/* * GRUB -- GRand Unified Bootloader * Copyright (C) 2005,2006,2007,2008,2009 Free Software Foundation, Inc. * * GRUB is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * GRUB is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GRUB. If not, see . */ #include #include #include #include #include #include #include #include #include GRUB_MOD_LICENSE ("GPLv3+"); typedef grub_err_t (*grub_video_fb_doublebuf_update_screen_t) (void); typedef volatile void *framebuf_t; struct dirty { int first_line; int last_line; }; static struct { struct grub_video_fbrender_target *render_target; struct grub_video_fbrender_target *back_target; struct grub_video_palette_data *palette; framebuf_t pages[2]; unsigned int palette_size; struct dirty current_dirty; struct dirty previous_dirty; /* For page flipping strategy. */ int displayed_page; /* The page # that is the front buffer. */ int render_page; /* The page # that is the back buffer. */ grub_video_fb_set_page_t set_page; char *offscreen_buffer; grub_video_fb_doublebuf_update_screen_t update_screen; } framebuffer; /* Specify "standard" VGA palette, some video cards may need this and this will also be used when using RGB modes. */ struct grub_video_palette_data grub_video_fbstd_colors[GRUB_VIDEO_FBSTD_EXT_NUMCOLORS] = { /* Standard (3-bit) colors. */ // {R, G, B, A} {0x00, 0x00, 0x00, 0xFF}, // 0 = black {0x00, 0x00, 0xA8, 0xFF}, // 1 = blue {0x00, 0xA8, 0x00, 0xFF}, // 2 = green {0x00, 0xA8, 0xA8, 0xFF}, // 3 = cyan {0xA8, 0x00, 0x00, 0xFF}, // 4 = red {0xA8, 0x00, 0xA8, 0xFF}, // 5 = magenta {0xA8, 0x54, 0x00, 0xFF}, // 6 = brown {0xA8, 0xA8, 0xA8, 0xFF}, // 7 = light gray /* Bright (4-bit) colors. */ {0x54, 0x54, 0x54, 0xFF}, // 8 = dark gray {0x54, 0x54, 0xFE, 0xFF}, // 9 = bright blue {0x54, 0xFE, 0x54, 0xFF}, // 10 = bright green {0x54, 0xFE, 0xFE, 0xFF}, // 11 = bright cyan {0xFE, 0x54, 0x54, 0xFF}, // 12 = bright red {0xFE, 0x54, 0xFE, 0xFF}, // 13 = bright magenta {0xFE, 0xFE, 0x54, 0xFF}, // 14 = yellow {0xFE, 0xFE, 0xFE, 0xFF}, // 15 = white /* Extended (8-bit) colors. Completes preceding colors to full RGB332. */ {0x00, 0x00, 0x55, 0xFF}, // RGB332 = (0, 0, 1) {0x00, 0x00, 0xFF, 0xFF}, // RGB332 = (0, 0, 3) {0x00, 0x24, 0x00, 0xFF}, // RGB332 = (0, 1, 0) {0x00, 0x24, 0x55, 0xFF}, // RGB332 = (0, 1, 1) {0x00, 0x24, 0xAA, 0xFF}, // RGB332 = (0, 1, 2) {0x00, 0x24, 0xFF, 0xFF}, // RGB332 = (0, 1, 3) {0x00, 0x48, 0x00, 0xFF}, // RGB332 = (0, 2, 0) {0x00, 0x48, 0x55, 0xFF}, // RGB332 = (0, 2, 1) {0x00, 0x48, 0xAA, 0xFF}, // RGB332 = (0, 2, 2) {0x00, 0x48, 0xFF, 0xFF}, // RGB332 = (0, 2, 3) {0x00, 0x6C, 0x00, 0xFF}, // RGB332 = (0, 3, 0) {0x00, 0x6C, 0x55, 0xFF}, // RGB332 = (0, 3, 1) {0x00, 0x6C, 0xAA, 0xFF}, // RGB332 = (0, 3, 2) {0x00, 0x6C, 0xFF, 0xFF}, // RGB332 = (0, 3, 3) {0x00, 0x90, 0x00, 0xFF}, // RGB332 = (0, 4, 0) {0x00, 0x90, 0x55, 0xFF}, // RGB332 = (0, 4, 1) {0x00, 0x90, 0xAA, 0xFF}, // RGB332 = (0, 4, 2) {0x00, 0x90, 0xFF, 0xFF}, // RGB332 = (0, 4, 3) {0x00, 0xB4, 0x55, 0xFF}, // RGB332 = (0, 5, 1) {0x00, 0xB4, 0xFF, 0xFF}, // RGB332 = (0, 5, 3) {0x00, 0xD8, 0x00, 0xFF}, // RGB332 = (0, 6, 0) {0x00, 0xD8, 0x55, 0xFF}, // RGB332 = (0, 6, 1) {0x00, 0xD8, 0xAA, 0xFF}, // RGB332 = (0, 6, 2) {0x00, 0xD8, 0xFF, 0xFF}, // RGB332 = (0, 6, 3) {0x00, 0xFC, 0x00, 0xFF}, // RGB332 = (0, 7, 0) {0x00, 0xFC, 0x55, 0xFF}, // RGB332 = (0, 7, 1) {0x00, 0xFC, 0xAA, 0xFF}, // RGB332 = (0, 7, 2) {0x00, 0xFC, 0xFF, 0xFF}, // RGB332 = (0, 7, 3) {0x24, 0x00, 0x00, 0xFF}, // RGB332 = (1, 0, 0) {0x24, 0x00, 0x55, 0xFF}, // RGB332 = (1, 0, 1) {0x24, 0x00, 0xAA, 0xFF}, // RGB332 = (1, 0, 2) {0x24, 0x00, 0xFF, 0xFF}, // RGB332 = (1, 0, 3) {0x24, 0x24, 0x00, 0xFF}, // RGB332 = (1, 1, 0) {0x24, 0x24, 0x55, 0xFF}, // RGB332 = (1, 1, 1) {0x24, 0x24, 0xAA, 0xFF}, // RGB332 = (1, 1, 2) {0x24, 0x24, 0xFF, 0xFF}, // RGB332 = (1, 1, 3) {0x24, 0x48, 0x00, 0xFF}, // RGB332 = (1, 2, 0) {0x24, 0x48, 0x55, 0xFF}, // RGB332 = (1, 2, 1) {0x24, 0x48, 0xAA, 0xFF}, // RGB332 = (1, 2, 2) {0x24, 0x48, 0xFF, 0xFF}, // RGB332 = (1, 2, 3) {0x24, 0x6C, 0x00, 0xFF}, // RGB332 = (1, 3, 0) {0x24, 0x6C, 0x55, 0xFF}, // RGB332 = (1, 3, 1) {0x24, 0x6C, 0xAA, 0xFF}, // RGB332 = (1, 3, 2) {0x24, 0x6C, 0xFF, 0xFF}, // RGB332 = (1, 3, 3) {0x24, 0x90, 0x00, 0xFF}, // RGB332 = (1, 4, 0) {0x24, 0x90, 0x55, 0xFF}, // RGB332 = (1, 4, 1) {0x24, 0x90, 0xAA, 0xFF}, // RGB332 = (1, 4, 2) {0x24, 0x90, 0xFF, 0xFF}, // RGB332 = (1, 4, 3) {0x24, 0xB4, 0x00, 0xFF}, // RGB332 = (1, 5, 0) {0x24, 0xB4, 0x55, 0xFF}, // RGB332 = (1, 5, 1) {0x24, 0xB4, 0xAA, 0xFF}, // RGB332 = (1, 5, 2) {0x24, 0xB4, 0xFF, 0xFF}, // RGB332 = (1, 5, 3) {0x24, 0xD8, 0x00, 0xFF}, // RGB332 = (1, 6, 0) {0x24, 0xD8, 0x55, 0xFF}, // RGB332 = (1, 6, 1) {0x24, 0xD8, 0xAA, 0xFF}, // RGB332 = (1, 6, 2) {0x24, 0xD8, 0xFF, 0xFF}, // RGB332 = (1, 6, 3) {0x24, 0xFC, 0x00, 0xFF}, // RGB332 = (1, 7, 0) {0x24, 0xFC, 0x55, 0xFF}, // RGB332 = (1, 7, 1) {0x24, 0xFC, 0xAA, 0xFF}, // RGB332 = (1, 7, 2) {0x24, 0xFC, 0xFF, 0xFF}, // RGB332 = (1, 7, 3) {0x48, 0x00, 0x00, 0xFF}, // RGB332 = (2, 0, 0) {0x48, 0x00, 0x55, 0xFF}, // RGB332 = (2, 0, 1) {0x48, 0x00, 0xAA, 0xFF}, // RGB332 = (2, 0, 2) {0x48, 0x00, 0xFF, 0xFF}, // RGB332 = (2, 0, 3) {0x48, 0x24, 0x00, 0xFF}, // RGB332 = (2, 1, 0) {0x48, 0x24, 0x55, 0xFF}, // RGB332 = (2, 1, 1) {0x48, 0x24, 0xAA, 0xFF}, // RGB332 = (2, 1, 2) {0x48, 0x24, 0xFF, 0xFF}, // RGB332 = (2, 1, 3) {0x48, 0x48, 0x00, 0xFF}, // RGB332 = (2, 2, 0) {0x48, 0x48, 0xAA, 0xFF}, // RGB332 = (2, 2, 2) {0x48, 0x6C, 0x00, 0xFF}, // RGB332 = (2, 3, 0) {0x48, 0x6C, 0x55, 0xFF}, // RGB332 = (2, 3, 1) {0x48, 0x6C, 0xAA, 0xFF}, // RGB332 = (2, 3, 2) {0x48, 0x6C, 0xFF, 0xFF}, // RGB332 = (2, 3, 3) {0x48, 0x90, 0x00, 0xFF}, // RGB332 = (2, 4, 0) {0x48, 0x90, 0x55, 0xFF}, // RGB332 = (2, 4, 1) {0x48, 0x90, 0xAA, 0xFF}, // RGB332 = (2, 4, 2) {0x48, 0x90, 0xFF, 0xFF}, // RGB332 = (2, 4, 3) {0x48, 0xB4, 0x00, 0xFF}, // RGB332 = (2, 5, 0) {0x48, 0xB4, 0x55, 0xFF}, // RGB332 = (2, 5, 1) {0x48, 0xB4, 0xAA, 0xFF}, // RGB332 = (2, 5, 2) {0x48, 0xB4, 0xFF, 0xFF}, // RGB332 = (2, 5, 3) {0x48, 0xD8, 0x00, 0xFF}, // RGB332 = (2, 6, 0) {0x48, 0xD8, 0x55, 0xFF}, // RGB332 = (2, 6, 1) {0x48, 0xD8, 0xAA, 0xFF}, // RGB332 = (2, 6, 2) {0x48, 0xD8, 0xFF, 0xFF}, // RGB332 = (2, 6, 3) {0x48, 0xFC, 0x00, 0xFF}, // RGB332 = (2, 7, 0) {0x48, 0xFC, 0xAA, 0xFF}, // RGB332 = (2, 7, 2) {0x6C, 0x00, 0x00, 0xFF}, // RGB332 = (3, 0, 0) {0x6C, 0x00, 0x55, 0xFF}, // RGB332 = (3, 0, 1) {0x6C, 0x00, 0xAA, 0xFF}, // RGB332 = (3, 0, 2) {0x6C, 0x00, 0xFF, 0xFF}, // RGB332 = (3, 0, 3) {0x6C, 0x24, 0x00, 0xFF}, // RGB332 = (3, 1, 0) {0x6C, 0x24, 0x55, 0xFF}, // RGB332 = (3, 1, 1) {0x6C, 0x24, 0xAA, 0xFF}, // RGB332 = (3, 1, 2) {0x6C, 0x24, 0xFF, 0xFF}, // RGB332 = (3, 1, 3) {0x6C, 0x48, 0x00, 0xFF}, // RGB332 = (3, 2, 0) {0x6C, 0x48, 0x55, 0xFF}, // RGB332 = (3, 2, 1) {0x6C, 0x48, 0xAA, 0xFF}, // RGB332 = (3, 2, 2) {0x6C, 0x48, 0xFF, 0xFF}, // RGB332 = (3, 2, 3) {0x6C, 0x6C, 0x00, 0xFF}, // RGB332 = (3, 3, 0) {0x6C, 0x6C, 0x55, 0xFF}, // RGB332 = (3, 3, 1) {0x6C, 0x6C, 0xAA, 0xFF}, // RGB332 = (3, 3, 2) {0x6C, 0x6C, 0xFF, 0xFF}, // RGB332 = (3, 3, 3) {0x6C, 0x90, 0x00, 0xFF}, // RGB332 = (3, 4, 0) {0x6C, 0x90, 0x55, 0xFF}, // RGB332 = (3, 4, 1) {0x6C, 0x90, 0xAA, 0xFF}, // RGB332 = (3, 4, 2) {0x6C, 0x90, 0xFF, 0xFF}, // RGB332 = (3, 4, 3) {0x6C, 0xB4, 0x00, 0xFF}, // RGB332 = (3, 5, 0) {0x6C, 0xB4, 0x55, 0xFF}, // RGB332 = (3, 5, 1) {0x6C, 0xB4, 0xAA, 0xFF}, // RGB332 = (3, 5, 2) {0x6C, 0xB4, 0xFF, 0xFF}, // RGB332 = (3, 5, 3) {0x6C, 0xD8, 0x00, 0xFF}, // RGB332 = (3, 6, 0) {0x6C, 0xD8, 0x55, 0xFF}, // RGB332 = (3, 6, 1) {0x6C, 0xD8, 0xAA, 0xFF}, // RGB332 = (3, 6, 2) {0x6C, 0xD8, 0xFF, 0xFF}, // RGB332 = (3, 6, 3) {0x6C, 0xFC, 0x00, 0xFF}, // RGB332 = (3, 7, 0) {0x6C, 0xFC, 0x55, 0xFF}, // RGB332 = (3, 7, 1) {0x6C, 0xFC, 0xAA, 0xFF}, // RGB332 = (3, 7, 2) {0x6C, 0xFC, 0xFF, 0xFF}, // RGB332 = (3, 7, 3) {0x90, 0x00, 0x00, 0xFF}, // RGB332 = (4, 0, 0) {0x90, 0x00, 0x55, 0xFF}, // RGB332 = (4, 0, 1) {0x90, 0x00, 0xAA, 0xFF}, // RGB332 = (4, 0, 2) {0x90, 0x00, 0xFF, 0xFF}, // RGB332 = (4, 0, 3) {0x90, 0x24, 0x00, 0xFF}, // RGB332 = (4, 1, 0) {0x90, 0x24, 0x55, 0xFF}, // RGB332 = (4, 1, 1) {0x90, 0x24, 0xAA, 0xFF}, // RGB332 = (4, 1, 2) {0x90, 0x24, 0xFF, 0xFF}, // RGB332 = (4, 1, 3) {0x90, 0x48, 0x00, 0xFF}, // RGB332 = (4, 2, 0) {0x90, 0x48, 0x55, 0xFF}, // RGB332 = (4, 2, 1) {0x90, 0x48, 0xAA, 0xFF}, // RGB332 = (4, 2, 2) {0x90, 0x48, 0xFF, 0xFF}, // RGB332 = (4, 2, 3) {0x90, 0x6C, 0x00, 0xFF}, // RGB332 = (4, 3, 0) {0x90, 0x6C, 0x55, 0xFF}, // RGB332 = (4, 3, 1) {0x90, 0x6C, 0xAA, 0xFF}, // RGB332 = (4, 3, 2) {0x90, 0x6C, 0xFF, 0xFF}, // RGB332 = (4, 3, 3) {0x90, 0x90, 0x00, 0xFF}, // RGB332 = (4, 4, 0) {0x90, 0x90, 0x55, 0xFF}, // RGB332 = (4, 4, 1) {0x90, 0x90, 0xAA, 0xFF}, // RGB332 = (4, 4, 2) {0x90, 0x90, 0xFF, 0xFF}, // RGB332 = (4, 4, 3) {0x90, 0xB4, 0x00, 0xFF}, // RGB332 = (4, 5, 0) {0x90, 0xB4, 0x55, 0xFF}, // RGB332 = (4, 5, 1) {0x90, 0xB4, 0xAA, 0xFF}, // RGB332 = (4, 5, 2) {0x90, 0xB4, 0xFF, 0xFF}, // RGB332 = (4, 5, 3) {0x90, 0xD8, 0x00, 0xFF}, // RGB332 = (4, 6, 0) {0x90, 0xD8, 0x55, 0xFF}, // RGB332 = (4, 6, 1) {0x90, 0xD8, 0xAA, 0xFF}, // RGB332 = (4, 6, 2) {0x90, 0xD8, 0xFF, 0xFF}, // RGB332 = (4, 6, 3) {0x90, 0xFC, 0x00, 0xFF}, // RGB332 = (4, 7, 0) {0x90, 0xFC, 0x55, 0xFF}, // RGB332 = (4, 7, 1) {0x90, 0xFC, 0xAA, 0xFF}, // RGB332 = (4, 7, 2) {0x90, 0xFC, 0xFF, 0xFF}, // RGB332 = (4, 7, 3) {0xB4, 0x00, 0x55, 0xFF}, // RGB332 = (5, 0, 1) {0xB4, 0x00, 0xFF, 0xFF}, // RGB332 = (5, 0, 3) {0xB4, 0x24, 0x00, 0xFF}, // RGB332 = (5, 1, 0) {0xB4, 0x24, 0x55, 0xFF}, // RGB332 = (5, 1, 1) {0xB4, 0x24, 0xAA, 0xFF}, // RGB332 = (5, 1, 2) {0xB4, 0x24, 0xFF, 0xFF}, // RGB332 = (5, 1, 3) {0xB4, 0x48, 0x55, 0xFF}, // RGB332 = (5, 2, 1) {0xB4, 0x48, 0xAA, 0xFF}, // RGB332 = (5, 2, 2) {0xB4, 0x48, 0xFF, 0xFF}, // RGB332 = (5, 2, 3) {0xB4, 0x6C, 0x00, 0xFF}, // RGB332 = (5, 3, 0) {0xB4, 0x6C, 0x55, 0xFF}, // RGB332 = (5, 3, 1) {0xB4, 0x6C, 0xAA, 0xFF}, // RGB332 = (5, 3, 2) {0xB4, 0x6C, 0xFF, 0xFF}, // RGB332 = (5, 3, 3) {0xB4, 0x90, 0x00, 0xFF}, // RGB332 = (5, 4, 0) {0xB4, 0x90, 0x55, 0xFF}, // RGB332 = (5, 4, 1) {0xB4, 0x90, 0xAA, 0xFF}, // RGB332 = (5, 4, 2) {0xB4, 0x90, 0xFF, 0xFF}, // RGB332 = (5, 4, 3) {0xB4, 0xB4, 0x00, 0xFF}, // RGB332 = (5, 5, 0) {0xB4, 0xB4, 0x55, 0xFF}, // RGB332 = (5, 5, 1) {0xB4, 0xB4, 0xFF, 0xFF}, // RGB332 = (5, 5, 3) {0xB4, 0xD8, 0x00, 0xFF}, // RGB332 = (5, 6, 0) {0xB4, 0xD8, 0x55, 0xFF}, // RGB332 = (5, 6, 1) {0xB4, 0xD8, 0xAA, 0xFF}, // RGB332 = (5, 6, 2) {0xB4, 0xD8, 0xFF, 0xFF}, // RGB332 = (5, 6, 3) {0xB4, 0xFC, 0x00, 0xFF}, // RGB332 = (5, 7, 0) {0xB4, 0xFC, 0x55, 0xFF}, // RGB332 = (5, 7, 1) {0xB4, 0xFC, 0xAA, 0xFF}, // RGB332 = (5, 7, 2) {0xB4, 0xFC, 0xFF, 0xFF}, // RGB332 = (5, 7, 3) {0xD8, 0x00, 0x00, 0xFF}, // RGB332 = (6, 0, 0) {0xD8, 0x00, 0x55, 0xFF}, // RGB332 = (6, 0, 1) {0xD8, 0x00, 0xAA, 0xFF}, // RGB332 = (6, 0, 2) {0xD8, 0x00, 0xFF, 0xFF}, // RGB332 = (6, 0, 3) {0xD8, 0x24, 0x00, 0xFF}, // RGB332 = (6, 1, 0) {0xD8, 0x24, 0x55, 0xFF}, // RGB332 = (6, 1, 1) {0xD8, 0x24, 0xAA, 0xFF}, // RGB332 = (6, 1, 2) {0xD8, 0x24, 0xFF, 0xFF}, // RGB332 = (6, 1, 3) {0xD8, 0x48, 0x00, 0xFF}, // RGB332 = (6, 2, 0) {0xD8, 0x48, 0x55, 0xFF}, // RGB332 = (6, 2, 1) {0xD8, 0x48, 0xAA, 0xFF}, // RGB332 = (6, 2, 2) {0xD8, 0x48, 0xFF, 0xFF}, // RGB332 = (6, 2, 3) {0xD8, 0x6C, 0x00, 0xFF}, // RGB332 = (6, 3, 0) {0xD8, 0x6C, 0x55, 0xFF}, // RGB332 = (6, 3, 1) {0xD8, 0x6C, 0xAA, 0xFF}, // RGB332 = (6, 3, 2) {0xD8, 0x6C, 0xFF, 0xFF}, // RGB332 = (6, 3, 3) {0xD8, 0x90, 0x00, 0xFF}, // RGB332 = (6, 4, 0) {0xD8, 0x90, 0x55, 0xFF}, // RGB332 = (6, 4, 1) {0xD8, 0x90, 0xAA, 0xFF}, // RGB332 = (6, 4, 2) {0xD8, 0x90, 0xFF, 0xFF}, // RGB332 = (6, 4, 3) {0xD8, 0xB4, 0x00, 0xFF}, // RGB332 = (6, 5, 0) {0xD8, 0xB4, 0x55, 0xFF}, // RGB332 = (6, 5, 1) {0xD8, 0xB4, 0xAA, 0xFF}, // RGB332 = (6, 5, 2) {0xD8, 0xB4, 0xFF, 0xFF}, // RGB332 = (6, 5, 3) {0xD8, 0xD8, 0x00, 0xFF}, // RGB332 = (6, 6, 0) {0xD8, 0xD8, 0x55, 0xFF}, // RGB332 = (6, 6, 1) {0xD8, 0xD8, 0xAA, 0xFF}, // RGB332 = (6, 6, 2) {0xD8, 0xD8, 0xFF, 0xFF}, // RGB332 = (6, 6, 3) {0xD8, 0xFC, 0x00, 0xFF}, // RGB332 = (6, 7, 0) {0xD8, 0xFC, 0x55, 0xFF}, // RGB332 = (6, 7, 1) {0xD8, 0xFC, 0xAA, 0xFF}, // RGB332 = (6, 7, 2) {0xD8, 0xFC, 0xFF, 0xFF}, // RGB332 = (6, 7, 3) {0xFC, 0x00, 0x00, 0xFF}, // RGB332 = (7, 0, 0) {0xFC, 0x00, 0x55, 0xFF}, // RGB332 = (7, 0, 1) {0xFC, 0x00, 0xAA, 0xFF}, // RGB332 = (7, 0, 2) {0xFC, 0x00, 0xFF, 0xFF}, // RGB332 = (7, 0, 3) {0xFC, 0x24, 0x00, 0xFF}, // RGB332 = (7, 1, 0) {0xFC, 0x24, 0x55, 0xFF}, // RGB332 = (7, 1, 1) {0xFC, 0x24, 0xAA, 0xFF}, // RGB332 = (7, 1, 2) {0xFC, 0x24, 0xFF, 0xFF}, // RGB332 = (7, 1, 3) {0xFC, 0x48, 0x00, 0xFF}, // RGB332 = (7, 2, 0) {0xFC, 0x48, 0xAA, 0xFF}, // RGB332 = (7, 2, 2) {0xFC, 0x6C, 0x00, 0xFF}, // RGB332 = (7, 3, 0) {0xFC, 0x6C, 0x55, 0xFF}, // RGB332 = (7, 3, 1) {0xFC, 0x6C, 0xAA, 0xFF}, // RGB332 = (7, 3, 2) {0xFC, 0x6C, 0xFF, 0xFF}, // RGB332 = (7, 3, 3) {0xFC, 0x90, 0x00, 0xFF}, // RGB332 = (7, 4, 0) {0xFC, 0x90, 0x55, 0xFF}, // RGB332 = (7, 4, 1) {0xFC, 0x90, 0xAA, 0xFF}, // RGB332 = (7, 4, 2) {0xFC, 0x90, 0xFF, 0xFF}, // RGB332 = (7, 4, 3) {0xFC, 0xB4, 0x00, 0xFF}, // RGB332 = (7, 5, 0) {0xFC, 0xB4, 0x55, 0xFF}, // RGB332 = (7, 5, 1) {0xFC, 0xB4, 0xAA, 0xFF}, // RGB332 = (7, 5, 2) {0xFC, 0xB4, 0xFF, 0xFF}, // RGB332 = (7, 5, 3) {0xFC, 0xD8, 0x00, 0xFF}, // RGB332 = (7, 6, 0) {0xFC, 0xD8, 0x55, 0xFF}, // RGB332 = (7, 6, 1) {0xFC, 0xD8, 0xAA, 0xFF}, // RGB332 = (7, 6, 2) {0xFC, 0xD8, 0xFF, 0xFF}, // RGB332 = (7, 6, 3) {0xFC, 0xFC, 0x00, 0xFF}, // RGB332 = (7, 7, 0) {0xFC, 0xFC, 0xAA, 0xFF}, // RGB332 = (7, 7, 2) }; grub_err_t grub_video_fb_init (void) { grub_free (framebuffer.palette); framebuffer.render_target = 0; framebuffer.back_target = 0; framebuffer.palette = 0; framebuffer.palette_size = 0; framebuffer.set_page = 0; return GRUB_ERR_NONE; } grub_err_t grub_video_fb_fini (void) { /* TODO: destroy render targets. */ grub_free (framebuffer.offscreen_buffer); grub_free (framebuffer.palette); framebuffer.render_target = 0; framebuffer.back_target = 0; framebuffer.palette = 0; framebuffer.palette_size = 0; framebuffer.set_page = 0; framebuffer.offscreen_buffer = 0; return GRUB_ERR_NONE; } grub_err_t grub_video_fb_get_info (struct grub_video_mode_info *mode_info) { /* Copy mode info from active render target. */ grub_memcpy (mode_info, &framebuffer.render_target->mode_info, sizeof (struct grub_video_mode_info)); return GRUB_ERR_NONE; } grub_err_t grub_video_fb_get_palette (unsigned int start, unsigned int count, struct grub_video_palette_data *palette_data) { unsigned int i; /* Assume that we know everything from index color palette. */ for (i = 0; (i < count) && ((i + start) < framebuffer.palette_size); i++) palette_data[i] = framebuffer.palette[start + i]; return GRUB_ERR_NONE; } grub_err_t grub_video_fb_set_palette (unsigned int start, unsigned int count, struct grub_video_palette_data *palette_data) { unsigned i; if (start + count > framebuffer.palette_size) { framebuffer.palette_size = start + count; framebuffer.palette = grub_realloc (framebuffer.palette, sizeof (framebuffer.palette[0]) * framebuffer.palette_size); if (!framebuffer.palette) { grub_video_fb_fini (); return grub_errno; } } for (i = 0; (i < count) && ((i + start) < framebuffer.palette_size); i++) framebuffer.palette[start + i] = palette_data[i]; return GRUB_ERR_NONE; } grub_err_t grub_video_fb_set_viewport (unsigned int x, unsigned int y, unsigned int width, unsigned int height) { /* Make sure viewport is withing screen dimensions. If viewport was set to be out of the region, mark its size as zero. */ if (x > framebuffer.render_target->mode_info.width) { x = 0; width = 0; } if (y > framebuffer.render_target->mode_info.height) { y = 0; height = 0; } if (x + width > framebuffer.render_target->mode_info.width) width = framebuffer.render_target->mode_info.width - x; if (y + height > framebuffer.render_target->mode_info.height) height = framebuffer.render_target->mode_info.height - y; framebuffer.render_target->viewport.x = x; framebuffer.render_target->viewport.y = y; framebuffer.render_target->viewport.width = width; framebuffer.render_target->viewport.height = height; return GRUB_ERR_NONE; } grub_err_t grub_video_fb_get_viewport (unsigned int *x, unsigned int *y, unsigned int *width, unsigned int *height) { if (x) *x = framebuffer.render_target->viewport.x; if (y) *y = framebuffer.render_target->viewport.y; if (width) *width = framebuffer.render_target->viewport.width; if (height) *height = framebuffer.render_target->viewport.height; return GRUB_ERR_NONE; } /* Maps color name to target optimized color format. */ grub_video_color_t grub_video_fb_map_color (grub_uint32_t color_name) { /* TODO: implement color theme mapping code. */ if (color_name < framebuffer.palette_size) { if ((framebuffer.render_target->mode_info.mode_type & GRUB_VIDEO_MODE_TYPE_INDEX_COLOR) != 0) return color_name; else { grub_video_color_t color; color = grub_video_fb_map_rgb (framebuffer.palette[color_name].r, framebuffer.palette[color_name].g, framebuffer.palette[color_name].b); return color; } } return 0; } /* Maps RGB to target optimized color format. */ grub_video_color_t grub_video_fb_map_rgb (grub_uint8_t red, grub_uint8_t green, grub_uint8_t blue) { if ((framebuffer.render_target->mode_info.mode_type & GRUB_VIDEO_MODE_TYPE_INDEX_COLOR) != 0) { int minindex = 0; int delta = 0; int tmp; int val; unsigned i; /* Find best matching color. */ for (i = 0; i < framebuffer.palette_size; i++) { val = framebuffer.palette[i].r - red; tmp = val * val; val = framebuffer.palette[i].g - green; tmp += val * val; val = framebuffer.palette[i].b - blue; tmp += val * val; if (i == 0) delta = tmp; if (tmp < delta) { delta = tmp; minindex = i; if (tmp == 0) break; } } return minindex; } else if ((framebuffer.render_target->mode_info.mode_type & GRUB_VIDEO_MODE_TYPE_1BIT_BITMAP) != 0) { if (red == framebuffer.render_target->mode_info.fg_red && green == framebuffer.render_target->mode_info.fg_green && blue == framebuffer.render_target->mode_info.fg_blue) return 1; else return 0; } else { grub_uint32_t value; grub_uint8_t alpha = 255; /* Opaque color. */ red >>= 8 - framebuffer.render_target->mode_info.red_mask_size; green >>= 8 - framebuffer.render_target->mode_info.green_mask_size; blue >>= 8 - framebuffer.render_target->mode_info.blue_mask_size; alpha >>= 8 - framebuffer.render_target->mode_info.reserved_mask_size; value = red << framebuffer.render_target->mode_info.red_field_pos; value |= green << framebuffer.render_target->mode_info.green_field_pos; value |= blue << framebuffer.render_target->mode_info.blue_field_pos; value |= alpha << framebuffer.render_target->mode_info.reserved_field_pos; return value; } } /* Maps RGBA to target optimized color format. */ grub_video_color_t grub_video_fb_map_rgba (grub_uint8_t red, grub_uint8_t green, grub_uint8_t blue, grub_uint8_t alpha) { if ((framebuffer.render_target->mode_info.mode_type & GRUB_VIDEO_MODE_TYPE_INDEX_COLOR) != 0) { if ((framebuffer.render_target->mode_info.mode_type & GRUB_VIDEO_MODE_TYPE_ALPHA) != 0 && alpha == 0) return 0xf0; /* No alpha available in index color modes, just use same value as in only RGB modes. */ return grub_video_fb_map_rgb (red, green, blue); } else if ((framebuffer.render_target->mode_info.mode_type & GRUB_VIDEO_MODE_TYPE_1BIT_BITMAP) != 0) { if (red == framebuffer.render_target->mode_info.fg_red && green == framebuffer.render_target->mode_info.fg_green && blue == framebuffer.render_target->mode_info.fg_blue && alpha == framebuffer.render_target->mode_info.fg_alpha) return 1; else return 0; } else { grub_uint32_t value; red >>= 8 - framebuffer.render_target->mode_info.red_mask_size; green >>= 8 - framebuffer.render_target->mode_info.green_mask_size; blue >>= 8 - framebuffer.render_target->mode_info.blue_mask_size; alpha >>= 8 - framebuffer.render_target->mode_info.reserved_mask_size; value = red << framebuffer.render_target->mode_info.red_field_pos; value |= green << framebuffer.render_target->mode_info.green_field_pos; value |= blue << framebuffer.render_target->mode_info.blue_field_pos; value |= alpha << framebuffer.render_target->mode_info.reserved_field_pos; return value; } } /* Splits target optimized format to components. */ grub_err_t grub_video_fb_unmap_color (grub_video_color_t color, grub_uint8_t *red, grub_uint8_t *green, grub_uint8_t *blue, grub_uint8_t *alpha) { struct grub_video_fbblit_info target_info; target_info.mode_info = &framebuffer.render_target->mode_info; target_info.data = framebuffer.render_target->data; grub_video_fb_unmap_color_int (&target_info, color, red, green, blue, alpha); return GRUB_ERR_NONE; } /* Splits color in source format to components. */ void grub_video_fb_unmap_color_int (struct grub_video_fbblit_info * source, grub_video_color_t color, grub_uint8_t *red, grub_uint8_t *green, grub_uint8_t *blue, grub_uint8_t *alpha) { struct grub_video_mode_info *mode_info; mode_info = source->mode_info; if ((mode_info->mode_type & GRUB_VIDEO_MODE_TYPE_INDEX_COLOR) != 0) { if ((framebuffer.render_target->mode_info.mode_type & GRUB_VIDEO_MODE_TYPE_ALPHA) != 0 && color == 0xf0) { *red = 0; *green = 0; *blue = 0; *alpha = 0; return; } /* If we have an out-of-bounds color, return transparent black. */ if (color > 255) { *red = 0; *green = 0; *blue = 0; *alpha = 0; return; } *red = framebuffer.palette[color].r; *green = framebuffer.palette[color].g; *blue = framebuffer.palette[color].b; *alpha = framebuffer.palette[color].a; return; } else if ((mode_info->mode_type & GRUB_VIDEO_MODE_TYPE_1BIT_BITMAP) != 0) { if (color & 1) { *red = mode_info->fg_red; *green = mode_info->fg_green; *blue = mode_info->fg_blue; *alpha = mode_info->fg_alpha; } else { *red = mode_info->bg_red; *green = mode_info->bg_green; *blue = mode_info->bg_blue; *alpha = mode_info->bg_alpha; } } else { grub_uint32_t tmp; /* Get red component. */ tmp = color >> mode_info->red_field_pos; tmp &= (1 << mode_info->red_mask_size) - 1; tmp <<= 8 - mode_info->red_mask_size; tmp |= (1 << (8 - mode_info->red_mask_size)) - 1; *red = tmp & 0xFF; /* Get green component. */ tmp = color >> mode_info->green_field_pos; tmp &= (1 << mode_info->green_mask_size) - 1; tmp <<= 8 - mode_info->green_mask_size; tmp |= (1 << (8 - mode_info->green_mask_size)) - 1; *green = tmp & 0xFF; /* Get blue component. */ tmp = color >> mode_info->blue_field_pos; tmp &= (1 << mode_info->blue_mask_size) - 1; tmp <<= 8 - mode_info->blue_mask_size; tmp |= (1 << (8 - mode_info->blue_mask_size)) - 1; *blue = tmp & 0xFF; /* Get alpha component. */ if (source->mode_info->reserved_mask_size > 0) { tmp = color >> mode_info->reserved_field_pos; tmp &= (1 << mode_info->reserved_mask_size) - 1; tmp <<= 8 - mode_info->reserved_mask_size; tmp |= (1 << (8 - mode_info->reserved_mask_size)) - 1; } else /* If there is no alpha component, assume it opaque. */ tmp = 255; *alpha = tmp & 0xFF; } } static void dirty (int y, int height) { if (framebuffer.render_target != framebuffer.back_target) return; if (framebuffer.current_dirty.first_line > y) framebuffer.current_dirty.first_line = y; if (framebuffer.current_dirty.last_line < y + height) framebuffer.current_dirty.last_line = y + height; } grub_err_t grub_video_fb_fill_rect (grub_video_color_t color, int x, int y, unsigned int width, unsigned int height) { struct grub_video_fbblit_info target; /* Make sure there is something to do. */ if ((x >= (int)framebuffer.render_target->viewport.width) || (x + (int)width < 0)) return GRUB_ERR_NONE; if ((y >= (int)framebuffer.render_target->viewport.height) || (y + (int)height < 0)) return GRUB_ERR_NONE; /* Do not allow drawing out of viewport. */ if (x < 0) { width += x; x = 0; } if (y < 0) { height += y; y = 0; } if ((x + width) > framebuffer.render_target->viewport.width) width = framebuffer.render_target->viewport.width - x; if ((y + height) > framebuffer.render_target->viewport.height) height = framebuffer.render_target->viewport.height - y; /* Add viewport offset. */ x += framebuffer.render_target->viewport.x; y += framebuffer.render_target->viewport.y; dirty (y, height); /* Use fbblit_info to encapsulate rendering. */ target.mode_info = &framebuffer.render_target->mode_info; target.data = framebuffer.render_target->data; grub_video_fb_fill_dispatch (&target, color, x, y, width, height); return GRUB_ERR_NONE; } grub_err_t grub_video_fb_blit_bitmap (struct grub_video_bitmap *bitmap, enum grub_video_blit_operators oper, int x, int y, int offset_x, int offset_y, unsigned int width, unsigned int height) { struct grub_video_fbblit_info source; struct grub_video_fbblit_info target; /* Make sure there is something to do. */ if ((width == 0) || (height == 0)) return GRUB_ERR_NONE; if ((x >= (int)framebuffer.render_target->viewport.width) || (x + (int)width < 0)) return GRUB_ERR_NONE; if ((y >= (int)framebuffer.render_target->viewport.height) || (y + (int)height < 0)) return GRUB_ERR_NONE; if ((x + (int)bitmap->mode_info.width) < 0) return GRUB_ERR_NONE; if ((y + (int)bitmap->mode_info.height) < 0) return GRUB_ERR_NONE; if ((offset_x >= (int)bitmap->mode_info.width) || (offset_x + (int)width < 0)) return GRUB_ERR_NONE; if ((offset_y >= (int)bitmap->mode_info.height) || (offset_y + (int)height < 0)) return GRUB_ERR_NONE; /* If we have negative coordinates, optimize drawing to minimum. */ if (offset_x < 0) { width += offset_x; x -= offset_x; offset_x = 0; } if (offset_y < 0) { height += offset_y; y -= offset_y; offset_y = 0; } if (x < 0) { width += x; offset_x -= x; x = 0; } if (y < 0) { height += y; offset_y -= y; y = 0; } /* Do not allow drawing out of viewport. */ if ((x + width) > framebuffer.render_target->viewport.width) width = framebuffer.render_target->viewport.width - x; if ((y + height) > framebuffer.render_target->viewport.height) height = framebuffer.render_target->viewport.height - y; if ((offset_x + width) > bitmap->mode_info.width) width = bitmap->mode_info.width - offset_x; if ((offset_y + height) > bitmap->mode_info.height) height = bitmap->mode_info.height - offset_y; /* Limit drawing to source render target dimensions. */ if (width > bitmap->mode_info.width) width = bitmap->mode_info.width; if (height > bitmap->mode_info.height) height = bitmap->mode_info.height; /* Add viewport offset. */ x += framebuffer.render_target->viewport.x; y += framebuffer.render_target->viewport.y; /* Use fbblit_info to encapsulate rendering. */ source.mode_info = &bitmap->mode_info; source.data = bitmap->data; target.mode_info = &framebuffer.render_target->mode_info; target.data = framebuffer.render_target->data; /* Do actual blitting. */ dirty (y, height); grub_video_fb_dispatch_blit (&target, &source, oper, x, y, width, height, offset_x, offset_y); return GRUB_ERR_NONE; } grub_err_t grub_video_fb_blit_render_target (struct grub_video_fbrender_target *source, enum grub_video_blit_operators oper, int x, int y, int offset_x, int offset_y, unsigned int width, unsigned int height) { struct grub_video_fbblit_info source_info; struct grub_video_fbblit_info target_info; /* Make sure there is something to do. */ if ((width == 0) || (height == 0)) return GRUB_ERR_NONE; if ((x >= (int)framebuffer.render_target->viewport.width) || (x + (int)width < 0)) return GRUB_ERR_NONE; if ((y >= (int)framebuffer.render_target->viewport.height) || (y + (int)height < 0)) return GRUB_ERR_NONE; if ((x + (int)source->mode_info.width) < 0) return GRUB_ERR_NONE; if ((y + (int)source->mode_info.height) < 0) return GRUB_ERR_NONE; if ((offset_x >= (int)source->mode_info.width) || (offset_x + (int)width < 0)) return GRUB_ERR_NONE; if ((offset_y >= (int)source->mode_info.height) || (offset_y + (int)height < 0)) return GRUB_ERR_NONE; /* If we have negative coordinates, optimize drawing to minimum. */ if (offset_x < 0) { width += offset_x; x -= offset_x; offset_x = 0; } if (offset_y < 0) { height += offset_y; y -= offset_y; offset_y = 0; } if (x < 0) { width += x; offset_x -= x; x = 0; } if (y < 0) { height += y; offset_y -= y; y = 0; } /* Do not allow drawing out of viewport. */ if ((x + width) > framebuffer.render_target->viewport.width) width = framebuffer.render_target->viewport.width - x; if ((y + height) > framebuffer.render_target->viewport.height) height = framebuffer.render_target->viewport.height - y; if ((offset_x + width) > source->mode_info.width) width = source->mode_info.width - offset_x; if ((offset_y + height) > source->mode_info.height) height = source->mode_info.height - offset_y; /* Limit drawing to source render target dimensions. */ if (width > source->mode_info.width) width = source->mode_info.width; if (height > source->mode_info.height) height = source->mode_info.height; /* Add viewport offset. */ x += framebuffer.render_target->viewport.x; y += framebuffer.render_target->viewport.y; /* Use fbblit_info to encapsulate rendering. */ source_info.mode_info = &source->mode_info; source_info.data = source->data; target_info.mode_info = &framebuffer.render_target->mode_info; target_info.data = framebuffer.render_target->data; /* Do actual blitting. */ dirty (y, height); grub_video_fb_dispatch_blit (&target_info, &source_info, oper, x, y, width, height, offset_x, offset_y); return GRUB_ERR_NONE; } grub_err_t grub_video_fb_scroll (grub_video_color_t color, int dx, int dy) { int width; int height; int src_x; int src_y; int dst_x; int dst_y; /* 1. Check if we have something to do. */ if ((dx == 0) && (dy == 0)) return GRUB_ERR_NONE; width = framebuffer.render_target->viewport.width - grub_abs (dx); height = framebuffer.render_target->viewport.height - grub_abs (dy); dirty (framebuffer.render_target->viewport.y, framebuffer.render_target->viewport.height); if (dx < 0) { src_x = framebuffer.render_target->viewport.x - dx; dst_x = framebuffer.render_target->viewport.x; } else { src_x = framebuffer.render_target->viewport.x; dst_x = framebuffer.render_target->viewport.x + dx; } if (dy < 0) { src_y = framebuffer.render_target->viewport.y - dy; dst_y = framebuffer.render_target->viewport.y; } else { src_y = framebuffer.render_target->viewport.y; dst_y = framebuffer.render_target->viewport.y + dy; } /* 2. Check if there is need to copy data. */ if ((grub_abs (dx) < framebuffer.render_target->viewport.width) && (grub_abs (dy) < framebuffer.render_target->viewport.height)) { /* 3. Move data in render target. */ struct grub_video_fbblit_info target; int i, j; int linedelta, linelen; target.mode_info = &framebuffer.render_target->mode_info; target.data = framebuffer.render_target->data; linedelta = target.mode_info->pitch - width * target.mode_info->bytes_per_pixel; linelen = width * target.mode_info->bytes_per_pixel; #define DO_SCROLL \ /* Check vertical direction of the move. */ \ if (dy < 0 || (dy == 0 && dx < 0)) \ { \ dst = (void *) grub_video_fb_get_video_ptr (&target, \ dst_x, dst_y); \ src = (void *) grub_video_fb_get_video_ptr (&target, \ src_x, src_y); \ /* 3a. Move data upwards. */ \ for (j = 0; j < height; j++) \ { \ for (i = 0; i < linelen; i++) \ *(dst++) = *(src++); \ dst += linedelta; \ src += linedelta; \ } \ } \ else \ { \ /* 3b. Move data downwards. */ \ dst = (void *) grub_video_fb_get_video_ptr (&target, \ dst_x + width, \ dst_y + height - 1); \ src = (void *) grub_video_fb_get_video_ptr (&target, \ src_x + width, \ src_y + height - 1); \ dst--; \ src--; \ for (j = 0; j < height; j++) \ { \ for (i = 0; i < linelen; i++) \ *(dst--) = *(src--); \ dst -= linedelta; \ src -= linedelta; \ } \ } /* If everything is aligned on 32-bit use 32-bit copy. */ if ((grub_addr_t) grub_video_fb_get_video_ptr (&target, src_x, src_y) % sizeof (grub_uint32_t) == 0 && (grub_addr_t) grub_video_fb_get_video_ptr (&target, dst_x, dst_y) % sizeof (grub_uint32_t) == 0 && linelen % sizeof (grub_uint32_t) == 0 && linedelta % sizeof (grub_uint32_t) == 0) { grub_uint32_t *src, *dst; linelen /= sizeof (grub_uint32_t); linedelta /= sizeof (grub_uint32_t); DO_SCROLL } /* If everything is aligned on 16-bit use 16-bit copy. */ else if ((grub_addr_t) grub_video_fb_get_video_ptr (&target, src_x, src_y) % sizeof (grub_uint16_t) == 0 && (grub_addr_t) grub_video_fb_get_video_ptr (&target, dst_x, dst_y) % sizeof (grub_uint16_t) == 0 && linelen % sizeof (grub_uint16_t) == 0 && linedelta % sizeof (grub_uint16_t) == 0) { grub_uint16_t *src, *dst; linelen /= sizeof (grub_uint16_t); linedelta /= sizeof (grub_uint16_t); DO_SCROLL } /* If not aligned at all use 8-bit copy. */ else { grub_uint8_t *src, *dst; DO_SCROLL } } /* 4. Fill empty space with specified color. In this implementation there might be colliding areas but at the moment there is no need to optimize this. */ /* 4a. Fill top & bottom parts. */ if (dy > 0) grub_video_fb_fill_rect (color, 0, 0, framebuffer.render_target->viewport.width, dy); else if (dy < 0) { if (framebuffer.render_target->viewport.height < grub_abs (dy)) dy = -framebuffer.render_target->viewport.height; grub_video_fb_fill_rect (color, 0, framebuffer.render_target->viewport.height + dy, framebuffer.render_target->viewport.width, -dy); } /* 4b. Fill left & right parts. */ if (dx > 0) grub_video_fb_fill_rect (color, 0, 0, dx, framebuffer.render_target->viewport.height); else if (dx < 0) { if (framebuffer.render_target->viewport.width < grub_abs (dx)) dx = -framebuffer.render_target->viewport.width; grub_video_fb_fill_rect (color, framebuffer.render_target->viewport.width + dx, 0, -dx, framebuffer.render_target->viewport.height); } return GRUB_ERR_NONE; } grub_err_t grub_video_fb_create_render_target (struct grub_video_fbrender_target **result, unsigned int width, unsigned int height, unsigned int mode_type __attribute__ ((unused))) { struct grub_video_fbrender_target *target; unsigned int size; /* Validate arguments. */ if ((! result) || (width == 0) || (height == 0)) return grub_error (GRUB_ERR_BUG, "invalid argument given"); /* Allocate memory for render target. */ target = grub_malloc (sizeof (struct grub_video_fbrender_target)); if (! target) return grub_errno; /* TODO: Implement other types too. Currently only 32bit render targets are supported. */ /* Mark render target as allocated. */ target->is_allocated = 1; /* Maximize viewport. */ target->viewport.x = 0; target->viewport.y = 0; target->viewport.width = width; target->viewport.height = height; /* Setup render target format. */ target->mode_info.width = width; target->mode_info.height = height; switch (mode_type) { case GRUB_VIDEO_MODE_TYPE_INDEX_COLOR | GRUB_VIDEO_MODE_TYPE_ALPHA: target->mode_info.mode_type = GRUB_VIDEO_MODE_TYPE_INDEX_COLOR | GRUB_VIDEO_MODE_TYPE_ALPHA; target->mode_info.bpp = 8; target->mode_info.bytes_per_pixel = 1; target->mode_info.number_of_colors = 16; target->mode_info.blit_format = GRUB_VIDEO_BLIT_FORMAT_INDEXCOLOR_ALPHA; break; default: target->mode_info.mode_type = GRUB_VIDEO_MODE_TYPE_RGB | GRUB_VIDEO_MODE_TYPE_ALPHA; target->mode_info.bpp = 32; target->mode_info.bytes_per_pixel = 4; target->mode_info.red_mask_size = 8; target->mode_info.red_field_pos = 0; target->mode_info.green_mask_size = 8; target->mode_info.green_field_pos = 8; target->mode_info.blue_mask_size = 8; target->mode_info.blue_field_pos = 16; target->mode_info.reserved_mask_size = 8; target->mode_info.reserved_field_pos = 24; target->mode_info.number_of_colors = framebuffer.palette_size; /* Emulated palette. */ target->mode_info.blit_format = GRUB_VIDEO_BLIT_FORMAT_RGBA_8888; break; } target->mode_info.pitch = target->mode_info.bytes_per_pixel * width; /* Calculate size needed for the data. */ size = (width * target->mode_info.bytes_per_pixel) * height; target->data = grub_malloc (size); if (! target->data) { grub_free (target); return grub_errno; } /* Clear render target with black and maximum transparency. */ if (mode_type == (GRUB_VIDEO_MODE_TYPE_INDEX_COLOR | GRUB_VIDEO_MODE_TYPE_ALPHA)) grub_memset (target->data, 0xf0, size); else grub_memset (target->data, 0, size); /* TODO: Add render target to render target list. */ /* Save result to caller. */ *result = target; return GRUB_ERR_NONE; } grub_err_t grub_video_fb_create_render_target_from_pointer (struct grub_video_fbrender_target **result, const struct grub_video_mode_info *mode_info, void *ptr) { struct grub_video_fbrender_target *target; unsigned y; #ifndef GRUB_HAVE_UNALIGNED_ACCESS if (!(mode_info->bytes_per_pixel & (mode_info->bytes_per_pixel - 1)) && ((grub_addr_t) ptr & (mode_info->bytes_per_pixel - 1))) return grub_error (GRUB_ERR_BAD_ARGUMENT, "unaligned pointer"); if (!(mode_info->bytes_per_pixel & (mode_info->bytes_per_pixel - 1)) && (mode_info->pitch & (mode_info->bytes_per_pixel - 1))) return grub_error (GRUB_ERR_BAD_ARGUMENT, "unaligned pitch"); #endif /* Allocate memory for render target. */ target = grub_malloc (sizeof (struct grub_video_fbrender_target)); if (! target) return grub_errno; /* Mark framebuffer memory as non allocated. */ target->is_allocated = 0; target->data = ptr; grub_memcpy (&(target->mode_info), mode_info, sizeof (target->mode_info)); /* Reset viewport to match new mode. */ target->viewport.x = 0; target->viewport.y = 0; target->viewport.width = mode_info->width; target->viewport.height = mode_info->height; /* Clear render target with black and maximum transparency. */ for (y = 0; y < mode_info->height; y++) grub_memset (target->data + mode_info->pitch * y, 0, mode_info->bytes_per_pixel * mode_info->width); /* Save result to caller. */ *result = target; return GRUB_ERR_NONE; } grub_err_t grub_video_fb_delete_render_target (struct grub_video_fbrender_target *target) { /* If there is no target, then just return without error. */ if (! target) return GRUB_ERR_NONE; /* TODO: Delist render target from render target list. */ /* If this is software render target, free it's memory. */ if (target->is_allocated) grub_free (target->data); /* Free render target. */ grub_free (target); return GRUB_ERR_NONE; } grub_err_t grub_video_fb_set_active_render_target (struct grub_video_fbrender_target *target) { if (target == (struct grub_video_fbrender_target *) GRUB_VIDEO_RENDER_TARGET_DISPLAY) target = framebuffer.back_target; if (! target->data) return grub_error (GRUB_ERR_BUG, "invalid render target given"); framebuffer.render_target = target; return GRUB_ERR_NONE; } grub_err_t grub_video_fb_get_active_render_target (struct grub_video_fbrender_target **target) { *target = framebuffer.render_target; if (*target == framebuffer.back_target) *target = (struct grub_video_fbrender_target *) GRUB_VIDEO_RENDER_TARGET_DISPLAY; return GRUB_ERR_NONE; } static grub_err_t doublebuf_blit_update_screen (void) { if (framebuffer.current_dirty.first_line <= framebuffer.current_dirty.last_line) grub_memcpy ((char *) framebuffer.pages[0] + framebuffer.current_dirty.first_line * framebuffer.back_target->mode_info.pitch, (char *) framebuffer.back_target->data + framebuffer.current_dirty.first_line * framebuffer.back_target->mode_info.pitch, framebuffer.back_target->mode_info.pitch * (framebuffer.current_dirty.last_line - framebuffer.current_dirty.first_line)); framebuffer.current_dirty.first_line = framebuffer.back_target->mode_info.height; framebuffer.current_dirty.last_line = 0; return GRUB_ERR_NONE; } static grub_err_t grub_video_fb_doublebuf_blit_init (struct grub_video_fbrender_target **back, struct grub_video_mode_info mode_info, volatile void *framebuf) { grub_err_t err; grub_size_t page_size = mode_info.pitch * mode_info.height; framebuffer.offscreen_buffer = grub_zalloc (page_size); if (! framebuffer.offscreen_buffer) return grub_errno; err = grub_video_fb_create_render_target_from_pointer (&framebuffer.back_target, &mode_info, framebuffer.offscreen_buffer); if (err) { grub_free (framebuffer.offscreen_buffer); framebuffer.offscreen_buffer = 0; return grub_errno; } (*back)->is_allocated = 1; framebuffer.update_screen = doublebuf_blit_update_screen; framebuffer.pages[0] = framebuf; framebuffer.displayed_page = 0; framebuffer.render_page = 0; framebuffer.current_dirty.first_line = mode_info.height; framebuffer.current_dirty.last_line = 0; return GRUB_ERR_NONE; } static grub_err_t doublebuf_pageflipping_update_screen (void) { int new_displayed_page; grub_err_t err; int first_line, last_line; first_line = framebuffer.current_dirty.first_line; last_line = framebuffer.current_dirty.last_line; if (first_line > framebuffer.previous_dirty.first_line) first_line = framebuffer.previous_dirty.first_line; if (last_line < framebuffer.previous_dirty.last_line) last_line = framebuffer.previous_dirty.last_line; if (first_line <= last_line) grub_memcpy ((char *) framebuffer.pages[framebuffer.render_page] + first_line * framebuffer.back_target->mode_info.pitch, (char *) framebuffer.back_target->data + first_line * framebuffer.back_target->mode_info.pitch, framebuffer.back_target->mode_info.pitch * (last_line - first_line)); framebuffer.previous_dirty = framebuffer.current_dirty; framebuffer.current_dirty.first_line = framebuffer.back_target->mode_info.height; framebuffer.current_dirty.last_line = 0; /* Swap the page numbers in the framebuffer struct. */ new_displayed_page = framebuffer.render_page; framebuffer.render_page = framebuffer.displayed_page; framebuffer.displayed_page = new_displayed_page; err = framebuffer.set_page (framebuffer.displayed_page); if (err) { /* Restore previous state. */ framebuffer.render_page = framebuffer.displayed_page; framebuffer.displayed_page = new_displayed_page; return err; } return GRUB_ERR_NONE; } static grub_err_t doublebuf_pageflipping_init (struct grub_video_mode_info *mode_info, volatile void *page0_ptr, grub_video_fb_set_page_t set_page_in, volatile void *page1_ptr) { grub_err_t err; grub_size_t page_size = mode_info->pitch * mode_info->height; framebuffer.offscreen_buffer = grub_malloc (page_size); if (! framebuffer.offscreen_buffer) { return grub_errno; } err = grub_video_fb_create_render_target_from_pointer (&framebuffer.back_target, mode_info, framebuffer.offscreen_buffer); if (err) { grub_free (framebuffer.offscreen_buffer); framebuffer.offscreen_buffer = 0; return grub_errno; } framebuffer.back_target->is_allocated = 1; framebuffer.displayed_page = 0; framebuffer.render_page = 1; framebuffer.update_screen = doublebuf_pageflipping_update_screen; framebuffer.pages[0] = page0_ptr; framebuffer.pages[1] = page1_ptr; framebuffer.current_dirty.first_line = framebuffer.back_target->mode_info.height; framebuffer.current_dirty.last_line = 0; framebuffer.previous_dirty.first_line = framebuffer.back_target->mode_info.height; framebuffer.previous_dirty.last_line = 0; /* Set the framebuffer memory data pointer and display the right page. */ err = set_page_in (framebuffer.displayed_page); if (err) { grub_video_fb_delete_render_target (framebuffer.back_target); return err; } framebuffer.set_page = set_page_in; return GRUB_ERR_NONE; } /* Select the best double buffering mode available. */ grub_err_t grub_video_fb_setup (unsigned int mode_type, unsigned int mode_mask, struct grub_video_mode_info *mode_info, volatile void *page0_ptr, grub_video_fb_set_page_t set_page_in, volatile void *page1_ptr) { grub_err_t err; /* Do double buffering only if it's either requested or efficient. */ if (set_page_in && grub_video_check_mode_flag (mode_type, mode_mask, GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED, 1)) { mode_info->mode_type |= GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED; mode_info->mode_type |= GRUB_VIDEO_MODE_TYPE_UPDATING_SWAP; err = doublebuf_pageflipping_init (mode_info, page0_ptr, set_page_in, page1_ptr); if (!err) { framebuffer.render_target = framebuffer.back_target; return GRUB_ERR_NONE; } mode_info->mode_type &= ~(GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED | GRUB_VIDEO_MODE_TYPE_UPDATING_SWAP); grub_errno = GRUB_ERR_NONE; } if (grub_video_check_mode_flag (mode_type, mode_mask, GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED, 1)) { /* It was much nicer with the cast directly at function call but some older gcc versions don't accept it properly.*/ void *tmp = (void *) page0_ptr; mode_info->mode_type |= (GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED | GRUB_VIDEO_MODE_TYPE_UPDATING_SWAP); err = grub_video_fb_doublebuf_blit_init (&framebuffer.back_target, *mode_info, tmp); if (!err) { framebuffer.render_target = framebuffer.back_target; return GRUB_ERR_NONE; } mode_info->mode_type &= ~(GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED | GRUB_VIDEO_MODE_TYPE_UPDATING_SWAP); grub_errno = GRUB_ERR_NONE; } /* Fall back to no double buffering. */ err = grub_video_fb_create_render_target_from_pointer (&framebuffer.back_target, mode_info, (void *) page0_ptr); if (err) return err; framebuffer.update_screen = 0; framebuffer.pages[0] = page0_ptr; framebuffer.displayed_page = 0; framebuffer.render_page = 0; framebuffer.set_page = 0; framebuffer.current_dirty.first_line = framebuffer.back_target->mode_info.height; framebuffer.current_dirty.last_line = 0; mode_info->mode_type &= ~GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED; framebuffer.render_target = framebuffer.back_target; return GRUB_ERR_NONE; } grub_err_t grub_video_fb_swap_buffers (void) { grub_err_t err; if (!framebuffer.update_screen) return GRUB_ERR_NONE; err = framebuffer.update_screen (); if (err) return err; return GRUB_ERR_NONE; } grub_err_t grub_video_fb_get_info_and_fini (struct grub_video_mode_info *mode_info, void **framebuf) { grub_memcpy (mode_info, &(framebuffer.back_target->mode_info), sizeof (*mode_info)); /* We are about to load a kernel. Switch back to page zero, since some kernel drivers expect that. */ if (framebuffer.set_page && framebuffer.displayed_page != 0) { framebuffer.update_screen (); } *framebuf = (void *) framebuffer.pages[framebuffer.displayed_page]; grub_video_fb_fini (); return GRUB_ERR_NONE; }