ggml : add Vulkan backend (#2059)
* Vulkan loader code * Fix matmul kernel, continue implementation * Continue implementation * Vulkan memory management * Vulkan development * Matmul call * Add aligned malloc and free for VMA * Continue implementation * First matmul success * GEMM Kernel optimization * 1D Blocktiling * 2D Blocktiling * Write coalescing * Continue vulkan implementation and optimization * First FP16 attempt, disabled for now * Code abstraction, FP16 implementation, fix kernel, add FP16 to FP32 kernel * Enable device extensions properly, restore fp16 matmul op * Fix mulmat_f16 * Output FP32 in fp16 matmul shader * Fix f16_to_f32 kernel * dequant_q4_0 kernel * Add VMA library * Avoid requesting dedicated memory, VMA can decide that by itself * Add bounds checking to matmul kernels, improve implementation, fix command buffers not freed properly * add cmake commands * Add 2d write operation, profiling code * Fix 2d write * Fix queue selection for AMD RADV * Fix trailing whitespace in vk_mem_alloc.h * Add WIP warp tile mat mul shaders * Disable glslc optimization * Disable glslc optimization for CMake * Optimize warptile matmul shader, replace blocktile with it * Add split-k optimization for small matrix multiplication Use semaphores for synchronization instead of fences or waitidle Rework async write/read for synchronization * Fix validation errors, improve compatibility with AMD GPUs * Rework command buffer handling * Variable matmul kernel using specialization constants * Fix synchronization on AMD, add barriers for buffer ownership transfer, add debug flag and prints * Reuse semaphores * Handle stage flags during command buffer submission properly * Increase matmul test runs for consistent results * Fix F32 matmul * Add vectorized loading and zeropadding for matrix multiplication * Use pinned memory for f16 preprocessing * Don't force aligned matmul * Don't free before queue done * Replace VMA library with native Vulkan buffer management * Basic offloading support with mul_f32 and dmmv for q4_0 * Run glslc commands in parallel * Unroll loops in dmmv shader * Reduce usage of waitIdle * Reuse pinned allocation for f16 conversion * Handle devices with only a single queue * Fix trailing whitespace in CMakeLists.txt * Allow parallel execution of kernels, parallelize third and fourth dimension calls * Add fallback for devices only supporting one DescriptorSet per DescriptorPool * Move to graph function similar to CUDA implementation * Use F16 kernel for most things, replace q_f32 with mul_mat_q_f16 function * Add F32 dmmv shaders * Batch submissions * Add .spv to gitignore * Split off matrix vector multiplication for separate optimization * Use single command buffer for matrix vector multiplication ops * Reduce overhead of mul_f32 calls by using a single command buffer * Add submission batching to mul_f32 * Fix tests * Add missing barrier * Add further missing barrier * Add further ops * Replace vk::QueueFamilyIgnored with VK_QUEUE_FAMILY_IGNORED to support more Vulkan header versions * Remove unnecessary cblas link * Fix descriptor set pre-allocation assert * Add runtime shader compilation, start transferring shaders to this approach * Transfer remaining shaders to header and compile on runtime * Fix fp32 fallback if device doesn't support fp16, add force disable env var GGML_VULKAN_DISABLE_F16 * Add support for q4_1, q5_0, q5_1 and q8_0 * Remove unnecessary scalar layout extension * Parse graph early to pre-record command buffers * Add q6_k support * Add multi-submit for command buffers * Fix q6_k dequant shader for AMD * Fix q6_k for GPUs without fp16 support * Simplify q6_k fp16 fix * Minor fixes * Fix wg_denom of m-mulmat shaders * Add Python-based Vulkan shader generator * Replace shaderc dependency with precompiled shaders Fix python script to generate shaders * Clean up code * Fix shader generator script Windows compatibility Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com> * Close file before deletion * Fix vulkan shader fp32 name * Add q2_k and q3_k support Add validation check to compare shader results to cpu results * Add q4_k support * Add q5_k support * Bake SPIR-V bytecode into the library instead of loading shaders from file * Switch to signal semaphores for flexibility Prepare broadcasting support for mul mat * Finish broadcasting mul mat support for GQA * Clean up unused functions Add repeat op * Add further ops, not yet enabled. Improve semaphore code * Reduce number of used semaphores by utilizing timelines more properly * Remove queue information * Reuse timeline semaphores, allow parallel operation with binary semaphores to work around nvidia driver limitations * Add Vulkan to llama-bench * Remove cblas dependency * Fix matmul k-split bug * Fix q4_k dmmv K_QUANTS_PER_ITERATION 1 shader * Add RMS Norm shader, rework op_f32 shader setup, fix matmul bug * Fix issues with float16 overflows in shaders * Fix issues with older Vulkan headers on Ubuntu 22.04 * Allow multi-op partial offloading by parsing the graph to preallocate enough between-op buffers * Implement further ops, rework op_f32 calls, fix bugs * Finish full offloading support, add last remaining ops, fix bugs, remove redundant code * Upload generated file ggml-vulkan-shaders.hpp, remove redundant shaders * Merge upstream changes, fix conflicts, adapt soft_max op * Fix Python and shader header format * Free model gpu buffers on exit * Use single queue per device to simplify code * Add matmul shader support for running multiple calculations in parallel * Switch from semaphore-synchronized multiple command buffers per op to single command buffer for multiple ops, whole graph if possible * Fix missing event cast * Replace uint64_t(-1) with UINT64_MAX, rename function for clarity * Fix warning about empty C function parameters * Fix compiler warnings * Properly implement Vulkan backend buffer handling * Fix oversized host staging buffers * Simplify barrier synchronization calls * Fix gcc warnings * Implement max_size for backend buffer types to limit the size of a single allocation * Use min of maxMemoryAllocationSize and maxBufferSize for device max allocation size * refactor multi buf * Disable unsupported ops to fix tests * Check for maintenance4 support before using it * Handle devices with only a single queue * Fix single queue logic * propagate buffer usage in multi buffers * Implement rope_neox op * Cleanup header and other files * Simplify gpu_extras by removing events and putting staging memcpys into contexts * Move queue into context Add not-yet-enabled async backend ops * Simplify context use, optimize matmul shader for warp size 64 (AMD GCN), fix split_k matmul shader optimization * Add get_max_size to SYCL backend. Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> * llama : fix trailing whitespace --------- Co-authored-by: Henri Vasserman <henv@hot.ee> Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com> Co-authored-by: slaren <slarengh@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
This commit is contained in:
parent
0f648573dd
commit
2307523d32
19 changed files with 69294 additions and 34 deletions
106
ggml-alloc.c
106
ggml-alloc.c
|
@ -778,38 +778,26 @@ size_t ggml_allocr_alloc_graph(ggml_allocr_t alloc, struct ggml_cgraph * graph)
|
|||
}
|
||||
|
||||
// utils
|
||||
ggml_backend_buffer_t ggml_backend_alloc_ctx_tensors_from_buft(struct ggml_context * ctx, ggml_backend_buffer_type_t buft) {
|
||||
GGML_ASSERT(ggml_get_no_alloc(ctx) == true);
|
||||
|
||||
size_t alignment = ggml_backend_buft_get_alignment(buft);
|
||||
|
||||
size_t nbytes = 0;
|
||||
for (struct ggml_tensor * t = ggml_get_first_tensor(ctx); t != NULL; t = ggml_get_next_tensor(ctx, t)) {
|
||||
if (t->data == NULL && t->view_src == NULL) {
|
||||
nbytes += GGML_PAD(ggml_backend_buft_get_alloc_size(buft, t), alignment);
|
||||
}
|
||||
}
|
||||
|
||||
if (nbytes == 0) {
|
||||
// all the tensors in the context are already allocated
|
||||
#ifndef NDEBUG
|
||||
fprintf(stderr, "%s: all tensors in the context are already allocated\n", __func__);
|
||||
#endif
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ggml_backend_buffer_t buffer = ggml_backend_buft_alloc_buffer(buft, nbytes);
|
||||
static bool alloc_tensor_range(struct ggml_context * ctx,
|
||||
struct ggml_tensor * first, struct ggml_tensor * last,
|
||||
ggml_backend_buffer_type_t buft, size_t size,
|
||||
ggml_backend_buffer_t ** buffers, size_t * n_buffers) {
|
||||
ggml_backend_buffer_t buffer = ggml_backend_buft_alloc_buffer(buft, size);
|
||||
if (buffer == NULL) {
|
||||
// failed to allocate buffer
|
||||
#ifndef NDEBUG
|
||||
fprintf(stderr, "%s: failed to allocate buffer\n", __func__);
|
||||
fprintf(stderr, "%s: failed to allocate %s buffer of size %zu\n", __func__, ggml_backend_buft_name(buft), size);
|
||||
#endif
|
||||
return NULL;
|
||||
for (size_t i = 0; i < *n_buffers; i++) {
|
||||
ggml_backend_buffer_free(*buffers[i]);
|
||||
}
|
||||
free(buffers);
|
||||
return false;
|
||||
}
|
||||
|
||||
ggml_tallocr_t tallocr = ggml_tallocr_new_from_buffer(buffer);
|
||||
|
||||
for (struct ggml_tensor * t = ggml_get_first_tensor(ctx); t != NULL; t = ggml_get_next_tensor(ctx, t)) {
|
||||
for (struct ggml_tensor * t = first; t != last; t = ggml_get_next_tensor(ctx, t)) {
|
||||
if (t->data == NULL) {
|
||||
if (t->view_src == NULL) {
|
||||
ggml_tallocr_alloc(tallocr, t);
|
||||
|
@ -826,6 +814,76 @@ ggml_backend_buffer_t ggml_backend_alloc_ctx_tensors_from_buft(struct ggml_conte
|
|||
|
||||
ggml_tallocr_free(tallocr);
|
||||
|
||||
*buffers = realloc(*buffers, sizeof(ggml_backend_buffer_t) * (*n_buffers + 1));
|
||||
(*buffers)[(*n_buffers)++] = buffer;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
ggml_backend_buffer_t ggml_backend_alloc_ctx_tensors_from_buft(struct ggml_context * ctx, ggml_backend_buffer_type_t buft) {
|
||||
GGML_ASSERT(ggml_get_no_alloc(ctx) == true);
|
||||
|
||||
size_t alignment = ggml_backend_buft_get_alignment(buft);
|
||||
size_t max_size = ggml_backend_buft_get_max_size(buft);
|
||||
|
||||
ggml_backend_buffer_t * buffers = NULL;
|
||||
size_t n_buffers = 0;
|
||||
|
||||
size_t cur_buf_size = 0;
|
||||
struct ggml_tensor * first = ggml_get_first_tensor(ctx);
|
||||
for (struct ggml_tensor * t = first; t != NULL; t = ggml_get_next_tensor(ctx, t)) {
|
||||
size_t this_size = 0;
|
||||
if (t->data == NULL && t->view_src == NULL) {
|
||||
this_size = GGML_PAD(ggml_backend_buft_get_alloc_size(buft, t), alignment);
|
||||
}
|
||||
|
||||
if (this_size > max_size) {
|
||||
// tensor is too large to fit in a single buffer
|
||||
fprintf(stderr, "%s: tensor %s is too large to fit in a %s buffer (tensor size: %zu, max buffer size: %zu)\n",
|
||||
__func__, t->name,
|
||||
ggml_backend_buft_name(buft),
|
||||
this_size, max_size);
|
||||
for (size_t i = 0; i < n_buffers; i++) {
|
||||
ggml_backend_buffer_free(buffers[i]);
|
||||
}
|
||||
free(buffers);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if ((cur_buf_size + this_size) > max_size) {
|
||||
// allocate tensors in the current buffer
|
||||
if (!alloc_tensor_range(ctx, first, t, buft, cur_buf_size, &buffers, &n_buffers)) {
|
||||
return NULL;
|
||||
}
|
||||
first = t;
|
||||
cur_buf_size = this_size;
|
||||
} else {
|
||||
cur_buf_size += this_size;
|
||||
}
|
||||
}
|
||||
|
||||
// allocate remaining tensors
|
||||
if (cur_buf_size > 0) {
|
||||
if (!alloc_tensor_range(ctx, first, NULL, buft, cur_buf_size, &buffers, &n_buffers)) {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (n_buffers == 0) {
|
||||
// all the tensors in the context are already allocated
|
||||
#ifndef NDEBUG
|
||||
fprintf(stderr, "%s: all tensors in the context are already allocated\n", __func__);
|
||||
#endif
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ggml_backend_buffer_t buffer;
|
||||
if (n_buffers == 1) {
|
||||
buffer = buffers[0];
|
||||
} else {
|
||||
buffer = ggml_backend_multi_buffer_alloc_buffer(buffers, n_buffers);
|
||||
}
|
||||
free(buffers);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue