cri-o/vendor/google.golang.org/appengine/socket/socket_vm.go
Jacek J. Łakis bf51655a7b vendor: Update vendoring for the exec client and server implementations
Signed-off-by: Jacek J. Łakis <jacek.lakis@intel.com>
Signed-off-by: Samuel Ortiz <sameo@linux.intel.com>
2017-04-24 18:38:41 +02:00

64 lines
2 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
// Use of this source code is governed by the Apache 2.0
// license that can be found in the LICENSE file.
// +build !appengine
package socket
import (
"net"
"time"
"golang.org/x/net/context"
)
// Dial connects to the address addr on the network protocol.
// The address format is host:port, where host may be a hostname or an IP address.
// Known protocols are "tcp" and "udp".
// The returned connection satisfies net.Conn, and is valid while ctx is valid;
// if the connection is to be used after ctx becomes invalid, invoke SetContext
// with the new context.
func Dial(ctx context.Context, protocol, addr string) (*Conn, error) {
conn, err := net.Dial(protocol, addr)
if err != nil {
return nil, err
}
return &Conn{conn}, nil
}
// DialTimeout is like Dial but takes a timeout.
// The timeout includes name resolution, if required.
func DialTimeout(ctx context.Context, protocol, addr string, timeout time.Duration) (*Conn, error) {
conn, err := net.DialTimeout(protocol, addr, timeout)
if err != nil {
return nil, err
}
return &Conn{conn}, nil
}
// LookupIP returns the given host's IP addresses.
func LookupIP(ctx context.Context, host string) (addrs []net.IP, err error) {
return net.LookupIP(host)
}
// Conn represents a socket connection.
// It implements net.Conn.
type Conn struct {
net.Conn
}
// SetContext sets the context that is used by this Conn.
// It is usually used only when using a Conn that was created in a different context,
// such as when a connection is created during a warmup request but used while
// servicing a user request.
func (cn *Conn) SetContext(ctx context.Context) {
// This function is not required in App Engine "flexible environment".
}
// KeepAlive signals that the connection is still in use.
// It may be called to prevent the socket being closed due to inactivity.
func (cn *Conn) KeepAlive() error {
// This function is not required in App Engine "flexible environment".
return nil
}