Several fixes to ieee1275 and big-endian video.
This commit is contained in:
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813c16222f
commit
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18 changed files with 655 additions and 72 deletions
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@ -59,8 +59,10 @@ static struct
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/* Specify "standard" VGA palette, some video cards may
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need this and this will also be used when using RGB modes. */
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struct grub_video_palette_data grub_video_fbstd_colors[GRUB_VIDEO_FBSTD_NUMCOLORS] =
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struct grub_video_palette_data grub_video_fbstd_colors[GRUB_VIDEO_FBSTD_EXT_NUMCOLORS] =
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{
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/* Standard (3-bit) colors. */
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// {R, G, B, A}
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{0x00, 0x00, 0x00, 0xFF}, // 0 = black
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{0x00, 0x00, 0xA8, 0xFF}, // 1 = blue
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@ -71,6 +73,7 @@ struct grub_video_palette_data grub_video_fbstd_colors[GRUB_VIDEO_FBSTD_NUMCOLOR
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{0xA8, 0x54, 0x00, 0xFF}, // 6 = brown
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{0xA8, 0xA8, 0xA8, 0xFF}, // 7 = light gray
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/* Bright (4-bit) colors. */
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{0x54, 0x54, 0x54, 0xFF}, // 8 = dark gray
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{0x54, 0x54, 0xFE, 0xFF}, // 9 = bright blue
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{0x54, 0xFE, 0x54, 0xFF}, // 10 = bright green
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@ -78,7 +81,249 @@ struct grub_video_palette_data grub_video_fbstd_colors[GRUB_VIDEO_FBSTD_NUMCOLOR
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{0xFE, 0x54, 0x54, 0xFF}, // 12 = bright red
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{0xFE, 0x54, 0xFE, 0xFF}, // 13 = bright magenta
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{0xFE, 0xFE, 0x54, 0xFF}, // 14 = yellow
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{0xFE, 0xFE, 0xFE, 0xFF} // 15 = white
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{0xFE, 0xFE, 0xFE, 0xFF}, // 15 = white
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/* Extended (8-bit) colors. Completes preceding colors to full RGB332. */
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{0x00, 0x00, 0x55, 0xFF}, // RGB332 = (0, 0, 1)
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{0x00, 0x00, 0xFF, 0xFF}, // RGB332 = (0, 0, 3)
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{0x00, 0x24, 0x00, 0xFF}, // RGB332 = (0, 1, 0)
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{0x00, 0x24, 0x55, 0xFF}, // RGB332 = (0, 1, 1)
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{0x00, 0x24, 0xAA, 0xFF}, // RGB332 = (0, 1, 2)
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{0x00, 0x24, 0xFF, 0xFF}, // RGB332 = (0, 1, 3)
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{0x00, 0x48, 0x00, 0xFF}, // RGB332 = (0, 2, 0)
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{0x00, 0x48, 0x55, 0xFF}, // RGB332 = (0, 2, 1)
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{0x00, 0x48, 0xAA, 0xFF}, // RGB332 = (0, 2, 2)
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{0x00, 0x48, 0xFF, 0xFF}, // RGB332 = (0, 2, 3)
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{0x00, 0x6C, 0x00, 0xFF}, // RGB332 = (0, 3, 0)
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{0x00, 0x6C, 0x55, 0xFF}, // RGB332 = (0, 3, 1)
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{0x00, 0x6C, 0xAA, 0xFF}, // RGB332 = (0, 3, 2)
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{0x00, 0x6C, 0xFF, 0xFF}, // RGB332 = (0, 3, 3)
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{0x00, 0x90, 0x00, 0xFF}, // RGB332 = (0, 4, 0)
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{0x00, 0x90, 0x55, 0xFF}, // RGB332 = (0, 4, 1)
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{0x00, 0x90, 0xAA, 0xFF}, // RGB332 = (0, 4, 2)
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{0x00, 0x90, 0xFF, 0xFF}, // RGB332 = (0, 4, 3)
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{0x00, 0xB4, 0x55, 0xFF}, // RGB332 = (0, 5, 1)
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{0x00, 0xB4, 0xFF, 0xFF}, // RGB332 = (0, 5, 3)
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{0x00, 0xD8, 0x00, 0xFF}, // RGB332 = (0, 6, 0)
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{0x00, 0xD8, 0x55, 0xFF}, // RGB332 = (0, 6, 1)
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{0x00, 0xD8, 0xAA, 0xFF}, // RGB332 = (0, 6, 2)
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{0x00, 0xD8, 0xFF, 0xFF}, // RGB332 = (0, 6, 3)
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{0x00, 0xFC, 0x00, 0xFF}, // RGB332 = (0, 7, 0)
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{0x00, 0xFC, 0x55, 0xFF}, // RGB332 = (0, 7, 1)
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{0x00, 0xFC, 0xAA, 0xFF}, // RGB332 = (0, 7, 2)
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{0x00, 0xFC, 0xFF, 0xFF}, // RGB332 = (0, 7, 3)
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{0x24, 0x00, 0x00, 0xFF}, // RGB332 = (1, 0, 0)
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{0x24, 0x00, 0x55, 0xFF}, // RGB332 = (1, 0, 1)
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{0x24, 0x00, 0xAA, 0xFF}, // RGB332 = (1, 0, 2)
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{0x24, 0x00, 0xFF, 0xFF}, // RGB332 = (1, 0, 3)
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{0x24, 0x24, 0x00, 0xFF}, // RGB332 = (1, 1, 0)
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{0x24, 0x24, 0x55, 0xFF}, // RGB332 = (1, 1, 1)
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{0x24, 0x24, 0xAA, 0xFF}, // RGB332 = (1, 1, 2)
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{0x24, 0x24, 0xFF, 0xFF}, // RGB332 = (1, 1, 3)
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{0x24, 0x48, 0x00, 0xFF}, // RGB332 = (1, 2, 0)
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{0x24, 0x48, 0x55, 0xFF}, // RGB332 = (1, 2, 1)
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{0x24, 0x48, 0xAA, 0xFF}, // RGB332 = (1, 2, 2)
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{0x24, 0x48, 0xFF, 0xFF}, // RGB332 = (1, 2, 3)
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{0x24, 0x6C, 0x00, 0xFF}, // RGB332 = (1, 3, 0)
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{0x24, 0x6C, 0x55, 0xFF}, // RGB332 = (1, 3, 1)
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{0x24, 0x6C, 0xAA, 0xFF}, // RGB332 = (1, 3, 2)
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{0x24, 0x6C, 0xFF, 0xFF}, // RGB332 = (1, 3, 3)
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{0x24, 0x90, 0x00, 0xFF}, // RGB332 = (1, 4, 0)
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{0x24, 0x90, 0x55, 0xFF}, // RGB332 = (1, 4, 1)
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{0x24, 0x90, 0xAA, 0xFF}, // RGB332 = (1, 4, 2)
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{0x24, 0x90, 0xFF, 0xFF}, // RGB332 = (1, 4, 3)
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{0x24, 0xB4, 0x00, 0xFF}, // RGB332 = (1, 5, 0)
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{0x24, 0xB4, 0x55, 0xFF}, // RGB332 = (1, 5, 1)
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{0x24, 0xB4, 0xAA, 0xFF}, // RGB332 = (1, 5, 2)
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{0x24, 0xB4, 0xFF, 0xFF}, // RGB332 = (1, 5, 3)
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{0x24, 0xD8, 0x00, 0xFF}, // RGB332 = (1, 6, 0)
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{0x24, 0xD8, 0x55, 0xFF}, // RGB332 = (1, 6, 1)
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{0x24, 0xD8, 0xAA, 0xFF}, // RGB332 = (1, 6, 2)
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{0x24, 0xD8, 0xFF, 0xFF}, // RGB332 = (1, 6, 3)
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{0x24, 0xFC, 0x00, 0xFF}, // RGB332 = (1, 7, 0)
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{0x24, 0xFC, 0x55, 0xFF}, // RGB332 = (1, 7, 1)
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{0x24, 0xFC, 0xAA, 0xFF}, // RGB332 = (1, 7, 2)
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{0x24, 0xFC, 0xFF, 0xFF}, // RGB332 = (1, 7, 3)
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{0x48, 0x00, 0x00, 0xFF}, // RGB332 = (2, 0, 0)
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{0x48, 0x00, 0x55, 0xFF}, // RGB332 = (2, 0, 1)
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{0x48, 0x00, 0xAA, 0xFF}, // RGB332 = (2, 0, 2)
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{0x48, 0x00, 0xFF, 0xFF}, // RGB332 = (2, 0, 3)
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{0x48, 0x24, 0x00, 0xFF}, // RGB332 = (2, 1, 0)
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{0x48, 0x24, 0x55, 0xFF}, // RGB332 = (2, 1, 1)
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{0x48, 0x24, 0xAA, 0xFF}, // RGB332 = (2, 1, 2)
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{0x48, 0x24, 0xFF, 0xFF}, // RGB332 = (2, 1, 3)
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{0x48, 0x48, 0x00, 0xFF}, // RGB332 = (2, 2, 0)
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{0x48, 0x48, 0xAA, 0xFF}, // RGB332 = (2, 2, 2)
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{0x48, 0x6C, 0x00, 0xFF}, // RGB332 = (2, 3, 0)
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{0x48, 0x6C, 0x55, 0xFF}, // RGB332 = (2, 3, 1)
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{0x48, 0x6C, 0xAA, 0xFF}, // RGB332 = (2, 3, 2)
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{0x48, 0x6C, 0xFF, 0xFF}, // RGB332 = (2, 3, 3)
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{0x48, 0x90, 0x00, 0xFF}, // RGB332 = (2, 4, 0)
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{0x48, 0x90, 0x55, 0xFF}, // RGB332 = (2, 4, 1)
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{0x48, 0x90, 0xAA, 0xFF}, // RGB332 = (2, 4, 2)
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{0x48, 0x90, 0xFF, 0xFF}, // RGB332 = (2, 4, 3)
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{0x48, 0xB4, 0x00, 0xFF}, // RGB332 = (2, 5, 0)
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{0x48, 0xB4, 0x55, 0xFF}, // RGB332 = (2, 5, 1)
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{0x48, 0xB4, 0xAA, 0xFF}, // RGB332 = (2, 5, 2)
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{0x48, 0xB4, 0xFF, 0xFF}, // RGB332 = (2, 5, 3)
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{0x48, 0xD8, 0x00, 0xFF}, // RGB332 = (2, 6, 0)
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{0x48, 0xD8, 0x55, 0xFF}, // RGB332 = (2, 6, 1)
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{0x48, 0xD8, 0xAA, 0xFF}, // RGB332 = (2, 6, 2)
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{0x48, 0xD8, 0xFF, 0xFF}, // RGB332 = (2, 6, 3)
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{0x48, 0xFC, 0x00, 0xFF}, // RGB332 = (2, 7, 0)
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{0x48, 0xFC, 0xAA, 0xFF}, // RGB332 = (2, 7, 2)
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{0x6C, 0x00, 0x00, 0xFF}, // RGB332 = (3, 0, 0)
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{0x6C, 0x00, 0x55, 0xFF}, // RGB332 = (3, 0, 1)
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{0x6C, 0x00, 0xAA, 0xFF}, // RGB332 = (3, 0, 2)
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{0x6C, 0x00, 0xFF, 0xFF}, // RGB332 = (3, 0, 3)
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{0x6C, 0x24, 0x00, 0xFF}, // RGB332 = (3, 1, 0)
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{0x6C, 0x24, 0x55, 0xFF}, // RGB332 = (3, 1, 1)
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{0x6C, 0x24, 0xAA, 0xFF}, // RGB332 = (3, 1, 2)
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{0x6C, 0x24, 0xFF, 0xFF}, // RGB332 = (3, 1, 3)
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{0x6C, 0x48, 0x00, 0xFF}, // RGB332 = (3, 2, 0)
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{0x6C, 0x48, 0x55, 0xFF}, // RGB332 = (3, 2, 1)
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{0x6C, 0x48, 0xAA, 0xFF}, // RGB332 = (3, 2, 2)
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{0x6C, 0x48, 0xFF, 0xFF}, // RGB332 = (3, 2, 3)
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{0x6C, 0x6C, 0x00, 0xFF}, // RGB332 = (3, 3, 0)
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{0x6C, 0x6C, 0x55, 0xFF}, // RGB332 = (3, 3, 1)
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{0x6C, 0x6C, 0xAA, 0xFF}, // RGB332 = (3, 3, 2)
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{0x6C, 0x6C, 0xFF, 0xFF}, // RGB332 = (3, 3, 3)
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{0x6C, 0x90, 0x00, 0xFF}, // RGB332 = (3, 4, 0)
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{0x6C, 0x90, 0x55, 0xFF}, // RGB332 = (3, 4, 1)
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{0x6C, 0x90, 0xAA, 0xFF}, // RGB332 = (3, 4, 2)
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{0x6C, 0x90, 0xFF, 0xFF}, // RGB332 = (3, 4, 3)
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{0x6C, 0xB4, 0x00, 0xFF}, // RGB332 = (3, 5, 0)
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{0x6C, 0xB4, 0x55, 0xFF}, // RGB332 = (3, 5, 1)
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{0x6C, 0xB4, 0xAA, 0xFF}, // RGB332 = (3, 5, 2)
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{0x6C, 0xB4, 0xFF, 0xFF}, // RGB332 = (3, 5, 3)
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{0x6C, 0xD8, 0x00, 0xFF}, // RGB332 = (3, 6, 0)
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{0x6C, 0xD8, 0x55, 0xFF}, // RGB332 = (3, 6, 1)
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{0x6C, 0xD8, 0xAA, 0xFF}, // RGB332 = (3, 6, 2)
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{0x6C, 0xD8, 0xFF, 0xFF}, // RGB332 = (3, 6, 3)
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{0x6C, 0xFC, 0x00, 0xFF}, // RGB332 = (3, 7, 0)
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{0x6C, 0xFC, 0x55, 0xFF}, // RGB332 = (3, 7, 1)
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{0x6C, 0xFC, 0xAA, 0xFF}, // RGB332 = (3, 7, 2)
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{0x6C, 0xFC, 0xFF, 0xFF}, // RGB332 = (3, 7, 3)
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{0x90, 0x00, 0x00, 0xFF}, // RGB332 = (4, 0, 0)
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{0x90, 0x00, 0x55, 0xFF}, // RGB332 = (4, 0, 1)
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{0x90, 0x00, 0xAA, 0xFF}, // RGB332 = (4, 0, 2)
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{0x90, 0x00, 0xFF, 0xFF}, // RGB332 = (4, 0, 3)
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{0x90, 0x24, 0x00, 0xFF}, // RGB332 = (4, 1, 0)
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{0x90, 0x24, 0x55, 0xFF}, // RGB332 = (4, 1, 1)
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{0x90, 0x24, 0xAA, 0xFF}, // RGB332 = (4, 1, 2)
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{0x90, 0x24, 0xFF, 0xFF}, // RGB332 = (4, 1, 3)
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{0x90, 0x48, 0x00, 0xFF}, // RGB332 = (4, 2, 0)
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{0x90, 0x48, 0x55, 0xFF}, // RGB332 = (4, 2, 1)
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{0x90, 0x48, 0xAA, 0xFF}, // RGB332 = (4, 2, 2)
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{0x90, 0x48, 0xFF, 0xFF}, // RGB332 = (4, 2, 3)
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{0x90, 0x6C, 0x00, 0xFF}, // RGB332 = (4, 3, 0)
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{0x90, 0x6C, 0x55, 0xFF}, // RGB332 = (4, 3, 1)
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{0x90, 0x6C, 0xAA, 0xFF}, // RGB332 = (4, 3, 2)
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{0x90, 0x6C, 0xFF, 0xFF}, // RGB332 = (4, 3, 3)
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{0x90, 0x90, 0x00, 0xFF}, // RGB332 = (4, 4, 0)
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{0x90, 0x90, 0x55, 0xFF}, // RGB332 = (4, 4, 1)
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{0x90, 0x90, 0xAA, 0xFF}, // RGB332 = (4, 4, 2)
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{0x90, 0x90, 0xFF, 0xFF}, // RGB332 = (4, 4, 3)
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{0x90, 0xB4, 0x00, 0xFF}, // RGB332 = (4, 5, 0)
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{0x90, 0xB4, 0x55, 0xFF}, // RGB332 = (4, 5, 1)
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{0x90, 0xB4, 0xAA, 0xFF}, // RGB332 = (4, 5, 2)
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{0x90, 0xB4, 0xFF, 0xFF}, // RGB332 = (4, 5, 3)
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{0x90, 0xD8, 0x00, 0xFF}, // RGB332 = (4, 6, 0)
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{0x90, 0xD8, 0x55, 0xFF}, // RGB332 = (4, 6, 1)
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{0x90, 0xD8, 0xAA, 0xFF}, // RGB332 = (4, 6, 2)
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{0x90, 0xD8, 0xFF, 0xFF}, // RGB332 = (4, 6, 3)
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{0x90, 0xFC, 0x00, 0xFF}, // RGB332 = (4, 7, 0)
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{0x90, 0xFC, 0x55, 0xFF}, // RGB332 = (4, 7, 1)
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{0x90, 0xFC, 0xAA, 0xFF}, // RGB332 = (4, 7, 2)
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{0x90, 0xFC, 0xFF, 0xFF}, // RGB332 = (4, 7, 3)
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{0xB4, 0x00, 0x55, 0xFF}, // RGB332 = (5, 0, 1)
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{0xB4, 0x00, 0xFF, 0xFF}, // RGB332 = (5, 0, 3)
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{0xB4, 0x24, 0x00, 0xFF}, // RGB332 = (5, 1, 0)
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{0xB4, 0x24, 0x55, 0xFF}, // RGB332 = (5, 1, 1)
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{0xB4, 0x24, 0xAA, 0xFF}, // RGB332 = (5, 1, 2)
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{0xB4, 0x24, 0xFF, 0xFF}, // RGB332 = (5, 1, 3)
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{0xB4, 0x48, 0x55, 0xFF}, // RGB332 = (5, 2, 1)
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{0xB4, 0x48, 0xAA, 0xFF}, // RGB332 = (5, 2, 2)
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{0xB4, 0x48, 0xFF, 0xFF}, // RGB332 = (5, 2, 3)
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{0xB4, 0x6C, 0x00, 0xFF}, // RGB332 = (5, 3, 0)
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{0xB4, 0x6C, 0x55, 0xFF}, // RGB332 = (5, 3, 1)
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{0xB4, 0x6C, 0xAA, 0xFF}, // RGB332 = (5, 3, 2)
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{0xB4, 0x6C, 0xFF, 0xFF}, // RGB332 = (5, 3, 3)
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{0xB4, 0x90, 0x00, 0xFF}, // RGB332 = (5, 4, 0)
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{0xB4, 0x90, 0x55, 0xFF}, // RGB332 = (5, 4, 1)
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{0xB4, 0x90, 0xAA, 0xFF}, // RGB332 = (5, 4, 2)
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{0xB4, 0x90, 0xFF, 0xFF}, // RGB332 = (5, 4, 3)
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{0xB4, 0xB4, 0x00, 0xFF}, // RGB332 = (5, 5, 0)
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{0xB4, 0xB4, 0x55, 0xFF}, // RGB332 = (5, 5, 1)
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{0xB4, 0xB4, 0xFF, 0xFF}, // RGB332 = (5, 5, 3)
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{0xB4, 0xD8, 0x00, 0xFF}, // RGB332 = (5, 6, 0)
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{0xB4, 0xD8, 0x55, 0xFF}, // RGB332 = (5, 6, 1)
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{0xB4, 0xD8, 0xAA, 0xFF}, // RGB332 = (5, 6, 2)
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{0xB4, 0xD8, 0xFF, 0xFF}, // RGB332 = (5, 6, 3)
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{0xB4, 0xFC, 0x00, 0xFF}, // RGB332 = (5, 7, 0)
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{0xB4, 0xFC, 0x55, 0xFF}, // RGB332 = (5, 7, 1)
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{0xB4, 0xFC, 0xAA, 0xFF}, // RGB332 = (5, 7, 2)
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{0xB4, 0xFC, 0xFF, 0xFF}, // RGB332 = (5, 7, 3)
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{0xD8, 0x00, 0x00, 0xFF}, // RGB332 = (6, 0, 0)
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{0xD8, 0x00, 0x55, 0xFF}, // RGB332 = (6, 0, 1)
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{0xD8, 0x00, 0xAA, 0xFF}, // RGB332 = (6, 0, 2)
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{0xD8, 0x00, 0xFF, 0xFF}, // RGB332 = (6, 0, 3)
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{0xD8, 0x24, 0x00, 0xFF}, // RGB332 = (6, 1, 0)
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{0xD8, 0x24, 0x55, 0xFF}, // RGB332 = (6, 1, 1)
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{0xD8, 0x24, 0xAA, 0xFF}, // RGB332 = (6, 1, 2)
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{0xD8, 0x24, 0xFF, 0xFF}, // RGB332 = (6, 1, 3)
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{0xD8, 0x48, 0x00, 0xFF}, // RGB332 = (6, 2, 0)
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{0xD8, 0x48, 0x55, 0xFF}, // RGB332 = (6, 2, 1)
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{0xD8, 0x48, 0xAA, 0xFF}, // RGB332 = (6, 2, 2)
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{0xD8, 0x48, 0xFF, 0xFF}, // RGB332 = (6, 2, 3)
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{0xD8, 0x6C, 0x00, 0xFF}, // RGB332 = (6, 3, 0)
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{0xD8, 0x6C, 0x55, 0xFF}, // RGB332 = (6, 3, 1)
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{0xD8, 0x6C, 0xAA, 0xFF}, // RGB332 = (6, 3, 2)
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{0xD8, 0x6C, 0xFF, 0xFF}, // RGB332 = (6, 3, 3)
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{0xD8, 0x90, 0x00, 0xFF}, // RGB332 = (6, 4, 0)
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{0xD8, 0x90, 0x55, 0xFF}, // RGB332 = (6, 4, 1)
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{0xD8, 0x90, 0xAA, 0xFF}, // RGB332 = (6, 4, 2)
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{0xD8, 0x90, 0xFF, 0xFF}, // RGB332 = (6, 4, 3)
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{0xD8, 0xB4, 0x00, 0xFF}, // RGB332 = (6, 5, 0)
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{0xD8, 0xB4, 0x55, 0xFF}, // RGB332 = (6, 5, 1)
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{0xD8, 0xB4, 0xAA, 0xFF}, // RGB332 = (6, 5, 2)
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{0xD8, 0xB4, 0xFF, 0xFF}, // RGB332 = (6, 5, 3)
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{0xD8, 0xD8, 0x00, 0xFF}, // RGB332 = (6, 6, 0)
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{0xD8, 0xD8, 0x55, 0xFF}, // RGB332 = (6, 6, 1)
|
||||
{0xD8, 0xD8, 0xAA, 0xFF}, // RGB332 = (6, 6, 2)
|
||||
{0xD8, 0xD8, 0xFF, 0xFF}, // RGB332 = (6, 6, 3)
|
||||
{0xD8, 0xFC, 0x00, 0xFF}, // RGB332 = (6, 7, 0)
|
||||
{0xD8, 0xFC, 0x55, 0xFF}, // RGB332 = (6, 7, 1)
|
||||
{0xD8, 0xFC, 0xAA, 0xFF}, // RGB332 = (6, 7, 2)
|
||||
{0xD8, 0xFC, 0xFF, 0xFF}, // RGB332 = (6, 7, 3)
|
||||
{0xFC, 0x00, 0x00, 0xFF}, // RGB332 = (7, 0, 0)
|
||||
{0xFC, 0x00, 0x55, 0xFF}, // RGB332 = (7, 0, 1)
|
||||
{0xFC, 0x00, 0xAA, 0xFF}, // RGB332 = (7, 0, 2)
|
||||
{0xFC, 0x00, 0xFF, 0xFF}, // RGB332 = (7, 0, 3)
|
||||
{0xFC, 0x24, 0x00, 0xFF}, // RGB332 = (7, 1, 0)
|
||||
{0xFC, 0x24, 0x55, 0xFF}, // RGB332 = (7, 1, 1)
|
||||
{0xFC, 0x24, 0xAA, 0xFF}, // RGB332 = (7, 1, 2)
|
||||
{0xFC, 0x24, 0xFF, 0xFF}, // RGB332 = (7, 1, 3)
|
||||
{0xFC, 0x48, 0x00, 0xFF}, // RGB332 = (7, 2, 0)
|
||||
{0xFC, 0x48, 0xAA, 0xFF}, // RGB332 = (7, 2, 2)
|
||||
{0xFC, 0x6C, 0x00, 0xFF}, // RGB332 = (7, 3, 0)
|
||||
{0xFC, 0x6C, 0x55, 0xFF}, // RGB332 = (7, 3, 1)
|
||||
{0xFC, 0x6C, 0xAA, 0xFF}, // RGB332 = (7, 3, 2)
|
||||
{0xFC, 0x6C, 0xFF, 0xFF}, // RGB332 = (7, 3, 3)
|
||||
{0xFC, 0x90, 0x00, 0xFF}, // RGB332 = (7, 4, 0)
|
||||
{0xFC, 0x90, 0x55, 0xFF}, // RGB332 = (7, 4, 1)
|
||||
{0xFC, 0x90, 0xAA, 0xFF}, // RGB332 = (7, 4, 2)
|
||||
{0xFC, 0x90, 0xFF, 0xFF}, // RGB332 = (7, 4, 3)
|
||||
{0xFC, 0xB4, 0x00, 0xFF}, // RGB332 = (7, 5, 0)
|
||||
{0xFC, 0xB4, 0x55, 0xFF}, // RGB332 = (7, 5, 1)
|
||||
{0xFC, 0xB4, 0xAA, 0xFF}, // RGB332 = (7, 5, 2)
|
||||
{0xFC, 0xB4, 0xFF, 0xFF}, // RGB332 = (7, 5, 3)
|
||||
{0xFC, 0xD8, 0x00, 0xFF}, // RGB332 = (7, 6, 0)
|
||||
{0xFC, 0xD8, 0x55, 0xFF}, // RGB332 = (7, 6, 1)
|
||||
{0xFC, 0xD8, 0xAA, 0xFF}, // RGB332 = (7, 6, 2)
|
||||
{0xFC, 0xD8, 0xFF, 0xFF}, // RGB332 = (7, 6, 3)
|
||||
{0xFC, 0xFC, 0x00, 0xFF}, // RGB332 = (7, 7, 0)
|
||||
{0xFC, 0xFC, 0xAA, 0xFF}, // RGB332 = (7, 7, 2)
|
||||
};
|
||||
|
||||
grub_err_t
|
||||
|
@ -487,38 +732,21 @@ grub_video_fb_fill_rect (grub_video_color_t color, int x, int y,
|
|||
|
||||
/* Try to figure out more optimized version. Note that color is already
|
||||
mapped to target format so we can make assumptions based on that. */
|
||||
if (target.mode_info->blit_format == GRUB_VIDEO_BLIT_FORMAT_BGRA_8888)
|
||||
switch (target.mode_info->bytes_per_pixel)
|
||||
{
|
||||
case 4:
|
||||
grub_video_fbfill_direct32 (&target, color, x, y,
|
||||
width, height);
|
||||
width, height);
|
||||
return GRUB_ERR_NONE;
|
||||
}
|
||||
else if (target.mode_info->blit_format == GRUB_VIDEO_BLIT_FORMAT_RGBA_8888)
|
||||
{
|
||||
grub_video_fbfill_direct32 (&target, color, x, y,
|
||||
width, height);
|
||||
return GRUB_ERR_NONE;
|
||||
}
|
||||
else if (target.mode_info->blit_format == GRUB_VIDEO_BLIT_FORMAT_RGB_888)
|
||||
{
|
||||
case 3:
|
||||
grub_video_fbfill_direct24 (&target, color, x, y,
|
||||
width, height);
|
||||
width, height);
|
||||
return GRUB_ERR_NONE;
|
||||
}
|
||||
else if (target.mode_info->blit_format == GRUB_VIDEO_BLIT_FORMAT_RGB_565)
|
||||
{
|
||||
case 2:
|
||||
grub_video_fbfill_direct16 (&target, color, x, y,
|
||||
width, height);
|
||||
return GRUB_ERR_NONE;
|
||||
}
|
||||
else if (target.mode_info->blit_format == GRUB_VIDEO_BLIT_FORMAT_BGR_565)
|
||||
{
|
||||
grub_video_fbfill_direct16 (&target, color, x, y,
|
||||
width, height);
|
||||
return GRUB_ERR_NONE;
|
||||
}
|
||||
else if (target.mode_info->blit_format == GRUB_VIDEO_BLIT_FORMAT_INDEXCOLOR)
|
||||
{
|
||||
case 1:
|
||||
grub_video_fbfill_direct8 (&target, color, x, y,
|
||||
width, height);
|
||||
return GRUB_ERR_NONE;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue