dd9309c15e
Initial vendor list validated with empty $GOPATH and only master checked out; followed by `make` and verified that all binaries build properly. Updates require github.com/LK4D4/vndr tool. Signed-off-by: Phil Estes <estesp@linux.vnet.ibm.com>
261 lines
8.1 KiB
Go
261 lines
8.1 KiB
Go
// Copyright 2016 Apcera Inc. All rights reserved.
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package stores
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import (
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"errors"
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"time"
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"github.com/nats-io/gnatsd/server"
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"github.com/nats-io/go-nats-streaming/pb"
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"github.com/nats-io/nats-streaming-server/spb"
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)
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const (
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// TypeMemory is the store type name for memory based stores
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TypeMemory = "MEMORY"
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// TypeFile is the store type name for file based stores
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TypeFile = "FILE"
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)
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const (
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// AllChannels allows to get state for all channels.
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AllChannels = "*"
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)
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// Errors.
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var (
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ErrTooManyChannels = errors.New("too many channels")
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ErrTooManySubs = errors.New("too many subscriptions per channel")
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)
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// Noticef logs a notice statement
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func Noticef(format string, v ...interface{}) {
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server.Noticef(format, v...)
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}
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// StoreLimits define limits for a store.
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type StoreLimits struct {
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// How many channels are allowed.
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MaxChannels int
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// Global limits. Any 0 value means that the limit is ignored (unlimited).
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ChannelLimits
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// Per-channel limits. If a limit for a channel in this map is 0,
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// the corresponding global limit (specified above) is used.
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PerChannel map[string]*ChannelLimits
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}
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// ChannelLimits defines limits for a given channel
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type ChannelLimits struct {
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// Limits for message stores
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MsgStoreLimits
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// Limits for subscriptions stores
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SubStoreLimits
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}
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// MsgStoreLimits defines limits for a MsgStore.
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// For global limits, a value of 0 means "unlimited".
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// For per-channel limits, it means that the corresponding global
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// limit is used.
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type MsgStoreLimits struct {
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// How many messages are allowed.
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MaxMsgs int
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// How many bytes are allowed.
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MaxBytes int64
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// How long messages are kept in the log (unit is seconds)
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MaxAge time.Duration
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}
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// SubStoreLimits defines limits for a SubStore
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type SubStoreLimits struct {
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// How many subscriptions are allowed.
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MaxSubscriptions int
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}
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// DefaultStoreLimits are the limits that a Store must
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// use when none are specified to the Store constructor.
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// Store limits can be changed with the Store.SetLimits() method.
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var DefaultStoreLimits = StoreLimits{
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100,
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ChannelLimits{
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MsgStoreLimits{
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MaxMsgs: 1000000,
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MaxBytes: 1000000 * 1024,
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},
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SubStoreLimits{
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MaxSubscriptions: 1000,
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},
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},
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nil,
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}
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// RecoveredState allows the server to reconstruct its state after a restart.
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type RecoveredState struct {
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Info *spb.ServerInfo
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Clients []*Client
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Subs RecoveredSubscriptions
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}
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// Client represents a client with ID, Heartbeat Inbox and user data sets
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// when adding it to the store.
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type Client struct {
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spb.ClientInfo
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UserData interface{}
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}
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// RecoveredSubscriptions is a map of recovered subscriptions, keyed by channel name.
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type RecoveredSubscriptions map[string][]*RecoveredSubState
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// PendingAcks is a set of message sequences waiting to be acknowledged.
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type PendingAcks map[uint64]struct{}
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// RecoveredSubState represents a recovered Subscription with a map
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// of pending messages.
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type RecoveredSubState struct {
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Sub *spb.SubState
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Pending PendingAcks
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}
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// ChannelStore contains a reference to both Subscription and Message stores.
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type ChannelStore struct {
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// UserData is set when the channel is created.
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UserData interface{}
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// Subs is the Subscriptions Store.
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Subs SubStore
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// Msgs is the Messages Store.
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Msgs MsgStore
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}
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// Store is the storage interface for NATS Streaming servers.
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//
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// If an implementation has a Store constructor with StoreLimits, it should be
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// noted that the limits don't apply to any state being recovered, for Store
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// implementations supporting recovery.
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//
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type Store interface {
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// Init can be used to initialize the store with server's information.
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Init(info *spb.ServerInfo) error
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// Name returns the name type of this store (e.g: MEMORY, FILESTORE, etc...).
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Name() string
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// SetLimits sets limits for this store. The action is not expected
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// to be retroactive.
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// The store implementation should make a deep copy as to not change
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// the content of the structure passed by the caller.
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// This call may return an error due to limits validation errors.
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SetLimits(limits *StoreLimits) error
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// CreateChannel creates a ChannelStore for the given channel, and returns
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// `true` to indicate that the channel is new, false if it already exists.
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// Limits defined for this channel in StoreLimits.PeChannel map, if present,
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// will apply. Otherwise, the global limits in StoreLimits will apply.
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CreateChannel(channel string, userData interface{}) (*ChannelStore, bool, error)
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// LookupChannel returns a ChannelStore for the given channel, nil if channel
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// does not exist.
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LookupChannel(channel string) *ChannelStore
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// HasChannel returns true if this store has any channel.
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HasChannel() bool
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// MsgsState returns message store statistics for a given channel, or all
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// if 'channel' is AllChannels.
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MsgsState(channel string) (numMessages int, byteSize uint64, err error)
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// AddClient stores information about the client identified by `clientID`.
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// If a Client is already registered, this call returns the currently
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// registered Client object, and the boolean set to false to indicate
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// that the client is not new.
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AddClient(clientID, hbInbox string, userData interface{}) (*Client, bool, error)
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// GetClient returns the stored Client, or nil if it does not exist.
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GetClient(clientID string) *Client
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// GetClients returns a map of all stored Client objects, keyed by client IDs.
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// The returned map is a copy of the state maintained by the store so that
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// it is safe for the caller to walk through the map while clients may be
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// added/deleted from the store.
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GetClients() map[string]*Client
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// GetClientsCount returns the number of registered clients.
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GetClientsCount() int
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// DeleteClient removes the client identified by `clientID` from the store
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// and returns it to the caller.
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DeleteClient(clientID string) *Client
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// Close closes all stores.
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Close() error
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}
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// SubStore is the interface for storage of Subscriptions on a given channel.
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//
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// Implementations of this interface should not attempt to validate that
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// a subscription is valid (that is, has not been deleted) when processing
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// updates.
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type SubStore interface {
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// CreateSub records a new subscription represented by SubState. On success,
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// it records the subscription's ID in SubState.ID. This ID is to be used
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// by the other SubStore methods.
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CreateSub(*spb.SubState) error
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// UpdateSub updates a given subscription represented by SubState.
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UpdateSub(*spb.SubState) error
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// DeleteSub invalidates the subscription 'subid'.
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DeleteSub(subid uint64)
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// AddSeqPending adds the given message 'seqno' to the subscription 'subid'.
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AddSeqPending(subid, seqno uint64) error
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// AckSeqPending records that the given message 'seqno' has been acknowledged
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// by the subscription 'subid'.
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AckSeqPending(subid, seqno uint64) error
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// Flush is for stores that may buffer operations and need them to be persisted.
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Flush() error
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// Close closes the subscriptions store.
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Close() error
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}
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// MsgStore is the interface for storage of Messages on a given channel.
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type MsgStore interface {
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// State returns some statistics related to this store.
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State() (numMessages int, byteSize uint64, err error)
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// Store stores a message and returns the message sequence.
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Store(data []byte) (uint64, error)
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// Lookup returns the stored message with given sequence number.
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Lookup(seq uint64) *pb.MsgProto
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// FirstSequence returns sequence for first message stored, 0 if no
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// message is stored.
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FirstSequence() uint64
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// LastSequence returns sequence for last message stored, 0 if no
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// message is stored.
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LastSequence() uint64
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// FirstAndLastSequence returns sequences for the first and last messages stored,
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// 0 if no message is stored.
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FirstAndLastSequence() (uint64, uint64)
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// GetSequenceFromTimestamp returns the sequence of the first message whose
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// timestamp is greater or equal to given timestamp.
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GetSequenceFromTimestamp(timestamp int64) uint64
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// FirstMsg returns the first message stored.
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FirstMsg() *pb.MsgProto
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// LastMsg returns the last message stored.
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LastMsg() *pb.MsgProto
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// Flush is for stores that may buffer operations and need them to be persisted.
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Flush() error
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// Close closes the store.
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Close() error
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}
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