Add console support
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
This commit is contained in:
parent
25973db0c9
commit
e480aedaea
2 changed files with 32 additions and 17 deletions
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@ -395,9 +395,21 @@ func (r *libcontainerRuntime) Create(id, bundlePath string) (runtime.Container,
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if err != nil {
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return nil, nil, err
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}
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i, err := process.InitializeIO(int(spec.Process.User.UID))
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if err != nil {
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return nil, nil, err
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var rio runtime.IO
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if spec.Process.Terminal {
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console, err := process.NewConsole(int(spec.Process.User.UID))
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if err != nil {
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return nil, nil, err
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}
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rio.Console = console
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} else {
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i, err := process.InitializeIO(int(spec.Process.User.UID))
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if err != nil {
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return nil, nil, err
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}
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rio.Stdin = i.Stdin
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rio.Stderr = i.Stderr
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rio.Stdout = i.Stdout
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}
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c := &libcontainerContainer{
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c: container,
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@ -408,11 +420,7 @@ func (r *libcontainerRuntime) Create(id, bundlePath string) (runtime.Container,
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},
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path: bundlePath,
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}
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return c, &runtime.IO{
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Stdin: i.Stdin,
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Stdout: i.Stdout,
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Stderr: i.Stderr,
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}, nil
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return c, &rio, nil
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}
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func (r *libcontainerRuntime) StartProcess(ci runtime.Container, p specs.Process) (runtime.Process, *runtime.IO, error) {
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@ -450,10 +458,6 @@ func (r *libcontainerRuntime) StartProcess(ci runtime.Container, p specs.Process
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// newProcess returns a new libcontainer Process with the arguments from the
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// spec and stdio from the current process.
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func (r *libcontainerRuntime) newProcess(p specs.Process) (*libcontainer.Process, error) {
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// TODO: support terminals
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if p.Terminal {
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return nil, runtime.ErrTerminalsNotSupported
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}
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return &libcontainer.Process{
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Args: p.Args,
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Env: p.Env,
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@ -26,10 +26,16 @@ type State struct {
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Status Status
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}
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type Console interface {
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io.ReadWriter
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io.Closer
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}
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type IO struct {
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Stdin io.WriteCloser
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Stdout io.ReadCloser
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Stderr io.ReadCloser
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Stdin io.WriteCloser
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Stdout io.ReadCloser
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Stderr io.ReadCloser
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Console Console
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}
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func (i *IO) Close() error {
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@ -39,10 +45,15 @@ func (i *IO) Close() error {
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i.Stdout,
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i.Stderr,
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} {
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if err := c.Close(); oerr == nil {
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oerr = err
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if c != nil {
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if err := c.Close(); oerr == nil {
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oerr = err
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}
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}
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}
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if i.Console != nil {
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oerr = i.Console.Close()
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}
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return oerr
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}
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