package runtime import ( "errors" "github.com/docker/containerd/specs" ) func getRootIDs(s *specs.PlatformSpec) (int, int, error) { return 0, 0, nil } // TODO Windows: This will have a different implementation func (c *container) State() State { return Running // HACK HACK HACK } func (c *container) Runtime() string { return "windows" } func (c *container) Pause() error { return errors.New("Pause not supported on Windows") } func (c *container) Resume() error { return errors.New("Resume not supported on Windows") } func (c *container) Checkpoints() ([]Checkpoint, error) { return nil, errors.New("Checkpoints not supported on Windows ") } func (c *container) Checkpoint(cpt Checkpoint) error { return errors.New("Checkpoint not supported on Windows ") } func (c *container) DeleteCheckpoint(name string) error { return errors.New("DeleteCheckpoint not supported on Windows ") } // TODO Windows: Implement me. // This will have a very different implementation on Windows. func (c *container) Start(checkpoint string, s Stdio) (Process, error) { return nil, errors.New("Start not yet implemented on Windows") } // TODO Windows: Implement me. // This will have a very different implementation on Windows. func (c *container) Exec(pid string, spec specs.ProcessSpec, s Stdio) (Process, error) { return nil, errors.New("Exec not yet implemented on Windows") } // TODO Windows: Implement me. func (c *container) Pids() ([]int, error) { return nil, errors.New("Pids not yet implemented on Windows") } // TODO Windows: Implement me. (Not yet supported by docker on Windows either...) func (c *container) Stats() (*Stat, error) { return nil, errors.New("Stats not yet implemented on Windows") } func (c *container) OOM() (OOM, error) { return nil, errors.New("OOM not yet implemented on Windows") }