ggml : add Vulkan backend (#2059)
* Vulkan loader code * Fix matmul kernel, continue implementation * Continue implementation * Vulkan memory management * Vulkan development * Matmul call * Add aligned malloc and free for VMA * Continue implementation * First matmul success * GEMM Kernel optimization * 1D Blocktiling * 2D Blocktiling * Write coalescing * Continue vulkan implementation and optimization * First FP16 attempt, disabled for now * Code abstraction, FP16 implementation, fix kernel, add FP16 to FP32 kernel * Enable device extensions properly, restore fp16 matmul op * Fix mulmat_f16 * Output FP32 in fp16 matmul shader * Fix f16_to_f32 kernel * dequant_q4_0 kernel * Add VMA library * Avoid requesting dedicated memory, VMA can decide that by itself * Add bounds checking to matmul kernels, improve implementation, fix command buffers not freed properly * add cmake commands * Add 2d write operation, profiling code * Fix 2d write * Fix queue selection for AMD RADV * Fix trailing whitespace in vk_mem_alloc.h * Add WIP warp tile mat mul shaders * Disable glslc optimization * Disable glslc optimization for CMake * Optimize warptile matmul shader, replace blocktile with it * Add split-k optimization for small matrix multiplication Use semaphores for synchronization instead of fences or waitidle Rework async write/read for synchronization * Fix validation errors, improve compatibility with AMD GPUs * Rework command buffer handling * Variable matmul kernel using specialization constants * Fix synchronization on AMD, add barriers for buffer ownership transfer, add debug flag and prints * Reuse semaphores * Handle stage flags during command buffer submission properly * Increase matmul test runs for consistent results * Fix F32 matmul * Add vectorized loading and zeropadding for matrix multiplication * Use pinned memory for f16 preprocessing * Don't force aligned matmul * Don't free before queue done * Replace VMA library with native Vulkan buffer management * Basic offloading support with mul_f32 and dmmv for q4_0 * Run glslc commands in parallel * Unroll loops in dmmv shader * Reduce usage of waitIdle * Reuse pinned allocation for f16 conversion * Handle devices with only a single queue * Fix trailing whitespace in CMakeLists.txt * Allow parallel execution of kernels, parallelize third and fourth dimension calls * Add fallback for devices only supporting one DescriptorSet per DescriptorPool * Move to graph function similar to CUDA implementation * Use F16 kernel for most things, replace q_f32 with mul_mat_q_f16 function * Add F32 dmmv shaders * Batch submissions * Add .spv to gitignore * Split off matrix vector multiplication for separate optimization * Use single command buffer for matrix vector multiplication ops * Reduce overhead of mul_f32 calls by using a single command buffer * Add submission batching to mul_f32 * Fix tests * Add missing barrier * Add further missing barrier * Add further ops * Replace vk::QueueFamilyIgnored with VK_QUEUE_FAMILY_IGNORED to support more Vulkan header versions * Remove unnecessary cblas link * Fix descriptor set pre-allocation assert * Add runtime shader compilation, start transferring shaders to this approach * Transfer remaining shaders to header and compile on runtime * Fix fp32 fallback if device doesn't support fp16, add force disable env var GGML_VULKAN_DISABLE_F16 * Add support for q4_1, q5_0, q5_1 and q8_0 * Remove unnecessary scalar layout extension * Parse graph early to pre-record command buffers * Add q6_k support * Add multi-submit for command buffers * Fix q6_k dequant shader for AMD * Fix q6_k for GPUs without fp16 support * Simplify q6_k fp16 fix * Minor fixes * Fix wg_denom of m-mulmat shaders * Add Python-based Vulkan shader generator * Replace shaderc dependency with precompiled shaders Fix python script to generate shaders * Clean up code * Fix shader generator script Windows compatibility Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com> * Close file before deletion * Fix vulkan shader fp32 name * Add q2_k and q3_k support Add validation check to compare shader results to cpu results * Add q4_k support * Add q5_k support * Bake SPIR-V bytecode into the library instead of loading shaders from file * Switch to signal semaphores for flexibility Prepare broadcasting support for mul mat * Finish broadcasting mul mat support for GQA * Clean up unused functions Add repeat op * Add further ops, not yet enabled. Improve semaphore code * Reduce number of used semaphores by utilizing timelines more properly * Remove queue information * Reuse timeline semaphores, allow parallel operation with binary semaphores to work around nvidia driver limitations * Add Vulkan to llama-bench * Remove cblas dependency * Fix matmul k-split bug * Fix q4_k dmmv K_QUANTS_PER_ITERATION 1 shader * Add RMS Norm shader, rework op_f32 shader setup, fix matmul bug * Fix issues with float16 overflows in shaders * Fix issues with older Vulkan headers on Ubuntu 22.04 * Allow multi-op partial offloading by parsing the graph to preallocate enough between-op buffers * Implement further ops, rework op_f32 calls, fix bugs * Finish full offloading support, add last remaining ops, fix bugs, remove redundant code * Upload generated file ggml-vulkan-shaders.hpp, remove redundant shaders * Merge upstream changes, fix conflicts, adapt soft_max op * Fix Python and shader header format * Free model gpu buffers on exit * Use single queue per device to simplify code * Add matmul shader support for running multiple calculations in parallel * Switch from semaphore-synchronized multiple command buffers per op to single command buffer for multiple ops, whole graph if possible * Fix missing event cast * Replace uint64_t(-1) with UINT64_MAX, rename function for clarity * Fix warning about empty C function parameters * Fix compiler warnings * Properly implement Vulkan backend buffer handling * Fix oversized host staging buffers * Simplify barrier synchronization calls * Fix gcc warnings * Implement max_size for backend buffer types to limit the size of a single allocation * Use min of maxMemoryAllocationSize and maxBufferSize for device max allocation size * refactor multi buf * Disable unsupported ops to fix tests * Check for maintenance4 support before using it * Handle devices with only a single queue * Fix single queue logic * propagate buffer usage in multi buffers * Implement rope_neox op * Cleanup header and other files * Simplify gpu_extras by removing events and putting staging memcpys into contexts * Move queue into context Add not-yet-enabled async backend ops * Simplify context use, optimize matmul shader for warp size 64 (AMD GCN), fix split_k matmul shader optimization * Add get_max_size to SYCL backend. Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> * llama : fix trailing whitespace --------- Co-authored-by: Henri Vasserman <henv@hot.ee> Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com> Co-authored-by: slaren <slarengh@gmail.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
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parent
0f648573dd
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19 changed files with 69294 additions and 34 deletions
45
ggml.c
45
ggml.c
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@ -248,6 +248,8 @@ inline static void * ggml_aligned_malloc(size_t size) {
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#include "ggml-cuda.h"
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#elif defined(GGML_USE_CLBLAST)
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#include "ggml-opencl.h"
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#elif defined(GGML_USE_VULKAN)
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#include "ggml-vulkan.h"
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#elif defined(GGML_USE_SYCL)
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#include "ggml-sycl.h"
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#endif
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@ -2295,6 +2297,8 @@ struct ggml_context * ggml_init(struct ggml_init_params params) {
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ggml_init_cublas();
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#elif defined(GGML_USE_CLBLAST)
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ggml_cl_init();
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#elif defined(GGML_USE_VULKAN)
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ggml_vk_init();
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#elif defined(GGML_USE_SYCL)
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ggml_init_sycl();
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#endif
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@ -8019,7 +8023,7 @@ static void ggml_compute_forward_mul_f32(
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const int ith = params->ith;
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const int nth = params->nth;
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#ifdef GGML_USE_CLBLAST
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#if defined(GGML_USE_CLBLAST)
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if (src1->backend == GGML_BACKEND_GPU) {
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// TODO: OpenCL kernel support full broadcast
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GGML_ASSERT(ggml_can_repeat_rows(src1, src0));
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@ -14703,6 +14707,18 @@ static void ggml_compute_forward(struct ggml_compute_params * params, struct ggm
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}
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GGML_ASSERT(tensor->src[0] == NULL || tensor->src[0]->backend == GGML_BACKEND_CPU);
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GGML_ASSERT(tensor->src[1] == NULL || tensor->src[1]->backend == GGML_BACKEND_CPU);
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#elif defined(GGML_USE_VULKAN)
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const bool skip_cpu = ggml_vk_compute_forward(params, tensor);
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#ifdef GGML_VULKAN_CHECK_RESULTS
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if (skip_cpu) {
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ggml_vk_check_results_1(params, tensor);
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}
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#endif
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if (skip_cpu) {
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return;
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}
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GGML_ASSERT(tensor->src[0] == NULL || tensor->src[0]->backend == GGML_BACKEND_CPU);
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GGML_ASSERT(tensor->src[1] == NULL || tensor->src[1]->backend == GGML_BACKEND_CPU);
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#endif // GGML_USE_CUBLAS
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#ifdef GGML_USE_SYCL
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@ -17105,6 +17121,17 @@ int ggml_graph_compute(struct ggml_cgraph * cgraph, struct ggml_cplan * cplan) {
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}
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}
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#ifdef GGML_USE_VULKAN
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for (int i = 0; i < cgraph->n_nodes; i++) {
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ggml_vk_preallocate_buffers_graph(cgraph->nodes[i]);
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}
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ggml_vk_preallocate_buffers();
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for (int i = 0; i < cgraph->n_nodes; i++) {
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ggml_vk_build_graph(cgraph->nodes[i], i == cgraph->n_nodes - 1);
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}
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#endif
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const int n_threads = cplan->n_threads;
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struct ggml_compute_state_shared state_shared = {
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@ -17156,6 +17183,10 @@ int ggml_graph_compute(struct ggml_cgraph * cgraph, struct ggml_cplan * cplan) {
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}
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}
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#ifdef GGML_USE_VULKAN
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ggml_vk_graph_cleanup();
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#endif
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// performance stats (graph)
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{
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int64_t perf_cycles_cur = ggml_perf_cycles() - perf_start_cycles;
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@ -20290,7 +20321,7 @@ int ggml_cpu_has_wasm_simd(void) {
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}
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int ggml_cpu_has_blas(void) {
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#if defined(GGML_USE_ACCELERATE) || defined(GGML_USE_OPENBLAS) || defined(GGML_USE_CUBLAS) || defined(GGML_USE_CLBLAST) || defined(GGML_USE_SYCL)
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#if defined(GGML_USE_ACCELERATE) || defined(GGML_USE_OPENBLAS) || defined(GGML_USE_CUBLAS) || defined(GGML_USE_VULKAN) || defined(GGML_USE_CLBLAST) || defined(GGML_USE_SYCL)
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return 1;
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#else
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return 0;
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@ -20313,6 +20344,14 @@ int ggml_cpu_has_clblast(void) {
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#endif
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}
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int ggml_cpu_has_vulkan(void) {
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#if defined(GGML_USE_VULKAN)
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return 1;
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#else
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return 0;
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#endif
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}
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int ggml_cpu_has_sycl(void) {
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#if defined(GGML_USE_SYCL)
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return 1;
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@ -20322,7 +20361,7 @@ int ggml_cpu_has_sycl(void) {
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}
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int ggml_cpu_has_gpublas(void) {
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return ggml_cpu_has_cublas() || ggml_cpu_has_clblast() || ggml_cpu_has_sycl();
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return ggml_cpu_has_cublas() || ggml_cpu_has_clblast() || ggml_cpu_has_vulkan() || ggml_cpu_has_sycl();
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}
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int ggml_cpu_has_sse3(void) {
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