express: clear session and send a map
Signed-off-by: Vincent Batts <vbatts@hashbangbash.com>
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094465b9a7
commit
2710d482f6
4 changed files with 22 additions and 7 deletions
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@ -8,9 +8,9 @@ function generateSessionId() {
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}
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// Function to fetch a random animal name from the server
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async function getRandomAnimal() {
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async function getNextAnimal() {
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try {
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const response = await fetch('/getRandomAnimal');
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const response = await fetch('/getNextAnimal');
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const data = await response.json();
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document.getElementById('animal-name').textContent = data.animalName;
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} catch (error) {
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@ -29,6 +29,9 @@ function getSessionId() {
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return sessionId;
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}
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function clearSessionId() {
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document.cookie = ``;
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}
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// Function to set session start time
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function setSessionStartTime() {
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@ -53,6 +56,10 @@ document.getElementById('isNotCritterButton').addEventListener('click', () => {
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recordButtonClick('is not critter', getSessionId());
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});
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document.getElementById('startOverButton').addEventListener('click', () => {
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clearSessionId();
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});
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// Function to record button clicks on the server
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async function recordButtonClick(buttonName, sessionId) {
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try {
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@ -60,23 +67,25 @@ async function recordButtonClick(buttonName, sessionId) {
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if (lastButtonClickTime) {
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const timeDifference = currentTime - lastButtonClickTime;
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// Include the time difference in the POST request data
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const animal = document.getElementById('animal-name').textContent;
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await fetch('/recordButtonClick', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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},
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body: JSON.stringify({ buttonName, sessionId, timeDifference }),
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body: JSON.stringify({ "animal": animal, "button": buttonName, "session": sessionId, "difference": timeDifference, "time": sessionStartTime }),
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});
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}
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lastButtonClickTime = currentTime; // Record the timestamp of the button click
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displayTimeDifference(); // Calculate and display time difference
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getRandomAnimal(); // Load another random animal
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// TODO - slight delay before loading next animal, to show the user how long that decision took them
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getNextAnimal(); // Load another random animal
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} catch (error) {
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console.error('Error recording button click:', error);
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}
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}
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// Initial random animal load and session start time
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getRandomAnimal();
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getNextAnimal();
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setSessionStartTime();
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0
express/db/.gitkeep
Normal file
0
express/db/.gitkeep
Normal file
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@ -10,6 +10,10 @@
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<button id="isCritterButton">Is Critter</button>
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<button id="isNotCritterButton">Is <b>not</b> Critter</button>
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<p>
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<button id="startOverButton">Start over</button>
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</p>
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<script src="/asset/frontend.js"></script>
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</body>
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</html>
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@ -5,7 +5,7 @@ const app = express();
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const port = 3000;
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// Create an SQLite database and initialize tables
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const db = new sqlite3.Database('mydb.db', (err) => {
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const db = new sqlite3.Database('db/results.db', (err) => {
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if (err) {
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console.error('Error opening SQLite database:', err.message);
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} else {
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@ -14,6 +14,7 @@ const db = new sqlite3.Database('mydb.db', (err) => {
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CREATE TABLE IF NOT EXISTS button_clicks (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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session_id TEXT,
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animal_name TEXT,
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button_name TEXT,
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timestamp DATETIME DEFAULT CURRENT_TIMESTAMP,
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time_difference INTEGER -- Add this column for time difference
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@ -33,8 +34,9 @@ app.get('/asset/frontend.js', (req, res) => {
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});
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// Route to get a random animal name
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app.get('/getRandomAnimal', async (req, res) => {
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app.get('/getNextAnimal', async (req, res) => {
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try {
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// TODO this is currently random, and should have a bit of reasoning behind the next choice
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const animals = ['Dog', 'Cat', 'Elephant', 'Lion', 'Giraffe'];
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const randomIndex = Math.floor(Math.random() * animals.length);
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const randomAnimal = animals[randomIndex];
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