diff --git a/ggml/src/vulkan-shaders/vulkan-shaders-gen.cpp b/ggml/src/vulkan-shaders/vulkan-shaders-gen.cpp index fa231c0ec..533066da7 100644 --- a/ggml/src/vulkan-shaders/vulkan-shaders-gen.cpp +++ b/ggml/src/vulkan-shaders/vulkan-shaders-gen.cpp @@ -270,7 +270,7 @@ void matmul_shaders(std::vector>& tasks, bool fp16, bool matmu std::string data_a_key = "DATA_A_" + to_uppercase(tname); std::string load_vec_a = (tname == "f32" || tname == "f16") ? load_vec : "2"; tasks.push_back(std::async(std::launch::async, [=] { - string_to_spv(shader_name + "_" + tname + "_f32", "mul_mm.comp", merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}), fp16); + string_to_spv(shader_name + "_" + tname + "_f32", "mul_mm.comp", merge_maps(base_dict, {{data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}), fp16); })); tasks.push_back(std::async(std::launch::async, [=] { string_to_spv(shader_name + "_" + tname + "_f32_aligned", "mul_mm.comp", merge_maps(base_dict, {{data_a_key, "2"}, {"LOAD_VEC_A", load_vec_a}, {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f32}, {"D_TYPE", "float"}}), fp16);