program:
`PROG=myprogram source /.../cli/autocomplete/bash_autocomplete`
#### To Distribute
Copy `autocomplete/bash_autocomplete` into `/etc/bash_completion.d/` and rename
it to the name of the program you wish to add autocomplete support for (or
automatically install it there if you are distributing a package). Don't forget
to source the file to make it active in the current shell.
```
sudo cp src/bash_autocomplete /etc/bash_completion.d/<myprogram>
source /etc/bash_completion.d/<myprogram>
```
Alternatively, you can just document that users should source the generic
`autocomplete/bash_autocomplete` in their bash configuration with `$PROG` set
to the name of their program (as above).
## Contribution Guidelines
Feel free to put up a pull request to fix a bug or maybe add a feature. I will give it a code review and make sure that it does not break backwards compatibility. If I or any other collaborators agree that it is in line with the vision of the project, we will work with you to get the code into a mergeable state and merge it into the master branch.
If you have contributed something significant to the project, I will most likely add you as a collaborator. As a collaborator you are given the ability to merge others pull requests. It is very important that new code does not break existing code, so be careful about what code you do choose to merge. If you have any questions feel free to link @codegangsta to the issue in question and we can review it together.
If you feel like you have contributed to the project but have not yet been added as a collaborator, I probably forgot to add you. Hit @codegangsta up over email and we will get it figured out.

View file

@ -1,334 +0,0 @@
package cli
import (
"fmt"
"io"
"io/ioutil"
"os"
"path"
"time"
)
// App is the main structure of a cli application. It is recomended that
// an app be created with the cli.NewApp() function
type App struct {
// The name of the program. Defaults to path.Base(os.Args[0])
Name string
// Full name of command for help, defaults to Name
HelpName string
// Description of the program.
Usage string
// Description of the program argument format.
ArgsUsage string
// Version of the program
Version string
// List of commands to execute
Commands []Command
// List of flags to parse
Flags []Flag
// Boolean to enable bash completion commands
EnableBashCompletion bool
// Boolean to hide built-in help command
HideHelp bool
// Boolean to hide built-in version flag
HideVersion bool
// An action to execute when the bash-completion flag is set
BashComplete func(context *Context)
// An action to execute before any subcommands are run, but after the context is ready
// If a non-nil error is returned, no subcommands are run
Before func(context *Context) error
// An action to execute after any subcommands are run, but after the subcommand has finished
// It is run even if Action() panics
After func(context *Context) error
// The action to execute when no subcommands are specified
Action func(context *Context)
// Execute this function if the proper command cannot be found
CommandNotFound func(context *Context, command string)
// Compilation date
Compiled time.Time
// List of all authors who contributed
Authors []Author
// Copyright of the binary if any
Copyright string
// Name of Author (Note: Use App.Authors, this is deprecated)
Author string
// Email of Author (Note: Use App.Authors, this is deprecated)
Email string
// Writer writer to write output to
Writer io.Writer
}
// Tries to find out when this binary was compiled.
// Returns the current time if it fails to find it.
func compileTime() time.Time {
info, err := os.Stat(os.Args[0])
if err != nil {
return time.Now()
}
return info.ModTime()
}
// Creates a new cli Application with some reasonable defaults for Name, Usage, Version and Action.
func NewApp() *App {
return &App{
Name: path.Base(os.Args[0]),
HelpName: path.Base(os.Args[0]),
Usage: "A new cli application",
Version: "0.0.0",
BashComplete: DefaultAppComplete,
Action: helpCommand.Action,
Compiled: compileTime(),
Writer: os.Stdout,
}
}
// Entry point to the cli app. Parses the arguments slice and routes to the proper flag/args combination
func (a *App) Run(arguments []string) (err error) {
if a.Author != "" || a.Email != "" {
a.Authors = append(a.Authors, Author{Name: a.Author, Email: a.Email})
}
newCmds := []Command{}
for _, c := range a.Commands {
if c.HelpName == "" {
c.HelpName = fmt.Sprintf("%s %s", a.HelpName, c.Name)
}
newCmds = append(newCmds, c)
}
a.Commands = newCmds
// append help to commands
if a.Command(helpCommand.Name) == nil && !a.HideHelp {
a.Commands = append(a.Commands, helpCommand)
if (HelpFlag != BoolFlag{}) {
a.appendFlag(HelpFlag)
}
}
//append version/help flags
if a.EnableBashCompletion {
a.appendFlag(BashCompletionFlag)
}
if !a.HideVersion {
a.appendFlag(VersionFlag)
}
// parse flags
set := flagSet(a.Name, a.Flags)
set.SetOutput(ioutil.Discard)
err = set.Parse(arguments[1:])
nerr := normalizeFlags(a.Flags, set)
if nerr != nil {
fmt.Fprintln(a.Writer, nerr)
context := NewContext(a, set, nil)
ShowAppHelp(context)
return nerr
}
context := NewContext(a, set, nil)
if checkCompletions(context) {
return nil
}
if err != nil {
fmt.Fprintln(a.Writer, "Incorrect Usage.")
fmt.Fprintln(a.Writer)
ShowAppHelp(context)
return err
}
if !a.HideHelp && checkHelp(context) {
ShowAppHelp(context)
return nil
}
if !a.HideVersion && checkVersion(context) {
ShowVersion(context)
return nil
}
if a.After != nil {
defer func() {
afterErr := a.After(context)
if afterErr != nil {
if err != nil {
err = NewMultiError(err, afterErr)
} else {
err = afterErr
}
}
}()
}
if a.Before != nil {
err := a.Before(context)
if err != nil {
return err
}
}
args := context.Args()
if args.Present() {
name := args.First()
c := a.Command(name)
if c != nil {
return c.Run(context)
}
}
// Run default Action
a.Action(context)
return nil
}
// Another entry point to the cli app, takes care of passing arguments and error handling
func (a *App) RunAndExitOnError() {
if err := a.Run(os.Args); err != nil {
fmt.Fprintln(os.Stderr, err)
os.Exit(1)
}
}
// Invokes the subcommand given the context, parses ctx.Args() to generate command-specific flags
func (a *App) RunAsSubcommand(ctx *Context) (err error) {
// append help to commands
if len(a.Commands) > 0 {
if a.Command(helpCommand.Name) == nil && !a.HideHelp {
a.Commands = append(a.Commands, helpCommand)
if (HelpFlag != BoolFlag{}) {
a.appendFlag(HelpFlag)
}
}
}
newCmds := []Command{}
for _, c := range a.Commands {
if c.HelpName == "" {
c.HelpName = fmt.Sprintf("%s %s", a.HelpName, c.Name)
}
newCmds = append(newCmds, c)
}
a.Commands = newCmds
// append flags
if a.EnableBashCompletion {
a.appendFlag(BashCompletionFlag)
}
// parse flags
set := flagSet(a.Name, a.Flags)
set.SetOutput(ioutil.Discard)
err = set.Parse(ctx.Args().Tail())
nerr := normalizeFlags(a.Flags, set)
context := NewContext(a, set, ctx)
if nerr != nil {
fmt.Fprintln(a.Writer, nerr)
fmt.Fprintln(a.Writer)
if len(a.Commands) > 0 {
ShowSubcommandHelp(context)
} else {
ShowCommandHelp(ctx, context.Args().First())
}
return nerr
}
if checkCompletions(context) {
return nil
}
if err != nil {
fmt.Fprintln(a.Writer, "Incorrect Usage.")
fmt.Fprintln(a.Writer)
ShowSubcommandHelp(context)
return err
}
if len(a.Commands) > 0 {
if checkSubcommandHelp(context) {
return nil
}
} else {
if checkCommandHelp(ctx, context.Args().First()) {
return nil
}
}
if a.After != nil {
defer func() {
afterErr := a.After(context)
if afterErr != nil {
if err != nil {
err = NewMultiError(err, afterErr)
} else {
err = afterErr
}
}
}()
}
if a.Before != nil {
err := a.Before(context)
if err != nil {
return err
}
}
args := context.Args()
if args.Present() {
name := args.First()
c := a.Command(name)
if c != nil {
return c.Run(context)
}
}
// Run default Action
a.Action(context)
return nil
}
// Returns the named command on App. Returns nil if the command does not exist
func (a *App) Command(name string) *Command {
for _, c := range a.Commands {
if c.HasName(name) {
return &c
}
}
return nil
}
func (a *App) hasFlag(flag Flag) bool {
for _, f := range a.Flags {
if flag == f {
return true
}
}
return false
}
func (a *App) appendFlag(flag Flag) {
if !a.hasFlag(flag) {
a.Flags = append(a.Flags, flag)
}
}
// Author represents someone who has contributed to a cli project.
type Author struct {
Name string // The Authors name
Email string // The Authors email
}
// String makes Author comply to the Stringer interface, to allow an easy print in the templating process
func (a Author) String() string {
e := ""
if a.Email != "" {
e = "<" + a.Email + "> "
}
return fmt.Sprintf("%v %v", a.Name, e)
}

View file

@ -1,14 +0,0 @@
#! /bin/bash
: ${PROG:=$(basename ${BASH_SOURCE})}
_cli_bash_autocomplete() {
local cur opts base
COMPREPLY=()
cur="${COMP_WORDS[COMP_CWORD]}"
opts=$( ${COMP_WORDS[@]:0:$COMP_CWORD} --generate-bash-completion )
COMPREPLY=( $(compgen -W "${opts}" -- ${cur}) )
return 0
}
complete -F _cli_bash_autocomplete $PROG

View file

@ -1,5 +0,0 @@
autoload -U compinit && compinit
autoload -U bashcompinit && bashcompinit
script_dir=$(dirname $0)
source ${script_dir}/bash_autocomplete

View file

@ -1,40 +0,0 @@
// Package cli provides a minimal framework for creating and organizing command line
// Go applications. cli is designed to be easy to understand and write, the most simple
// cli application can be written as follows:
// func main() {
// cli.NewApp().Run(os.Args)
// }
//
// Of course this application does not do much, so let's make this an actual application:
// func main() {
// app := cli.NewApp()
// app.Name = "greet"
// app.Usage = "say a greeting"
// app.Action = func(c *cli.Context) {
// println("Greetings")
// }
//
// app.Run(os.Args)
// }
package cli
import (
"strings"
)
type MultiError struct {
Errors []error
}
func NewMultiError(err ...error) MultiError {
return MultiError{Errors: err}
}
func (m MultiError) Error() string {
errs := make([]string, len(m.Errors))
for i, err := range m.Errors {
errs[i] = err.Error()
}
return strings.Join(errs, "\n")
}

View file

@ -1,216 +0,0 @@
package cli
import (
"fmt"
"io/ioutil"
"strings"
)
// Command is a subcommand for a cli.App.
type Command struct {
// The name of the command
Name string
// short name of the command. Typically one character (deprecated, use `Aliases`)
ShortName string
// A list of aliases for the command
Aliases []string
// A short description of the usage of this command
Usage string
// A longer explanation of how the command works
Description string
// A short description of the arguments of this command
ArgsUsage string
// The function to call when checking for bash command completions
BashComplete func(context *Context)
// An action to execute before any sub-subcommands are run, but after the context is ready
// If a non-nil error is returned, no sub-subcommands are run
Before func(context *Context) error
// An action to execute after any subcommands are run, but after the subcommand has finished
// It is run even if Action() panics
After func(context *Context) error
// The function to call when this command is invoked
Action func(context *Context)
// List of child commands
Subcommands []Command
// List of flags to parse
Flags []Flag
// Treat all flags as normal arguments if true
SkipFlagParsing bool
// Boolean to hide built-in help command
HideHelp bool
// Full name of command for help, defaults to full command name, including parent commands.
HelpName string
commandNamePath []string
}
// Returns the full name of the command.
// For subcommands this ensures that parent commands are part of the command path
func (c Command) FullName() string {
if c.commandNamePath == nil {
return c.Name
}
return strings.Join(c.commandNamePath, " ")
}
// Invokes the command given the context, parses ctx.Args() to generate command-specific flags
func (c Command) Run(ctx *Context) error {
if len(c.Subcommands) > 0 || c.Before != nil || c.After != nil {
return c.startApp(ctx)
}
if !c.HideHelp && (HelpFlag != BoolFlag{}) {
// append help to flags
c.Flags = append(
c.Flags,
HelpFlag,
)
}
if ctx.App.EnableBashCompletion {
c.Flags = append(c.Flags, BashCompletionFlag)
}
set := flagSet(c.Name, c.Flags)
set.SetOutput(ioutil.Discard)
var err error
if !c.SkipFlagParsing {
firstFlagIndex := -1
terminatorIndex := -1
for index, arg := range ctx.Args() {
if arg == "--" {
terminatorIndex = index
break
} else if strings.HasPrefix(arg, "-") && firstFlagIndex == -1 {
firstFlagIndex = index
}
}
if firstFlagIndex > -1 {
args := ctx.Args()
regularArgs := make([]string, len(args[1:firstFlagIndex]))
copy(regularArgs, args[1:firstFlagIndex])
var flagArgs []string
if terminatorIndex > -1 {
flagArgs = args[firstFlagIndex:terminatorIndex]
regularArgs = append(regularArgs, args[terminatorIndex:]...)
} else {
flagArgs = args[firstFlagIndex:]
}
err = set.Parse(append(flagArgs, regularArgs...))
} else {
err = set.Parse(ctx.Args().Tail())
}
} else {
if c.SkipFlagParsing {
err = set.Parse(append([]string{"--"}, ctx.Args().Tail()...))
}
}
if err != nil {
fmt.Fprintln(ctx.App.Writer, "Incorrect Usage.")
fmt.Fprintln(ctx.App.Writer)
ShowCommandHelp(ctx, c.Name)
return err
}
nerr := normalizeFlags(c.Flags, set)
if nerr != nil {
fmt.Fprintln(ctx.App.Writer, nerr)
fmt.Fprintln(ctx.App.Writer)
ShowCommandHelp(ctx, c.Name)
return nerr
}
context := NewContext(ctx.App, set, ctx)
if checkCommandCompletions(context, c.Name) {
return nil
}
if checkCommandHelp(context, c.Name) {
return nil
}
context.Command = c
c.Action(context)
return nil
}
func (c Command) Names() []string {
names := []string{c.Name}
if c.ShortName != "" {
names = append(names, c.ShortName)
}
return append(names, c.Aliases...)
}
// Returns true if Command.Name or Command.ShortName matches given name
func (c Command) HasName(name string) bool {
for _, n := range c.Names() {
if n == name {
return true
}
}
return false
}
func (c Command) startApp(ctx *Context) error {
app := NewApp()
// set the name and usage
app.Name = fmt.Sprintf("%s %s", ctx.App.Name, c.Name)
if c.HelpName == "" {
app.HelpName = c.HelpName
} else {
app.HelpName = fmt.Sprintf("%s %s", ctx.App.Name, c.Name)
}
if c.Description != "" {
app.Usage = c.Description
} else {
app.Usage = c.Usage
}
// set CommandNotFound
app.CommandNotFound = ctx.App.CommandNotFound
// set the flags and commands
app.Commands = c.Subcommands
app.Flags = c.Flags
app.HideHelp = c.HideHelp
app.Version = ctx.App.Version
app.HideVersion = ctx.App.HideVersion
app.Compiled = ctx.App.Compiled
app.Author = ctx.App.Author
app.Email = ctx.App.Email
app.Writer = ctx.App.Writer
// bash completion
app.EnableBashCompletion = ctx.App.EnableBashCompletion
if c.BashComplete != nil {
app.BashComplete = c.BashComplete
}
// set the actions
app.Before = c.Before
app.After = c.After
if c.Action != nil {
app.Action = c.Action
} else {
app.Action = helpSubcommand.Action
}
var newCmds []Command
for _, cc := range app.Commands {
cc.commandNamePath = []string{c.Name, cc.Name}
newCmds = append(newCmds, cc)
}
app.Commands = newCmds
return app.RunAsSubcommand(ctx)
}

View file

@ -1,388 +0,0 @@
package cli
import (
"errors"
"flag"
"strconv"
"strings"
"time"
)
// Context is a type that is passed through to
// each Handler action in a cli application. Context
// can be used to retrieve context-specific Args and
// parsed command-line options.
type Context struct {
App *App
Command Command
flagSet *flag.FlagSet
setFlags map[string]bool
globalSetFlags map[string]bool
parentContext *Context
}
// Creates a new context. For use in when invoking an App or Command action.
func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
return &Context{App: app, flagSet: set, parentContext: parentCtx}
}
// Looks up the value of a local int flag, returns 0 if no int flag exists
func (c *Context) Int(name string) int {
return lookupInt(name, c.flagSet)
}
// Looks up the value of a local time.Duration flag, returns 0 if no time.Duration flag exists
func (c *Context) Duration(name string) time.Duration {
return lookupDuration(name, c.flagSet)
}
// Looks up the value of a local float64 flag, returns 0 if no float64 flag exists
func (c *Context) Float64(name string) float64 {
return lookupFloat64(name, c.flagSet)
}
// Looks up the value of a local bool flag, returns false if no bool flag exists
func (c *Context) Bool(name string) bool {
return lookupBool(name, c.flagSet)
}
// Looks up the value of a local boolT flag, returns false if no bool flag exists
func (c *Context) BoolT(name string) bool {
return lookupBoolT(name, c.flagSet)
}
// Looks up the value of a local string flag, returns "" if no string flag exists
func (c *Context) String(name string) string {
return lookupString(name, c.flagSet)
}
// Looks up the value of a local string slice flag, returns nil if no string slice flag exists
func (c *Context) StringSlice(name string) []string {
return lookupStringSlice(name, c.flagSet)
}
// Looks up the value of a local int slice flag, returns nil if no int slice flag exists
func (c *Context) IntSlice(name string) []int {
return lookupIntSlice(name, c.flagSet)
}
// Looks up the value of a local generic flag, returns nil if no generic flag exists
func (c *Context) Generic(name string) interface{} {
return lookupGeneric(name, c.flagSet)
}
// Looks up the value of a global int flag, returns 0 if no int flag exists
func (c *Context) GlobalInt(name string) int {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt(name, fs)
}
return 0
}
// Looks up the value of a global time.Duration flag, returns 0 if no time.Duration flag exists
func (c *Context) GlobalDuration(name string) time.Duration {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupDuration(name, fs)
}
return 0
}
// Looks up the value of a global bool flag, returns false if no bool flag exists
func (c *Context) GlobalBool(name string) bool {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBool(name, fs)
}
return false
}
// Looks up the value of a global string flag, returns "" if no string flag exists
func (c *Context) GlobalString(name string) string {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupString(name, fs)
}
return ""
}
// Looks up the value of a global string slice flag, returns nil if no string slice flag exists
func (c *Context) GlobalStringSlice(name string) []string {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupStringSlice(name, fs)
}
return nil
}
// Looks up the value of a global int slice flag, returns nil if no int slice flag exists
func (c *Context) GlobalIntSlice(name string) []int {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupIntSlice(name, fs)
}
return nil
}
// Looks up the value of a global generic flag, returns nil if no generic flag exists
func (c *Context) GlobalGeneric(name string) interface{} {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupGeneric(name, fs)
}
return nil
}
// Returns the number of flags set
func (c *Context) NumFlags() int {
return c.flagSet.NFlag()
}
// Determines if the flag was actually set
func (c *Context) IsSet(name string) bool {
if c.setFlags == nil {
c.setFlags = make(map[string]bool)
c.flagSet.Visit(func(f *flag.Flag) {
c.setFlags[f.Name] = true
})
}
return c.setFlags[name] == true
}
// Determines if the global flag was actually set
func (c *Context) GlobalIsSet(name string) bool {
if c.globalSetFlags == nil {
c.globalSetFlags = make(map[string]bool)
ctx := c
if ctx.parentContext != nil {
ctx = ctx.parentContext
}
for ; ctx != nil && c.globalSetFlags[name] == false; ctx = ctx.parentContext {
ctx.flagSet.Visit(func(f *flag.Flag) {
c.globalSetFlags[f.Name] = true
})
}
}
return c.globalSetFlags[name]
}
// Returns a slice of flag names used in this context.
func (c *Context) FlagNames() (names []string) {
for _, flag := range c.Command.Flags {
name := strings.Split(flag.GetName(), ",")[0]
if name == "help" {
continue
}
names = append(names, name)
}
return
}
// Returns a slice of global flag names used by the app.
func (c *Context) GlobalFlagNames() (names []string) {
for _, flag := range c.App.Flags {
name := strings.Split(flag.GetName(), ",")[0]
if name == "help" || name == "version" {
continue
}
names = append(names, name)
}
return
}
// Returns the parent context, if any
func (c *Context) Parent() *Context {
return c.parentContext
}
type Args []string
// Returns the command line arguments associated with the context.
func (c *Context) Args() Args {
args := Args(c.flagSet.Args())
return args
}
// Returns the nth argument, or else a blank string
func (a Args) Get(n int) string {
if len(a) > n {
return a[n]
}
return ""
}
// Returns the first argument, or else a blank string
func (a Args) First() string {
return a.Get(0)
}
// Return the rest of the arguments (not the first one)
// or else an empty string slice
func (a Args) Tail() []string {
if len(a) >= 2 {
return []string(a)[1:]
}
return []string{}
}
// Checks if there are any arguments present
func (a Args) Present() bool {
return len(a) != 0
}
// Swaps arguments at the given indexes
func (a Args) Swap(from, to int) error {
if from >= len(a) || to >= len(a) {
return errors.New("index out of range")
}
a[from], a[to] = a[to], a[from]
return nil
}
func lookupGlobalFlagSet(name string, ctx *Context) *flag.FlagSet {
if ctx.parentContext != nil {
ctx = ctx.parentContext
}
for ; ctx != nil; ctx = ctx.parentContext {
if f := ctx.flagSet.Lookup(name); f != nil {
return ctx.flagSet
}
}
return nil
}
func lookupInt(name string, set *flag.FlagSet) int {
f := set.Lookup(name)
if f != nil {
val, err := strconv.Atoi(f.Value.String())
if err != nil {
return 0
}
return val
}
return 0
}
func lookupDuration(name string, set *flag.FlagSet) time.Duration {
f := set.Lookup(name)
if f != nil {
val, err := time.ParseDuration(f.Value.String())
if err == nil {
return val
}
}
return 0
}
func lookupFloat64(name string, set *flag.FlagSet) float64 {
f := set.Lookup(name)
if f != nil {
val, err := strconv.ParseFloat(f.Value.String(), 64)
if err != nil {
return 0
}
return val
}
return 0
}
func lookupString(name string, set *flag.FlagSet) string {
f := set.Lookup(name)
if f != nil {
return f.Value.String()
}
return ""
}
func lookupStringSlice(name string, set *flag.FlagSet) []string {
f := set.Lookup(name)
if f != nil {
return (f.Value.(*StringSlice)).Value()
}
return nil
}
func lookupIntSlice(name string, set *flag.FlagSet) []int {
f := set.Lookup(name)
if f != nil {
return (f.Value.(*IntSlice)).Value()
}
return nil
}
func lookupGeneric(name string, set *flag.FlagSet) interface{} {
f := set.Lookup(name)
if f != nil {
return f.Value
}
return nil
}
func lookupBool(name string, set *flag.FlagSet) bool {
f := set.Lookup(name)
if f != nil {
val, err := strconv.ParseBool(f.Value.String())
if err != nil {
return false
}
return val
}
return false
}
func lookupBoolT(name string, set *flag.FlagSet) bool {
f := set.Lookup(name)
if f != nil {
val, err := strconv.ParseBool(f.Value.String())
if err != nil {
return true
}
return val
}
return false
}
func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) {
switch ff.Value.(type) {
case *StringSlice:
default:
set.Set(name, ff.Value.String())
}
}
func normalizeFlags(flags []Flag, set *flag.FlagSet) error {
visited := make(map[string]bool)
set.Visit(func(f *flag.Flag) {
visited[f.Name] = true
})
for _, f := range flags {
parts := strings.Split(f.GetName(), ",")
if len(parts) == 1 {
continue
}
var ff *flag.Flag
for _, name := range parts {
name = strings.Trim(name, " ")
if visited[name] {
if ff != nil {
return errors.New("Cannot use two forms of the same flag: " + name + " " + ff.Name)
}
ff = set.Lookup(name)
}
}
if ff == nil {
continue
}
for _, name := range parts {
name = strings.Trim(name, " ")
if !visited[name] {
copyFlag(name, ff, set)
}
}
}
return nil
}

View file

@ -1,527 +0,0 @@
package cli
import (
"flag"
"fmt"
"os"
"strconv"
"strings"
"time"
)
// This flag enables bash-completion for all commands and subcommands
var BashCompletionFlag = BoolFlag{
Name: "generate-bash-completion",
}
// This flag prints the version for the application
var VersionFlag = BoolFlag{
Name: "version, v",
Usage: "print the version",
}
// This flag prints the help for all commands and subcommands
// Set to the zero value (BoolFlag{}) to disable flag -- keeps subcommand
// unless HideHelp is set to true)
var HelpFlag = BoolFlag{
Name: "help, h",
Usage: "show help",
}
// Flag is a common interface related to parsing flags in cli.
// For more advanced flag parsing techniques, it is recomended that
// this interface be implemented.
type Flag interface {
fmt.Stringer
// Apply Flag settings to the given flag set
Apply(*flag.FlagSet)
GetName() string
}
func flagSet(name string, flags []Flag) *flag.FlagSet {
set := flag.NewFlagSet(name, flag.ContinueOnError)
for _, f := range flags {
f.Apply(set)
}
return set
}
func eachName(longName string, fn func(string)) {
parts := strings.Split(longName, ",")
for _, name := range parts {
name = strings.Trim(name, " ")
fn(name)
}
}
// Generic is a generic parseable type identified by a specific flag
type Generic interface {
Set(value string) error
String() string
}
// GenericFlag is the flag type for types implementing Generic
type GenericFlag struct {
Name string
Value Generic
Usage string
EnvVar string
}
// String returns the string representation of the generic flag to display the
// help text to the user (uses the String() method of the generic flag to show
// the value)
func (f GenericFlag) String() string {
return withEnvHint(f.EnvVar, fmt.Sprintf("%s%s \"%v\"\t%v", prefixFor(f.Name), f.Name, f.Value, f.Usage))
}
// Apply takes the flagset and calls Set on the generic flag with the value
// provided by the user for parsing by the flag
func (f GenericFlag) Apply(set *flag.FlagSet) {
val := f.Value
if f.EnvVar != "" {
for _, envVar := range strings.Split(f.EnvVar, ",") {
envVar = strings.TrimSpace(envVar)
if envVal := os.Getenv(envVar); envVal != "" {
val.Set(envVal)
break
}
}
}
eachName(f.Name, func(name string) {
set.Var(f.Value, name, f.Usage)
})
}
func (f GenericFlag) GetName() string {
return f.Name
}
// StringSlice is an opaque type for []string to satisfy flag.Value
type StringSlice []string
// Set appends the string value to the list of values
func (f *StringSlice) Set(value string) error {
*f = append(*f, value)
return nil
}
// String returns a readable representation of this value (for usage defaults)
func (f *StringSlice) String() string {
return fmt.Sprintf("%s", *f)
}
// Value returns the slice of strings set by this flag
func (f *StringSlice) Value() []string {
return *f
}
// StringSlice is a string flag that can be specified multiple times on the
// command-line
type StringSliceFlag struct {
Name string
Value *StringSlice
Usage string
EnvVar string
}
// String returns the usage
func (f StringSliceFlag) String() string {
firstName := strings.Trim(strings.Split(f.Name, ",")[0], " ")
pref := prefixFor(firstName)
return withEnvHint(f.EnvVar, fmt.Sprintf("%s [%v]\t%v", prefixedNames(f.Name), pref+firstName+" option "+pref+firstName+" option", f.Usage))
}
// Apply populates the flag given the flag set and environment
func (f StringSliceFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
for _, envVar := range strings.Split(f.EnvVar, ",") {
envVar = strings.TrimSpace(envVar)
if envVal := os.Getenv(envVar); envVal != "" {
newVal := &StringSlice{}
for _, s := range strings.Split(envVal, ",") {
s = strings.TrimSpace(s)
newVal.Set(s)
}
f.Value = newVal
break
}
}
}
eachName(f.Name, func(name string) {
if f.Value == nil {
f.Value = &StringSlice{}
}
set.Var(f.Value, name, f.Usage)
})
}
func (f StringSliceFlag) GetName() string {
return f.Name
}
// StringSlice is an opaque type for []int to satisfy flag.Value
type IntSlice []int
// Set parses the value into an integer and appends it to the list of values
func (f *IntSlice) Set(value string) error {
tmp, err := strconv.Atoi(value)
if err != nil {
return err
} else {
*f = append(*f, tmp)
}
return nil
}
// String returns a readable representation of this value (for usage defaults)
func (f *IntSlice) String() string {
return fmt.Sprintf("%d", *f)
}
// Value returns the slice of ints set by this flag
func (f *IntSlice) Value() []int {
return *f
}
// IntSliceFlag is an int flag that can be specified multiple times on the
// command-line
type IntSliceFlag struct {
Name string
Value *IntSlice
Usage string
EnvVar string
}
// String returns the usage
func (f IntSliceFlag) String() string {
firstName := strings.Trim(strings.Split(f.Name, ",")[0], " ")
pref := prefixFor(firstName)
return withEnvHint(f.EnvVar, fmt.Sprintf("%s [%v]\t%v", prefixedNames(f.Name), pref+firstName+" option "+pref+firstName+" option", f.Usage))
}
// Apply populates the flag given the flag set and environment
func (f IntSliceFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
for _, envVar := range strings.Split(f.EnvVar, ",") {
envVar = strings.TrimSpace(envVar)
if envVal := os.Getenv(envVar); envVal != "" {
newVal := &IntSlice{}
for _, s := range strings.Split(envVal, ",") {
s = strings.TrimSpace(s)
err := newVal.Set(s)
if err != nil {
fmt.Fprintf(os.Stderr, err.Error())
}
}
f.Value = newVal
break
}
}
}
eachName(f.Name, func(name string) {
if f.Value == nil {
f.Value = &IntSlice{}
}
set.Var(f.Value, name, f.Usage)
})
}
func (f IntSliceFlag) GetName() string {
return f.Name
}
// BoolFlag is a switch that defaults to false
type BoolFlag struct {
Name string
Usage string
EnvVar string
Destination *bool
}
// String returns a readable representation of this value (for usage defaults)
func (f BoolFlag) String() string {
return withEnvHint(f.EnvVar, fmt.Sprintf("%s\t%v", prefixedNames(f.Name), f.Usage))
}
// Apply populates the flag given the flag set and environment
func (f BoolFlag) Apply(set *flag.FlagSet) {
val := false
if f.EnvVar != "" {
for _, envVar := range strings.Split(f.EnvVar, ",") {
envVar = strings.TrimSpace(envVar)
if envVal := os.Getenv(envVar); envVal != "" {
envValBool, err := strconv.ParseBool(envVal)
if err == nil {
val = envValBool
}
break
}
}
}
eachName(f.Name, func(name string) {
if f.Destination != nil {
set.BoolVar(f.Destination, name, val, f.Usage)
return
}
set.Bool(name, val, f.Usage)
})
}
func (f BoolFlag) GetName() string {
return f.Name
}
// BoolTFlag this represents a boolean flag that is true by default, but can
// still be set to false by --some-flag=false
type BoolTFlag struct {
Name string
Usage string
EnvVar string
Destination *bool
}
// String returns a readable representation of this value (for usage defaults)
func (f BoolTFlag) String() string {
return withEnvHint(f.EnvVar, fmt.Sprintf("%s\t%v", prefixedNames(f.Name), f.Usage))
}
// Apply populates the flag given the flag set and environment
func (f BoolTFlag) Apply(set *flag.FlagSet) {
val := true
if f.EnvVar != "" {
for _, envVar := range strings.Split(f.EnvVar, ",") {
envVar = strings.TrimSpace(envVar)
if envVal := os.Getenv(envVar); envVal != "" {
envValBool, err := strconv.ParseBool(envVal)
if err == nil {
val = envValBool
break
}
}
}
}
eachName(f.Name, func(name string) {
if f.Destination != nil {
set.BoolVar(f.Destination, name, val, f.Usage)
return
}
set.Bool(name, val, f.Usage)
})
}
func (f BoolTFlag) GetName() string {
return f.Name
}
// StringFlag represents a flag that takes as string value
type StringFlag struct {
Name string
Value string
Usage string
EnvVar string
Destination *string
}
// String returns the usage
func (f StringFlag) String() string {
var fmtString string
fmtString = "%s %v\t%v"
if len(f.Value) > 0 {
fmtString = "%s \"%v\"\t%v"
} else {
fmtString = "%s %v\t%v"
}
return withEnvHint(f.EnvVar, fmt.Sprintf(fmtString, prefixedNames(f.Name), f.Value, f.Usage))
}
// Apply populates the flag given the flag set and environment
func (f StringFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
for _, envVar := range strings.Split(f.EnvVar, ",") {
envVar = strings.TrimSpace(envVar)
if envVal := os.Getenv(envVar); envVal != "" {
f.Value = envVal
break
}
}
}
eachName(f.Name, func(name string) {
if f.Destination != nil {
set.StringVar(f.Destination, name, f.Value, f.Usage)
return
}
set.String(name, f.Value, f.Usage)
})
}
func (f StringFlag) GetName() string {
return f.Name
}
// IntFlag is a flag that takes an integer
// Errors if the value provided cannot be parsed
type IntFlag struct {
Name string
Value int
Usage string
EnvVar string
Destination *int
}
// String returns the usage
func (f IntFlag) String() string {
return withEnvHint(f.EnvVar, fmt.Sprintf("%s \"%v\"\t%v", prefixedNames(f.Name), f.Value, f.Usage))
}
// Apply populates the flag given the flag set and environment
func (f IntFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
for _, envVar := range strings.Split(f.EnvVar, ",") {
envVar = strings.TrimSpace(envVar)
if envVal := os.Getenv(envVar); envVal != "" {
envValInt, err := strconv.ParseInt(envVal, 0, 64)
if err == nil {
f.Value = int(envValInt)
break
}
}
}
}
eachName(f.Name, func(name string) {
if f.Destination != nil {
set.IntVar(f.Destination, name, f.Value, f.Usage)
return
}
set.Int(name, f.Value, f.Usage)
})
}
func (f IntFlag) GetName() string {
return f.Name
}
// DurationFlag is a flag that takes a duration specified in Go's duration
// format: https://golang.org/pkg/time/#ParseDuration
type DurationFlag struct {
Name string
Value time.Duration
Usage string
EnvVar string
Destination *time.Duration
}
// String returns a readable representation of this value (for usage defaults)
func (f DurationFlag) String() string {
return withEnvHint(f.EnvVar, fmt.Sprintf("%s \"%v\"\t%v", prefixedNames(f.Name), f.Value, f.Usage))
}
// Apply populates the flag given the flag set and environment
func (f DurationFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
for _, envVar := range strings.Split(f.EnvVar, ",") {
envVar = strings.TrimSpace(envVar)
if envVal := os.Getenv(envVar); envVal != "" {
envValDuration, err := time.ParseDuration(envVal)
if err == nil {
f.Value = envValDuration
break
}
}
}
}
eachName(f.Name, func(name string) {
if f.Destination != nil {
set.DurationVar(f.Destination, name, f.Value, f.Usage)
return
}
set.Duration(name, f.Value, f.Usage)
})
}
func (f DurationFlag) GetName() string {
return f.Name
}
// Float64Flag is a flag that takes an float value
// Errors if the value provided cannot be parsed
type Float64Flag struct {
Name string
Value float64
Usage string
EnvVar string
Destination *float64
}
// String returns the usage
func (f Float64Flag) String() string {
return withEnvHint(f.EnvVar, fmt.Sprintf("%s \"%v\"\t%v", prefixedNames(f.Name), f.Value, f.Usage))
}
// Apply populates the flag given the flag set and environment
func (f Float64Flag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
for _, envVar := range strings.Split(f.EnvVar, ",") {
envVar = strings.TrimSpace(envVar)
if envVal := os.Getenv(envVar); envVal != "" {
envValFloat, err := strconv.ParseFloat(envVal, 10)
if err == nil {
f.Value = float64(envValFloat)
}
}
}
}
eachName(f.Name, func(name string) {
if f.Destination != nil {
set.Float64Var(f.Destination, name, f.Value, f.Usage)
return
}
set.Float64(name, f.Value, f.Usage)
})
}
func (f Float64Flag) GetName() string {
return f.Name
}
func prefixFor(name string) (prefix string) {
if len(name) == 1 {
prefix = "-"
} else {
prefix = "--"
}
return
}
func prefixedNames(fullName string) (prefixed string) {
parts := strings.Split(fullName, ",")
for i, name := range parts {
name = strings.Trim(name, " ")
prefixed += prefixFor(name) + name
if i < len(parts)-1 {
prefixed += ", "
}
}
return
}
func withEnvHint(envVar, str string) string {
envText := ""
if envVar != "" {
envText = fmt.Sprintf(" [$%s]", strings.Join(strings.Split(envVar, ","), ", $"))
}
return str + envText
}

View file

@ -1,246 +0,0 @@
package cli
import (
"fmt"
"io"
"strings"
"text/tabwriter"
"text/template"
)
// The text template for the Default help topic.
// cli.go uses text/template to render templates. You can
// render custom help text by setting this variable.
var AppHelpTemplate = `NAME:
{{.Name}} - {{.Usage}}
USAGE:
{{.HelpName}} {{if .Flags}}[global options]{{end}}{{if .Commands}} command [command options]{{end}} {{if .ArgsUsage}}{{.ArgsUsage}}{{else}}[arguments...]{{end}}
{{if .Version}}
VERSION:
{{.Version}}
{{end}}{{if len .Authors}}
AUTHOR(S):
{{range .Authors}}{{ . }}{{end}}
{{end}}{{if .Commands}}
COMMANDS:
{{range .Commands}}{{join .Names ", "}}{{ "\t" }}{{.Usage}}
{{end}}{{end}}{{if .Flags}}
GLOBAL OPTIONS:
{{range .Flags}}{{.}}
{{end}}{{end}}{{if .Copyright }}
COPYRIGHT:
{{.Copyright}}
{{end}}
`
// The text template for the command help topic.
// cli.go uses text/template to render templates. You can
// render custom help text by setting this variable.
var CommandHelpTemplate = `NAME:
{{.HelpName}} - {{.Usage}}
USAGE:
{{.HelpName}}{{if .Flags}} [command options]{{end}} {{if .ArgsUsage}}{{.ArgsUsage}}{{else}}[arguments...]{{end}}{{if .Description}}
DESCRIPTION:
{{.Description}}{{end}}{{if .Flags}}
OPTIONS:
{{range .Flags}}{{.}}
{{end}}{{ end }}
`
// The text template for the subcommand help topic.
// cli.go uses text/template to render templates. You can
// render custom help text by setting this variable.
var SubcommandHelpTemplate = `NAME:
{{.HelpName}} - {{.Usage}}
USAGE:
{{.HelpName}} command{{if .Flags}} [command options]{{end}} {{if .ArgsUsage}}{{.ArgsUsage}}{{else}}[arguments...]{{end}}
COMMANDS:
{{range .Commands}}{{join .Names ", "}}{{ "\t" }}{{.Usage}}
{{end}}{{if .Flags}}
OPTIONS:
{{range .Flags}}{{.}}
{{end}}{{end}}
`
var helpCommand = Command{
Name: "help",
Aliases: []string{"h"},
Usage: "Shows a list of commands or help for one command",
ArgsUsage: "[command]",
Action: func(c *Context) {
args := c.Args()
if args.Present() {
ShowCommandHelp(c, args.First())
} else {
ShowAppHelp(c)
}
},
}
var helpSubcommand = Command{
Name: "help",
Aliases: []string{"h"},
Usage: "Shows a list of commands or help for one command",
ArgsUsage: "[command]",
Action: func(c *Context) {
args := c.Args()
if args.Present() {
ShowCommandHelp(c, args.First())
} else {
ShowSubcommandHelp(c)
}
},
}
// Prints help for the App or Command
type helpPrinter func(w io.Writer, templ string, data interface{})
var HelpPrinter helpPrinter = printHelp
// Prints version for the App
var VersionPrinter = printVersion
func ShowAppHelp(c *Context) {
HelpPrinter(c.App.Writer, AppHelpTemplate, c.App)
}
// Prints the list of subcommands as the default app completion method
func DefaultAppComplete(c *Context) {
for _, command := range c.App.Commands {
for _, name := range command.Names() {
fmt.Fprintln(c.App.Writer, name)
}
}
}
// Prints help for the given command
func ShowCommandHelp(ctx *Context, command string) {
// show the subcommand help for a command with subcommands
if command == "" {
HelpPrinter(ctx.App.Writer, SubcommandHelpTemplate, ctx.App)
return
}
for _, c := range ctx.App.Commands {
if c.HasName(command) {
HelpPrinter(ctx.App.Writer, CommandHelpTemplate, c)
return
}
}
if ctx.App.CommandNotFound != nil {
ctx.App.CommandNotFound(ctx, command)
} else {
fmt.Fprintf(ctx.App.Writer, "No help topic for '%v'\n", command)
}
}
// Prints help for the given subcommand
func ShowSubcommandHelp(c *Context) {
ShowCommandHelp(c, c.Command.Name)
}
// Prints the version number of the App
func ShowVersion(c *Context) {
VersionPrinter(c)
}
func printVersion(c *Context) {
fmt.Fprintf(c.App.Writer, "%v version %v\n", c.App.Name, c.App.Version)
}
// Prints the lists of commands within a given context
func ShowCompletions(c *Context) {
a := c.App
if a != nil && a.BashComplete != nil {
a.BashComplete(c)
}
}
// Prints the custom completions for a given command
func ShowCommandCompletions(ctx *Context, command string) {
c := ctx.App.Command(command)
if c != nil && c.BashComplete != nil {
c.BashComplete(ctx)
}
}
func printHelp(out io.Writer, templ string, data interface{}) {
funcMap := template.FuncMap{
"join": strings.Join,
}
w := tabwriter.NewWriter(out, 0, 8, 1, '\t', 0)
t := template.Must(template.New("help").Funcs(funcMap).Parse(templ))
err := t.Execute(w, data)
if err != nil {
panic(err)
}
w.Flush()
}
func checkVersion(c *Context) bool {
found := false
if VersionFlag.Name != "" {
eachName(VersionFlag.Name, func(name string) {
if c.GlobalBool(name) || c.Bool(name) {
found = true
}
})
}
return found
}
func checkHelp(c *Context) bool {
found := false
if HelpFlag.Name != "" {
eachName(HelpFlag.Name, func(name string) {
if c.GlobalBool(name) || c.Bool(name) {
found = true
}
})
}
return found
}
func checkCommandHelp(c *Context, name string) bool {
if c.Bool("h") || c.Bool("help") {
ShowCommandHelp(c, name)
return true
}
return false
}
func checkSubcommandHelp(c *Context) bool {
if c.GlobalBool("h") || c.GlobalBool("help") {
ShowSubcommandHelp(c)
return true
}
return false
}
func checkCompletions(c *Context) bool {
if (c.GlobalBool(BashCompletionFlag.Name) || c.Bool(BashCompletionFlag.Name)) && c.App.EnableBashCompletion {
ShowCompletions(c)
return true
}
return false
}
func checkCommandCompletions(c *Context, name string) bool {
if c.Bool(BashCompletionFlag.Name) && c.App.EnableBashCompletion {
ShowCommandCompletions(c, name)
return true
}
return false
}

View file

@ -1,191 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction, and
distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by the copyright
owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all other entities
that control, are controlled by, or are under common control with that entity.
For the purposes of this definition, "control" means (i) the power, direct or
indirect, to cause the direction or management of such entity, whether by
contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity exercising
permissions granted by this License.
"Source" form shall mean the preferred form for making modifications, including
but not limited to software source code, documentation source, and configuration
files.
"Object" form shall mean any form resulting from mechanical transformation or
translation of a Source form, including but not limited to compiled object code,
generated documentation, and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or Object form, made
available under the License, as indicated by a copyright notice that is included
in or attached to the work (an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object form, that
is based on (or derived from) the Work and for which the editorial revisions,
annotations, elaborations, or other modifications represent, as a whole, an
original work of authorship. For the purposes of this License, Derivative Works
shall not include works that remain separable from, or merely link (or bind by
name) to the interfaces of, the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including the original version
of the Work and any modifications or additions to that Work or Derivative Works
thereof, that is intentionally submitted to Licensor for inclusion in the Work
by the copyright owner or by an individual or Legal Entity authorized to submit
on behalf of the copyright owner. For the purposes of this definition,
"submitted" means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems, and
issue tracking systems that are managed by, or on behalf of, the Licensor for
the purpose of discussing and improving the Work, but excluding communication
that is conspicuously marked or otherwise designated in writing by the copyright
owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity on behalf
of whom a Contribution has been received by Licensor and subsequently
incorporated within the Work.
2. Grant of Copyright License.
Subject to the terms and conditions of this License, each Contributor hereby
grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free,
irrevocable copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the Work and such
Derivative Works in Source or Object form.
3. Grant of Patent License.
Subject to the terms and conditions of this License, each Contributor hereby
grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free,
irrevocable (except as stated in this section) patent license to make, have
made, use, offer to sell, sell, import, and otherwise transfer the Work, where
such license applies only to those patent claims licensable by such Contributor
that are necessarily infringed by their Contribution(s) alone or by combination
of their Contribution(s) with the Work to which such Contribution(s) was
submitted. If You institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work or a
Contribution incorporated within the Work constitutes direct or contributory
patent infringement, then any patent licenses granted to You under this License
for that Work shall terminate as of the date such litigation is filed.
4. Redistribution.
You may reproduce and distribute copies of the Work or Derivative Works thereof
in any medium, with or without modifications, and in Source or Object form,
provided that You meet the following conditions:
You must give any other recipients of the Work or Derivative Works a copy of
this License; and
You must cause any modified files to carry prominent notices stating that You
changed the files; and
You must retain, in the Source form of any Derivative Works that You distribute,
all copyright, patent, trademark, and attribution notices from the Source form
of the Work, excluding those notices that do not pertain to any part of the
Derivative Works; and
If the Work includes a "NOTICE" text file as part of its distribution, then any
Derivative Works that You distribute must include a readable copy of the
attribution notices contained within such NOTICE file, excluding those notices
that do not pertain to any part of the Derivative Works, in at least one of the
following places: within a NOTICE text file distributed as part of the
Derivative Works; within the Source form or documentation, if provided along
with the Derivative Works; or, within a display generated by the Derivative
Works, if and wherever such third-party notices normally appear. The contents of
the NOTICE file are for informational purposes only and do not modify the
License. You may add Your own attribution notices within Derivative Works that
You distribute, alongside or as an addendum to the NOTICE text from the Work,
provided that such additional attribution notices cannot be construed as
modifying the License.
You may add Your own copyright statement to Your modifications and may provide
additional or different license terms and conditions for use, reproduction, or
distribution of Your modifications, or for any such Derivative Works as a whole,
provided Your use, reproduction, and distribution of the Work otherwise complies
with the conditions stated in this License.
5. Submission of Contributions.
Unless You explicitly state otherwise, any Contribution intentionally submitted
for inclusion in the Work by You to the Licensor shall be under the terms and
conditions of this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify the terms of
any separate license agreement you may have executed with Licensor regarding
such Contributions.
6. Trademarks.
This License does not grant permission to use the trade names, trademarks,
service marks, or product names of the Licensor, except as required for
reasonable and customary use in describing the origin of the Work and
reproducing the content of the NOTICE file.
7. Disclaimer of Warranty.
Unless required by applicable law or agreed to in writing, Licensor provides the
Work (and each Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied,
including, without limitation, any warranties or conditions of TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are
solely responsible for determining the appropriateness of using or
redistributing the Work and assume any risks associated with Your exercise of
permissions under this License.
8. Limitation of Liability.
In no event and under no legal theory, whether in tort (including negligence),
contract, or otherwise, unless required by applicable law (such as deliberate
and grossly negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special, incidental,
or consequential damages of any character arising as a result of this License or
out of the use or inability to use the Work (including but not limited to
damages for loss of goodwill, work stoppage, computer failure or malfunction, or
any and all other commercial damages or losses), even if such Contributor has
been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability.
While redistributing the Work or Derivative Works thereof, You may choose to
offer, and charge a fee for, acceptance of support, warranty, indemnity, or
other liability obligations and/or rights consistent with this License. However,
in accepting such obligations, You may act only on Your own behalf and on Your
sole responsibility, not on behalf of any other Contributor, and only if You
agree to indemnify, defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason of your
accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work
To apply the Apache License to your work, attach the following boilerplate
notice, with the fields enclosed by brackets "[]" replaced with your own
identifying information. (Don't include the brackets!) The text should be
enclosed in the appropriate comment syntax for the file format. We also
recommend that a file or class name and description of purpose be included on
the same "printed page" as the copyright notice for easier identification within
third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View file

@ -1,52 +0,0 @@
// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package activation implements primitives for systemd socket activation.
package activation
import (
"os"
"strconv"
"syscall"
)
// based on: https://gist.github.com/alberts/4640792
const (
listenFdsStart = 3
)
func Files(unsetEnv bool) []*os.File {
if unsetEnv {
defer os.Unsetenv("LISTEN_PID")
defer os.Unsetenv("LISTEN_FDS")
}
pid, err := strconv.Atoi(os.Getenv("LISTEN_PID"))
if err != nil || pid != os.Getpid() {
return nil
}
nfds, err := strconv.Atoi(os.Getenv("LISTEN_FDS"))
if err != nil || nfds == 0 {
return nil
}
files := make([]*os.File, 0, nfds)
for fd := listenFdsStart; fd < listenFdsStart+nfds; fd++ {
syscall.CloseOnExec(fd)
files = append(files, os.NewFile(uintptr(fd), "LISTEN_FD_"+strconv.Itoa(fd)))
}
return files
}

View file

@ -1,62 +0,0 @@
// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package activation
import (
"crypto/tls"
"net"
)
// Listeners returns a slice containing a net.Listener for each matching socket type
// passed to this process.
//
// The order of the file descriptors is preserved in the returned slice.
// Nil values are used to fill any gaps. For example if systemd were to return file descriptors
// corresponding with "udp, tcp, tcp", then the slice would contain {nil, net.Listener, net.Listener}
func Listeners(unsetEnv bool) ([]net.Listener, error) {
files := Files(unsetEnv)
listeners := make([]net.Listener, len(files))
for i, f := range files {
if pc, err := net.FileListener(f); err == nil {
listeners[i] = pc
}
}
return listeners, nil
}
// TLSListeners returns a slice containing a net.listener for each matching TCP socket type
// passed to this process.
// It uses default Listeners func and forces TCP sockets handlers to use TLS based on tlsConfig.
func TLSListeners(unsetEnv bool, tlsConfig *tls.Config) ([]net.Listener, error) {
listeners, err := Listeners(unsetEnv)
if listeners == nil || err != nil {
return nil, err
}
if tlsConfig != nil && err == nil {
tlsConfig.NextProtos = []string{"http/1.1"}
for i, l := range listeners {
// Activate TLS only for TCP sockets
if l.Addr().Network() == "tcp" {
listeners[i] = tls.NewListener(l, tlsConfig)
}
}
}
return listeners, err
}

View file

@ -1,37 +0,0 @@
// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package activation
import (
"net"
)
// PacketConns returns a slice containing a net.PacketConn for each matching socket type
// passed to this process.
//
// The order of the file descriptors is preserved in the returned slice.
// Nil values are used to fill any gaps. For example if systemd were to return file descriptors
// corresponding with "udp, tcp, udp", then the slice would contain {net.PacketConn, nil, net.PacketConn}
func PacketConns(unsetEnv bool) ([]net.PacketConn, error) {
files := Files(unsetEnv)
conns := make([]net.PacketConn, len(files))
for i, f := range files {
if pc, err := net.FilePacketConn(f); err == nil {
conns[i] = pc
}
}
return conns, nil
}

View file

@ -1,187 +0,0 @@
// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Integration with the systemd D-Bus API. See http://www.freedesktop.org/wiki/Software/systemd/dbus/
package dbus
import (
"fmt"
"os"
"strconv"
"strings"
"sync"
"github.com/godbus/dbus"
)
const (
alpha = `abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ`
num = `0123456789`
alphanum = alpha + num
signalBuffer = 100
)
// needsEscape checks whether a byte in a potential dbus ObjectPath needs to be escaped
func needsEscape(i int, b byte) bool {
// Escape everything that is not a-z-A-Z-0-9
// Also escape 0-9 if it's the first character
return strings.IndexByte(alphanum, b) == -1 ||
(i == 0 && strings.IndexByte(num, b) != -1)
}
// PathBusEscape sanitizes a constituent string of a dbus ObjectPath using the
// rules that systemd uses for serializing special characters.
func PathBusEscape(path string) string {
// Special case the empty string
if len(path) == 0 {
return "_"
}
n := []byte{}
for i := 0; i < len(path); i++ {
c := path[i]
if needsEscape(i, c) {
e := fmt.Sprintf("_%x", c)
n = append(n, []byte(e)...)
} else {
n = append(n, c)
}
}
return string(n)
}
// Conn is a connection to systemd's dbus endpoint.
type Conn struct {
// sysconn/sysobj are only used to call dbus methods
sysconn *dbus.Conn
sysobj dbus.BusObject
// sigconn/sigobj are only used to receive dbus signals
sigconn *dbus.Conn
sigobj dbus.BusObject
jobListener struct {
jobs map[dbus.ObjectPath]chan<- string
sync.Mutex
}
subscriber struct {
updateCh chan<- *SubStateUpdate
errCh chan<- error
sync.Mutex
ignore map[dbus.ObjectPath]int64
cleanIgnore int64
}
}
// New establishes a connection to the system bus and authenticates.
// Callers should call Close() when done with the connection.
func New() (*Conn, error) {
return newConnection(func() (*dbus.Conn, error) {
return dbusAuthHelloConnection(dbus.SystemBusPrivate)
})
}
// NewUserConnection establishes a connection to the session bus and
// authenticates. This can be used to connect to systemd user instances.
// Callers should call Close() when done with the connection.
func NewUserConnection() (*Conn, error) {
return newConnection(func() (*dbus.Conn, error) {
return dbusAuthHelloConnection(dbus.SessionBusPrivate)
})
}
// NewSystemdConnection establishes a private, direct connection to systemd.
// This can be used for communicating with systemd without a dbus daemon.
// Callers should call Close() when done with the connection.
func NewSystemdConnection() (*Conn, error) {
return newConnection(func() (*dbus.Conn, error) {
// We skip Hello when talking directly to systemd.
return dbusAuthConnection(func() (*dbus.Conn, error) {
return dbus.Dial("unix:path=/run/systemd/private")
})
})
}
// Close closes an established connection
func (c *Conn) Close() {
c.sysconn.Close()
c.sigconn.Close()
}
func newConnection(createBus func() (*dbus.Conn, error)) (*Conn, error) {
sysconn, err := createBus()
if err != nil {
return nil, err
}
sigconn, err := createBus()
if err != nil {
sysconn.Close()
return nil, err
}
c := &Conn{
sysconn: sysconn,
sysobj: systemdObject(sysconn),
sigconn: sigconn,
sigobj: systemdObject(sigconn),
}
c.subscriber.ignore = make(map[dbus.ObjectPath]int64)
c.jobListener.jobs = make(map[dbus.ObjectPath]chan<- string)
// Setup the listeners on jobs so that we can get completions
c.sigconn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0,
"type='signal', interface='org.freedesktop.systemd1.Manager', member='JobRemoved'")
c.dispatch()
return c, nil
}
func dbusAuthConnection(createBus func() (*dbus.Conn, error)) (*dbus.Conn, error) {
conn, err := createBus()
if err != nil {
return nil, err
}
// Only use EXTERNAL method, and hardcode the uid (not username)
// to avoid a username lookup (which requires a dynamically linked
// libc)
methods := []dbus.Auth{dbus.AuthExternal(strconv.Itoa(os.Getuid()))}
err = conn.Auth(methods)
if err != nil {
conn.Close()
return nil, err
}
return conn, nil
}
func dbusAuthHelloConnection(createBus func() (*dbus.Conn, error)) (*dbus.Conn, error) {
conn, err := dbusAuthConnection(createBus)
if err != nil {
return nil, err
}
if err = conn.Hello(); err != nil {
conn.Close()
return nil, err
}
return conn, nil
}
func systemdObject(conn *dbus.Conn) dbus.BusObject {
return conn.Object("org.freedesktop.systemd1", dbus.ObjectPath("/org/freedesktop/systemd1"))
}

View file

@ -1,410 +0,0 @@
// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package dbus
import (
"errors"
"path"
"strconv"
"github.com/godbus/dbus"
)
func (c *Conn) jobComplete(signal *dbus.Signal) {
var id uint32
var job dbus.ObjectPath
var unit string
var result string
dbus.Store(signal.Body, &id, &job, &unit, &result)
c.jobListener.Lock()
out, ok := c.jobListener.jobs[job]
if ok {
out <- result
delete(c.jobListener.jobs, job)
}
c.jobListener.Unlock()
}
func (c *Conn) startJob(ch chan<- string, job string, args ...interface{}) (int, error) {
if ch != nil {
c.jobListener.Lock()
defer c.jobListener.Unlock()
}
var p dbus.ObjectPath
err := c.sysobj.Call(job, 0, args...).Store(&p)
if err != nil {
return 0, err
}
if ch != nil {
c.jobListener.jobs[p] = ch
}
// ignore error since 0 is fine if conversion fails
jobID, _ := strconv.Atoi(path.Base(string(p)))
return jobID, nil
}
// StartUnit enqueues a start job and depending jobs, if any (unless otherwise
// specified by the mode string).
//
// Takes the unit to activate, plus a mode string. The mode needs to be one of
// replace, fail, isolate, ignore-dependencies, ignore-requirements. If
// "replace" the call will start the unit and its dependencies, possibly
// replacing already queued jobs that conflict with this. If "fail" the call
// will start the unit and its dependencies, but will fail if this would change
// an already queued job. If "isolate" the call will start the unit in question
// and terminate all units that aren't dependencies of it. If
// "ignore-dependencies" it will start a unit but ignore all its dependencies.
// If "ignore-requirements" it will start a unit but only ignore the
// requirement dependencies. It is not recommended to make use of the latter
// two options.
//
// If the provided channel is non-nil, a result string will be sent to it upon
// job completion: one of done, canceled, timeout, failed, dependency, skipped.
// done indicates successful execution of a job. canceled indicates that a job
// has been canceled before it finished execution. timeout indicates that the
// job timeout was reached. failed indicates that the job failed. dependency
// indicates that a job this job has been depending on failed and the job hence
// has been removed too. skipped indicates that a job was skipped because it
// didn't apply to the units current state.
//
// If no error occurs, the ID of the underlying systemd job will be returned. There
// does exist the possibility for no error to be returned, but for the returned job
// ID to be 0. In this case, the actual underlying ID is not 0 and this datapoint
// should not be considered authoritative.
//
// If an error does occur, it will be returned to the user alongside a job ID of 0.
func (c *Conn) StartUnit(name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartUnit", name, mode)
}
// StopUnit is similar to StartUnit but stops the specified unit rather
// than starting it.
func (c *Conn) StopUnit(name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ch, "org.freedesktop.systemd1.Manager.StopUnit", name, mode)
}
// ReloadUnit reloads a unit. Reloading is done only if the unit is already running and fails otherwise.
func (c *Conn) ReloadUnit(name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadUnit", name, mode)
}
// RestartUnit restarts a service. If a service is restarted that isn't
// running it will be started.
func (c *Conn) RestartUnit(name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ch, "org.freedesktop.systemd1.Manager.RestartUnit", name, mode)
}
// TryRestartUnit is like RestartUnit, except that a service that isn't running
// is not affected by the restart.
func (c *Conn) TryRestartUnit(name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ch, "org.freedesktop.systemd1.Manager.TryRestartUnit", name, mode)
}
// ReloadOrRestart attempts a reload if the unit supports it and use a restart
// otherwise.
func (c *Conn) ReloadOrRestartUnit(name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrRestartUnit", name, mode)
}
// ReloadOrTryRestart attempts a reload if the unit supports it and use a "Try"
// flavored restart otherwise.
func (c *Conn) ReloadOrTryRestartUnit(name string, mode string, ch chan<- string) (int, error) {
return c.startJob(ch, "org.freedesktop.systemd1.Manager.ReloadOrTryRestartUnit", name, mode)
}
// StartTransientUnit() may be used to create and start a transient unit, which
// will be released as soon as it is not running or referenced anymore or the
// system is rebooted. name is the unit name including suffix, and must be
// unique. mode is the same as in StartUnit(), properties contains properties
// of the unit.
func (c *Conn) StartTransientUnit(name string, mode string, properties []Property, ch chan<- string) (int, error) {
return c.startJob(ch, "org.freedesktop.systemd1.Manager.StartTransientUnit", name, mode, properties, make([]PropertyCollection, 0))
}
// KillUnit takes the unit name and a UNIX signal number to send. All of the unit's
// processes are killed.
func (c *Conn) KillUnit(name string, signal int32) {
c.sysobj.Call("org.freedesktop.systemd1.Manager.KillUnit", 0, name, "all", signal).Store()
}
// ResetFailedUnit resets the "failed" state of a specific unit.
func (c *Conn) ResetFailedUnit(name string) error {
return c.sysobj.Call("org.freedesktop.systemd1.Manager.ResetFailedUnit", 0, name).Store()
}
// getProperties takes the unit name and returns all of its dbus object properties, for the given dbus interface
func (c *Conn) getProperties(unit string, dbusInterface string) (map[string]interface{}, error) {
var err error
var props map[string]dbus.Variant
path := unitPath(unit)
if !path.IsValid() {
return nil, errors.New("invalid unit name: " + unit)
}
obj := c.sysconn.Object("org.freedesktop.systemd1", path)
err = obj.Call("org.freedesktop.DBus.Properties.GetAll", 0, dbusInterface).Store(&props)
if err != nil {
return nil, err
}
out := make(map[string]interface{}, len(props))
for k, v := range props {
out[k] = v.Value()
}
return out, nil
}
// GetUnitProperties takes the unit name and returns all of its dbus object properties.
func (c *Conn) GetUnitProperties(unit string) (map[string]interface{}, error) {
return c.getProperties(unit, "org.freedesktop.systemd1.Unit")
}
func (c *Conn) getProperty(unit string, dbusInterface string, propertyName string) (*Property, error) {
var err error
var prop dbus.Variant
path := unitPath(unit)
if !path.IsValid() {
return nil, errors.New("invalid unit name: " + unit)
}
obj := c.sysconn.Object("org.freedesktop.systemd1", path)
err = obj.Call("org.freedesktop.DBus.Properties.Get", 0, dbusInterface, propertyName).Store(&prop)
if err != nil {
return nil, err
}
return &Property{Name: propertyName, Value: prop}, nil
}
func (c *Conn) GetUnitProperty(unit string, propertyName string) (*Property, error) {
return c.getProperty(unit, "org.freedesktop.systemd1.Unit", propertyName)
}
// GetUnitTypeProperties returns the extra properties for a unit, specific to the unit type.
// Valid values for unitType: Service, Socket, Target, Device, Mount, Automount, Snapshot, Timer, Swap, Path, Slice, Scope
// return "dbus.Error: Unknown interface" if the unitType is not the correct type of the unit
func (c *Conn) GetUnitTypeProperties(unit string, unitType string) (map[string]interface{}, error) {
return c.getProperties(unit, "org.freedesktop.systemd1."+unitType)
}
// SetUnitProperties() may be used to modify certain unit properties at runtime.
// Not all properties may be changed at runtime, but many resource management
// settings (primarily those in systemd.cgroup(5)) may. The changes are applied
// instantly, and stored on disk for future boots, unless runtime is true, in which
// case the settings only apply until the next reboot. name is the name of the unit
// to modify. properties are the settings to set, encoded as an array of property
// name and value pairs.
func (c *Conn) SetUnitProperties(name string, runtime bool, properties ...Property) error {
return c.sysobj.Call("org.freedesktop.systemd1.Manager.SetUnitProperties", 0, name, runtime, properties).Store()
}
func (c *Conn) GetUnitTypeProperty(unit string, unitType string, propertyName string) (*Property, error) {
return c.getProperty(unit, "org.freedesktop.systemd1."+unitType, propertyName)
}
// ListUnits returns an array with all currently loaded units. Note that
// units may be known by multiple names at the same time, and hence there might
// be more unit names loaded than actual units behind them.
func (c *Conn) ListUnits() ([]UnitStatus, error) {
result := make([][]interface{}, 0)
err := c.sysobj.Call("org.freedesktop.systemd1.Manager.ListUnits", 0).Store(&result)
if err != nil {
return nil, err
}
resultInterface := make([]interface{}, len(result))
for i := range result {
resultInterface[i] = result[i]
}
status := make([]UnitStatus, len(result))
statusInterface := make([]interface{}, len(status))
for i := range status {
statusInterface[i] = &status[i]
}
err = dbus.Store(resultInterface, statusInterface...)
if err != nil {
return nil, err
}
return status, nil
}
type UnitStatus struct {
Name string // The primary unit name as string
Description string // The human readable description string
LoadState string // The load state (i.e. whether the unit file has been loaded successfully)
ActiveState string // The active state (i.e. whether the unit is currently started or not)
SubState string // The sub state (a more fine-grained version of the active state that is specific to the unit type, which the active state is not)
Followed string // A unit that is being followed in its state by this unit, if there is any, otherwise the empty string.
Path dbus.ObjectPath // The unit object path
JobId uint32 // If there is a job queued for the job unit the numeric job id, 0 otherwise
JobType string // The job type as string
JobPath dbus.ObjectPath // The job object path
}
type LinkUnitFileChange EnableUnitFileChange
// LinkUnitFiles() links unit files (that are located outside of the
// usual unit search paths) into the unit search path.
//
// It takes a list of absolute paths to unit files to link and two
// booleans. The first boolean controls whether the unit shall be
// enabled for runtime only (true, /run), or persistently (false,
// /etc).
// The second controls whether symlinks pointing to other units shall
// be replaced if necessary.
//
// This call returns a list of the changes made. The list consists of
// structures with three strings: the type of the change (one of symlink
// or unlink), the file name of the symlink and the destination of the
// symlink.
func (c *Conn) LinkUnitFiles(files []string, runtime bool, force bool) ([]LinkUnitFileChange, error) {
result := make([][]interface{}, 0)
err := c.sysobj.Call("org.freedesktop.systemd1.Manager.LinkUnitFiles", 0, files, runtime, force).Store(&result)
if err != nil {
return nil, err
}
resultInterface := make([]interface{}, len(result))
for i := range result {
resultInterface[i] = result[i]
}
changes := make([]LinkUnitFileChange, len(result))
changesInterface := make([]interface{}, len(changes))
for i := range changes {
changesInterface[i] = &changes[i]
}
err = dbus.Store(resultInterface, changesInterface...)
if err != nil {
return nil, err
}
return changes, nil
}
// EnableUnitFiles() may be used to enable one or more units in the system (by
// creating symlinks to them in /etc or /run).
//
// It takes a list of unit files to enable (either just file names or full
// absolute paths if the unit files are residing outside the usual unit
// search paths), and two booleans: the first controls whether the unit shall
// be enabled for runtime only (true, /run), or persistently (false, /etc).
// The second one controls whether symlinks pointing to other units shall
// be replaced if necessary.
//
// This call returns one boolean and an array with the changes made. The
// boolean signals whether the unit files contained any enablement
// information (i.e. an [Install]) section. The changes list consists of
// structures with three strings: the type of the change (one of symlink
// or unlink), the file name of the symlink and the destination of the
// symlink.
func (c *Conn) EnableUnitFiles(files []string, runtime bool, force bool) (bool, []EnableUnitFileChange, error) {
var carries_install_info bool
result := make([][]interface{}, 0)
err := c.sysobj.Call("org.freedesktop.systemd1.Manager.EnableUnitFiles", 0, files, runtime, force).Store(&carries_install_info, &result)
if err != nil {
return false, nil, err
}
resultInterface := make([]interface{}, len(result))
for i := range result {
resultInterface[i] = result[i]
}
changes := make([]EnableUnitFileChange, len(result))
changesInterface := make([]interface{}, len(changes))
for i := range changes {
changesInterface[i] = &changes[i]
}
err = dbus.Store(resultInterface, changesInterface...)
if err != nil {
return false, nil, err
}
return carries_install_info, changes, nil
}
type EnableUnitFileChange struct {
Type string // Type of the change (one of symlink or unlink)
Filename string // File name of the symlink
Destination string // Destination of the symlink
}
// DisableUnitFiles() may be used to disable one or more units in the system (by
// removing symlinks to them from /etc or /run).
//
// It takes a list of unit files to disable (either just file names or full
// absolute paths if the unit files are residing outside the usual unit
// search paths), and one boolean: whether the unit was enabled for runtime
// only (true, /run), or persistently (false, /etc).
//
// This call returns an array with the changes made. The changes list
// consists of structures with three strings: the type of the change (one of
// symlink or unlink), the file name of the symlink and the destination of the
// symlink.
func (c *Conn) DisableUnitFiles(files []string, runtime bool) ([]DisableUnitFileChange, error) {
result := make([][]interface{}, 0)
err := c.sysobj.Call("org.freedesktop.systemd1.Manager.DisableUnitFiles", 0, files, runtime).Store(&result)
if err != nil {
return nil, err
}
resultInterface := make([]interface{}, len(result))
for i := range result {
resultInterface[i] = result[i]
}
changes := make([]DisableUnitFileChange, len(result))
changesInterface := make([]interface{}, len(changes))
for i := range changes {
changesInterface[i] = &changes[i]
}
err = dbus.Store(resultInterface, changesInterface...)
if err != nil {
return nil, err
}
return changes, nil
}
type DisableUnitFileChange struct {
Type string // Type of the change (one of symlink or unlink)
Filename string // File name of the symlink
Destination string // Destination of the symlink
}
// Reload instructs systemd to scan for and reload unit files. This is
// equivalent to a 'systemctl daemon-reload'.
func (c *Conn) Reload() error {
return c.sysobj.Call("org.freedesktop.systemd1.Manager.Reload", 0).Store()
}
func unitPath(name string) dbus.ObjectPath {
return dbus.ObjectPath("/org/freedesktop/systemd1/unit/" + PathBusEscape(name))
}

View file

@ -1,218 +0,0 @@
// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package dbus
import (
"github.com/godbus/dbus"
)
// From the systemd docs:
//
// The properties array of StartTransientUnit() may take many of the settings
// that may also be configured in unit files. Not all parameters are currently
// accepted though, but we plan to cover more properties with future release.
// Currently you may set the Description, Slice and all dependency types of
// units, as well as RemainAfterExit, ExecStart for service units,
// TimeoutStopUSec and PIDs for scope units, and CPUAccounting, CPUShares,
// BlockIOAccounting, BlockIOWeight, BlockIOReadBandwidth,
// BlockIOWriteBandwidth, BlockIODeviceWeight, MemoryAccounting, MemoryLimit,
// DevicePolicy, DeviceAllow for services/scopes/slices. These fields map
// directly to their counterparts in unit files and as normal D-Bus object
// properties. The exception here is the PIDs field of scope units which is
// used for construction of the scope only and specifies the initial PIDs to
// add to the scope object.
type Property struct {
Name string
Value dbus.Variant
}
type PropertyCollection struct {
Name string
Properties []Property
}
type execStart struct {
Path string // the binary path to execute
Args []string // an array with all arguments to pass to the executed command, starting with argument 0
UncleanIsFailure bool // a boolean whether it should be considered a failure if the process exits uncleanly
}
// PropExecStart sets the ExecStart service property. The first argument is a
// slice with the binary path to execute followed by the arguments to pass to
// the executed command. See
// http://www.freedesktop.org/software/systemd/man/systemd.service.html#ExecStart=
func PropExecStart(command []string, uncleanIsFailure bool) Property {
execStarts := []execStart{
execStart{
Path: command[0],
Args: command,
UncleanIsFailure: uncleanIsFailure,
},
}
return Property{
Name: "ExecStart",
Value: dbus.MakeVariant(execStarts),
}
}
// PropRemainAfterExit sets the RemainAfterExit service property. See
// http://www.freedesktop.org/software/systemd/man/systemd.service.html#RemainAfterExit=
func PropRemainAfterExit(b bool) Property {
return Property{
Name: "RemainAfterExit",
Value: dbus.MakeVariant(b),
}
}
// PropDescription sets the Description unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit#Description=
func PropDescription(desc string) Property {
return Property{
Name: "Description",
Value: dbus.MakeVariant(desc),
}
}
func propDependency(name string, units []string) Property {
return Property{
Name: name,
Value: dbus.MakeVariant(units),
}
}
// PropRequires sets the Requires unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Requires=
func PropRequires(units ...string) Property {
return propDependency("Requires", units)
}
// PropRequiresOverridable sets the RequiresOverridable unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiresOverridable=
func PropRequiresOverridable(units ...string) Property {
return propDependency("RequiresOverridable", units)
}
// PropRequisite sets the Requisite unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Requisite=
func PropRequisite(units ...string) Property {
return propDependency("Requisite", units)
}
// PropRequisiteOverridable sets the RequisiteOverridable unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequisiteOverridable=
func PropRequisiteOverridable(units ...string) Property {
return propDependency("RequisiteOverridable", units)
}
// PropWants sets the Wants unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Wants=
func PropWants(units ...string) Property {
return propDependency("Wants", units)
}
// PropBindsTo sets the BindsTo unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#BindsTo=
func PropBindsTo(units ...string) Property {
return propDependency("BindsTo", units)
}
// PropRequiredBy sets the RequiredBy unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiredBy=
func PropRequiredBy(units ...string) Property {
return propDependency("RequiredBy", units)
}
// PropRequiredByOverridable sets the RequiredByOverridable unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiredByOverridable=
func PropRequiredByOverridable(units ...string) Property {
return propDependency("RequiredByOverridable", units)
}
// PropWantedBy sets the WantedBy unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#WantedBy=
func PropWantedBy(units ...string) Property {
return propDependency("WantedBy", units)
}
// PropBoundBy sets the BoundBy unit property. See
// http://www.freedesktop.org/software/systemd/main/systemd.unit.html#BoundBy=
func PropBoundBy(units ...string) Property {
return propDependency("BoundBy", units)
}
// PropConflicts sets the Conflicts unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Conflicts=
func PropConflicts(units ...string) Property {
return propDependency("Conflicts", units)
}
// PropConflictedBy sets the ConflictedBy unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#ConflictedBy=
func PropConflictedBy(units ...string) Property {
return propDependency("ConflictedBy", units)
}
// PropBefore sets the Before unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Before=
func PropBefore(units ...string) Property {
return propDependency("Before", units)
}
// PropAfter sets the After unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#After=
func PropAfter(units ...string) Property {
return propDependency("After", units)
}
// PropOnFailure sets the OnFailure unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#OnFailure=
func PropOnFailure(units ...string) Property {
return propDependency("OnFailure", units)
}
// PropTriggers sets the Triggers unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#Triggers=
func PropTriggers(units ...string) Property {
return propDependency("Triggers", units)
}
// PropTriggeredBy sets the TriggeredBy unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#TriggeredBy=
func PropTriggeredBy(units ...string) Property {
return propDependency("TriggeredBy", units)
}
// PropPropagatesReloadTo sets the PropagatesReloadTo unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#PropagatesReloadTo=
func PropPropagatesReloadTo(units ...string) Property {
return propDependency("PropagatesReloadTo", units)
}
// PropRequiresMountsFor sets the RequiresMountsFor unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.unit.html#RequiresMountsFor=
func PropRequiresMountsFor(units ...string) Property {
return propDependency("RequiresMountsFor", units)
}
// PropSlice sets the Slice unit property. See
// http://www.freedesktop.org/software/systemd/man/systemd.resource-control.html#Slice=
func PropSlice(slice string) Property {
return Property{
Name: "Slice",
Value: dbus.MakeVariant(slice),
}
}

View file

@ -1,47 +0,0 @@
// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package dbus
type set struct {
data map[string]bool
}
func (s *set) Add(value string) {
s.data[value] = true
}
func (s *set) Remove(value string) {
delete(s.data, value)
}
func (s *set) Contains(value string) (exists bool) {
_, exists = s.data[value]
return
}
func (s *set) Length() int {
return len(s.data)
}
func (s *set) Values() (values []string) {
for val, _ := range s.data {
values = append(values, val)
}
return
}
func newSet() *set {
return &set{make(map[string]bool)}
}

View file

@ -1,250 +0,0 @@
// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package dbus
import (
"errors"
"time"
"github.com/godbus/dbus"
)
const (
cleanIgnoreInterval = int64(10 * time.Second)
ignoreInterval = int64(30 * time.Millisecond)
)
// Subscribe sets up this connection to subscribe to all systemd dbus events.
// This is required before calling SubscribeUnits. When the connection closes
// systemd will automatically stop sending signals so there is no need to
// explicitly call Unsubscribe().
func (c *Conn) Subscribe() error {
c.sigconn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0,
"type='signal',interface='org.freedesktop.systemd1.Manager',member='UnitNew'")
c.sigconn.BusObject().Call("org.freedesktop.DBus.AddMatch", 0,
"type='signal',interface='org.freedesktop.DBus.Properties',member='PropertiesChanged'")
err := c.sigobj.Call("org.freedesktop.systemd1.Manager.Subscribe", 0).Store()
if err != nil {
return err
}
return nil
}
// Unsubscribe this connection from systemd dbus events.
func (c *Conn) Unsubscribe() error {
err := c.sigobj.Call("org.freedesktop.systemd1.Manager.Unsubscribe", 0).Store()
if err != nil {
return err
}
return nil
}
func (c *Conn) dispatch() {
ch := make(chan *dbus.Signal, signalBuffer)
c.sigconn.Signal(ch)
go func() {
for {
signal, ok := <-ch
if !ok {
return
}
if signal.Name == "org.freedesktop.systemd1.Manager.JobRemoved" {
c.jobComplete(signal)
}
if c.subscriber.updateCh == nil {
continue
}
var unitPath dbus.ObjectPath
switch signal.Name {
case "org.freedesktop.systemd1.Manager.JobRemoved":
unitName := signal.Body[2].(string)
c.sysobj.Call("org.freedesktop.systemd1.Manager.GetUnit", 0, unitName).Store(&unitPath)
case "org.freedesktop.systemd1.Manager.UnitNew":
unitPath = signal.Body[1].(dbus.ObjectPath)
case "org.freedesktop.DBus.Properties.PropertiesChanged":
if signal.Body[0].(string) == "org.freedesktop.systemd1.Unit" {
unitPath = signal.Path
}
}
if unitPath == dbus.ObjectPath("") {
continue
}
c.sendSubStateUpdate(unitPath)
}
}()
}
// Returns two unbuffered channels which will receive all changed units every
// interval. Deleted units are sent as nil.
func (c *Conn) SubscribeUnits(interval time.Duration) (<-chan map[string]*UnitStatus, <-chan error) {
return c.SubscribeUnitsCustom(interval, 0, func(u1, u2 *UnitStatus) bool { return *u1 != *u2 }, nil)
}
// SubscribeUnitsCustom is like SubscribeUnits but lets you specify the buffer
// size of the channels, the comparison function for detecting changes and a filter
// function for cutting down on the noise that your channel receives.
func (c *Conn) SubscribeUnitsCustom(interval time.Duration, buffer int, isChanged func(*UnitStatus, *UnitStatus) bool, filterUnit func(string) bool) (<-chan map[string]*UnitStatus, <-chan error) {
old := make(map[string]*UnitStatus)
statusChan := make(chan map[string]*UnitStatus, buffer)
errChan := make(chan error, buffer)
go func() {
for {
timerChan := time.After(interval)
units, err := c.ListUnits()
if err == nil {
cur := make(map[string]*UnitStatus)
for i := range units {
if filterUnit != nil && filterUnit(units[i].Name) {
continue
}
cur[units[i].Name] = &units[i]
}
// add all new or changed units
changed := make(map[string]*UnitStatus)
for n, u := range cur {
if oldU, ok := old[n]; !ok || isChanged(oldU, u) {
changed[n] = u
}
delete(old, n)
}
// add all deleted units
for oldN := range old {
changed[oldN] = nil
}
old = cur
if len(changed) != 0 {
statusChan <- changed
}
} else {
errChan <- err
}
<-timerChan
}
}()
return statusChan, errChan
}
type SubStateUpdate struct {
UnitName string
SubState string
}
// SetSubStateSubscriber writes to updateCh when any unit's substate changes.
// Although this writes to updateCh on every state change, the reported state
// may be more recent than the change that generated it (due to an unavoidable
// race in the systemd dbus interface). That is, this method provides a good
// way to keep a current view of all units' states, but is not guaranteed to
// show every state transition they go through. Furthermore, state changes
// will only be written to the channel with non-blocking writes. If updateCh
// is full, it attempts to write an error to errCh; if errCh is full, the error
// passes silently.
func (c *Conn) SetSubStateSubscriber(updateCh chan<- *SubStateUpdate, errCh chan<- error) {
c.subscriber.Lock()
defer c.subscriber.Unlock()
c.subscriber.updateCh = updateCh
c.subscriber.errCh = errCh
}
func (c *Conn) sendSubStateUpdate(path dbus.ObjectPath) {
c.subscriber.Lock()
defer c.subscriber.Unlock()
if c.shouldIgnore(path) {
return
}
info, err := c.GetUnitProperties(string(path))
if err != nil {
select {
case c.subscriber.errCh <- err:
default:
}
}
name := info["Id"].(string)
substate := info["SubState"].(string)
update := &SubStateUpdate{name, substate}
select {
case c.subscriber.updateCh <- update:
default:
select {
case c.subscriber.errCh <- errors.New("update channel full!"):
default:
}
}
c.updateIgnore(path, info)
}
// The ignore functions work around a wart in the systemd dbus interface.
// Requesting the properties of an unloaded unit will cause systemd to send a
// pair of UnitNew/UnitRemoved signals. Because we need to get a unit's
// properties on UnitNew (as that's the only indication of a new unit coming up
// for the first time), we would enter an infinite loop if we did not attempt
// to detect and ignore these spurious signals. The signal themselves are
// indistinguishable from relevant ones, so we (somewhat hackishly) ignore an
// unloaded unit's signals for a short time after requesting its properties.
// This means that we will miss e.g. a transient unit being restarted
// *immediately* upon failure and also a transient unit being started
// immediately after requesting its status (with systemctl status, for example,
// because this causes a UnitNew signal to be sent which then causes us to fetch
// the properties).
func (c *Conn) shouldIgnore(path dbus.ObjectPath) bool {
t, ok := c.subscriber.ignore[path]
return ok && t >= time.Now().UnixNano()
}
func (c *Conn) updateIgnore(path dbus.ObjectPath, info map[string]interface{}) {
c.cleanIgnore()
// unit is unloaded - it will trigger bad systemd dbus behavior
if info["LoadState"].(string) == "not-found" {
c.subscriber.ignore[path] = time.Now().UnixNano() + ignoreInterval
}
}
// without this, ignore would grow unboundedly over time
func (c *Conn) cleanIgnore() {
now := time.Now().UnixNano()
if c.subscriber.cleanIgnore < now {
c.subscriber.cleanIgnore = now + cleanIgnoreInterval
for p, t := range c.subscriber.ignore {
if t < now {
delete(c.subscriber.ignore, p)
}
}
}
}

View file

@ -1,57 +0,0 @@
// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package dbus
import (
"time"
)
// SubscriptionSet returns a subscription set which is like conn.Subscribe but
// can filter to only return events for a set of units.
type SubscriptionSet struct {
*set
conn *Conn
}
func (s *SubscriptionSet) filter(unit string) bool {
return !s.Contains(unit)
}
// Subscribe starts listening for dbus events for all of the units in the set.
// Returns channels identical to conn.SubscribeUnits.
func (s *SubscriptionSet) Subscribe() (<-chan map[string]*UnitStatus, <-chan error) {
// TODO: Make fully evented by using systemd 209 with properties changed values
return s.conn.SubscribeUnitsCustom(time.Second, 0,
mismatchUnitStatus,
func(unit string) bool { return s.filter(unit) },
)
}
// NewSubscriptionSet returns a new subscription set.
func (conn *Conn) NewSubscriptionSet() *SubscriptionSet {
return &SubscriptionSet{newSet(), conn}
}
// mismatchUnitStatus returns true if the provided UnitStatus objects
// are not equivalent. false is returned if the objects are equivalent.
// Only the Name, Description and state-related fields are used in
// the comparison.
func mismatchUnitStatus(u1, u2 *UnitStatus) bool {
return u1.Name != u2.Name ||
u1.Description != u2.Description ||
u1.LoadState != u2.LoadState ||
u1.ActiveState != u2.ActiveState ||
u1.SubState != u2.SubState
}

View file

@ -1,33 +0,0 @@
// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package util contains utility functions related to systemd that applications
// can use to check things like whether systemd is running.
package util
import (
"os"
)
// IsRunningSystemd checks whether the host was booted with systemd as its init
// system. This functions similar to systemd's `sd_booted(3)`: internally, it
// checks whether /run/systemd/system/ exists and is a directory.
// http://www.freedesktop.org/software/systemd/man/sd_booted.html
func IsRunningSystemd() bool {
fi, err := os.Lstat("/run/systemd/system")
if err != nil {
return false
}
return fi.IsDir()
}

View file

@ -1,191 +0,0 @@
Apache License
Version 2.0, January 2004
https://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
Copyright 2013-2015 Docker, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
https://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View file

@ -1,19 +0,0 @@
Docker
Copyright 2012-2015 Docker, Inc.
This product includes software developed at Docker, Inc. (https://www.docker.com).
This product contains software (https://github.com/kr/pty) developed
by Keith Rarick, licensed under the MIT License.
The following is courtesy of our legal counsel:
Use and transfer of Docker may be subject to certain restrictions by the
United States and other governments.
It is your responsibility to ensure that your use and/or transfer does not
violate applicable laws.
For more information, please see https://www.bis.doc.gov
See also https://www.apache.org/dev/crypto.html and/or seek legal counsel.

View file

@ -1,22 +0,0 @@
Copyright (c) 2013 Honza Pokorny
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 44 KiB

View file

@ -1,27 +0,0 @@
Copyright (c) 2014-2015 The Docker & Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View file

@ -1,69 +0,0 @@
package mount
import (
"strings"
)
// Parse fstab type mount options into mount() flags
// and device specific data
func parseOptions(options string) (int, string) {
var (
flag int
data []string
)
flags := map[string]struct {
clear bool
flag int
}{
"defaults": {false, 0},
"ro": {false, RDONLY},
"rw": {true, RDONLY},
"suid": {true, NOSUID},
"nosuid": {false, NOSUID},
"dev": {true, NODEV},
"nodev": {false, NODEV},
"exec": {true, NOEXEC},
"noexec": {false, NOEXEC},
"sync": {false, SYNCHRONOUS},
"async": {true, SYNCHRONOUS},
"dirsync": {false, DIRSYNC},
"remount": {false, REMOUNT},
"mand": {false, MANDLOCK},
"nomand": {true, MANDLOCK},
"atime": {true, NOATIME},
"noatime": {false, NOATIME},
"diratime": {true, NODIRATIME},
"nodiratime": {false, NODIRATIME},
"bind": {false, BIND},
"rbind": {false, RBIND},
"unbindable": {false, UNBINDABLE},
"runbindable": {false, RUNBINDABLE},
"private": {false, PRIVATE},
"rprivate": {false, RPRIVATE},
"shared": {false, SHARED},
"rshared": {false, RSHARED},
"slave": {false, SLAVE},
"rslave": {false, RSLAVE},
"relatime": {false, RELATIME},
"norelatime": {true, RELATIME},
"strictatime": {false, STRICTATIME},
"nostrictatime": {true, STRICTATIME},
}
for _, o := range strings.Split(options, ",") {
// If the option does not exist in the flags table or the flag
// is not supported on the platform,
// then it is a data value for a specific fs type
if f, exists := flags[o]; exists && f.flag != 0 {
if f.clear {
flag &= ^f.flag
} else {
flag |= f.flag
}
} else {
data = append(data, o)
}
}
return flag, strings.Join(data, ",")
}

View file

@ -1,48 +0,0 @@
// +build freebsd,cgo
package mount
/*
#include <sys/mount.h>
*/
import "C"
const (
// RDONLY will mount the filesystem as read-only.
RDONLY = C.MNT_RDONLY
// NOSUID will not allow set-user-identifier or set-group-identifier bits to
// take effect.
NOSUID = C.MNT_NOSUID
// NOEXEC will not allow execution of any binaries on the mounted file system.
NOEXEC = C.MNT_NOEXEC
// SYNCHRONOUS will allow any I/O to the file system to be done synchronously.
SYNCHRONOUS = C.MNT_SYNCHRONOUS
// NOATIME will not update the file access time when reading from a file.
NOATIME = C.MNT_NOATIME
)
// These flags are unsupported.
const (
BIND = 0
DIRSYNC = 0
MANDLOCK = 0
NODEV = 0
NODIRATIME = 0
UNBINDABLE = 0
RUNBINDABLE = 0
PRIVATE = 0
RPRIVATE = 0
SHARED = 0
RSHARED = 0
SLAVE = 0
RSLAVE = 0
RBIND = 0
RELATIVE = 0
RELATIME = 0
REMOUNT = 0
STRICTATIME = 0
)

View file

@ -1,85 +0,0 @@
package mount
import (
"syscall"
)
const (
// RDONLY will mount the file system read-only.
RDONLY = syscall.MS_RDONLY
// NOSUID will not allow set-user-identifier or set-group-identifier bits to
// take effect.
NOSUID = syscall.MS_NOSUID
// NODEV will not interpret character or block special devices on the file
// system.
NODEV = syscall.MS_NODEV
// NOEXEC will not allow execution of any binaries on the mounted file system.
NOEXEC = syscall.MS_NOEXEC
// SYNCHRONOUS will allow I/O to the file system to be done synchronously.
SYNCHRONOUS = syscall.MS_SYNCHRONOUS
// DIRSYNC will force all directory updates within the file system to be done
// synchronously. This affects the following system calls: creat, link,
// unlink, symlink, mkdir, rmdir, mknod and rename.
DIRSYNC = syscall.MS_DIRSYNC
// REMOUNT will attempt to remount an already-mounted file system. This is
// commonly used to change the mount flags for a file system, especially to
// make a readonly file system writeable. It does not change device or mount
// point.
REMOUNT = syscall.MS_REMOUNT
// MANDLOCK will force mandatory locks on a filesystem.
MANDLOCK = syscall.MS_MANDLOCK
// NOATIME will not update the file access time when reading from a file.
NOATIME = syscall.MS_NOATIME
// NODIRATIME will not update the directory access time.
NODIRATIME = syscall.MS_NODIRATIME
// BIND remounts a subtree somewhere else.
BIND = syscall.MS_BIND
// RBIND remounts a subtree and all possible submounts somewhere else.
RBIND = syscall.MS_BIND | syscall.MS_REC
// UNBINDABLE creates a mount which cannot be cloned through a bind operation.
UNBINDABLE = syscall.MS_UNBINDABLE
// RUNBINDABLE marks the entire mount tree as UNBINDABLE.
RUNBINDABLE = syscall.MS_UNBINDABLE | syscall.MS_REC
// PRIVATE creates a mount which carries no propagation abilities.
PRIVATE = syscall.MS_PRIVATE
// RPRIVATE marks the entire mount tree as PRIVATE.
RPRIVATE = syscall.MS_PRIVATE | syscall.MS_REC
// SLAVE creates a mount which receives propagation from its master, but not
// vice versa.
SLAVE = syscall.MS_SLAVE
// RSLAVE marks the entire mount tree as SLAVE.
RSLAVE = syscall.MS_SLAVE | syscall.MS_REC
// SHARED creates a mount which provides the ability to create mirrors of
// that mount such that mounts and unmounts within any of the mirrors
// propagate to the other mirrors.
SHARED = syscall.MS_SHARED
// RSHARED marks the entire mount tree as SHARED.
RSHARED = syscall.MS_SHARED | syscall.MS_REC
// RELATIME updates inode access times relative to modify or change time.
RELATIME = syscall.MS_RELATIME
// STRICTATIME allows to explicitly request full atime updates. This makes
// it possible for the kernel to default to relatime or noatime but still
// allow userspace to override it.
STRICTATIME = syscall.MS_STRICTATIME
)

View file

@ -1,30 +0,0 @@
// +build !linux,!freebsd freebsd,!cgo
package mount
// These flags are unsupported.
const (
BIND = 0
DIRSYNC = 0
MANDLOCK = 0
NOATIME = 0
NODEV = 0
NODIRATIME = 0
NOEXEC = 0
NOSUID = 0
UNBINDABLE = 0
RUNBINDABLE = 0
PRIVATE = 0
RPRIVATE = 0
SHARED = 0
RSHARED = 0
SLAVE = 0
RSLAVE = 0
RBIND = 0
RELATIME = 0
RELATIVE = 0
REMOUNT = 0
STRICTATIME = 0
SYNCHRONOUS = 0
RDONLY = 0
)

View file

@ -1,74 +0,0 @@
package mount
import (
"time"
)
// GetMounts retrieves a list of mounts for the current running process.
func GetMounts() ([]*Info, error) {
return parseMountTable()
}
// Mounted looks at /proc/self/mountinfo to determine of the specified
// mountpoint has been mounted
func Mounted(mountpoint string) (bool, error) {
entries, err := parseMountTable()
if err != nil {
return false, err
}
// Search the table for the mountpoint
for _, e := range entries {
if e.Mountpoint == mountpoint {
return true, nil
}
}
return false, nil
}
// Mount will mount filesystem according to the specified configuration, on the
// condition that the target path is *not* already mounted. Options must be
// specified like the mount or fstab unix commands: "opt1=val1,opt2=val2". See
// flags.go for supported option flags.
func Mount(device, target, mType, options string) error {
flag, _ := parseOptions(options)
if flag&REMOUNT != REMOUNT {
if mounted, err := Mounted(target); err != nil || mounted {
return err
}
}
return ForceMount(device, target, mType, options)
}
// ForceMount will mount a filesystem according to the specified configuration,
// *regardless* if the target path is not already mounted. Options must be
// specified like the mount or fstab unix commands: "opt1=val1,opt2=val2". See
// flags.go for supported option flags.
func ForceMount(device, target, mType, options string) error {
flag, data := parseOptions(options)
if err := mount(device, target, mType, uintptr(flag), data); err != nil {
return err
}
return nil
}
// Unmount will unmount the target filesystem, so long as it is mounted.
func Unmount(target string) error {
if mounted, err := Mounted(target); err != nil || !mounted {
return err
}
return ForceUnmount(target)
}
// ForceUnmount will force an unmount of the target filesystem, regardless if
// it is mounted or not.
func ForceUnmount(target string) (err error) {
// Simple retry logic for unmount
for i := 0; i < 10; i++ {
if err = unmount(target, 0); err == nil {
return nil
}
time.Sleep(100 * time.Millisecond)
}
return
}

View file

@ -1,59 +0,0 @@
package mount
/*
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <sys/_iovec.h>
#include <sys/mount.h>
#include <sys/param.h>
*/
import "C"
import (
"fmt"
"strings"
"syscall"
"unsafe"
)
func allocateIOVecs(options []string) []C.struct_iovec {
out := make([]C.struct_iovec, len(options))
for i, option := range options {
out[i].iov_base = unsafe.Pointer(C.CString(option))
out[i].iov_len = C.size_t(len(option) + 1)
}
return out
}
func mount(device, target, mType string, flag uintptr, data string) error {
isNullFS := false
xs := strings.Split(data, ",")
for _, x := range xs {
if x == "bind" {
isNullFS = true
}
}
options := []string{"fspath", target}
if isNullFS {
options = append(options, "fstype", "nullfs", "target", device)
} else {
options = append(options, "fstype", mType, "from", device)
}
rawOptions := allocateIOVecs(options)
for _, rawOption := range rawOptions {
defer C.free(rawOption.iov_base)
}
if errno := C.nmount(&rawOptions[0], C.uint(len(options)), C.int(flag)); errno != 0 {
reason := C.GoString(C.strerror(*C.__error()))
return fmt.Errorf("Failed to call nmount: %s", reason)
}
return nil
}
func unmount(target string, flag int) error {
return syscall.Unmount(target, flag)
}

View file

@ -1,21 +0,0 @@
package mount
import (
"syscall"
)
func mount(device, target, mType string, flag uintptr, data string) error {
if err := syscall.Mount(device, target, mType, flag, data); err != nil {
return err
}
// If we have a bind mount or remount, remount...
if flag&syscall.MS_BIND == syscall.MS_BIND && flag&syscall.MS_RDONLY == syscall.MS_RDONLY {
return syscall.Mount(device, target, mType, flag|syscall.MS_REMOUNT, data)
}
return nil
}
func unmount(target string, flag int) error {
return syscall.Unmount(target, flag)
}

View file

@ -1,11 +0,0 @@
// +build !linux,!freebsd freebsd,!cgo
package mount
func mount(device, target, mType string, flag uintptr, data string) error {
panic("Not implemented")
}
func unmount(target string, flag int) error {
panic("Not implemented")
}

View file

@ -1,40 +0,0 @@
package mount
// Info reveals information about a particular mounted filesystem. This
// struct is populated from the content in the /proc/<pid>/mountinfo file.
type Info struct {
// ID is a unique identifier of the mount (may be reused after umount).
ID int
// Parent indicates the ID of the mount parent (or of self for the top of the
// mount tree).
Parent int
// Major indicates one half of the device ID which identifies the device class.
Major int
// Minor indicates one half of the device ID which identifies a specific
// instance of device.
Minor int
// Root of the mount within the filesystem.
Root string
// Mountpoint indicates the mount point relative to the process's root.
Mountpoint string
// Opts represents mount-specific options.
Opts string
// Optional represents optional fields.
Optional string
// Fstype indicates the type of filesystem, such as EXT3.
Fstype string
// Source indicates filesystem specific information or "none".
Source string
// VfsOpts represents per super block options.
VfsOpts string
}

View file

@ -1,41 +0,0 @@
package mount
/*
#include <sys/param.h>
#include <sys/ucred.h>
#include <sys/mount.h>
*/
import "C"
import (
"fmt"
"reflect"
"unsafe"
)
// Parse /proc/self/mountinfo because comparing Dev and ino does not work from
// bind mounts.
func parseMountTable() ([]*Info, error) {
var rawEntries *C.struct_statfs
count := int(C.getmntinfo(&rawEntries, C.MNT_WAIT))
if count == 0 {
return nil, fmt.Errorf("Failed to call getmntinfo")
}
var entries []C.struct_statfs
header := (*reflect.SliceHeader)(unsafe.Pointer(&entries))
header.Cap = count
header.Len = count
header.Data = uintptr(unsafe.Pointer(rawEntries))
var out []*Info
for _, entry := range entries {
var mountinfo Info
mountinfo.Mountpoint = C.GoString(&entry.f_mntonname[0])
mountinfo.Source = C.GoString(&entry.f_mntfromname[0])
mountinfo.Fstype = C.GoString(&entry.f_fstypename[0])
out = append(out, &mountinfo)
}
return out, nil
}

View file

@ -1,95 +0,0 @@
// +build linux
package mount
import (
"bufio"
"fmt"
"io"
"os"
"strings"
)
const (
/* 36 35 98:0 /mnt1 /mnt2 rw,noatime master:1 - ext3 /dev/root rw,errors=continue
(1)(2)(3) (4) (5) (6) (7) (8) (9) (10) (11)
(1) mount ID: unique identifier of the mount (may be reused after umount)
(2) parent ID: ID of parent (or of self for the top of the mount tree)
(3) major:minor: value of st_dev for files on filesystem
(4) root: root of the mount within the filesystem
(5) mount point: mount point relative to the process's root
(6) mount options: per mount options
(7) optional fields: zero or more fields of the form "tag[:value]"
(8) separator: marks the end of the optional fields
(9) filesystem type: name of filesystem of the form "type[.subtype]"
(10) mount source: filesystem specific information or "none"
(11) super options: per super block options*/
mountinfoFormat = "%d %d %d:%d %s %s %s %s"
)
// Parse /proc/self/mountinfo because comparing Dev and ino does not work from
// bind mounts
func parseMountTable() ([]*Info, error) {
f, err := os.Open("/proc/self/mountinfo")
if err != nil {
return nil, err
}
defer f.Close()
return parseInfoFile(f)
}
func parseInfoFile(r io.Reader) ([]*Info, error) {
var (
s = bufio.NewScanner(r)
out = []*Info{}
)
for s.Scan() {
if err := s.Err(); err != nil {
return nil, err
}
var (
p = &Info{}
text = s.Text()
optionalFields string
)
if _, err := fmt.Sscanf(text, mountinfoFormat,
&p.ID, &p.Parent, &p.Major, &p.Minor,
&p.Root, &p.Mountpoint, &p.Opts, &optionalFields); err != nil {
return nil, fmt.Errorf("Scanning '%s' failed: %s", text, err)
}
// Safe as mountinfo encodes mountpoints with spaces as \040.
index := strings.Index(text, " - ")
postSeparatorFields := strings.Fields(text[index+3:])
if len(postSeparatorFields) < 3 {
return nil, fmt.Errorf("Error found less than 3 fields post '-' in %q", text)
}
if optionalFields != "-" {
p.Optional = optionalFields
}
p.Fstype = postSeparatorFields[0]
p.Source = postSeparatorFields[1]
p.VfsOpts = strings.Join(postSeparatorFields[2:], " ")
out = append(out, p)
}
return out, nil
}
// PidMountInfo collects the mounts for a specific process ID. If the process
// ID is unknown, it is better to use `GetMounts` which will inspect
// "/proc/self/mountinfo" instead.
func PidMountInfo(pid int) ([]*Info, error) {
f, err := os.Open(fmt.Sprintf("/proc/%d/mountinfo", pid))
if err != nil {
return nil, err
}
defer f.Close()
return parseInfoFile(f)
}

View file

@ -1,12 +0,0 @@
// +build !linux,!freebsd freebsd,!cgo
package mount
import (
"fmt"
"runtime"
)
func parseMountTable() ([]*Info, error) {
return nil, fmt.Errorf("mount.parseMountTable is not implemented on %s/%s", runtime.GOOS, runtime.GOARCH)
}

View file

@ -1,70 +0,0 @@
// +build linux
package mount
// MakeShared ensures a mounted filesystem has the SHARED mount option enabled.
// See the supported options in flags.go for further reference.
func MakeShared(mountPoint string) error {
return ensureMountedAs(mountPoint, "shared")
}
// MakeRShared ensures a mounted filesystem has the RSHARED mount option enabled.
// See the supported options in flags.go for further reference.
func MakeRShared(mountPoint string) error {
return ensureMountedAs(mountPoint, "rshared")
}
// MakePrivate ensures a mounted filesystem has the PRIVATE mount option enabled.
// See the supported options in flags.go for further reference.
func MakePrivate(mountPoint string) error {
return ensureMountedAs(mountPoint, "private")
}
// MakeRPrivate ensures a mounted filesystem has the RPRIVATE mount option
// enabled. See the supported options in flags.go for further reference.
func MakeRPrivate(mountPoint string) error {
return ensureMountedAs(mountPoint, "rprivate")
}
// MakeSlave ensures a mounted filesystem has the SLAVE mount option enabled.
// See the supported options in flags.go for further reference.
func MakeSlave(mountPoint string) error {
return ensureMountedAs(mountPoint, "slave")
}
// MakeRSlave ensures a mounted filesystem has the RSLAVE mount option enabled.
// See the supported options in flags.go for further reference.
func MakeRSlave(mountPoint string) error {
return ensureMountedAs(mountPoint, "rslave")
}
// MakeUnbindable ensures a mounted filesystem has the UNBINDABLE mount option
// enabled. See the supported options in flags.go for further reference.
func MakeUnbindable(mountPoint string) error {
return ensureMountedAs(mountPoint, "unbindable")
}
// MakeRUnbindable ensures a mounted filesystem has the RUNBINDABLE mount
// option enabled. See the supported options in flags.go for further reference.
func MakeRUnbindable(mountPoint string) error {
return ensureMountedAs(mountPoint, "runbindable")
}
func ensureMountedAs(mountPoint, options string) error {
mounted, err := Mounted(mountPoint)
if err != nil {
return err
}
if !mounted {
if err := Mount(mountPoint, mountPoint, "none", "bind,rw"); err != nil {
return err
}
}
mounted, err = Mounted(mountPoint)
if err != nil {
return err
}
return ForceMount("", mountPoint, "none", options)
}

View file

@ -1,191 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
Copyright 2014-2015 Docker, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View file

@ -1,27 +0,0 @@
Copyright (c) 2014-2015 The Docker & Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View file

@ -1,5 +0,0 @@
Package symlink implements EvalSymlinksInScope which is an extension of filepath.EvalSymlinks
from the [Go standard library](https://golang.org/pkg/path/filepath).
The code from filepath.EvalSymlinks has been adapted in fs.go.
Please read the LICENSE.BSD file that governs fs.go and LICENSE.APACHE for fs_test.go.

View file

@ -1,131 +0,0 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE.BSD file.
// This code is a modified version of path/filepath/symlink.go from the Go standard library.
package symlink
import (
"bytes"
"errors"
"os"
"path/filepath"
"strings"
)
// FollowSymlinkInScope is a wrapper around evalSymlinksInScope that returns an absolute path
func FollowSymlinkInScope(path, root string) (string, error) {
path, err := filepath.Abs(path)
if err != nil {
return "", err
}
root, err = filepath.Abs(root)
if err != nil {
return "", err
}
return evalSymlinksInScope(path, root)
}
// evalSymlinksInScope will evaluate symlinks in `path` within a scope `root` and return
// a result guaranteed to be contained within the scope `root`, at the time of the call.
// Symlinks in `root` are not evaluated and left as-is.
// Errors encountered while attempting to evaluate symlinks in path will be returned.
// Non-existing paths are valid and do not constitute an error.
// `path` has to contain `root` as a prefix, or else an error will be returned.
// Trying to break out from `root` does not constitute an error.
//
// Example:
// If /foo/bar -> /outside,
// FollowSymlinkInScope("/foo/bar", "/foo") == "/foo/outside" instead of "/oustide"
//
// IMPORTANT: it is the caller's responsibility to call evalSymlinksInScope *after* relevant symlinks
// are created and not to create subsequently, additional symlinks that could potentially make a
// previously-safe path, unsafe. Example: if /foo/bar does not exist, evalSymlinksInScope("/foo/bar", "/foo")
// would return "/foo/bar". If one makes /foo/bar a symlink to /baz subsequently, then "/foo/bar" should
// no longer be considered safely contained in "/foo".
func evalSymlinksInScope(path, root string) (string, error) {
root = filepath.Clean(root)
if path == root {
return path, nil
}
if !strings.HasPrefix(path, root) {
return "", errors.New("evalSymlinksInScope: " + path + " is not in " + root)
}
const maxIter = 255
originalPath := path
// given root of "/a" and path of "/a/b/../../c" we want path to be "/b/../../c"
path = path[len(root):]
if root == string(filepath.Separator) {
path = string(filepath.Separator) + path
}
if !strings.HasPrefix(path, string(filepath.Separator)) {
return "", errors.New("evalSymlinksInScope: " + path + " is not in " + root)
}
path = filepath.Clean(path)
// consume path by taking each frontmost path element,
// expanding it if it's a symlink, and appending it to b
var b bytes.Buffer
// b here will always be considered to be the "current absolute path inside
// root" when we append paths to it, we also append a slash and use
// filepath.Clean after the loop to trim the trailing slash
for n := 0; path != ""; n++ {
if n > maxIter {
return "", errors.New("evalSymlinksInScope: too many links in " + originalPath)
}
// find next path component, p
i := strings.IndexRune(path, filepath.Separator)
var p string
if i == -1 {
p, path = path, ""
} else {
p, path = path[:i], path[i+1:]
}
if p == "" {
continue
}
// this takes a b.String() like "b/../" and a p like "c" and turns it
// into "/b/../c" which then gets filepath.Cleaned into "/c" and then
// root gets prepended and we Clean again (to remove any trailing slash
// if the first Clean gave us just "/")
cleanP := filepath.Clean(string(filepath.Separator) + b.String() + p)
if cleanP == string(filepath.Separator) {
// never Lstat "/" itself
b.Reset()
continue
}
fullP := filepath.Clean(root + cleanP)
fi, err := os.Lstat(fullP)
if os.IsNotExist(err) {
// if p does not exist, accept it
b.WriteString(p)
b.WriteRune(filepath.Separator)
continue
}
if err != nil {
return "", err
}
if fi.Mode()&os.ModeSymlink == 0 {
b.WriteString(p + string(filepath.Separator))
continue
}
// it's a symlink, put it at the front of path
dest, err := os.Readlink(fullP)
if err != nil {
return "", err
}
if filepath.IsAbs(dest) {
b.Reset()
}
path = dest + string(filepath.Separator) + path
}
// see note above on "fullP := ..." for why this is double-cleaned and
// what's happening here
return filepath.Clean(root + filepath.Clean(string(filepath.Separator)+b.String())), nil
}

View file

@ -1,48 +0,0 @@
// +build linux,cgo
package term
import (
"syscall"
"unsafe"
)
// #include <termios.h>
import "C"
type Termios syscall.Termios
// MakeRaw put the terminal connected to the given file descriptor into raw
// mode and returns the previous state of the terminal so that it can be
// restored.
func MakeRaw(fd uintptr) (*State, error) {
var oldState State
if err := tcget(fd, &oldState.termios); err != 0 {
return nil, err
}
newState := oldState.termios
C.cfmakeraw((*C.struct_termios)(unsafe.Pointer(&newState)))
newState.Oflag = newState.Oflag | C.OPOST
if err := tcset(fd, &newState); err != 0 {
return nil, err
}
return &oldState, nil
}
func tcget(fd uintptr, p *Termios) syscall.Errno {
ret, err := C.tcgetattr(C.int(fd), (*C.struct_termios)(unsafe.Pointer(p)))
if ret != 0 {
return err.(syscall.Errno)
}
return 0
}
func tcset(fd uintptr, p *Termios) syscall.Errno {
ret, err := C.tcsetattr(C.int(fd), C.TCSANOW, (*C.struct_termios)(unsafe.Pointer(p)))
if ret != 0 {
return err.(syscall.Errno)
}
return 0
}

View file

@ -1,19 +0,0 @@
// +build !windows
// +build !linux !cgo
package term
import (
"syscall"
"unsafe"
)
func tcget(fd uintptr, p *Termios) syscall.Errno {
_, _, err := syscall.Syscall(syscall.SYS_IOCTL, fd, uintptr(getTermios), uintptr(unsafe.Pointer(p)))
return err
}
func tcset(fd uintptr, p *Termios) syscall.Errno {
_, _, err := syscall.Syscall(syscall.SYS_IOCTL, fd, setTermios, uintptr(unsafe.Pointer(p)))
return err
}

View file

@ -1,118 +0,0 @@
// +build !windows
package term
import (
"errors"
"io"
"os"
"os/signal"
"syscall"
"unsafe"
)
var (
ErrInvalidState = errors.New("Invalid terminal state")
)
type State struct {
termios Termios
}
type Winsize struct {
Height uint16
Width uint16
x uint16
y uint16
}
func StdStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer) {
return os.Stdin, os.Stdout, os.Stderr
}
func GetFdInfo(in interface{}) (uintptr, bool) {
var inFd uintptr
var isTerminalIn bool
if file, ok := in.(*os.File); ok {
inFd = file.Fd()
isTerminalIn = IsTerminal(inFd)
}
return inFd, isTerminalIn
}
func GetWinsize(fd uintptr) (*Winsize, error) {
ws := &Winsize{}
_, _, err := syscall.Syscall(syscall.SYS_IOCTL, fd, uintptr(syscall.TIOCGWINSZ), uintptr(unsafe.Pointer(ws)))
// Skipp errno = 0
if err == 0 {
return ws, nil
}
return ws, err
}
func SetWinsize(fd uintptr, ws *Winsize) error {
_, _, err := syscall.Syscall(syscall.SYS_IOCTL, fd, uintptr(syscall.TIOCSWINSZ), uintptr(unsafe.Pointer(ws)))
// Skipp errno = 0
if err == 0 {
return nil
}
return err
}
// IsTerminal returns true if the given file descriptor is a terminal.
func IsTerminal(fd uintptr) bool {
var termios Termios
return tcget(fd, &termios) == 0
}
// Restore restores the terminal connected to the given file descriptor to a
// previous state.
func RestoreTerminal(fd uintptr, state *State) error {
if state == nil {
return ErrInvalidState
}
if err := tcset(fd, &state.termios); err != 0 {
return err
}
return nil
}
func SaveState(fd uintptr) (*State, error) {
var oldState State
if err := tcget(fd, &oldState.termios); err != 0 {
return nil, err
}
return &oldState, nil
}
func DisableEcho(fd uintptr, state *State) error {
newState := state.termios
newState.Lflag &^= syscall.ECHO
if err := tcset(fd, &newState); err != 0 {
return err
}
handleInterrupt(fd, state)
return nil
}
func SetRawTerminal(fd uintptr) (*State, error) {
oldState, err := MakeRaw(fd)
if err != nil {
return nil, err
}
handleInterrupt(fd, oldState)
return oldState, err
}
func handleInterrupt(fd uintptr, state *State) {
sigchan := make(chan os.Signal, 1)
signal.Notify(sigchan, os.Interrupt)
go func() {
_ = <-sigchan
RestoreTerminal(fd, state)
os.Exit(0)
}()
}

View file

@ -1,139 +0,0 @@
// +build windows
package term
import (
"io"
"os"
"github.com/Sirupsen/logrus"
"github.com/docker/docker/pkg/term/winconsole"
)
// State holds the console mode for the terminal.
type State struct {
mode uint32
}
// Winsize is used for window size.
type Winsize struct {
Height uint16
Width uint16
x uint16
y uint16
}
func StdStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer) {
switch {
case os.Getenv("ConEmuANSI") == "ON":
// The ConEmu shell emulates ANSI well by default.
return os.Stdin, os.Stdout, os.Stderr
case os.Getenv("MSYSTEM") != "":
// MSYS (mingw) does not emulate ANSI well.
return winconsole.WinConsoleStreams()
default:
return winconsole.WinConsoleStreams()
}
}
// GetFdInfo returns file descriptor and bool indicating whether the file is a terminal.
func GetFdInfo(in interface{}) (uintptr, bool) {
return winconsole.GetHandleInfo(in)
}
// GetWinsize retrieves the window size of the terminal connected to the passed file descriptor.
func GetWinsize(fd uintptr) (*Winsize, error) {
info, err := winconsole.GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil, err
}
// TODO(azlinux): Set the pixel width / height of the console (currently unused by any caller)
return &Winsize{
Width: uint16(info.Window.Right - info.Window.Left + 1),
Height: uint16(info.Window.Bottom - info.Window.Top + 1),
x: 0,
y: 0}, nil
}
// SetWinsize sets the size of the given terminal connected to the passed file descriptor.
func SetWinsize(fd uintptr, ws *Winsize) error {
// TODO(azlinux): Implement SetWinsize
logrus.Debugf("[windows] SetWinsize: WARNING -- Unsupported method invoked")
return nil
}
// IsTerminal returns true if the given file descriptor is a terminal.
func IsTerminal(fd uintptr) bool {
return winconsole.IsConsole(fd)
}
// RestoreTerminal restores the terminal connected to the given file descriptor to a
// previous state.
func RestoreTerminal(fd uintptr, state *State) error {
return winconsole.SetConsoleMode(fd, state.mode)
}
// SaveState saves the state of the terminal connected to the given file descriptor.
func SaveState(fd uintptr) (*State, error) {
mode, e := winconsole.GetConsoleMode(fd)
if e != nil {
return nil, e
}
return &State{mode}, nil
}
// DisableEcho disables echo for the terminal connected to the given file descriptor.
// -- See http://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx
func DisableEcho(fd uintptr, state *State) error {
mode := state.mode
mode &^= winconsole.ENABLE_ECHO_INPUT
mode |= winconsole.ENABLE_PROCESSED_INPUT | winconsole.ENABLE_LINE_INPUT
// TODO(azlinux): Core code registers a goroutine to catch os.Interrupt and reset the terminal state.
return winconsole.SetConsoleMode(fd, mode)
}
// SetRawTerminal puts the terminal connected to the given file descriptor into raw
// mode and returns the previous state of the terminal so that it can be
// restored.
func SetRawTerminal(fd uintptr) (*State, error) {
state, err := MakeRaw(fd)
if err != nil {
return nil, err
}
// TODO(azlinux): Core code registers a goroutine to catch os.Interrupt and reset the terminal state.
return state, err
}
// MakeRaw puts the terminal connected to the given file descriptor into raw
// mode and returns the previous state of the terminal so that it can be
// restored.
func MakeRaw(fd uintptr) (*State, error) {
state, err := SaveState(fd)
if err != nil {
return nil, err
}
// See
// -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx
// -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx
mode := state.mode
// Disable these modes
mode &^= winconsole.ENABLE_ECHO_INPUT
mode &^= winconsole.ENABLE_LINE_INPUT
mode &^= winconsole.ENABLE_MOUSE_INPUT
mode &^= winconsole.ENABLE_WINDOW_INPUT
mode &^= winconsole.ENABLE_PROCESSED_INPUT
// Enable these modes
mode |= winconsole.ENABLE_EXTENDED_FLAGS
mode |= winconsole.ENABLE_INSERT_MODE
mode |= winconsole.ENABLE_QUICK_EDIT_MODE
err = winconsole.SetConsoleMode(fd, mode)
if err != nil {
return nil, err
}
return state, nil
}

View file

@ -1,65 +0,0 @@
package term
import (
"syscall"
"unsafe"
)
const (
getTermios = syscall.TIOCGETA
setTermios = syscall.TIOCSETA
IGNBRK = syscall.IGNBRK
PARMRK = syscall.PARMRK
INLCR = syscall.INLCR
IGNCR = syscall.IGNCR
ECHONL = syscall.ECHONL
CSIZE = syscall.CSIZE
ICRNL = syscall.ICRNL
ISTRIP = syscall.ISTRIP
PARENB = syscall.PARENB
ECHO = syscall.ECHO
ICANON = syscall.ICANON
ISIG = syscall.ISIG
IXON = syscall.IXON
BRKINT = syscall.BRKINT
INPCK = syscall.INPCK
OPOST = syscall.OPOST
CS8 = syscall.CS8
IEXTEN = syscall.IEXTEN
)
type Termios struct {
Iflag uint64
Oflag uint64
Cflag uint64
Lflag uint64
Cc [20]byte
Ispeed uint64
Ospeed uint64
}
// MakeRaw put the terminal connected to the given file descriptor into raw
// mode and returns the previous state of the terminal so that it can be
// restored.
func MakeRaw(fd uintptr) (*State, error) {
var oldState State
if _, _, err := syscall.Syscall(syscall.SYS_IOCTL, fd, uintptr(getTermios), uintptr(unsafe.Pointer(&oldState.termios))); err != 0 {
return nil, err
}
newState := oldState.termios
newState.Iflag &^= (IGNBRK | BRKINT | PARMRK | ISTRIP | INLCR | IGNCR | ICRNL | IXON)
newState.Oflag &^= OPOST
newState.Lflag &^= (ECHO | ECHONL | ICANON | ISIG | IEXTEN)
newState.Cflag &^= (CSIZE | PARENB)
newState.Cflag |= CS8
newState.Cc[syscall.VMIN] = 1
newState.Cc[syscall.VTIME] = 0
if _, _, err := syscall.Syscall(syscall.SYS_IOCTL, fd, uintptr(setTermios), uintptr(unsafe.Pointer(&newState))); err != 0 {
return nil, err
}
return &oldState, nil
}

View file

@ -1,65 +0,0 @@
package term
import (
"syscall"
"unsafe"
)
const (
getTermios = syscall.TIOCGETA
setTermios = syscall.TIOCSETA
IGNBRK = syscall.IGNBRK
PARMRK = syscall.PARMRK
INLCR = syscall.INLCR
IGNCR = syscall.IGNCR
ECHONL = syscall.ECHONL
CSIZE = syscall.CSIZE
ICRNL = syscall.ICRNL
ISTRIP = syscall.ISTRIP
PARENB = syscall.PARENB
ECHO = syscall.ECHO
ICANON = syscall.ICANON
ISIG = syscall.ISIG
IXON = syscall.IXON
BRKINT = syscall.BRKINT
INPCK = syscall.INPCK
OPOST = syscall.OPOST
CS8 = syscall.CS8
IEXTEN = syscall.IEXTEN
)
type Termios struct {
Iflag uint32
Oflag uint32
Cflag uint32
Lflag uint32
Cc [20]byte
Ispeed uint32
Ospeed uint32
}
// MakeRaw put the terminal connected to the given file descriptor into raw
// mode and returns the previous state of the terminal so that it can be
// restored.
func MakeRaw(fd uintptr) (*State, error) {
var oldState State
if _, _, err := syscall.Syscall(syscall.SYS_IOCTL, fd, uintptr(getTermios), uintptr(unsafe.Pointer(&oldState.termios))); err != 0 {
return nil, err
}
newState := oldState.termios
newState.Iflag &^= (IGNBRK | BRKINT | PARMRK | ISTRIP | INLCR | IGNCR | ICRNL | IXON)
newState.Oflag &^= OPOST
newState.Lflag &^= (ECHO | ECHONL | ICANON | ISIG | IEXTEN)
newState.Cflag &^= (CSIZE | PARENB)
newState.Cflag |= CS8
newState.Cc[syscall.VMIN] = 1
newState.Cc[syscall.VTIME] = 0
if _, _, err := syscall.Syscall(syscall.SYS_IOCTL, fd, uintptr(setTermios), uintptr(unsafe.Pointer(&newState))); err != 0 {
return nil, err
}
return &oldState, nil
}

View file

@ -1,46 +0,0 @@
// +build !cgo
package term
import (
"syscall"
"unsafe"
)
const (
getTermios = syscall.TCGETS
setTermios = syscall.TCSETS
)
type Termios struct {
Iflag uint32
Oflag uint32
Cflag uint32
Lflag uint32
Cc [20]byte
Ispeed uint32
Ospeed uint32
}
// MakeRaw put the terminal connected to the given file descriptor into raw
// mode and returns the previous state of the terminal so that it can be
// restored.
func MakeRaw(fd uintptr) (*State, error) {
var oldState State
if _, _, err := syscall.Syscall(syscall.SYS_IOCTL, fd, getTermios, uintptr(unsafe.Pointer(&oldState.termios))); err != 0 {
return nil, err
}
newState := oldState.termios
newState.Iflag &^= (syscall.IGNBRK | syscall.BRKINT | syscall.PARMRK | syscall.ISTRIP | syscall.INLCR | syscall.IGNCR | syscall.ICRNL | syscall.IXON)
newState.Oflag &^= syscall.OPOST
newState.Lflag &^= (syscall.ECHO | syscall.ECHONL | syscall.ICANON | syscall.ISIG | syscall.IEXTEN)
newState.Cflag &^= (syscall.CSIZE | syscall.PARENB)
newState.Cflag |= syscall.CS8
if _, _, err := syscall.Syscall(syscall.SYS_IOCTL, fd, setTermios, uintptr(unsafe.Pointer(&newState))); err != 0 {
return nil, err
}
return &oldState, nil
}

View file

@ -1,234 +0,0 @@
package winconsole
import (
"fmt"
"io"
"strconv"
"strings"
)
// http://manpages.ubuntu.com/manpages/intrepid/man4/console_codes.4.html
const (
ANSI_ESCAPE_PRIMARY = 0x1B
ANSI_ESCAPE_SECONDARY = 0x5B
ANSI_COMMAND_FIRST = 0x40
ANSI_COMMAND_LAST = 0x7E
ANSI_PARAMETER_SEP = ";"
ANSI_CMD_G0 = '('
ANSI_CMD_G1 = ')'
ANSI_CMD_G2 = '*'
ANSI_CMD_G3 = '+'
ANSI_CMD_DECPNM = '>'
ANSI_CMD_DECPAM = '='
ANSI_CMD_OSC = ']'
ANSI_CMD_STR_TERM = '\\'
ANSI_BEL = 0x07
KEY_EVENT = 1
)
// Interface that implements terminal handling
type terminalEmulator interface {
HandleOutputCommand(fd uintptr, command []byte) (n int, err error)
HandleInputSequence(fd uintptr, command []byte) (n int, err error)
WriteChars(fd uintptr, w io.Writer, p []byte) (n int, err error)
ReadChars(fd uintptr, w io.Reader, p []byte) (n int, err error)
}
type terminalWriter struct {
wrappedWriter io.Writer
emulator terminalEmulator
command []byte
inSequence bool
fd uintptr
}
type terminalReader struct {
wrappedReader io.ReadCloser
emulator terminalEmulator
command []byte
inSequence bool
fd uintptr
}
// http://manpages.ubuntu.com/manpages/intrepid/man4/console_codes.4.html
func isAnsiCommandChar(b byte) bool {
switch {
case ANSI_COMMAND_FIRST <= b && b <= ANSI_COMMAND_LAST && b != ANSI_ESCAPE_SECONDARY:
return true
case b == ANSI_CMD_G1 || b == ANSI_CMD_OSC || b == ANSI_CMD_DECPAM || b == ANSI_CMD_DECPNM:
// non-CSI escape sequence terminator
return true
case b == ANSI_CMD_STR_TERM || b == ANSI_BEL:
// String escape sequence terminator
return true
}
return false
}
func isCharacterSelectionCmdChar(b byte) bool {
return (b == ANSI_CMD_G0 || b == ANSI_CMD_G1 || b == ANSI_CMD_G2 || b == ANSI_CMD_G3)
}
func isXtermOscSequence(command []byte, current byte) bool {
return (len(command) >= 2 && command[0] == ANSI_ESCAPE_PRIMARY && command[1] == ANSI_CMD_OSC && current != ANSI_BEL)
}
// Write writes len(p) bytes from p to the underlying data stream.
// http://golang.org/pkg/io/#Writer
func (tw *terminalWriter) Write(p []byte) (n int, err error) {
if len(p) == 0 {
return 0, nil
}
if tw.emulator == nil {
return tw.wrappedWriter.Write(p)
}
// Emulate terminal by extracting commands and executing them
totalWritten := 0
start := 0 // indicates start of the next chunk
end := len(p)
for current := 0; current < end; current++ {
if tw.inSequence {
// inside escape sequence
tw.command = append(tw.command, p[current])
if isAnsiCommandChar(p[current]) {
if !isXtermOscSequence(tw.command, p[current]) {
// found the last command character.
// Now we have a complete command.
nchar, err := tw.emulator.HandleOutputCommand(tw.fd, tw.command)
totalWritten += nchar
if err != nil {
return totalWritten, err
}
// clear the command
// don't include current character again
tw.command = tw.command[:0]
start = current + 1
tw.inSequence = false
}
}
} else {
if p[current] == ANSI_ESCAPE_PRIMARY {
// entering escape sequnce
tw.inSequence = true
// indicates end of "normal sequence", write whatever you have so far
if len(p[start:current]) > 0 {
nw, err := tw.emulator.WriteChars(tw.fd, tw.wrappedWriter, p[start:current])
totalWritten += nw
if err != nil {
return totalWritten, err
}
}
// include the current character as part of the next sequence
tw.command = append(tw.command, p[current])
}
}
}
// note that so far, start of the escape sequence triggers writing out of bytes to console.
// For the part _after_ the end of last escape sequence, it is not written out yet. So write it out
if !tw.inSequence {
// assumption is that we can't be inside sequence and therefore command should be empty
if len(p[start:]) > 0 {
nw, err := tw.emulator.WriteChars(tw.fd, tw.wrappedWriter, p[start:])
totalWritten += nw
if err != nil {
return totalWritten, err
}
}
}
return totalWritten, nil
}
// Read reads up to len(p) bytes into p.
// http://golang.org/pkg/io/#Reader
func (tr *terminalReader) Read(p []byte) (n int, err error) {
//Implementations of Read are discouraged from returning a zero byte count
// with a nil error, except when len(p) == 0.
if len(p) == 0 {
return 0, nil
}
if nil == tr.emulator {
return tr.readFromWrappedReader(p)
}
return tr.emulator.ReadChars(tr.fd, tr.wrappedReader, p)
}
// Close the underlying stream
func (tr *terminalReader) Close() (err error) {
return tr.wrappedReader.Close()
}
func (tr *terminalReader) readFromWrappedReader(p []byte) (n int, err error) {
return tr.wrappedReader.Read(p)
}
type ansiCommand struct {
CommandBytes []byte
Command string
Parameters []string
IsSpecial bool
}
func parseAnsiCommand(command []byte) *ansiCommand {
if isCharacterSelectionCmdChar(command[1]) {
// Is Character Set Selection commands
return &ansiCommand{
CommandBytes: command,
Command: string(command),
IsSpecial: true,
}
}
// last char is command character
lastCharIndex := len(command) - 1
retValue := &ansiCommand{
CommandBytes: command,
Command: string(command[lastCharIndex]),
IsSpecial: false,
}
// more than a single escape
if lastCharIndex != 0 {
start := 1
// skip if double char escape sequence
if command[0] == ANSI_ESCAPE_PRIMARY && command[1] == ANSI_ESCAPE_SECONDARY {
start++
}
// convert this to GetNextParam method
retValue.Parameters = strings.Split(string(command[start:lastCharIndex]), ANSI_PARAMETER_SEP)
}
return retValue
}
func (c *ansiCommand) getParam(index int) string {
if len(c.Parameters) > index {
return c.Parameters[index]
}
return ""
}
func (ac *ansiCommand) String() string {
return fmt.Sprintf("0x%v \"%v\" (\"%v\")",
bytesToHex(ac.CommandBytes),
ac.Command,
strings.Join(ac.Parameters, "\",\""))
}
func bytesToHex(b []byte) string {
hex := make([]string, len(b))
for i, ch := range b {
hex[i] = fmt.Sprintf("%X", ch)
}
return strings.Join(hex, "")
}
func parseInt16OrDefault(s string, defaultValue int16) (n int16, err error) {
if s == "" {
return defaultValue, nil
}
parsedValue, err := strconv.ParseInt(s, 10, 16)
if err != nil {
return defaultValue, err
}
return int16(parsedValue), nil
}

View file

@ -1,14 +0,0 @@
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

View file

@ -1,21 +0,0 @@
The MIT License (MIT)
Copyright (c) 2014 Simon Eskildsen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View file

@ -1,20 +0,0 @@
The MIT License (MIT)
Copyright (c) 2013 Armon Dadgar
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

View file

@ -1,202 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "{}"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright {yyyy} {name of copyright owner}
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View file

@ -1,191 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
Copyright 2014-2015 Docker, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View file

@ -1,202 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "{}"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright {yyyy} {name of copyright owner}
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View file

@ -1,191 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
Copyright 2014 Docker, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View file

@ -1,25 +0,0 @@
Gocheck - A rich testing framework for Go
Copyright (c) 2010-2013 Gustavo Niemeyer <gustavo@niemeyer.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View file

@ -1,25 +0,0 @@
Copyright (c) 2013, Georg Reinke (<guelfey at gmail dot com>)
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Some files were not shown because too many files have changed in this diff Show more