package v1 type State struct { Containers []Container `json:"containers"` Machine Machine `json:"machine"` } type Status string const ( Paused Status = "paused" Running Status = "running" ) type Machine struct { Cpus int `json:"cpus"` Memory int64 `json:"memory"` } type ContainerState struct { Status Status `json:"status,omitempty"` } type Container struct { ID string `json:"id,omitempty"` BundlePath string `json:"bundlePath,omitempty"` Processes []Process `json:"processes,omitempty"` Stdout string `json:"stdout,omitempty"` Stderr string `json:"stderr,omitempty"` State *ContainerState `json:"state,omitempty"` Checkpoint *Checkpoint `json:"checkpoint,omitempty"` } type User struct { UID uint32 `json:"uid"` GID uint32 `json:"gid"` AdditionalGids []uint32 `json:"additionalGids,omitempty"` } type Process struct { Terminal bool `json:"terminal"` User User `json:"user"` Args []string `json:"args,omitempty"` Env []string `json:"env,omitempty"` Cwd string `json:"cwd,omitempty"` Pid int `json:"pid,omitempty"` } type Signal struct { Signal int `json:"signal"` } type Event struct { Type string `json:"type"` ID string `json:"id,omitempty"` Status int `json:"status,omitempty"` } type Checkpoint struct { Name string `json:"name,omitempty"` Exit bool `json:"exit,omitempty"` Tcp bool `json:"tcp"` UnixSockets bool `json:"unixSockets"` Shell bool `json:"shell"` }