cri-o/libkpod/containerserver.go
Matthew Heon ece055327a Move Sandbox state into libkpod
Signed-off-by: Matthew Heon <mheon@redhat.com>
2017-07-25 11:46:15 -04:00

231 lines
6.8 KiB
Go

package libkpod
import (
"encoding/json"
"fmt"
"sync"
"github.com/Sirupsen/logrus"
"github.com/containers/image/types"
cstorage "github.com/containers/storage"
"github.com/docker/docker/pkg/ioutils"
"github.com/docker/docker/pkg/registrar"
"github.com/docker/docker/pkg/truncindex"
"github.com/kubernetes-incubator/cri-o/libkpod/sandbox"
"github.com/kubernetes-incubator/cri-o/oci"
"github.com/kubernetes-incubator/cri-o/pkg/storage"
)
// ContainerServer implements the ImageServer
type ContainerServer struct {
runtime *oci.Runtime
store cstorage.Store
storageImageServer storage.ImageServer
ctrNameIndex *registrar.Registrar
ctrIDIndex *truncindex.TruncIndex
imageContext *types.SystemContext
stateLock sync.Locker
state *containerServerState
}
// Runtime returns the oci runtime for the ContainerServer
func (c *ContainerServer) Runtime() *oci.Runtime {
return c.runtime
}
// Store returns the Store for the ContainerServer
func (c *ContainerServer) Store() cstorage.Store {
return c.store
}
// StorageImageServer returns the ImageServer for the ContainerServer
func (c *ContainerServer) StorageImageServer() storage.ImageServer {
return c.storageImageServer
}
// CtrNameIndex returns the Registrar for the ContainerServer
func (c *ContainerServer) CtrNameIndex() *registrar.Registrar {
return c.ctrNameIndex
}
// CtrIDIndex returns the TruncIndex for the ContainerServer
func (c *ContainerServer) CtrIDIndex() *truncindex.TruncIndex {
return c.ctrIDIndex
}
// ImageContext returns the SystemContext for the ContainerServer
func (c *ContainerServer) ImageContext() *types.SystemContext {
return c.imageContext
}
// New creates a new ContainerServer with options provided
func New(runtime *oci.Runtime, store cstorage.Store, imageService storage.ImageServer, signaturePolicyPath string) *ContainerServer {
return &ContainerServer{
runtime: runtime,
store: store,
storageImageServer: imageService,
ctrNameIndex: registrar.NewRegistrar(),
ctrIDIndex: truncindex.NewTruncIndex([]string{}),
imageContext: &types.SystemContext{SignaturePolicyPath: signaturePolicyPath},
stateLock: new(sync.Mutex),
state: &containerServerState{
containers: oci.NewMemoryStore(),
sandboxes: make(map[string]*sandbox.Sandbox),
},
}
}
// ContainerStateFromDisk retrieves information on the state of a running container
// from the disk
func (c *ContainerServer) ContainerStateFromDisk(ctr *oci.Container) error {
if err := ctr.FromDisk(); err != nil {
return err
}
// ignore errors, this is a best effort to have up-to-date info about
// a given container before its state gets stored
c.runtime.UpdateStatus(ctr)
return nil
}
// ContainerStateToDisk writes the container's state information to a JSON file
// on disk
func (c *ContainerServer) ContainerStateToDisk(ctr *oci.Container) error {
// ignore errors, this is a best effort to have up-to-date info about
// a given container before its state gets stored
c.Runtime().UpdateStatus(ctr)
jsonSource, err := ioutils.NewAtomicFileWriter(ctr.StatePath(), 0644)
if err != nil {
return err
}
defer jsonSource.Close()
enc := json.NewEncoder(jsonSource)
return enc.Encode(c.runtime.ContainerStatus(ctr))
}
// ReserveContainerName holds a name for a container that is being created
func (c *ContainerServer) ReserveContainerName(id, name string) (string, error) {
if err := c.ctrNameIndex.Reserve(name, id); err != nil {
if err == registrar.ErrNameReserved {
id, err := c.ctrNameIndex.Get(name)
if err != nil {
logrus.Warnf("conflict, ctr name %q already reserved", name)
return "", err
}
return "", fmt.Errorf("conflict, name %q already reserved for ctr %q", name, id)
}
return "", fmt.Errorf("error reserving ctr name %s", name)
}
return name, nil
}
// ReleaseContainerName releases a container name from the index so that it can
// be used by other containers
func (c *ContainerServer) ReleaseContainerName(name string) {
c.ctrNameIndex.Release(name)
}
// Shutdown attempts to shut down the server's storage cleanly
func (c *ContainerServer) Shutdown() error {
_, err := c.store.Shutdown(false)
return err
}
type containerServerState struct {
containers oci.ContainerStorer
sandboxes map[string]*sandbox.Sandbox
}
// AddContainer adds a container to the container state store
func (c *ContainerServer) AddContainer(ctr *oci.Container) {
c.stateLock.Lock()
defer c.stateLock.Unlock()
sandbox := c.state.sandboxes[ctr.Sandbox()]
sandbox.AddContainer(ctr)
c.state.containers.Add(ctr.ID(), ctr)
}
// GetContainer returns a container by its ID
func (c *ContainerServer) GetContainer(id string) *oci.Container {
c.stateLock.Lock()
defer c.stateLock.Unlock()
return c.state.containers.Get(id)
}
// HasContainer checks if a container exists in the state
func (c *ContainerServer) HasContainer(id string) bool {
c.stateLock.Lock()
defer c.stateLock.Unlock()
ctr := c.state.containers.Get(id)
return ctr != nil
}
// RemoveContainer removes a container from the container state store
func (c *ContainerServer) RemoveContainer(ctr *oci.Container) {
c.stateLock.Lock()
defer c.stateLock.Unlock()
sbID := ctr.Sandbox()
sb := c.state.sandboxes[sbID]
sb.RemoveContainer(ctr)
c.state.containers.Delete(ctr.ID())
}
// ListContainers returns a list of all containers stored by the server state
func (c *ContainerServer) ListContainers() []*oci.Container {
c.stateLock.Lock()
defer c.stateLock.Unlock()
return c.state.containers.List()
}
// AddSandbox adds a sandbox to the sandbox state store
func (c *ContainerServer) AddSandbox(sb *sandbox.Sandbox) {
c.stateLock.Lock()
defer c.stateLock.Unlock()
c.state.sandboxes[sb.ID()] = sb
}
// GetSandbox returns a sandbox by its ID
func (c *ContainerServer) GetSandbox(id string) *sandbox.Sandbox {
c.stateLock.Lock()
defer c.stateLock.Unlock()
return c.state.sandboxes[id]
}
// GetSandboxContainer returns a sandbox's infra container
func (c *ContainerServer) GetSandboxContainer(id string) *oci.Container {
c.stateLock.Lock()
defer c.stateLock.Unlock()
sb, ok := c.state.sandboxes[id]
if !ok {
return nil
}
return sb.InfraContainer()
}
// HasSandbox checks if a sandbox exists in the state
func (c *ContainerServer) HasSandbox(id string) bool {
c.stateLock.Lock()
defer c.stateLock.Unlock()
_, ok := c.state.sandboxes[id]
return ok
}
// RemoveSandbox removes a sandbox from the state store
func (c *ContainerServer) RemoveSandbox(id string) {
c.stateLock.Lock()
defer c.stateLock.Unlock()
delete(c.state.sandboxes, id)
}
// ListSandboxes lists all sandboxes in the state store
func (c *ContainerServer) ListSandboxes() []*sandbox.Sandbox {
c.stateLock.Lock()
defer c.stateLock.Unlock()
sbArray := make([]*sandbox.Sandbox, 0, len(c.state.sandboxes))
for _, sb := range c.state.sandboxes {
sbArray = append(sbArray, sb)
}
return sbArray
}