Multi GPU support, CUDA refactor, CUDA scratch buffer (#1703)
* CUDA multi GPU + scratch ggml_cuda_compute_forward Tensor parallelism ggml_cuda_add ggml_cuda_rms_norm ggml_cuda_silu CUDA scratch buffer --main-gpu CLI option
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12 changed files with 1221 additions and 544 deletions
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llama.h
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llama.h
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#ifndef LLAMA_H
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#define LLAMA_H
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#include "ggml.h"
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#ifdef GGML_USE_CUBLAS
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#include "ggml-cuda.h"
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#define LLAMA_MAX_DEVICES GGML_CUDA_MAX_DEVICES
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#else
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#define LLAMA_MAX_DEVICES 1
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#endif // GGML_USE_CUBLAS
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#include <stddef.h>
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#include <stdint.h>
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#include <stdbool.h>
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@ -65,9 +72,12 @@ extern "C" {
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typedef void (*llama_progress_callback)(float progress, void *ctx);
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struct llama_context_params {
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int n_ctx; // text context
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int n_gpu_layers; // number of layers to store in VRAM
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int seed; // RNG seed, -1 for random
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int n_ctx; // text context
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int n_batch; // prompt processing batch size
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int n_gpu_layers; // number of layers to store in VRAM
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int main_gpu; // the GPU that is used for scratch and small tensors
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float tensor_split[LLAMA_MAX_DEVICES]; // how to split layers across multiple GPUs
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int seed; // RNG seed, -1 for random
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bool f16_kv; // use fp16 for KV cache
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bool logits_all; // the llama_eval() call computes all logits, not just the last one
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