package sandbox import "sync" // memoryStore implements a Store in memory. type memoryStore struct { s map[string]*Sandbox sync.RWMutex } // NewMemoryStore initializes a new memory store. func NewMemoryStore() Storer { return &memoryStore{ s: make(map[string]*Sandbox), } } // Add appends a new sandbox to the memory store. // It overrides the id if it existed before. func (c *memoryStore) Add(id string, cont *Sandbox) { c.Lock() c.s[id] = cont c.Unlock() } // Get returns a sandbox from the store by id. func (c *memoryStore) Get(id string) *Sandbox { c.RLock() res := c.s[id] c.RUnlock() return res } // Delete removes a sandbox from the store by id. func (c *memoryStore) Delete(id string) { c.Lock() delete(c.s, id) c.Unlock() } // List returns a sorted list of sandboxes from the store. // The sandboxes are ordered by creation date. func (c *memoryStore) List() []*Sandbox { sandboxes := History(c.all()) sandboxes.sort() return sandboxes } // Size returns the number of sandboxes in the store. func (c *memoryStore) Size() int { c.RLock() defer c.RUnlock() return len(c.s) } // First returns the first sandbox found in the store by a given filter. func (c *memoryStore) First(filter StoreFilter) *Sandbox { for _, cont := range c.all() { if filter(cont) { return cont } } return nil } // ApplyAll calls the reducer function with every sandbox in the store. // This operation is asynchronous in the memory store. // NOTE: Modifications to the store MUST NOT be done by the StoreReducer. func (c *memoryStore) ApplyAll(apply StoreReducer) { wg := new(sync.WaitGroup) for _, cont := range c.all() { wg.Add(1) go func(sandbox *Sandbox) { apply(sandbox) wg.Done() }(cont) } wg.Wait() } func (c *memoryStore) all() []*Sandbox { c.RLock() sandboxes := make([]*Sandbox, 0, len(c.s)) for _, cont := range c.s { sandboxes = append(sandboxes, cont) } c.RUnlock() return sandboxes } var _ Storer = &memoryStore{}