# Snapshots Docker containers, from the beginning, have long been built on a snapshotting methodology known as _layers_. _Layers_ provide the ability to fork a filesystem, make changes then save the changeset back to a new layer. Historically, these have been tightly integrated into the Docker daemon as a component called the `graphdriver`. The `graphdriver` allows one to run the docker daemon on several different operating systems while still maintaining roughly similar snapshot semantics for committing and distributing changes to images. The `graphdriver` is deeply integrated with the import and export of images, including managing layer relationships and container runtime filesystems. The behavior of the `graphdriver` informs the transport of image formats. In this document, we propose a more flexible model for managing layers. It focuses on providing an API for the base snapshotting functionality without coupling so tightly to the structure of images and their identification. The minimal API simplifies behavior without sacrificing power. This makes the surface area for driver implementations smaller, ensuring that behavior is more consistent between implementations. These differ from the concept of the graphdriver in that the _Snapshotter_ has no knowledge of images or containers. Users simply prepare and commit directories. We also avoid the integration between graph drivers and the tar format used to represent the changesets. The best aspect is that we can get to this model by refactoring the existing graphdrivers, minimizing the need for new code and sprawling tests. ## Scope In the past, the `graphdriver` component has provided quite a lot of functionality in Docker. This includes serialization, hashing, unpacking, packing, mounting. The _Snapshotter_ will only provide mount-oriented snapshot access with minimal metadata. Serialization, hashing, unpacking, packing and mounting are not included in this design, opting for common implementations between graphdrivers, rather than specialized ones. This is less of a problem for performance since direct access to changesets is provided in the interface. ## Architecture The _Snapshotter_ provides an API for allocating, snapshotting and mounting abstract, layer-based filesystems. The model works by building up sets of directories with parent-child relationships, known as _Snapshots_. A _Snapshot_ represents a filesystem state. Every snapshot has a parent, where the empty parent is represented by the empty string. A diff can be taken between a parent and its snapshot to create a classic layer. Snapshots are best understood by their lifecycle. _Active_ snapshots are always created with `Prepare` or `View` from a _Committed_ snapshot (including the empty snapshot). _Committed_ snapshots are always created with `Commit` from an _Active_ snapshot. Active snapshots never become committed snapshots and vice versa. All snapshots may be removed. After mounting an _Active_ snapshot, changes can be made to the snapshot. The act of committing creates a _Committed_ snapshot. The committed snapshot will inherit the parent of the active snapshot. The committed snapshot can then be used as a parent. Active snapshots can never be used as a parent. The following diagram demonstrates the relationships of snapshots: ![snapshot model diagram, showing active snapshots on the left and committed snapshots on the right](snapshot_model.png) In this diagram, you can see that the active snapshot _a_ is created by calling `Prepare` with the committed snapshot _P0_. After modification, _a_ becomes _a'_ and a committed snapshot _P1_ is created by calling `Commit`. _a'_ can be further modified as _a''_ and a second committed snapshot can be created as _P2_ by calling `Commit` again. Note here that _P2_'s parent is _P0_ and not _P1_. ### Operations The manifestation of _snapshots_ is facilitated by the `Mount` object and user-defined directories used for opaque data storage. When creating a new active snapshot, the caller provides an identifier called the _key_. This operation returns a list of mounts that, if mounted, will have the fully prepared snapshot at the mounted path. We call this the _prepare_ operation. Once a snapshot is _prepared_ and mounted, the caller may write new data to the snapshot. Depending on the application, a user may want to capture these changes or not. For a read-only view of a snapshot, the _view_ operation can be used. Like _prepare_, _view_ will return a list of mounts that, if mounted, will have the fully prepared snapshot at the mounted path. If the user wants to keep the changes, the _commit_ operation is employed. The _commit_ operation takes the _key_ identifier, which represents an active snapshot, and a _name_ identifier. A successful result will create a _committed_ snapshot that can be used as the parent of new _active_ snapshots when referenced by the _name_. If the user wants to discard the changes in an active snapshot, the _remove_ operation will release any resources associated with the snapshot. The mounts provided by _prepare_ or _view_ should be unmounted before calling this method. If the user wants to discard committed snapshots, the _remove_ operation can also be used, but any children must be removed before proceeding. For detailed usage information, see the [GoDoc](https://godoc.org/github.com/containerd/containerd/snapshot#Snapshotter). ### Graph metadata As snapshots are imported into the container system, a "graph" of snapshots and their parents will form. Queries over this graph must be a supported operation. ## How snapshots work To flesh out the _Snapshots_ terminology, we are going to demonstrate the use of the _Snapshotter_ from the perspective of importing layers. We'll use a Go API to represent the process. ### Importing a Layer To import a layer, we simply have the _Snapshotter_ provide a list of mounts to be applied such that our destination will capture a changeset. We start out by getting a path to the layer tar file and creating a temp location to unpack it to: layerPath, tmpDir := getLayerPath(), mkTmpDir() // just a path to layer tar file. We start by using a _Snapshotter_ to _Prepare_ a new snapshot transaction, using a _key_ and descending from the empty parent "": mounts, err := snapshotter.Prepare(key, "") if err != nil { ... } We get back a list of mounts from `Snapshotter.Prepare`, with the `key` identifying the active snapshot. Mount this to the temporary location with the following: if err := MountAll(mounts, tmpDir); err != nil { ... } Once the mounts are performed, our temporary location is ready to capture a diff. In practice, this works similar to a filesystem transaction. The next step is to unpack the layer. We have a special function `unpackLayer` that applies the contents of the layer to target location and calculates the `DiffID` of the unpacked layer (this is a requirement for docker implementation): layer, err := os.Open(layerPath) if err != nil { ... } digest, err := unpackLayer(tmpLocation, layer) // unpack into layer location if err != nil { ... } When the above completes, we should have a filesystem the represents the contents of the layer. Careful implementations should verify that digest matches the expected `DiffID`. When completed, we unmount the mounts: unmount(mounts) // optional, for now Now that we've verified and unpacked our layer, we commit the active snapshot to a _name_. For this example, we are just going to use the layer digest, but in practice, this will probably be the `ChainID`: if err := snapshotter.Commit(digest.String(), key); err != nil { ... } Now, we have a layer in the _Snapshotter_ that can be accessed with the digest provided during commit. Once you have committed the snapshot, the active snapshot can be removed with the following: snapshotter.Remove(key) ### Importing the Next Layer Making a layer depend on the above is identical to the process described above except that the parent is provided as `parent` when calling `Snapshotter.Prepare`, assuming a clean `tmpLocation`: mounts, err := snapshotter.Prepare(tmpLocation, parentDigest) We then mount, apply and commit, as we did above. The new snapshot will be based on the content of the previous one. ### Running a Container To run a container, we simply provide `Snapshotter.Prepare` the committed image snapshot as the parent. After mounting, the prepared path can be used directly as the container's filesystem: mounts, err := snapshotter.Prepare(containerKey, imageRootFSChainID) The returned mounts can then be passed directly to the container runtime. If one would like to create a new image from the filesystem, `Snapshotter.Commit` is called: if err := snapshotter.Commit(newImageSnapshot, containerKey); err != nil { ... } Alternatively, for most container runs, `Snapshotter.Remove` will be called to signal the Snapshotter to abandon the changes.