# Translations README This is a basic sketch of the workflow needed to add translations: # Adding/Updating Translations ## New languages Create `translations/kubectl//LC_MESSAGES/k8s.po`. There's no need to update `translations/test/...` which is only used for unit tests. Move on to Adding new translations ## Adding new translations Edit the appropriate `k8s.po` file, `poedit` is a popular open source tool for translations. Once you are done with your `.po` file, generate the corresponding `k8s.mo` file. `poedit` does this automatically on save. We use the English translation as both the `msg_id` and the `msg_context`. ## Regenerating the bindata file Run `./hack/generate-bindata.sh, this will turn the translation files into generated code which will in turn be packaged into the Kubernetes binaries. # Using translations To use translations, you simply need to add: ```go import pkg/i18n ... // Get a translated string translated := i18n.T("Your message in english here") // Get a translated plural string translated := i18n.T("You had % items", items) // Translated error return i18n.Error("Something bad happened") // Translated plural error return i18n.Error("%d bad things happened") ``` [![Analytics](https://kubernetes-site.appspot.com/UA-36037335-10/GitHub/translations/README.md?pixel)]()