cri-o/server/server.go

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package server
import (
"fmt"
"os"
"sync"
"github.com/kubernetes-incubator/ocid/oci"
"github.com/kubernetes-incubator/ocid/utils"
"github.com/rajatchopra/ocicni"
)
const (
runtimeAPIVersion = "v1alpha1"
imageStore = "/var/lib/ocid/images"
)
// Server implements the RuntimeService and ImageService
type Server struct {
runtime *oci.Runtime
sandboxDir string
stateLock sync.Mutex
state *serverState
netPlugin ocicni.CNIPlugin
}
// New creates a new Server with options provided
func New(runtimePath, sandboxDir, containerDir string) (*Server, error) {
// TODO: This will go away later when we have wrapper process or systemd acting as
// subreaper.
if err := utils.SetSubreaper(1); err != nil {
return nil, fmt.Errorf("failed to set server as subreaper: %v", err)
}
utils.StartReaper()
if err := os.MkdirAll(imageStore, 0755); err != nil {
return nil, err
}
r, err := oci.New(runtimePath, containerDir)
if err != nil {
return nil, err
}
sandboxes := make(map[string]*sandbox)
containers := make(map[string]*oci.Container)
netPlugin, err := ocicni.InitCNI("")
if err != nil {
return nil, err
}
return &Server{
runtime: r,
netPlugin: netPlugin,
sandboxDir: sandboxDir,
state: &serverState{
sandboxes: sandboxes,
containers: containers,
},
}, nil
}
type serverState struct {
sandboxes map[string]*sandbox
containers map[string]*oci.Container
}
type sandbox struct {
name string
logDir string
labels map[string]string
containersLock sync.Mutex
containers map[string]*oci.Container
}
func (s *sandbox) addContainer(c *oci.Container) {
s.containersLock.Lock()
s.containers[c.Name()] = c
s.containersLock.Unlock()
}
func (s *sandbox) getContainer(name string) *oci.Container {
s.containersLock.Lock()
c := s.containers[name]
s.containersLock.Unlock()
return c
}
func (s *sandbox) removeContainer(c *oci.Container) {
s.containersLock.Lock()
delete(s.containers, c.Name())
s.containersLock.Unlock()
}
func (s *Server) addSandbox(sb *sandbox) {
s.stateLock.Lock()
s.state.sandboxes[sb.name] = sb
s.stateLock.Unlock()
}
func (s *Server) getSandbox(name string) *sandbox {
s.stateLock.Lock()
sb := s.state.sandboxes[name]
s.stateLock.Unlock()
return sb
}
func (s *Server) hasSandbox(name string) bool {
s.stateLock.Lock()
_, ok := s.state.sandboxes[name]
s.stateLock.Unlock()
return ok
}
func (s *Server) addContainer(c *oci.Container) {
s.stateLock.Lock()
sandbox := s.state.sandboxes[c.Sandbox()]
sandbox.addContainer(c)
s.state.containers[c.Name()] = c
s.stateLock.Unlock()
}
func (s *Server) getContainer(name string) *oci.Container {
s.stateLock.Lock()
c := s.state.containers[name]
s.stateLock.Unlock()
return c
}
func (s *Server) removeContainer(c *oci.Container) {
s.stateLock.Lock()
sandbox := s.state.sandboxes[c.Sandbox()]
sandbox.removeContainer(c)
delete(s.state.containers, c.Name())
s.stateLock.Unlock()
}