// +build !windows package sys import ( "net" "os" "path/filepath" "golang.org/x/sys/unix" ) // CreateUnixSocket creates a unix socket and returns the listener func CreateUnixSocket(path string) (net.Listener, error) { if err := os.MkdirAll(filepath.Dir(path), 0660); err != nil { return nil, err } if err := unix.Unlink(path); err != nil && !os.IsNotExist(err) { return nil, err } return net.Listen("unix", path) } // GetLocalListener returns a listerner out of a unix socket. func GetLocalListener(path string, uid, gid int) (net.Listener, error) { l, err := CreateUnixSocket(path) if err != nil { return l, err } if err := os.Chown(path, uid, gid); err != nil { l.Close() return nil, err } return l, nil }