containerd/vendor/github.com/nats-io/gnatsd/server/client.go
Phil Estes dd9309c15e
Add vendoring to containerd master
Initial vendor list validated with empty $GOPATH
and only master checked out; followed by `make`
and verified that all binaries build properly.
Updates require github.com/LK4D4/vndr tool.

Signed-off-by: Phil Estes <estesp@linux.vnet.ibm.com>
2017-01-11 16:59:06 -05:00

1366 lines
30 KiB
Go

// Copyright 2012-2016 Apcera Inc. All rights reserved.
package server
import (
"bufio"
"encoding/json"
"fmt"
"math/rand"
"net"
"sync"
"sync/atomic"
"time"
)
// Type of client connection.
const (
// CLIENT is an end user.
CLIENT = iota
// ROUTER is another router in the cluster.
ROUTER
)
const (
// Original Client protocol from 2009.
// http://nats.io/documentation/internals/nats-protocol/
ClientProtoZero = iota
// This signals a client can receive more then the original INFO block.
// This can be used to update clients on other cluster members, etc.
ClientProtoInfo
)
func init() {
rand.Seed(time.Now().UnixNano())
}
const (
// Scratch buffer size for the processMsg() calls.
msgScratchSize = 512
msgHeadProto = "MSG "
)
// For controlling dynamic buffer sizes.
const (
startBufSize = 512 // For INFO/CONNECT block
minBufSize = 128
maxBufSize = 65536
)
// Represent client booleans with a bitmask
type clientFlag byte
// Some client state represented as flags
const (
connectReceived clientFlag = 1 << iota // The CONNECT proto has been received
firstPongSent // The first PONG has been sent
infoUpdated // The server's Info object has changed before first PONG was sent
)
// set the flag (would be equivalent to set the boolean to true)
func (cf *clientFlag) set(c clientFlag) {
*cf |= c
}
// isSet returns true if the flag is set, false otherwise
func (cf clientFlag) isSet(c clientFlag) bool {
return cf&c != 0
}
// setIfNotSet will set the flag `c` only if that flag was not already
// set and return true to indicate that the flag has been set. Returns
// false otherwise.
func (cf *clientFlag) setIfNotSet(c clientFlag) bool {
if *cf&c == 0 {
*cf |= c
return true
}
return false
}
// clear unset the flag (would be equivalent to set the boolean to false)
func (cf *clientFlag) clear(c clientFlag) {
*cf &= ^c
}
type client struct {
// Here first because of use of atomics, and memory alignment.
stats
mu sync.Mutex
typ int
cid uint64
lang string
opts clientOpts
start time.Time
nc net.Conn
mpay int
ncs string
bw *bufio.Writer
srv *Server
subs map[string]*subscription
perms *permissions
cache readCache
pcd map[*client]struct{}
atmr *time.Timer
ptmr *time.Timer
pout int
wfc int
msgb [msgScratchSize]byte
last time.Time
parseState
route *route
debug bool
trace bool
flags clientFlag // Compact booleans into a single field. Size will be increased when needed.
}
type permissions struct {
sub *Sublist
pub *Sublist
pcache map[string]bool
}
const (
maxResultCacheSize = 512
maxPermCacheSize = 32
pruneSize = 16
)
// Used in readloop to cache hot subject lookups and group statistics.
type readCache struct {
genid uint64
results map[string]*SublistResult
prand *rand.Rand
inMsgs int
inBytes int
subs int
}
func (c *client) String() (id string) {
return c.ncs
}
func (c *client) GetOpts() *clientOpts {
return &c.opts
}
type subscription struct {
client *client
subject []byte
queue []byte
sid []byte
nm int64
max int64
}
type clientOpts struct {
Verbose bool `json:"verbose"`
Pedantic bool `json:"pedantic"`
SslRequired bool `json:"ssl_required"`
Authorization string `json:"auth_token"`
Username string `json:"user"`
Password string `json:"pass"`
Name string `json:"name"`
Lang string `json:"lang"`
Version string `json:"version"`
Protocol int `json:"protocol"`
}
var defaultOpts = clientOpts{Verbose: true, Pedantic: true}
func init() {
rand.Seed(time.Now().UnixNano())
}
// Lock should be held
func (c *client) initClient() {
s := c.srv
c.cid = atomic.AddUint64(&s.gcid, 1)
c.bw = bufio.NewWriterSize(c.nc, startBufSize)
c.subs = make(map[string]*subscription)
c.debug = (atomic.LoadInt32(&debug) != 0)
c.trace = (atomic.LoadInt32(&trace) != 0)
// This is a scratch buffer used for processMsg()
// The msg header starts with "MSG ",
// in bytes that is [77 83 71 32].
c.msgb = [msgScratchSize]byte{77, 83, 71, 32}
// This is to track pending clients that have data to be flushed
// after we process inbound msgs from our own connection.
c.pcd = make(map[*client]struct{})
// snapshot the string version of the connection
conn := "-"
if ip, ok := c.nc.(*net.TCPConn); ok {
addr := ip.RemoteAddr().(*net.TCPAddr)
conn = fmt.Sprintf("%s:%d", addr.IP, addr.Port)
}
switch c.typ {
case CLIENT:
c.ncs = fmt.Sprintf("%s - cid:%d", conn, c.cid)
case ROUTER:
c.ncs = fmt.Sprintf("%s - rid:%d", conn, c.cid)
}
}
// RegisterUser allows auth to call back into a new client
// with the authenticated user. This is used to map any permissions
// into the client.
func (c *client) RegisterUser(user *User) {
if user.Permissions == nil {
return
}
// Process Permissions and map into client connection structures.
c.mu.Lock()
defer c.mu.Unlock()
// Pre-allocate all to simplify checks later.
c.perms = &permissions{}
c.perms.sub = NewSublist()
c.perms.pub = NewSublist()
c.perms.pcache = make(map[string]bool)
// Loop over publish permissions
for _, pubSubject := range user.Permissions.Publish {
sub := &subscription{subject: []byte(pubSubject)}
c.perms.pub.Insert(sub)
}
// Loop over subscribe permissions
for _, subSubject := range user.Permissions.Subscribe {
sub := &subscription{subject: []byte(subSubject)}
c.perms.sub.Insert(sub)
}
}
func (c *client) readLoop() {
// Grab the connection off the client, it will be cleared on a close.
// We check for that after the loop, but want to avoid a nil dereference
c.mu.Lock()
nc := c.nc
s := c.srv
defer s.grWG.Done()
c.mu.Unlock()
if nc == nil {
return
}
// Start read buffer.
b := make([]byte, startBufSize)
for {
n, err := nc.Read(b)
if err != nil {
c.closeConnection()
return
}
// Grab for updates for last activity.
last := time.Now()
// Clear inbound stats cache
c.cache.inMsgs = 0
c.cache.inBytes = 0
c.cache.subs = 0
if err := c.parse(b[:n]); err != nil {
// handled inline
if err != ErrMaxPayload && err != ErrAuthorization {
c.Errorf("Error reading from client: %s", err.Error())
c.sendErr("Parser Error")
c.closeConnection()
}
return
}
// Updates stats for client and server that were collected
// from parsing through the buffer.
atomic.AddInt64(&c.inMsgs, int64(c.cache.inMsgs))
atomic.AddInt64(&c.inBytes, int64(c.cache.inBytes))
atomic.AddInt64(&s.inMsgs, int64(c.cache.inMsgs))
atomic.AddInt64(&s.inBytes, int64(c.cache.inBytes))
// Check pending clients for flush.
for cp := range c.pcd {
// Flush those in the set
cp.mu.Lock()
if cp.nc != nil {
// Gather the flush calls that happened before now.
// This is a signal into us about dynamic buffer allocation tuning.
wfc := cp.wfc
cp.wfc = 0
cp.nc.SetWriteDeadline(time.Now().Add(DEFAULT_FLUSH_DEADLINE))
err := cp.bw.Flush()
cp.nc.SetWriteDeadline(time.Time{})
if err != nil {
c.Debugf("Error flushing: %v", err)
cp.mu.Unlock()
cp.closeConnection()
cp.mu.Lock()
} else {
// Update outbound last activity.
cp.last = last
// Check if we should tune the buffer.
sz := cp.bw.Available()
// Check for expansion opportunity.
if wfc > 2 && sz <= maxBufSize/2 {
cp.bw = bufio.NewWriterSize(cp.nc, sz*2)
}
// Check for shrinking opportunity.
if wfc == 0 && sz >= minBufSize*2 {
cp.bw = bufio.NewWriterSize(cp.nc, sz/2)
}
}
}
cp.mu.Unlock()
delete(c.pcd, cp)
}
// Check to see if we got closed, e.g. slow consumer
c.mu.Lock()
nc := c.nc
// Activity based on interest changes or data/msgs.
if c.cache.inMsgs > 0 || c.cache.subs > 0 {
c.last = last
}
c.mu.Unlock()
if nc == nil {
return
}
// Update buffer size as/if needed.
// Grow
if n == len(b) && len(b) < maxBufSize {
b = make([]byte, len(b)*2)
}
// Shrink, for now don't accelerate, ping/pong will eventually sort it out.
if n < len(b)/2 && len(b) > minBufSize {
b = make([]byte, len(b)/2)
}
}
}
func (c *client) traceMsg(msg []byte) {
if !c.trace {
return
}
// FIXME(dlc), allow limits to printable payload
c.Tracef("->> MSG_PAYLOAD: [%s]", string(msg[:len(msg)-LEN_CR_LF]))
}
func (c *client) traceInOp(op string, arg []byte) {
c.traceOp("->> %s", op, arg)
}
func (c *client) traceOutOp(op string, arg []byte) {
c.traceOp("<<- %s", op, arg)
}
func (c *client) traceOp(format, op string, arg []byte) {
if !c.trace {
return
}
opa := []interface{}{}
if op != "" {
opa = append(opa, op)
}
if arg != nil {
opa = append(opa, string(arg))
}
c.Tracef(format, opa)
}
// Process the information messages from Clients and other Routes.
func (c *client) processInfo(arg []byte) error {
info := Info{}
if err := json.Unmarshal(arg, &info); err != nil {
return err
}
if c.typ == ROUTER {
c.processRouteInfo(&info)
}
return nil
}
func (c *client) processErr(errStr string) {
switch c.typ {
case CLIENT:
c.Errorf("Client Error %s", errStr)
case ROUTER:
c.Errorf("Route Error %s", errStr)
}
c.closeConnection()
}
func (c *client) processConnect(arg []byte) error {
c.traceInOp("CONNECT", arg)
c.mu.Lock()
// If we can't stop the timer because the callback is in progress...
if !c.clearAuthTimer() {
// wait for it to finish and handle sending the failure back to
// the client.
for c.nc != nil {
c.mu.Unlock()
time.Sleep(25 * time.Millisecond)
c.mu.Lock()
}
c.mu.Unlock()
return nil
}
c.last = time.Now()
typ := c.typ
r := c.route
srv := c.srv
// Moved unmarshalling of clients' Options under the lock.
// The client has already been added to the server map, so it is possible
// that other routines lookup the client, and access its options under
// the client's lock, so unmarshalling the options outside of the lock
// would cause data RACEs.
if err := json.Unmarshal(arg, &c.opts); err != nil {
c.mu.Unlock()
return err
}
// Indicate that the CONNECT protocol has been received, and that the
// server now knows which protocol this client supports.
c.flags.set(connectReceived)
// Capture these under lock
proto := c.opts.Protocol
verbose := c.opts.Verbose
c.mu.Unlock()
if srv != nil {
// As soon as c.opts is unmarshalled and if the proto is at
// least ClientProtoInfo, we need to increment the following counter.
// This is decremented when client is removed from the server's
// clients map.
if proto >= ClientProtoInfo {
srv.mu.Lock()
srv.cproto++
srv.mu.Unlock()
}
// Check for Auth
if ok := srv.checkAuth(c); !ok {
c.authViolation()
return ErrAuthorization
}
}
// Check client protocol request if it exists.
if typ == CLIENT && (proto < ClientProtoZero || proto > ClientProtoInfo) {
return ErrBadClientProtocol
}
// Grab connection name of remote route.
if typ == ROUTER && r != nil {
c.mu.Lock()
c.route.remoteID = c.opts.Name
c.mu.Unlock()
}
if verbose {
c.sendOK()
}
return nil
}
func (c *client) authTimeout() {
c.sendErr(ErrAuthTimeout.Error())
c.Debugf("Authorization Timeout")
c.closeConnection()
}
func (c *client) authViolation() {
if c.srv != nil && c.srv.opts.Users != nil {
c.Errorf("%s - User %q",
ErrAuthorization.Error(),
c.opts.Username)
} else {
c.Errorf(ErrAuthorization.Error())
}
c.sendErr("Authorization Violation")
c.closeConnection()
}
func (c *client) maxConnExceeded() {
c.Errorf(ErrTooManyConnections.Error())
c.sendErr(ErrTooManyConnections.Error())
c.closeConnection()
}
func (c *client) maxPayloadViolation(sz int) {
c.Errorf("%s: %d vs %d", ErrMaxPayload.Error(), sz, c.mpay)
c.sendErr("Maximum Payload Violation")
c.closeConnection()
}
// Assume the lock is held upon entry.
func (c *client) sendProto(info []byte, doFlush bool) error {
var err error
if c.bw != nil && c.nc != nil {
deadlineSet := false
if doFlush || c.bw.Available() < len(info) {
c.nc.SetWriteDeadline(time.Now().Add(DEFAULT_FLUSH_DEADLINE))
deadlineSet = true
}
_, err = c.bw.Write(info)
if err == nil && doFlush {
err = c.bw.Flush()
}
if deadlineSet {
c.nc.SetWriteDeadline(time.Time{})
}
}
return err
}
// Assume the lock is held upon entry.
func (c *client) sendInfo(info []byte) {
c.sendProto(info, true)
}
func (c *client) sendErr(err string) {
c.mu.Lock()
c.traceOutOp("-ERR", []byte(err))
c.sendProto([]byte(fmt.Sprintf("-ERR '%s'\r\n", err)), true)
c.mu.Unlock()
}
func (c *client) sendOK() {
c.mu.Lock()
c.traceOutOp("OK", nil)
// Can not autoflush this one, needs to be async.
c.sendProto([]byte("+OK\r\n"), false)
c.pcd[c] = needFlush
c.mu.Unlock()
}
func (c *client) processPing() {
c.mu.Lock()
c.traceInOp("PING", nil)
if c.nc == nil {
c.mu.Unlock()
return
}
c.traceOutOp("PONG", nil)
err := c.sendProto([]byte("PONG\r\n"), true)
if err != nil {
c.clearConnection()
c.Debugf("Error on Flush, error %s", err.Error())
}
srv := c.srv
sendUpdateINFO := false
// Check if this is the first PONG, if so...
if c.flags.setIfNotSet(firstPongSent) {
// Check if server should send an async INFO protocol to the client
if c.opts.Protocol >= ClientProtoInfo &&
srv != nil && c.flags.isSet(infoUpdated) {
sendUpdateINFO = true
}
// We can now clear the flag
c.flags.clear(infoUpdated)
}
c.mu.Unlock()
// Some clients send an initial PING as part of the synchronous connect process.
// They can't be receiving anything until the first PONG is received.
// So we delay the possible updated INFO after this point.
if sendUpdateINFO {
srv.mu.Lock()
// Use the cached protocol
proto := srv.infoJSON
srv.mu.Unlock()
c.mu.Lock()
c.sendInfo(proto)
c.mu.Unlock()
}
}
func (c *client) processPong() {
c.traceInOp("PONG", nil)
c.mu.Lock()
c.pout = 0
c.mu.Unlock()
}
func (c *client) processMsgArgs(arg []byte) error {
if c.trace {
c.traceInOp("MSG", arg)
}
// Unroll splitArgs to avoid runtime/heap issues
a := [MAX_MSG_ARGS][]byte{}
args := a[:0]
start := -1
for i, b := range arg {
switch b {
case ' ', '\t', '\r', '\n':
if start >= 0 {
args = append(args, arg[start:i])
start = -1
}
default:
if start < 0 {
start = i
}
}
}
if start >= 0 {
args = append(args, arg[start:])
}
switch len(args) {
case 3:
c.pa.reply = nil
c.pa.szb = args[2]
c.pa.size = parseSize(args[2])
case 4:
c.pa.reply = args[2]
c.pa.szb = args[3]
c.pa.size = parseSize(args[3])
default:
return fmt.Errorf("processMsgArgs Parse Error: '%s'", arg)
}
if c.pa.size < 0 {
return fmt.Errorf("processMsgArgs Bad or Missing Size: '%s'", arg)
}
// Common ones processed after check for arg length
c.pa.subject = args[0]
c.pa.sid = args[1]
return nil
}
func (c *client) processPub(arg []byte) error {
if c.trace {
c.traceInOp("PUB", arg)
}
// Unroll splitArgs to avoid runtime/heap issues
a := [MAX_PUB_ARGS][]byte{}
args := a[:0]
start := -1
for i, b := range arg {
switch b {
case ' ', '\t', '\r', '\n':
if start >= 0 {
args = append(args, arg[start:i])
start = -1
}
default:
if start < 0 {
start = i
}
}
}
if start >= 0 {
args = append(args, arg[start:])
}
switch len(args) {
case 2:
c.pa.subject = args[0]
c.pa.reply = nil
c.pa.size = parseSize(args[1])
c.pa.szb = args[1]
case 3:
c.pa.subject = args[0]
c.pa.reply = args[1]
c.pa.size = parseSize(args[2])
c.pa.szb = args[2]
default:
return fmt.Errorf("processPub Parse Error: '%s'", arg)
}
if c.pa.size < 0 {
return fmt.Errorf("processPub Bad or Missing Size: '%s'", arg)
}
if c.mpay > 0 && c.pa.size > c.mpay {
c.maxPayloadViolation(c.pa.size)
return ErrMaxPayload
}
if c.opts.Pedantic && !IsValidLiteralSubject(string(c.pa.subject)) {
c.sendErr("Invalid Subject")
}
return nil
}
func splitArg(arg []byte) [][]byte {
a := [MAX_MSG_ARGS][]byte{}
args := a[:0]
start := -1
for i, b := range arg {
switch b {
case ' ', '\t', '\r', '\n':
if start >= 0 {
args = append(args, arg[start:i])
start = -1
}
default:
if start < 0 {
start = i
}
}
}
if start >= 0 {
args = append(args, arg[start:])
}
return args
}
func (c *client) processSub(argo []byte) (err error) {
c.traceInOp("SUB", argo)
// Indicate activity.
c.cache.subs += 1
// Copy so we do not reference a potentially large buffer
arg := make([]byte, len(argo))
copy(arg, argo)
args := splitArg(arg)
sub := &subscription{client: c}
switch len(args) {
case 2:
sub.subject = args[0]
sub.queue = nil
sub.sid = args[1]
case 3:
sub.subject = args[0]
sub.queue = args[1]
sub.sid = args[2]
default:
return fmt.Errorf("processSub Parse Error: '%s'", arg)
}
shouldForward := false
c.mu.Lock()
if c.nc == nil {
c.mu.Unlock()
return nil
}
// Check permissions if applicable.
if c.perms != nil {
r := c.perms.sub.Match(string(sub.subject))
if len(r.psubs) == 0 {
c.mu.Unlock()
c.sendErr(fmt.Sprintf("Permissions Violation for Subscription to %q", sub.subject))
c.Errorf("Subscription Violation - User %q, Subject %q", c.opts.Username, sub.subject)
return nil
}
}
// We can have two SUB protocols coming from a route due to some
// race conditions. We should make sure that we process only one.
sid := string(sub.sid)
if c.subs[sid] == nil {
c.subs[sid] = sub
if c.srv != nil {
err = c.srv.sl.Insert(sub)
if err != nil {
delete(c.subs, sid)
} else {
shouldForward = c.typ != ROUTER
}
}
}
c.mu.Unlock()
if err != nil {
c.sendErr("Invalid Subject")
return nil
} else if c.opts.Verbose {
c.sendOK()
}
if shouldForward {
c.srv.broadcastSubscribe(sub)
}
return nil
}
func (c *client) unsubscribe(sub *subscription) {
c.mu.Lock()
defer c.mu.Unlock()
if sub.max > 0 && sub.nm < sub.max {
c.Debugf(
"Deferring actual UNSUB(%s): %d max, %d received\n",
string(sub.subject), sub.max, sub.nm)
return
}
c.traceOp("<-> %s", "DELSUB", sub.sid)
delete(c.subs, string(sub.sid))
if c.srv != nil {
c.srv.sl.Remove(sub)
}
}
func (c *client) processUnsub(arg []byte) error {
c.traceInOp("UNSUB", arg)
args := splitArg(arg)
var sid []byte
max := -1
switch len(args) {
case 1:
sid = args[0]
case 2:
sid = args[0]
max = parseSize(args[1])
default:
return fmt.Errorf("processUnsub Parse Error: '%s'", arg)
}
// Indicate activity.
c.cache.subs += 1
var sub *subscription
unsub := false
shouldForward := false
ok := false
c.mu.Lock()
if sub, ok = c.subs[string(sid)]; ok {
if max > 0 {
sub.max = int64(max)
} else {
// Clear it here to override
sub.max = 0
}
unsub = true
shouldForward = c.typ != ROUTER && c.srv != nil
}
c.mu.Unlock()
if unsub {
c.unsubscribe(sub)
}
if shouldForward {
c.srv.broadcastUnSubscribe(sub)
}
if c.opts.Verbose {
c.sendOK()
}
return nil
}
func (c *client) msgHeader(mh []byte, sub *subscription) []byte {
mh = append(mh, sub.sid...)
mh = append(mh, ' ')
if c.pa.reply != nil {
mh = append(mh, c.pa.reply...)
mh = append(mh, ' ')
}
mh = append(mh, c.pa.szb...)
mh = append(mh, "\r\n"...)
return mh
}
// Used to treat maps as efficient set
var needFlush = struct{}{}
var routeSeen = struct{}{}
func (c *client) deliverMsg(sub *subscription, mh, msg []byte) {
if sub.client == nil {
return
}
client := sub.client
client.mu.Lock()
sub.nm++
// Check if we should auto-unsubscribe.
if sub.max > 0 {
// For routing..
shouldForward := client.typ != ROUTER && client.srv != nil
// If we are at the exact number, unsubscribe but
// still process the message in hand, otherwise
// unsubscribe and drop message on the floor.
if sub.nm == sub.max {
c.Debugf("Auto-unsubscribe limit of %d reached for sid '%s'\n", sub.max, string(sub.sid))
// Due to defer, reverse the code order so that execution
// is consistent with other cases where we unsubscribe.
if shouldForward {
defer client.srv.broadcastUnSubscribe(sub)
}
defer client.unsubscribe(sub)
} else if sub.nm > sub.max {
c.Debugf("Auto-unsubscribe limit [%d] exceeded\n", sub.max)
client.mu.Unlock()
client.unsubscribe(sub)
if shouldForward {
client.srv.broadcastUnSubscribe(sub)
}
return
}
}
if client.nc == nil {
client.mu.Unlock()
return
}
// Update statistics
// The msg includes the CR_LF, so pull back out for accounting.
msgSize := int64(len(msg) - LEN_CR_LF)
// No atomic needed since accessed under client lock.
// Monitor is reading those also under client's lock.
client.outMsgs++
client.outBytes += msgSize
atomic.AddInt64(&c.srv.outMsgs, 1)
atomic.AddInt64(&c.srv.outBytes, msgSize)
// Check to see if our writes will cause a flush
// in the underlying bufio. If so limit time we
// will wait for flush to complete.
deadlineSet := false
if client.bw.Available() < (len(mh) + len(msg)) {
client.wfc += 1
client.nc.SetWriteDeadline(time.Now().Add(DEFAULT_FLUSH_DEADLINE))
deadlineSet = true
}
// Deliver to the client.
_, err := client.bw.Write(mh)
if err != nil {
goto writeErr
}
_, err = client.bw.Write(msg)
if err != nil {
goto writeErr
}
if c.trace {
client.traceOutOp(string(mh[:len(mh)-LEN_CR_LF]), nil)
}
// TODO(dlc) - Do we need this or can we just call always?
if deadlineSet {
client.nc.SetWriteDeadline(time.Time{})
}
client.mu.Unlock()
c.pcd[client] = needFlush
return
writeErr:
if deadlineSet {
client.nc.SetWriteDeadline(time.Time{})
}
client.mu.Unlock()
if ne, ok := err.(net.Error); ok && ne.Timeout() {
atomic.AddInt64(&client.srv.slowConsumers, 1)
client.Noticef("Slow Consumer Detected")
client.closeConnection()
} else {
c.Debugf("Error writing msg: %v", err)
}
}
// processMsg is called to process an inbound msg from a client.
func (c *client) processMsg(msg []byte) {
// Snapshot server.
srv := c.srv
// Update statistics
// The msg includes the CR_LF, so pull back out for accounting.
c.cache.inMsgs += 1
c.cache.inBytes += len(msg) - LEN_CR_LF
if c.trace {
c.traceMsg(msg)
}
// defintely
// Disallow publish to _SYS.>, these are reserved for internals.
if c.pa.subject[0] == '_' && len(c.pa.subject) > 4 &&
c.pa.subject[1] == 'S' && c.pa.subject[2] == 'Y' &&
c.pa.subject[3] == 'S' && c.pa.subject[4] == '.' {
c.pubPermissionViolation(c.pa.subject)
return
}
// Check if published subject is allowed if we have permissions in place.
if c.perms != nil {
allowed, ok := c.perms.pcache[string(c.pa.subject)]
if ok && !allowed {
c.pubPermissionViolation(c.pa.subject)
return
}
if !ok {
r := c.perms.pub.Match(string(c.pa.subject))
notAllowed := len(r.psubs) == 0
if notAllowed {
c.pubPermissionViolation(c.pa.subject)
c.perms.pcache[string(c.pa.subject)] = false
} else {
c.perms.pcache[string(c.pa.subject)] = true
}
// Prune if needed.
if len(c.perms.pcache) > maxPermCacheSize {
// Prune the permissions cache. Keeps us from unbounded growth.
r := 0
for subject := range c.perms.pcache {
delete(c.cache.results, subject)
r++
if r > pruneSize {
break
}
}
}
// Return here to allow the pruning code to run if needed.
if notAllowed {
return
}
}
}
if c.opts.Verbose {
c.sendOK()
}
// Mostly under testing scenarios.
if srv == nil {
return
}
var r *SublistResult
var ok bool
genid := atomic.LoadUint64(&srv.sl.genid)
if genid == c.cache.genid && c.cache.results != nil {
r, ok = c.cache.results[string(c.pa.subject)]
} else {
// reset
c.cache.results = make(map[string]*SublistResult)
c.cache.genid = genid
}
if !ok {
subject := string(c.pa.subject)
r = srv.sl.Match(subject)
c.cache.results[subject] = r
if len(c.cache.results) > maxResultCacheSize {
// Prune the results cache. Keeps us from unbounded growth.
r := 0
for subject := range c.cache.results {
delete(c.cache.results, subject)
r++
if r > pruneSize {
break
}
}
}
}
// Check for no interest, short circuit if so.
if len(r.psubs) == 0 && len(r.qsubs) == 0 {
return
}
// Check for pedantic and bad subject.
if c.opts.Pedantic && !IsValidLiteralSubject(string(c.pa.subject)) {
return
}
// Scratch buffer..
msgh := c.msgb[:len(msgHeadProto)]
// msg header
msgh = append(msgh, c.pa.subject...)
msgh = append(msgh, ' ')
si := len(msgh)
isRoute := c.typ == ROUTER
// If we are a route and we have a queue subscription, deliver direct
// since they are sent direct via L2 semantics. If the match is a queue
// subscription, we will return from here regardless if we find a sub.
if isRoute {
if sub, ok := srv.routeSidQueueSubscriber(c.pa.sid); ok {
if sub != nil {
mh := c.msgHeader(msgh[:si], sub)
c.deliverMsg(sub, mh, msg)
}
return
}
}
// Used to only send normal subscriptions once across a given route.
var rmap map[string]struct{}
// Loop over all normal subscriptions that match.
for _, sub := range r.psubs {
// Check if this is a send to a ROUTER, make sure we only send it
// once. The other side will handle the appropriate re-processing
// and fan-out. Also enforce 1-Hop semantics, so no routing to another.
if sub.client.typ == ROUTER {
// Skip if sourced from a ROUTER and going to another ROUTER.
// This is 1-Hop semantics for ROUTERs.
if isRoute {
continue
}
// Check to see if we have already sent it here.
if rmap == nil {
rmap = make(map[string]struct{}, srv.numRoutes())
}
sub.client.mu.Lock()
if sub.client.nc == nil || sub.client.route == nil ||
sub.client.route.remoteID == "" {
c.Debugf("Bad or Missing ROUTER Identity, not processing msg")
sub.client.mu.Unlock()
continue
}
if _, ok := rmap[sub.client.route.remoteID]; ok {
c.Debugf("Ignoring route, already processed")
sub.client.mu.Unlock()
continue
}
rmap[sub.client.route.remoteID] = routeSeen
sub.client.mu.Unlock()
}
// Normal delivery
mh := c.msgHeader(msgh[:si], sub)
c.deliverMsg(sub, mh, msg)
}
// Now process any queue subs we have if not a route
if !isRoute {
// Check to see if we have our own rand yet. Global rand
// has contention with lots of clients, etc.
if c.cache.prand == nil {
c.cache.prand = rand.New(rand.NewSource(time.Now().UnixNano()))
}
// Process queue subs
for i := 0; i < len(r.qsubs); i++ {
qsubs := r.qsubs[i]
index := c.cache.prand.Intn(len(qsubs))
sub := qsubs[index]
if sub != nil {
mh := c.msgHeader(msgh[:si], sub)
c.deliverMsg(sub, mh, msg)
}
}
}
}
func (c *client) pubPermissionViolation(subject []byte) {
c.sendErr(fmt.Sprintf("Permissions Violation for Publish to %q", subject))
c.Errorf("Publish Violation - User %q, Subject %q", c.opts.Username, subject)
}
func (c *client) processPingTimer() {
c.mu.Lock()
defer c.mu.Unlock()
c.ptmr = nil
// Check if we are ready yet..
if _, ok := c.nc.(*net.TCPConn); !ok {
return
}
c.Debugf("%s Ping Timer", c.typeString())
// Check for violation
c.pout++
if c.pout > c.srv.opts.MaxPingsOut {
c.Debugf("Stale Client Connection - Closing")
c.sendProto([]byte(fmt.Sprintf("-ERR '%s'\r\n", "Stale Connection")), true)
c.clearConnection()
return
}
c.traceOutOp("PING", nil)
// Send PING
err := c.sendProto([]byte("PING\r\n"), true)
if err != nil {
c.Debugf("Error on Client Ping Flush, error %s", err)
c.clearConnection()
} else {
// Reset to fire again if all OK.
c.setPingTimer()
}
}
func (c *client) setPingTimer() {
if c.srv == nil {
return
}
d := c.srv.opts.PingInterval
c.ptmr = time.AfterFunc(d, c.processPingTimer)
}
// Lock should be held
func (c *client) clearPingTimer() {
if c.ptmr == nil {
return
}
c.ptmr.Stop()
c.ptmr = nil
}
// Lock should be held
func (c *client) setAuthTimer(d time.Duration) {
c.atmr = time.AfterFunc(d, func() { c.authTimeout() })
}
// Lock should be held
func (c *client) clearAuthTimer() bool {
if c.atmr == nil {
return true
}
stopped := c.atmr.Stop()
c.atmr = nil
return stopped
}
func (c *client) isAuthTimerSet() bool {
c.mu.Lock()
isSet := c.atmr != nil
c.mu.Unlock()
return isSet
}
// Lock should be held
func (c *client) clearConnection() {
if c.nc == nil {
return
}
// With TLS, Close() is sending an alert (that is doing a write).
// Need to set a deadline otherwise the server could block there
// if the peer is not reading from socket.
c.nc.SetWriteDeadline(time.Now().Add(DEFAULT_FLUSH_DEADLINE))
if c.bw != nil {
c.bw.Flush()
}
c.nc.Close()
c.nc.SetWriteDeadline(time.Time{})
}
func (c *client) typeString() string {
switch c.typ {
case CLIENT:
return "Client"
case ROUTER:
return "Router"
}
return "Unknown Type"
}
func (c *client) closeConnection() {
c.mu.Lock()
if c.nc == nil {
c.mu.Unlock()
return
}
c.Debugf("%s connection closed", c.typeString())
c.clearAuthTimer()
c.clearPingTimer()
c.clearConnection()
c.nc = nil
// Snapshot for use.
subs := make([]*subscription, 0, len(c.subs))
for _, sub := range c.subs {
subs = append(subs, sub)
}
srv := c.srv
retryImplicit := false
if c.route != nil {
retryImplicit = c.route.retry
}
c.mu.Unlock()
if srv != nil {
// Unregister
srv.removeClient(c)
// Remove clients subscriptions.
for _, sub := range subs {
srv.sl.Remove(sub)
// Forward on unsubscribes if we are not
// a router ourselves.
if c.typ != ROUTER {
srv.broadcastUnSubscribe(sub)
}
}
}
// Check for a solicited route. If it was, start up a reconnect unless
// we are already connected to the other end.
if c.isSolicitedRoute() || retryImplicit {
// Capture these under lock
c.mu.Lock()
rid := c.route.remoteID
rtype := c.route.routeType
rurl := c.route.url
c.mu.Unlock()
srv.mu.Lock()
defer srv.mu.Unlock()
// It is possible that the server is being shutdown.
// If so, don't try to reconnect
if !srv.running {
return
}
if rid != "" && srv.remotes[rid] != nil {
Debugf("Not attempting reconnect for solicited route, already connected to \"%s\"", rid)
return
} else if rid == srv.info.ID {
Debugf("Detected route to self, ignoring \"%s\"", rurl)
return
} else if rtype != Implicit || retryImplicit {
Debugf("Attempting reconnect for solicited route \"%s\"", rurl)
// Keep track of this go-routine so we can wait for it on
// server shutdown.
srv.startGoRoutine(func() { srv.reConnectToRoute(rurl, rtype) })
}
}
}
// Logging functionality scoped to a client or route.
func (c *client) Errorf(format string, v ...interface{}) {
format = fmt.Sprintf("%s - %s", c, format)
Errorf(format, v...)
}
func (c *client) Debugf(format string, v ...interface{}) {
format = fmt.Sprintf("%s - %s", c, format)
Debugf(format, v...)
}
func (c *client) Noticef(format string, v ...interface{}) {
format = fmt.Sprintf("%s - %s", c, format)
Noticef(format, v...)
}
func (c *client) Tracef(format string, v ...interface{}) {
format = fmt.Sprintf("%s - %s", c, format)
Tracef(format, v...)
}