Switch to new vendor directory layout
Fixes #113 Signed-off-by: Marcos Lilljedahl <marcosnils@gmail.com>
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806 changed files with 2 additions and 7 deletions
226
vendor/github.com/opencontainers/runc/libcontainer/state_linux.go
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vendored
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226
vendor/github.com/opencontainers/runc/libcontainer/state_linux.go
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// +build linux
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package libcontainer
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import (
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"fmt"
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"os"
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"path/filepath"
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"github.com/Sirupsen/logrus"
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"github.com/opencontainers/runc/libcontainer/configs"
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)
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func newStateTransitionError(from, to containerState) error {
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return &stateTransitionError{
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From: from.status().String(),
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To: to.status().String(),
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}
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}
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// stateTransitionError is returned when an invalid state transition happens from one
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// state to another.
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type stateTransitionError struct {
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From string
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To string
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}
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func (s *stateTransitionError) Error() string {
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return fmt.Sprintf("invalid state transition from %s to %s", s.From, s.To)
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}
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type containerState interface {
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transition(containerState) error
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destroy() error
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status() Status
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}
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func destroy(c *linuxContainer) error {
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if !c.config.Namespaces.Contains(configs.NEWPID) {
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if err := killCgroupProcesses(c.cgroupManager); err != nil {
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logrus.Warn(err)
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}
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}
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err := c.cgroupManager.Destroy()
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if rerr := os.RemoveAll(c.root); err == nil {
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err = rerr
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}
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c.initProcess = nil
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if herr := runPoststopHooks(c); err == nil {
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err = herr
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}
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c.state = &stoppedState{c: c}
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return err
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}
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func runPoststopHooks(c *linuxContainer) error {
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if c.config.Hooks != nil {
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s := configs.HookState{
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Version: c.config.Version,
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ID: c.id,
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Root: c.config.Rootfs,
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}
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for _, hook := range c.config.Hooks.Poststop {
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if err := hook.Run(s); err != nil {
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return err
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}
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}
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}
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return nil
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}
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// stoppedState represents a container is a stopped/destroyed state.
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type stoppedState struct {
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c *linuxContainer
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}
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func (b *stoppedState) status() Status {
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return Destroyed
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}
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func (b *stoppedState) transition(s containerState) error {
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switch s.(type) {
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case *runningState:
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b.c.state = s
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return nil
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case *restoredState:
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b.c.state = s
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return nil
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case *stoppedState:
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return nil
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}
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return newStateTransitionError(b, s)
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}
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func (b *stoppedState) destroy() error {
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return destroy(b.c)
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}
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// runningState represents a container that is currently running.
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type runningState struct {
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c *linuxContainer
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}
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func (r *runningState) status() Status {
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return Running
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}
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func (r *runningState) transition(s containerState) error {
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switch s.(type) {
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case *stoppedState:
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running, err := r.c.isRunning()
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if err != nil {
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return err
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}
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if running {
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return newGenericError(fmt.Errorf("container still running"), ContainerNotStopped)
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}
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r.c.state = s
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return nil
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case *pausedState:
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r.c.state = s
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return nil
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case *runningState:
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return nil
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}
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return newStateTransitionError(r, s)
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}
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func (r *runningState) destroy() error {
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running, err := r.c.isRunning()
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if err != nil {
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return err
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}
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if running {
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return newGenericError(fmt.Errorf("container is not destroyed"), ContainerNotStopped)
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}
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return destroy(r.c)
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}
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// pausedState represents a container that is currently pause. It cannot be destroyed in a
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// paused state and must transition back to running first.
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type pausedState struct {
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c *linuxContainer
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}
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func (p *pausedState) status() Status {
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return Paused
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}
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func (p *pausedState) transition(s containerState) error {
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switch s.(type) {
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case *runningState, *stoppedState:
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p.c.state = s
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return nil
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case *pausedState:
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return nil
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}
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return newStateTransitionError(p, s)
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}
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func (p *pausedState) destroy() error {
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isRunning, err := p.c.isRunning()
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if err != nil {
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return err
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}
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if !isRunning {
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if err := p.c.cgroupManager.Freeze(configs.Thawed); err != nil {
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return err
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}
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return destroy(p.c)
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}
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return newGenericError(fmt.Errorf("container is paused"), ContainerPaused)
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}
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// restoredState is the same as the running state but also has accociated checkpoint
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// information that maybe need destroyed when the container is stopped and destory is called.
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type restoredState struct {
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imageDir string
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c *linuxContainer
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}
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func (r *restoredState) status() Status {
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return Running
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}
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func (r *restoredState) transition(s containerState) error {
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switch s.(type) {
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case *stoppedState:
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return nil
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case *runningState:
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return nil
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}
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return newStateTransitionError(r, s)
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}
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func (r *restoredState) destroy() error {
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if _, err := os.Stat(filepath.Join(r.c.root, "checkpoint")); err != nil {
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if !os.IsNotExist(err) {
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return err
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}
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}
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return destroy(r.c)
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}
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// createdState is used whenever a container is restored, loaded, or setting additional
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// processes inside and it should not be destroyed when it is exiting.
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type createdState struct {
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c *linuxContainer
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s Status
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}
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func (n *createdState) status() Status {
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return n.s
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}
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func (n *createdState) transition(s containerState) error {
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n.c.state = s
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return nil
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}
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func (n *createdState) destroy() error {
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if err := n.c.refreshState(); err != nil {
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return err
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}
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return n.c.state.destroy()
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}
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