2009-05-04 Pavel Roskin <proski@gnu.org>
* disk/ata.c: Spelling fixes. * disk/raid.c: Likewise. * disk/usbms.c: Likewise. * disk/dmraid_nvidia.c: Likewise. * kern/ieee1275/openfw.c: Likewise. * kern/ieee1275/init.c: Likewise. * kern/ieee1275/cmain.c: Likewise. * boot/i386/pc/cdboot.S: Likewise. * video/readers/png.c: Likewise. * video/i386/pc/vbe.c: Likewise. * fs/udf.c: Likewise. * fs/hfs.c: Likewise. * fs/reiserfs.c: Likewise. * efiemu/runtime/efiemu.c: Likewise. * efiemu/main.c: Likewise. * efiemu/mm.c: Likewise. * include/grub/elf.h: Likewise. * include/grub/xnu.h: Likewise. * include/grub/usbdesc.h: Likewise. * include/grub/usb.h: Likewise. * include/grub/script_sh.h: Likewise. * include/grub/lib/LzmaEnc.h: Likewise. * include/grub/efiemu/efiemu.h: Likewise. * include/grub/command.h: Likewise. * normal/menu.c: Likewise. * normal/main.c: Likewise. * normal/datetime.c: Likewise. * bus/usb/uhci.c: Likewise. * mmap/i386/uppermem.c: Likewise. * mmap/mmap.c: Likewise. * commands/acpi.c: Likewise. * commands/test.c: Likewise. * partmap/apple.c: Likewise. * font/font.c: Likewise. * loader/sparc64/ieee1275/linux.c: Likewise. * loader/macho.c: Likewise. * loader/i386/bsd_trampoline.S: Likewise. * loader/i386/bsd.c: Likewise. * loader/xnu.c: Likewise. * term/i386/pc/vesafb.c: Likewise. * term/usb_keyboard.c: Likewise. * util/resolve.c: Likewise. * util/getroot.c: Likewise.
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44 changed files with 130 additions and 84 deletions
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@ -42,7 +42,7 @@ static struct grub_vbe_palette_data vga_colors[16] =
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{0x00, 0x00, 0xA8, 0x00}, // 4 = red
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{0xA8, 0x00, 0xA8, 0x00}, // 5 = magenta
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{0x00, 0x54, 0xA8, 0x00}, // 6 = brown
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{0xA8, 0xA8, 0xA8, 0x00}, // 7 = ligth gray
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{0xA8, 0xA8, 0xA8, 0x00}, // 7 = light gray
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{0x54, 0x54, 0x54, 0x00}, // 8 = dark gray
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{0xFE, 0x54, 0x54, 0x00}, // 9 = bright blue
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@ -1552,7 +1552,7 @@ grub_video_vbe_delete_render_target (struct grub_video_render_target *target)
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if (! target)
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return GRUB_ERR_NONE;
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/* TODO: Delist render target fron render target list. */
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/* TODO: Delist render target from render target list. */
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/* If this is software render target, free it's memory. */
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if (target->is_allocated)
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