package ansiterm type EscapeState struct { BaseState } func (escState EscapeState) Handle(b byte) (s State, e error) { logger.Infof("EscapeState::Handle %#x", b) nextState, err := escState.BaseState.Handle(b) if nextState != nil || err != nil { return nextState, err } switch { case b == ANSI_ESCAPE_SECONDARY: return escState.parser.CsiEntry, nil case b == ANSI_OSC_STRING_ENTRY: return escState.parser.OscString, nil case sliceContains(Executors, b): return escState, escState.parser.execute() case sliceContains(EscapeToGroundBytes, b): return escState.parser.Ground, nil case sliceContains(Intermeds, b): return escState.parser.EscapeIntermediate, nil } return escState, nil } func (escState EscapeState) Transition(s State) error { logger.Infof("Escape::Transition %s --> %s", escState.Name(), s.Name()) escState.BaseState.Transition(s) switch s { case escState.parser.Ground: return escState.parser.escDispatch() case escState.parser.EscapeIntermediate: return escState.parser.collectInter() } return nil } func (escState EscapeState) Enter() error { escState.parser.clear() return nil }