metal : adapting to ggml_backend (WIP)
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3 changed files with 99 additions and 41 deletions
69
ggml-metal.h
69
ggml-metal.h
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@ -19,51 +19,56 @@
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#pragma once
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#include "ggml.h"
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#include <stddef.h>
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#include <stdbool.h>
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// max memory buffers that can be mapped to the device
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#define GGML_METAL_MAX_BUFFERS 16
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struct ggml_tensor;
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struct ggml_cgraph;
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//struct ggml_tensor;
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//struct ggml_cgraph;
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ggml_metal_context;
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// GG: maybe return ptr and avoid the "ggml.h" include
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struct ggml_backend ggml_backend_metal_init();
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// number of command buffers to use
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struct ggml_metal_context * ggml_metal_init(int n_cb);
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void ggml_metal_free(struct ggml_metal_context * ctx);
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// set the number of command buffers to use
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void ggml_metal_set_n_cb(struct ggml_metal_context * ctx, int n_cb);
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// creates a mapping between a host memory buffer and a device memory buffer
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// - make sure to map all buffers used in the graph before calling ggml_metal_graph_compute
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// - the mapping is used during computation to determine the arguments of the compute kernels
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// - you don't need to keep the host memory buffer allocated as it is never accessed by Metal
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// - max_size specifies the maximum size of a tensor and is used to create shared views such
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// that it is guaranteed that the tensor will fit in at least one of the views
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//struct ggml_metal_context;
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//
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bool ggml_metal_add_buffer(
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struct ggml_metal_context * ctx,
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const char * name,
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void * data,
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size_t size,
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size_t max_size);
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// set data from host memory into the device
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void ggml_metal_set_tensor(struct ggml_metal_context * ctx, struct ggml_tensor * t);
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// get data from the device into host memory
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void ggml_metal_get_tensor(struct ggml_metal_context * ctx, struct ggml_tensor * t);
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// same as ggml_graph_compute but uses Metal
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// creates gf->n_threads command buffers in parallel
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void ggml_metal_graph_compute(struct ggml_metal_context * ctx, struct ggml_cgraph * gf);
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//// number of command buffers to use
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//struct ggml_metal_context * ggml_metal_init(int n_cb);
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//void ggml_metal_free(struct ggml_metal_context * ctx);
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//
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//// set the number of command buffers to use
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//void ggml_metal_set_n_cb(struct ggml_metal_context * ctx, int n_cb);
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//
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//// creates a mapping between a host memory buffer and a device memory buffer
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//// - make sure to map all buffers used in the graph before calling ggml_metal_graph_compute
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//// - the mapping is used during computation to determine the arguments of the compute kernels
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//// - you don't need to keep the host memory buffer allocated as it is never accessed by Metal
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//// - max_size specifies the maximum size of a tensor and is used to create shared views such
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//// that it is guaranteed that the tensor will fit in at least one of the views
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////
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//bool ggml_metal_add_buffer(
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// struct ggml_metal_context * ctx,
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// const char * name,
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// void * data,
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// size_t size,
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// size_t max_size);
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//
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//// set data from host memory into the device
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//void ggml_metal_set_tensor(struct ggml_metal_context * ctx, struct ggml_tensor * t);
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//
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//// get data from the device into host memory
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//void ggml_metal_get_tensor(struct ggml_metal_context * ctx, struct ggml_tensor * t);
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//
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//// same as ggml_graph_compute but uses Metal
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//// creates gf->n_threads command buffers in parallel
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//void ggml_metal_graph_compute(struct ggml_metal_context * ctx, struct ggml_cgraph * gf);
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#ifdef __cplusplus
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}
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28
ggml-metal.m
28
ggml-metal.m
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@ -992,3 +992,31 @@ void ggml_metal_graph_compute(
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}
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}
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}
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static struct ggml_backend_interface metal_backend_interface = {
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/* .get_name = */ //ggml_backend_metal_name,
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/* .free_context = */ //ggml_backend_metal_free_context,
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/* .alloc_buffer = */ //ggml_backend_metal_alloc_buffer,
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/* .free_buffer = */ //ggml_backend_metal_free_buffer,
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/* .reset_buffer = */ //ggml_backend_metal_reset_buffer,
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/* .alloc_tensor = */ //ggml_backend_metal_alloc_tensor,
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/* .set_tensor_async = */ //ggml_backend_metal_set_tensor_async,
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/* .get_tensor_async = */ //ggml_backend_metal_get_tensor_async,
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/* .synchronize = */ //ggml_backend_metal_synchronize,
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/* .cpy_tensor_from = */ //nullptr,
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/* .cpy_tensor_to = */ //nullptr,
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/* .graph_plan_create = */ //ggml_backend_metal_graph_plan_create,
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/* .graph_plan_free = */ //ggml_backend_metal_graph_plan_free,
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/* .graph_plan_compute = */ //ggml_backend_metal_graph_plan_compute,
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/* .graph_compute = */ //ggml_backend_metal_graph_compute
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};
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struct ggml_backend ggml_backend_metal_init(void) {
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struct ggml_metal_context * ctx = malloc(sizeof(struct ggml_metal_context));
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struct ggml_backend metal_backend = {
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/* .interface = */ &metal_backend_interface,
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/* .context = */ ctx
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};
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return metal_backend;
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}
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41
llama.cpp
41
llama.cpp
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@ -233,6 +233,11 @@ struct llama_model {
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ggml_buffer buf_cuda;
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ggml_context * ctx_cuda = NULL;
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#endif
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#ifdef GGML_USE_METAL
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ggml_backend backend_metal;
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ggml_buffer buf_metal;
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ggml_context * ctx_metal = NULL;
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#endif
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// backend assigned to each layer
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ggml_backend * backend_input = NULL;
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@ -249,6 +254,12 @@ struct llama_model {
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ggml_free(ctx_cuda);
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ggml_backend_free_buffer(&buf_cuda);
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}
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#endif
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#ifdef GGML_USE_METAL
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if (ctx_metal) {
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ggml_free(ctx_metal);
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ggml_backend_free_buffer(&buf_metal);
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}
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#endif
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}
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};
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@ -290,6 +301,9 @@ struct llama_context {
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#ifdef GGML_USE_CUDA
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ggml_buffer buf_compute_cuda = {};
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#endif
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#ifdef GGML_USE_METAL
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ggml_buffer buf_compute_metal = {};
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#endif
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// input tensors
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struct ggml_tensor * graph_tokens_in = nullptr;
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@ -940,6 +954,8 @@ static void llama_model_load_internal(
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const uint32_t n_layer = hparams.n_layer;
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model.backend_cpu = ggml_backend_cpu_init();
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ggml_backend * backend_cpu = &model.backend_cpu;
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ggml_backend * backend_gpu = &model.backend_cpu; // hack until we have a proper backend selection
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#ifdef GGML_USE_CUDA
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if (n_gpu_layers > 0) {
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@ -947,13 +963,20 @@ static void llama_model_load_internal(
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backend_gpu = &model.backend_cuda;
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}
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#endif
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#ifdef GGML_USE_METAL
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if (n_gpu_layers > 0) {
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model.backend_metal = ggml_backend_metal_init();
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backend_gpu = &model.backend_metal;
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}
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#endif
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// assign splits to the backends
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const int i_gpu_start = std::max(0, (int)n_layer - n_gpu_layers);
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model.backend_input = n_gpu_layers > (int)n_layer ? backend_gpu : &model.backend_cpu;
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model.backend_output = n_gpu_layers > 0 ? backend_gpu : &model.backend_cpu;
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model.backend_input = n_gpu_layers > (int)n_layer ? backend_gpu : backend_cpu;
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model.backend_output = n_gpu_layers > 0 ? backend_gpu : backend_cpu;
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model.backend_layers.resize(n_layer);
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std::fill(model.backend_layers.begin(), model.backend_layers.begin() + i_gpu_start, &model.backend_cpu);
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std::fill(model.backend_layers.begin(), model.backend_layers.begin() + i_gpu_start, backend_cpu);
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std::fill(model.backend_layers.begin() + i_gpu_start, model.backend_layers.end(), backend_gpu);
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// calculate the size of each context
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ctx_sizes[model.backend_layers[layer]] += lt.size;
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}
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}
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// TODO: generalize support for mmap
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size_t mmap_size = 0;
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if (ml->use_mmap) {
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mmap_size = ctx_sizes[&model.backend_cpu];
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ctx_sizes[&model.backend_cpu] = 0;
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mmap_size = ctx_sizes[backend_cpu];
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ctx_sizes[backend_cpu] = 0;
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}
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fprintf(stderr, "%s: ggml ctx sizes:\n", __func__);
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for (const auto & it : ctx_sizes) {
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fprintf(stderr, "%8s = %7.2f MB", ggml_backend_name(it.first), it.second / 1024.0 / 1024.0);
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if (it.first == &model.backend_cpu && ml->use_mmap) {
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if (it.first == backend_cpu && ml->use_mmap) {
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fprintf(stderr, " + %7.2f MB (mmap)", mmap_size / 1024.0 / 1024.0);
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}
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fprintf(stderr, "\n");
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// create the buffers and contexts
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{
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size_t cpu_num_tensors = ml->tensors_map.tensors.size();
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size_t ctx_size = ctx_sizes[&model.backend_cpu];
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model.buf_cpu = ggml_backend_alloc_buffer(&model.backend_cpu, ctx_size, cpu_num_tensors);
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size_t ctx_size = ctx_sizes[backend_cpu];
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model.buf_cpu = ggml_backend_alloc_buffer(backend_cpu, ctx_size, cpu_num_tensors);
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struct ggml_init_params params = ggml_init_params_default();
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params.buffer = &model.buf_cpu;
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params.no_alloc = ml->use_mmap;
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if (model.backend_input == backend_gpu) ctx_input = ctx_gpu;
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ggml_context * ctx_output = model.ctx_cpu;
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if (model.backend_output == backend_gpu) ctx_output = ctx_gpu;
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std::vector<ggml_context *> ctx_layers(n_layer, model.ctx_cpu);
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for (uint32_t i = 0; i < n_layer; ++i) {
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if (model.backend_layers[i] == backend_gpu) {
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