cri-o/vendor/cloud.google.com/go/bigquery/job.go
Jacek J. Łakis bf51655a7b vendor: Update vendoring for the exec client and server implementations
Signed-off-by: Jacek J. Łakis <jacek.lakis@intel.com>
Signed-off-by: Samuel Ortiz <sameo@linux.intel.com>
2017-04-24 18:38:41 +02:00

133 lines
3.9 KiB
Go

// Copyright 2015 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package bigquery
import (
"cloud.google.com/go/internal"
gax "github.com/googleapis/gax-go"
"golang.org/x/net/context"
bq "google.golang.org/api/bigquery/v2"
)
// A Job represents an operation which has been submitted to BigQuery for processing.
type Job struct {
service service
projectID string
jobID string
isQuery bool
}
// JobFromID creates a Job which refers to an existing BigQuery job. The job
// need not have been created by this package. For example, the job may have
// been created in the BigQuery console.
func (c *Client) JobFromID(ctx context.Context, id string) (*Job, error) {
jobType, err := c.service.getJobType(ctx, c.projectID, id)
if err != nil {
return nil, err
}
return &Job{
service: c.service,
projectID: c.projectID,
jobID: id,
isQuery: jobType == queryJobType,
}, nil
}
func (j *Job) ID() string {
return j.jobID
}
// State is one of a sequence of states that a Job progresses through as it is processed.
type State int
const (
Pending State = iota
Running
Done
)
// JobStatus contains the current State of a job, and errors encountered while processing that job.
type JobStatus struct {
State State
err error
// All errors encountered during the running of the job.
// Not all Errors are fatal, so errors here do not necessarily mean that the job has completed or was unsuccessful.
Errors []*Error
}
// setJobRef initializes job's JobReference if given a non-empty jobID.
// projectID must be non-empty.
func setJobRef(job *bq.Job, jobID, projectID string) {
if jobID == "" {
return
}
// We don't check whether projectID is empty; the server will return an
// error when it encounters the resulting JobReference.
job.JobReference = &bq.JobReference{
JobId: jobID,
ProjectId: projectID,
}
}
// Done reports whether the job has completed.
// After Done returns true, the Err method will return an error if the job completed unsuccesfully.
func (s *JobStatus) Done() bool {
return s.State == Done
}
// Err returns the error that caused the job to complete unsuccesfully (if any).
func (s *JobStatus) Err() error {
return s.err
}
// Status returns the current status of the job. It fails if the Status could not be determined.
func (j *Job) Status(ctx context.Context) (*JobStatus, error) {
return j.service.jobStatus(ctx, j.projectID, j.jobID)
}
// Cancel requests that a job be cancelled. This method returns without waiting for
// cancellation to take effect. To check whether the job has terminated, use Job.Status.
// Cancelled jobs may still incur costs.
func (j *Job) Cancel(ctx context.Context) error {
return j.service.jobCancel(ctx, j.projectID, j.jobID)
}
// Wait blocks until the job or th context is done. It returns the final status
// of the job.
// If an error occurs while retrieving the status, Wait returns that error. But
// Wait returns nil if the status was retrieved successfully, even if
// status.Err() != nil. So callers must check both errors. See the example.
func (j *Job) Wait(ctx context.Context) (*JobStatus, error) {
var js *JobStatus
err := internal.Retry(ctx, gax.Backoff{}, func() (stop bool, err error) {
js, err = j.Status(ctx)
if err != nil {
return true, err
}
if js.Done() {
return true, nil
}
return false, nil
})
if err != nil {
return nil, err
}
return js, nil
}