2017-02-01 00:45:59 +00:00
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/*
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Copyright 2014 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package v1
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import (
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"time"
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2017-06-06 07:19:04 +00:00
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"k8s.io/apimachinery/pkg/api/resource"
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2017-02-01 00:45:59 +00:00
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metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
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)
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// Returns string version of ResourceName.
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func (self ResourceName) String() string {
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return string(self)
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}
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// Returns the CPU limit if specified.
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func (self *ResourceList) Cpu() *resource.Quantity {
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if val, ok := (*self)[ResourceCPU]; ok {
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return &val
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}
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return &resource.Quantity{Format: resource.DecimalSI}
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}
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// Returns the Memory limit if specified.
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func (self *ResourceList) Memory() *resource.Quantity {
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if val, ok := (*self)[ResourceMemory]; ok {
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return &val
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}
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return &resource.Quantity{Format: resource.BinarySI}
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}
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func (self *ResourceList) Pods() *resource.Quantity {
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if val, ok := (*self)[ResourcePods]; ok {
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return &val
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}
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return &resource.Quantity{}
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}
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func (self *ResourceList) NvidiaGPU() *resource.Quantity {
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if val, ok := (*self)[ResourceNvidiaGPU]; ok {
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return &val
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}
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return &resource.Quantity{}
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}
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func GetContainerStatus(statuses []ContainerStatus, name string) (ContainerStatus, bool) {
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for i := range statuses {
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if statuses[i].Name == name {
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return statuses[i], true
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}
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}
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return ContainerStatus{}, false
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}
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func GetExistingContainerStatus(statuses []ContainerStatus, name string) ContainerStatus {
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for i := range statuses {
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if statuses[i].Name == name {
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return statuses[i]
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}
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}
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return ContainerStatus{}
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}
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// IsPodAvailable returns true if a pod is available; false otherwise.
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// Precondition for an available pod is that it must be ready. On top
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// of that, there are two cases when a pod can be considered available:
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// 1. minReadySeconds == 0, or
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// 2. LastTransitionTime (is set) + minReadySeconds < current time
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func IsPodAvailable(pod *Pod, minReadySeconds int32, now metav1.Time) bool {
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if !IsPodReady(pod) {
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return false
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}
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c := GetPodReadyCondition(pod.Status)
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minReadySecondsDuration := time.Duration(minReadySeconds) * time.Second
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if minReadySeconds == 0 || !c.LastTransitionTime.IsZero() && c.LastTransitionTime.Add(minReadySecondsDuration).Before(now.Time) {
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return true
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}
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return false
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}
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// IsPodReady returns true if a pod is ready; false otherwise.
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func IsPodReady(pod *Pod) bool {
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return IsPodReadyConditionTrue(pod.Status)
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}
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// IsPodReady retruns true if a pod is ready; false otherwise.
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func IsPodReadyConditionTrue(status PodStatus) bool {
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condition := GetPodReadyCondition(status)
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return condition != nil && condition.Status == ConditionTrue
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}
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// Extracts the pod ready condition from the given status and returns that.
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// Returns nil if the condition is not present.
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func GetPodReadyCondition(status PodStatus) *PodCondition {
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_, condition := GetPodCondition(&status, PodReady)
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return condition
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}
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// GetPodCondition extracts the provided condition from the given status and returns that.
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// Returns nil and -1 if the condition is not present, and the index of the located condition.
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func GetPodCondition(status *PodStatus, conditionType PodConditionType) (int, *PodCondition) {
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if status == nil {
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return -1, nil
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}
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for i := range status.Conditions {
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if status.Conditions[i].Type == conditionType {
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return i, &status.Conditions[i]
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}
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}
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return -1, nil
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}
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// GetNodeCondition extracts the provided condition from the given status and returns that.
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// Returns nil and -1 if the condition is not present, and the index of the located condition.
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func GetNodeCondition(status *NodeStatus, conditionType NodeConditionType) (int, *NodeCondition) {
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if status == nil {
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return -1, nil
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}
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for i := range status.Conditions {
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if status.Conditions[i].Type == conditionType {
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return i, &status.Conditions[i]
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}
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}
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return -1, nil
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}
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// Updates existing pod condition or creates a new one. Sets LastTransitionTime to now if the
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// status has changed.
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// Returns true if pod condition has changed or has been added.
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func UpdatePodCondition(status *PodStatus, condition *PodCondition) bool {
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condition.LastTransitionTime = metav1.Now()
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// Try to find this pod condition.
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conditionIndex, oldCondition := GetPodCondition(status, condition.Type)
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if oldCondition == nil {
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// We are adding new pod condition.
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status.Conditions = append(status.Conditions, *condition)
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return true
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} else {
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// We are updating an existing condition, so we need to check if it has changed.
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if condition.Status == oldCondition.Status {
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condition.LastTransitionTime = oldCondition.LastTransitionTime
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}
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isEqual := condition.Status == oldCondition.Status &&
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condition.Reason == oldCondition.Reason &&
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condition.Message == oldCondition.Message &&
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condition.LastProbeTime.Equal(oldCondition.LastProbeTime) &&
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condition.LastTransitionTime.Equal(oldCondition.LastTransitionTime)
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status.Conditions[conditionIndex] = *condition
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// Return true if one of the fields have changed.
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return !isEqual
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}
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}
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// IsNodeReady returns true if a node is ready; false otherwise.
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func IsNodeReady(node *Node) bool {
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for _, c := range node.Status.Conditions {
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if c.Type == NodeReady {
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return c.Status == ConditionTrue
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}
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}
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return false
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}
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// PodRequestsAndLimits returns a dictionary of all defined resources summed up for all
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// containers of the pod.
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func PodRequestsAndLimits(pod *Pod) (reqs map[ResourceName]resource.Quantity, limits map[ResourceName]resource.Quantity, err error) {
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reqs, limits = map[ResourceName]resource.Quantity{}, map[ResourceName]resource.Quantity{}
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for _, container := range pod.Spec.Containers {
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for name, quantity := range container.Resources.Requests {
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if value, ok := reqs[name]; !ok {
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reqs[name] = *quantity.Copy()
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} else {
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value.Add(quantity)
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reqs[name] = value
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}
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}
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for name, quantity := range container.Resources.Limits {
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if value, ok := limits[name]; !ok {
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limits[name] = *quantity.Copy()
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} else {
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value.Add(quantity)
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limits[name] = value
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}
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}
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}
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// init containers define the minimum of any resource
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for _, container := range pod.Spec.InitContainers {
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for name, quantity := range container.Resources.Requests {
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value, ok := reqs[name]
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if !ok {
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reqs[name] = *quantity.Copy()
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continue
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}
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if quantity.Cmp(value) > 0 {
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reqs[name] = *quantity.Copy()
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}
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}
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for name, quantity := range container.Resources.Limits {
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value, ok := limits[name]
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if !ok {
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limits[name] = *quantity.Copy()
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continue
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}
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if quantity.Cmp(value) > 0 {
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limits[name] = *quantity.Copy()
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}
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}
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}
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return
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}
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2017-06-06 07:19:04 +00:00
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// finds and returns the request for a specific resource.
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func GetResourceRequest(pod *Pod, resource ResourceName) int64 {
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if resource == ResourcePods {
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return 1
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}
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totalResources := int64(0)
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for _, container := range pod.Spec.Containers {
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if rQuantity, ok := container.Resources.Requests[resource]; ok {
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if resource == ResourceCPU {
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totalResources += rQuantity.MilliValue()
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} else {
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totalResources += rQuantity.Value()
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}
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}
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}
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// take max_resource(sum_pod, any_init_container)
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for _, container := range pod.Spec.InitContainers {
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if rQuantity, ok := container.Resources.Requests[resource]; ok {
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if resource == ResourceCPU && rQuantity.MilliValue() > totalResources {
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totalResources = rQuantity.MilliValue()
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} else if rQuantity.Value() > totalResources {
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totalResources = rQuantity.Value()
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}
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}
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}
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return totalResources
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}
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